Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:07:45 Player: Olafz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (2828) 2828 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 10311 Bonus ------- High Alert Combat Kills 18 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 1/100 System Corruption 16% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (9) ------ Medium Storage Unit Triangulator Enhanced Optical Array Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Antimatter Reactor Advanced Myomer Leg Triangulator Improved Melee Analysis Suite Core Analyzer Improved Force Field Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Power Amplifier Medium Storage Unit Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Armor Integrity Analyzer Improved System Shield Advanced System Shield > --- WEAPON ----------- Great Maul Makeshift Axe > --- INVENTORY -------- Medium Storage Unit 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Core Analyzer Microactuators Concussive RPG Powered Hammer Makeshift Hammer Makeshift Hammer Makeshift Sword [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Improved System Shield Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . 1 1 1 . . . . . Utility 7 | . . 1 . . . 2 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 121 | . 11 6 5 2 2 19 18 16 2 4 1 17 . 18 Power 17 | . 1 1 1 . . 3 3 2 . 2 . 2 . 2 Engine 12 | . 1 1 1 . . 2 2 2 . 2 . 1 . . Core 3 | . . . . . . 1 1 . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 45 | . 3 3 3 . 2 7 8 2 1 1 1 7 . 7 Treads 1 | . . . . . . . . . . . . . . 1 Leg 27 | . 3 2 3 . 2 7 7 . . . . . . 3 Wheel 1 | . . 1 . . . . . . . . . . . . Hover 11 | . . . . . . . . 2 1 . . 5 . 3 Flight 5 | . . . . . . . 1 . . 1 1 2 . . Utility 35 | . 3 1 . . . 3 4 11 1 . . 6 . 6 Device 17 | . . 1 . . . 2 4 6 1 . . 1 . 2 Storage 6 | . 2 . . . . 1 . 1 . . . . . 2 Processor 10 | . 1 . . . . . . 3 . . . 4 . 2 Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | . 4 1 1 2 . 6 3 1 . 1 . 2 . 3 Energy Gun 2 | . . . 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | . 4 1 . . . 3 2 . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . . . . . 2 . 2 Slashing Weapon 4 | . . . . . . . 1 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . . . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . 2 . 2 System Corruption 15 | . . . . . . . . . . . . 2 . 13 Parts Lost 51 | . 1 3 . . . 6 11 . . 5 2 3 3 17 Power 5 | . . . . . . . 2 . . 1 . . . 2 Propulsion 22 | . . 2 . . . 2 5 . . 1 2 2 3 5 Utility 12 | . . . . . . 1 2 . . 2 . . . 7 Weapon 12 | . 1 1 . . . 3 2 . . 1 . 1 . 3 Highest Loss Streak 10 | . 1 1 . . . 5 10 . . 4 2 2 3 8 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 98 89 100 100 100 95 92 68 80 70 61 69 90 59 Engine 5 | . 14 11 11 11 11 2 4 2 5 4 2 2 . . Core 1 | . . . . . . 6 2 . . . . . . . Leg 18 | . 28 22 33 33 33 26 27 . . . . . . 6 Hover 3 | . . . . . . . . 12 17 12 6 8 26 2 Flight 1 | . . . . . . . . 5 . 2 5 8 . . Device 10 | . . 6 11 11 11 15 20 12 21 13 8 1 5 5 Storage 10 | . 14 11 11 11 11 17 14 6 5 5 5 5 5 5 Processor 12 | . 12 11 11 11 11 9 6 15 11 11 11 16 23 20 Hackware 2 | . . . . . . . . 2 5 5 5 9 11 5 Energy Gun 2 | . 6 . 2 10 11 3 . . . . . . . . Ballistic Gun 8 | . 21 22 19 11 11 7 13 . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 11 10 11 9 . . Naked Turns 38 | . . . . . . . 38 . . . . . . . Heaviest Build 47 | 12 28 29 31 31 31 43 47 36 40 38 35 26 26 35 Greatest Support 67 | 20 20 30 40 40 40 48 64 40 60 60 40 67 67 55 Greatest Overweight (x) 4 | . 1 2 . . . 1 1 1 . . 1 1 1 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | . 8 15 15 15 15 15 14 9 10 10 10 10 10 10 Most Carried 15 | . 10 10 15 15 15 15 15 10 10 10 10 10 10 10 Average Carried 11 | . 7 9 11 14 14 14 14 6 9 9 10 9 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 10 10 10 10 10 10 Final Carried 15 | 6 10 10 15 15 15 15 4 10 10 10 10 10 10 7 Class Distribution -------------------- 46% | Scavenger-Mutant 30% | Mutant 11% | Gladiator 6% | Hacker-Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 2478 | 189 221 300 91 118 95 344 603 . . 224 36 164 15 78 Remotely 415 | . . . . . . . 415 . . . . . . . Salvage Created 3095 | . 449 330 . . 171 761 747 . . 188 95 . . 354 Parts 168 | . 34 25 . . 8 38 33 . . 17 7 . . 6 Haulers Intercepted 3 | . 1 1 . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 16 6 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 66 | . 10 6 . . 3 22 12 . . 6 4 . . 3 Melee 10 | . . . . . . . . . . 6 4 . . . Guns 34 | . 10 6 . . 2 4 12 . . . . . . . Cannons 15 | . . . . . . 15 . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 13 | . 4 1 . . 1 4 2 . . . . . . 1 Worker 4 | . . . . . . 1 1 . . . . . . 2 Builder 2 | . . 2 . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 3 | . 1 1 . . . 1 . . . . . . . . Recycler 4 | . . . . . . 2 1 . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . Watcher 4 | . 3 . . . . 1 . . . . . . . . Swarmer 18 | . 3 . . . . 6 . . . 5 4 . . . Grunt 37 | . 7 6 . . 3 13 7 . . 1 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 6 | . . . . . . 3 2 . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 9 | . 3 4 . . 4 9 6 . . 5 4 . . 4 Combat Bots Only 9 | . 3 4 . . 3 9 3 . . 5 4 . . 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 2 . . 1 1 . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 998 | . 100 49 . . 17 131 223 15 . 81 42 16 40 284 Missed 321 | . 32 16 . . 4 33 68 5 . 26 11 8 16 102 Damage Taken 10298 | . 740 471 . . 218 1321 1985 171 . 805 492 333 512 3250 Core 2887 | . 242 103 . . 53 297 518 14 . 148 104 87 151 1170 Absorbed by Shields 499 | . . . . . . . 244 . . 12 . . . 243 Ignored by Resistances 116 | . . . . . . . . . . 116 . . . . Regen/Repaired (Parts) 158 | . . . . . . 1 55 14 . . . 88 . . Core Remaining (%) 55 | 100 3 . . . 61 46 26 98 . . . . 51 . Volleys Fired 256 | . 74 39 . 2 8 81 52 . . . . . . . Largest 2 | . 2 2 . 2 2 2 2 . . . . . . . Hottest 100 | . 60 40 . 100 100 100 53 . . . . . . . Shots Fired 487 | . 146 78 . 4 16 139 104 . . . . . . . Gun 387 | . 146 78 . 4 16 39 104 . . . . . . . Cannon 97 | . . . . . . 97 . . . . . . . . Launcher 3 | . . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 417 | . 100 78 . 2 8 125 104 . . . . . . . Thermal 67 | . 46 . . 2 8 11 . . . . . . . . Explosive 3 | . . . . . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 9 . . 6 17 9 . . . . . . . Robot Miss Streak 7 | . 4 6 . . 2 7 2 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 11 | . 3 2 . . 1 . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . . Shots Hit Robots 401 | . 90 55 . . 13 116 76 2 . 16 6 . . 27 Core Hits 192 | . 31 17 . . 7 93 31 . . 8 3 . . 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 1 . . . . . . 3 Critical Strikes 11 | . 1 . . . 1 2 1 . . . . . . 6 Destroy 3 | . 1 . . . 1 . 1 . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 90 | . . . . 3 . . . 5 . 25 14 2 3 38 Impact 31 | . . . . 3 . . . . . . . . 3 25 Slashing 59 | . . . . . . . . 5 . 25 14 2 . 13 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 5 2 . . 2 Damage Inflicted 7382 | . 878 536 . . 206 2091 1455 93 . 635 238 . . 1250 Guns 3468 | . 878 536 . . 204 401 1449 . . . . . . . Cannons 1521 | . . . . . . 1521 . . . . . . . . Explosions 169 | . . . . . . 169 . . . . . . . . Melee 2216 | . . . . . . . . 93 . 635 238 . . 1250 Ramming 8 | . . . . . 2 . 6 . . . . . . . Kinetic 4267 | . 558 536 . . 41 1683 1449 . . . . . . . Thermal 722 | . 320 . . . 163 239 . . . . . . . . Explosive 169 | . . . . . . 169 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 914 | . . . . . . . . . . . . . . 914 Slashing 1302 | . . . . . . . . 93 . 635 238 . . 336 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 . . . . . 4 1 . . . 3 3 16 Average Corruption 5 | . 2 . . . . . 3 1 . . . 1 3 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . 7 . . . . . 5 . . . . 4 3 17 Message Errors 9 | . . . . . . . 2 . . . . 1 . 6 Matter Fused 11 | . 2 . . . . . 1 . . . . 2 2 4 Heat Flow Errors 8 | . 3 . . . . . . . . . . 1 1 3 Energy Discharges 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 353 | . . . . . . 16 . 8 . 8 34 . . 287 Projectiles 16 | . . . . . . 16 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 337 | . . . . . . . . 8 . 8 34 . . 287 Knockbacks 45 | . . . . . . 41 1 . . . . . . 3 Impact 4 | . . . . . . . 1 . . . . . . 3 Kinetic 36 | . . . . . . 36 . . . . . . . . Secondary 5 | . . . . . . 5 . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . 1 . . . . . . . Kicked 2 | . . . . . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 339 | . 210 12 . 60 339 302 143 . . 2 . 168 97 244 Average Temperature 69 | . 45 4 . 32 184 93 42 . . 2 . 57 13 95 Received Heat Transfer 2596 | . 255 210 . . 117 666 883 . . 192 27 54 96 96 Effects 3 | . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 10 | . . . . . . . . . . . . . . 10 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1650 | . 725 . . . 375 550 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 435 | . 238 248 96 . 105 428 186 145 35 . . . . 435 Initial 206 | . . 46 96 . . 40 126 91 35 . . . . 206 Average 133 | . 81 125 96 . 72 186 98 90 35 . . . . 279 Maximum Alert Level 2 | . 1 1 . . . 2 . . . . . . . 2 Low Security (%) 77 | . 95 79 100 . 100 44 100 100 100 . . . . 20 Level 1 18 | . 4 20 . . . 54 . . . . . . . 48 Level 2 3 | . . . . . . 1 . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 2 1 . . 4 9 2 . . . . 1 2 Investigation 10 | . 2 . 1 . . 3 3 1 . . . . . . Extermination 3 | . . . . . . . 2 1 . . . . . . Reinforcement 6 | . . 2 . . . 1 2 . . . . . . 1 Assault 2 | . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 9 | . 2 2 . . . 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 14 16 . . 7 33 32 6 . 9 8 43 18 12 Peak Tracking Total 14 | . 3 7 . . 3 6 14 4 . 8 4 13 13 6 Tactical Retreats 17 | . . 1 . . 1 2 2 2 . 1 1 2 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 8 | . 4 . . . . . 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 6 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 28 | . 5 1 1 . . 5 5 4 . . . 5 . 2 Terminals 13 | . 4 1 . . . 4 2 . . . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . 1 1 1 . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 70 | . 10 3 1 . . 19 12 12 . . . 9 . 4 Successful 43 | . 7 2 1 . . 7 6 9 . . . 9 . 2 Failed 27 | . 3 1 . . . 12 6 3 . . . . . 2 Catastrophic 8 | . 1 . . . . 4 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 5 2 . . . 11 2 . . . . 2 . 4 Terminals 36 | . 9 3 . . . 15 5 . . . . . . 4 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . . . . 4 4 2 . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . . . Scanalyzers 7 | . . . . . . . . 7 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 20 | . 4 1 1 . . 2 2 . . . . 9 . 1 Record 8 | . . . . . . . . . . . . 8 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 1 . . . . 1 . . . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . 2 2 2 . . . . . . Scan Component 3 | . . . . . . 1 1 1 . . . . . . Repair 3 | . . . . . . 1 1 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 2 1 . . . 3 . . . . . . . 1 Terminals 6 | . 2 1 . . . 2 . . . . . . . 1 Botnet 6 | . 2 1 . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 . . . 4 3 2 . . . . . 1 Full Trace Events 8 | . 1 . . . . 3 3 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . . . . 1 1 1 . . . . . . Time 106 | . . . . . . 26 30 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . 10 Traps 2 | . . . . . . . . . . . . . . 2 Items 6 | . . . . . . . . . . . . . . 6 Machines 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 6724 | . 751 306 253 534 193 937 1146 592 49 309 120 760 206 568 Spaces Moved 5631 | 1 418 129 200 420 126 409 654 638 84 428 137 1172 395 420 Core 75 | . . . . . . . 72 . . . . . . 3 Treads . | . . . . . . . . . . . . . . . Legs 2450 | 1 418 69 200 420 126 409 517 . . . . . . 290 Wheels 60 | . . 60 . . . . . . . . . . . . Hover 2216 | . . . . . . . . 627 84 428 137 418 395 127 Flight 830 | . . . . . . . 65 11 . . . 754 . . Fastest Speed 40 | 120 120 110 120 123 123 120 40 40 52 52 56 44 48 52 Average Speed 89 | 120 120 132 120 123 123 135 139 57 52 55 66 50 50 104 Slowest Speed 260 | 120 190 260 123 123 123 190 190 110 52 56 110 110 131 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 86 17 38 90 33 38 20 15 3 66 30 95 55 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . . 4 1 . . . Spaces Dug 7 | . . . . . . . . 3 . . . 2 1 1 Terrain Destroyed 33 | . . . . . . 26 . 3 . . . 2 1 1 Melee 7 | . . . . . . . . 3 . . . 2 1 1 Projectile 1 | . . . . . . 1 . . . . . . . . AOE 25 | . . . . . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 6819 | . 540 195 214 430 154 663 821 851 88 464 153 1341 397 508 Wait 587 | . 13 19 3 . 6 131 72 177 . 13 2 128 . 23 Move 5613 | . 417 128 199 419 125 408 649 637 83 427 136 1171 394 420 Hop 2 | . . . . . . . 2 . . . . . . . Pick Up 71 | . 10 2 3 2 5 8 11 10 2 3 . 10 . 5 Fast Attach 58 | . 2 3 1 . . 6 7 13 1 1 1 12 . 11 Attach 29 | . 1 2 . . . 6 4 3 1 2 . 3 . 7 Detach 12 | . 1 . 1 . . 3 . 2 . . . 3 . 2 Swap 34 | . 8 1 4 2 2 7 7 . . 1 . 2 . . Drop 75 | . 14 1 3 2 7 13 16 4 1 . 2 10 1 1 Fire 256 | . 74 39 . 2 8 81 52 . . . . . . . Melee 77 | . . . . 3 . . . 5 . 17 12 2 2 36 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Core integrity fell below 20% 470 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Identified exit to Materials 607 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Build established: Scavenger-Mutant 698 | -10/Materials | Discovered exit to Materials (range 16) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 6) 1057 | -9/Materials | Identified exit to Mines 1058 | -9/Materials | Entered Mines 1072 | -9/Mines | Learned Materials stockpile data 1101 | -9/Mines | Learned Materials emergency access door positions 1128 | -9/Mines | Discovered new exit (range 16) 1146 | -9/Mines | Learned location of Storage (-9) 1197 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1229 | -9/Mines | Met a Derelict shopkeep closing up shop 1292 | -9/Mines | Identified exit to Materials 1305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1305 | -9/Mines | Discovered new exit (range 6) 1310 | -9/Mines | Identified exit to Exiles 1311 | -9/Mines | Entered Exiles 1311 | -9/Exiles | Found Exiles lab abandoned 1330 | -9/Exiles | Discovered new exit (range 15) 1833 | -9/Exiles | Discovered new exit (range 11) 1844 | -9/Exiles | Identified exit to Mines 1845 | -9/Exiles | Entered Mines 1967 | -8/Mines | Discovered exit to Materials (range 8) 2001 | -8/Mines | Discovered exit to Materials (range 9) 2038 | -8/Mines | Entered Materials 2038 | -8/Materials | Evolved 2 slots: Utility x2 2114 | -8/Materials | Repaired Seismic Detector 2804 | -8/Materials | Core integrity fell below 50% 2845 | -8/Materials | Destroyed 9 combat bots 2849 | -8/Materials | Lost 5 parts (2n1u2w) 2904 | -8/Materials | Discovered new exit (range 16) 2974 | -8/Materials | Identified exit to Factory 2975 | -8/Materials | Entered Factory 2975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -7/Factory | Repaired Enh. Autogun 3627 | -7/Factory | Discovered new exit (range 7) 3999 | -7/Factory | Garrison activated, responded to threat 4046 | -7/Factory | Cargo convoy interrupted 4055 | -7/Factory | Released all parts (5) 4060 | -7/Factory | Core integrity fell below 50% 4084 | -7/Factory | Lost 10 parts (2p5n1u2w) 4114 | -7/Factory | Discovered new exit (range 5) 4121 | -7/Factory | Entered another Factory area 4121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -6/Factory | Build established: Mutant 4383 | -6/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 4386 | -6/Factory | Discovered new exit (range 7) 4514 | -6/Factory | Repaired Cloaking Device 4713 | -6/Factory | Entered another Factory area 4713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -5/Factory | Discovered new exit (range 15) 4762 | -5/Factory | Entered Upper Caves 4891 | -5/Upper Caves | Identified exit to Upper Caves 4892 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 5071 | -5/Upper Caves | Entered another Upper Caves area 5143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5180 | -5/Upper Caves | Discovered new exit (range 14) 5191 | -5/Upper Caves | Entered Warlord 5203 | -5/Warlord | Build established: Gladiator 5271 | -5/Warlord | Found Prototype Special Weapon 5456 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5476 | -5/Warlord | Learned 4 Armory zone layouts 5476 | -5/Warlord | Learned 4 Access zone layouts 5476 | -5/Warlord | Learned 4 Command zone layouts 5477 | -5/Warlord | Learned Research emergency access door positions 5478 | -5/Warlord | Learned Factory fabricator intel 5480 | -5/Warlord | Warlord's base attacked by MAIN.C 5512 | -5/Warlord | Met EX-DEC 5547 | -5/Warlord | Met Warlord 5674 | -5/Warlord | Build established: Hacker-Gladiator 5765 | -5/Warlord | Warlord forces counterattacked 5793 | -5/Warlord | Spotted Striker 5797 | -5/Warlord | Spotted Striker 5880 | -5/Warlord | Spotted Executioner 5881 | -5/Warlord | Lost 7 allies 5881 | -5/Warlord | Spotted Executioner 5930 | -5/Warlord | Discovered new exit (range 12) 5951 | -5/Warlord | Entered Proximity Caves 5953 | -4/Proximity Caves | Lost 16 allies 5971 | -4/Proximity Caves | Learned 4 Research zone layouts 6029 | -4/Proximity Caves | Spotter reported a threat 6044 | -4/Proximity Caves | Spotted B-86 Titan 6071 | -4/Proximity Caves | Learned 8 Research zone layouts 6083 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6122 | -4/Proximity Caves | Build established: Scavenger-Gladiator 6154 | -4/Proximity Caves | Discovered new exit (range 6) 6157 | -4/Proximity Caves | Entered Factory 6157 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6158 | -4/Factory | Loaded intel: 6 fabricator locations 6158 | -4/Factory | Lost 3 parts (3n) 6223 | -4/Factory | Spotted B-86 Titan 6294 | -4/Factory | Core integrity fell below 50% 6296 | -4/Factory | System corruption reached 10% 6301 | -4/Factory | Lost 8 parts (1p2n3u2w) 6566 | -4/Factory | Build established: Mutant 6677 | -4/Factory | Core integrity fell below 20% 6720 | -4/Factory | Discovered new exit (range 7) 6725 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates H-77 Assassin. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Pressure Siphon disabled. Slug penetrates Wall. Penetrated by Slug. P-70 Sage resets H-77 Assassin, system corruption cleaned. Penetrated by Slug. Imp. Fusion Compressor destroyed. Penetrated by Slug. System corrupted: Component data lost. Acquired Imp. Antigrav System. Penetrated by Slug. Acquired Imp. Antigrav System. Slug penetrates Wall. EXIT=FOUND Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# """" + "" #???????? | | ???????????????# """%% # "" #???????? | | ???????????????# + #???????? | | ???????????????# # #???????? | | ???????????????# # ! !! #???????? | | ???????????????# #### ### ! #???????? | | ???????????????# ?# # #?# #???????? | | ???????????????# ####Y#?# #???????? | | ???????????????# #??# #?# ############???????? | | ???????????????# #??#h#?###??????????????????? | | ???????????????# #??# #??????????????????????? | | ???????????????# ####"######?????????????????? | | ???????????????# # hY #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # !! #?????????????????? | | ???????????????# p# ! ! #?????????????????? | | ???????????????# + ! #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # [ = #?????????????????? | | ???????????????# ###########?????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# < #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# @ #??????????????????? | | ???????????????####+######+;###??????????????????? | | ????????????????? ????????? ???????????????????? | | ???????????????? ??????????? #?????????????????? | | ?????????????? ????????????? #?????????????????? | | ????????????? ! ???????????????#?????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 110 Cloak Strength 2 Power Amplification 20 Resistance: TH 20 Evasion (%) 62 Melee Accuracy 16 Armor Integrity Analysis 40 Matter Filtering 30 Defensive Hacking 26 Item Schematics ----------------- Imp. Airjet | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteMassSuite Manual? 0 Play Time 01:26:00 Cumulative 92.2 hours Start 2024.04.27 @ 13:33:01 End 2024.04.27 @ 15:07:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 179 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08996e72-4c13-4532-a726-94cacb306df0