Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.27 @ 23:47:13 Player: zkrallex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2329 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 265/265 System Corruption 0% Temperature Warning (330) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Terrain Scanner Recoil Stabilizer Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heavy Particle Cannon Heavy Particle Cannon Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 34 | 5 11 12 6 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 3 1 Device 5 | . 3 2 . Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 3 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 2 1 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 8 3 Power 2 | . . 2 . Propulsion 5 | . 2 3 . Utility 1 | . . 1 . Weapon 8 | . 3 2 3 Highest Loss Streak 7 | . 4 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 80 87 36 Engine 8 | . 14 7 1 Leg 17 | . 26 21 . Device 7 | . 7 15 . Processor 14 | . 7 22 18 Energy Gun 3 | . 4 4 1 Energy Cannon 7 | . . 15 12 Ballistic Gun 6 | . 14 . 1 Special Melee Weapon 3 | . 6 . 1 Naked Turns . | . . . . Heaviest Build 21 | 7 8 21 18 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 3 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 1 3 Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 585 | 259 166 160 . Remotely . | . . . . Salvage Created 806 | 39 369 198 200 Parts 47 | . 24 15 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 20 | 1 9 8 2 Melee 1 | . . . 1 Guns 12 | 1 9 1 1 Cannons 7 | . . 7 . Classes Destroyed 7 | 1 4 1 1 Builder 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . 3 5 . Grunt 10 | 1 6 2 1 Sentry 2 | . . 1 1 Best Kill Streak 4 | 1 4 4 3 Combat Bots Only 4 | 1 4 4 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2531 | . 701 953 877 Core 934 | . 182 202 550 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 27 49 . Volleys Fired 92 | 3 47 28 14 Largest 2 | 2 2 2 2 Hottest 150 | 60 60 150 79 Shots Fired 140 | 6 58 49 27 Gun 103 | 6 58 13 26 Cannon 37 | . . 36 1 Launcher . | . . . . Special . | . . . . Kinetic 63 | 3 47 . 13 Thermal 50 | . . 36 14 Explosive . | . . . . Electromagnetic 27 | 3 11 13 . Robot Hit Streak 13 | 3 13 9 5 Robot Miss Streak 4 | 1 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | 3 40 26 16 Core Hits 43 | 2 22 6 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 7 | . 1 . 6 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1439 | 49 424 641 325 Guns 816 | 49 424 91 252 Cannons 550 | . . 550 . Explosions . | . . . . Melee . | . . . . Ramming 73 | . . . 73 Kinetic 493 | 37 332 . 124 Thermal 678 | . . 550 128 Explosive . | . . . . Electromagnetic 195 | 12 92 91 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles 30 | . . 30 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots . | . . . . Rammed 28 | . . . 28 Targets Rammed 28 | . . . 28 Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | . 96 396 321 Average Temperature 136 | . 35 155 167 Received Heat Transfer 1086 | . 363 219 504 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1147 | . . 814 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 221 | 20 204 221 99 Initial 72 | . 13 1 72 Average 95 | 2 114 113 72 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 90 75 100 Level 1 10 | . 9 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 5 | . 3 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 14 14 4 Peak Tracking Total 6 | 1 4 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 14 . 4 Successful 10 | . 7 . 3 Failed 8 | . 7 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 10 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 6 | . 3 . 3 Alert Level 2 | . 2 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat 2 | . 1 . 1 Combat . | . . . . Robot Hacks Applied 2 | . 1 . 1 parse_system 1 | . . . 1 no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1235 | 92 512 328 303 Spaces Moved 619 | 73 290 148 108 Core 134 | 21 2 3 108 Treads . | . . . . Legs 485 | 52 288 145 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 50 Average Speed 130 | 99 119 123 188 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 44 18 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 11 1 Melee . | . . . . Projectile 12 | . . 11 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 908 | 86 402 245 175 Wait 86 | . 34 45 7 Move 616 | 72 289 147 108 Hop . | . . . . Pick Up 32 | 6 15 5 6 Fast Attach 4 | . . 2 2 Attach 22 | 5 8 5 4 Detach 1 | . 1 . . Swap 8 | . 3 5 . Drop 12 | . 4 8 . Fire 92 | 3 47 28 14 Melee 7 | . 1 . 6 Ram 28 | . . . 28 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 74 | -11/Junkyard | Discovered new exit (range 8) 93 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 339 | -10/Materials | Lost 4 parts (2n2w) 442 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Utility x2 610 | -9/Materials | Discovered new exit (range 12) 907 | -9/Materials | Discovered new exit (range 16) 932 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Core integrity fell below 50% 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 962 | -8/Materials | Lost 7 parts (1p3n1u2w) 1177 | -8/Materials | Core integrity fell below 50% 1202 | -8/Materials | Core integrity fell below 20% 1236 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into Y-45 Defender. Critical hit (Burn: +37). Slammed into Y-45 Defender. Terrain Scan Processor broken. Destabilizing: Short circuit. Critical hit (Burn: +37). Slammed into Y-45 Defender. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into Y-45 Defender. Broken Hvy. Particle Cannon destroyed. Slammed into Y-45 Defender. Y-45 Defender destroyed. Acquired Hvy. Assault Rifle. Acquired Imp. Ion Engine. Acquired Beam Rifle. R-06 Scavenger suffers critical hit (Destroy). R-06 Scavenger destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#??######?????????????????????? | | ????????????????# ###########??????????? | | ????????????????# """ # T #??????????? | | ?????????######## """ # #??????????? | | ?????????# # """ # #??????????? | | ?????????# """ # # """"" #??????????? | | ?????????# """ # """ # """"" #??????????? | | ?????????# """ # """ # """"" #??????????? | | ?????????# """ # """ # #??????????? | | ?????????# # # #??????????? | | ?????????#####+######+########+################ | | ??????????# @=g%%%%%%% % + ! # | | ??????????# !=%%%%% ######## # | | ??????????# !%%%%% #??????# !! # | | ??????????####+##################??????# !!! # | | ??????????# #????????????????????# !!! # | | ??????????# #????????????????????# # | | ??????????# """ #????????????????????####+### | | ??????????# """ #???????????????????????? ?? | | ??????????# """ #???????????????????????? ]? | | ??????????#########???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? # | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCompositeDevice Manual? 0 Play Time 00:20:12 Cumulative 1.6 hours Start 2024.01.27 @ 23:29:23 End 2024.01.27 @ 23:47:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db1aff90-8dcb-4b8e-84a9-6665724de7a6