Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 00:04:40 Player: VisuLies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (821) 821 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1431 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg (fused) Improved Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (2) ------- Improved Assault Rifle (fused) Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Targeting Computer Tractor Beam Makeshift Laser Beam Cannon Beam Cannon Subdweller Machine Gun Improved Assault Rifle Heavy Battle Rifle Battle Cannon Grenade Launcher Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Targeting Computer Tractor Beam Beam Cannon Beam Cannon Subdweller Machine Gun Improved Assault Rifle Battle Cannon Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 19 2 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 3 | . 3 . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 3 | . 2 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 7 | 3 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 5 2 Power . | . . . Propulsion 3 | . 2 1 Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 14 | . 14 14 Treads 11 | . 21 . Leg 13 | . 1 28 Wheel 1 | . 1 . Device 10 | . 7 13 Storage 14 | . 14 14 Processor 3 | . 5 . Energy Cannon 6 | . 11 . Ballistic Gun 21 | . 15 28 Peak Build Rating 16 | 6 15 16 Average Rating 11 | 4 8 15 On Entrance 7 | . 6 15 Naked Turns . | . . . Heaviest Build 53 | 13 53 53 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 20 20 Average Carried 14 | 5 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 900 | 308 434 158 Remotely . | . . . Salvage Created 1067 | 130 758 179 Parts 72 | 10 46 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 17 4 Guns 13 | . 9 4 Cannons 8 | . 8 . Classes Destroyed 8 | 3 4 1 Worker 2 | 2 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 16 | . 14 2 Subdweller 2 | . . 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 174 | . 140 34 Missed 59 | . 44 15 Damage Taken 1402 | . 1089 313 Core 254 | . 157 97 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . 70 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 12 83 10 Largest 2 | 2 2 2 Hottest 80 | 40 80 46 Shots Fired 210 | 24 164 22 Gun 153 | 24 107 22 Cannon 57 | . 57 . Launcher . | . . . Special . | . . . Kinetic 153 | 24 107 22 Thermal 57 | . 57 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 4 11 23 Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 136 | 14 104 18 Core Hits 51 | 5 39 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1860 | 158 1457 245 Guns 1135 | 158 732 245 Cannons 725 | . 725 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1135 | 158 732 245 Thermal 725 | . 725 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 5 | . 5 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 45 | . 1 44 Message Errors 10 | . 1 9 Matter Fused 11 | . . 11 Heat Flow Errors 8 | . . 8 Energy Discharges 4 | . . 4 Parts Fused 2 | . . 2 Data Loss (minor) 7 | . . 7 Misfires 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 226 | . 226 174 Average Temperature 57 | . 55 75 Received Heat Transfer 627 | . 540 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 4 1 Heat Transferred 1517 | . 1517 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 181 | 20 181 . Initial 13 | . 13 . Average 90 | 6 97 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 25 14 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 21 4 Successful 17 | . 13 4 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Maintenance Status 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3739 | 164 2002 1573 Spaces Moved 1392 | 77 727 588 Core 2 | 2 . . Treads 595 | . 595 . Legs 638 | . 50 588 Wheels 157 | 75 82 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 260 Average Speed 233 | 79 227 260 Slowest Speed 320 | 80 320 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 96 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1694 | 157 922 615 Wait 96 | 49 39 8 Move 1390 | 76 726 588 Hop . | . . . Pick Up 53 | 13 36 4 Fast Attach 1 | . 1 . Attach 22 | 6 14 2 Detach 4 | . 4 . Swap 5 | 1 4 . Drop 16 | . 15 1 Fire 105 | 12 83 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 2 | . . 2 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 165 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 4) 208 | -10/Materials | Discovered new exit (range 15) 352 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered exit to Materials (range 4) 820 | -10/Materials | Repaired Assault Rifle 953 | -10/Materials | Discovered new exit (range 9) 1162 | -10/Materials | Core integrity fell below 50% 1292 | -10/Materials | Discovered exit to Materials (range 4) 1722 | -10/Materials | Discovered new exit (range 8) 2167 | -10/Materials | Entered Subcaves 2736 | -10/Subcaves | Visited Clippyterm 2744 | -10/Subcaves | Learned Factory stockpile data 3202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3360 | -10/Subcaves | Core integrity fell below 20% 3639 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3648 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3694 | -10/Subcaves | Discovered new exit (range 14) 3740 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 8 matter. Subatomizers dissect the Sub. Monowheel. IAJ>EOMA3UF|/:VHFDCX6 Subatomizers dissect the Sub. Monowheel. System corrupted: Heat flow error (+212). X=EY D|S:NB7FWXSE>POQ&,AEQ|&ZM System corrupted: Heat flow error (+104). 2U-67N(u) deconstructs Twisted Machinery. Mak. Laser falls loose from the Twisted Machinery. 2U-67N(u) deconstructs Twisted Machinery. S System corrupted: Heat flow error (+171). 2U-67N(u) deconstructs Twisted Machinery. EXIT=FOUND System corrupted: Matter fused (-10). Acquired Mak. Laser. 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"??????????????????##""""" "#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSkeletonScanner Manual? 0 Play Time 00:25:32 Cumulative 18.8 hours Start 2025.02.04 @ 23:40:21 End 2025.02.05 @ 00:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25042c01-4e1f-4e9c-8f5e-4a0c1e617fd3