Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 15:36:12 Player: WetterLettuce Result: Destroyed by 6G-BSF(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2396) 2396 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 8316 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite Experimental Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine F-cell Engine Improved Targeting Computer Advanced Hacking Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Airjet > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Cutter Powered Hammer Axe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine F-cell Engine Improved Heat Sink 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Focal Shield Advanced Hacking Suite System Shield Drone Bay Mapping Drone Bay Hacking Drone Bay [Rating: 57] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 1 . . . 3 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 68 | 6 5 9 7 6 3 2 9 3 8 9 1 Power 9 | 1 1 2 1 2 . 1 . . 1 . . Engine 7 | 1 . 2 1 2 . . . . 1 . . Core 2 | . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 2 4 2 . . . 3 1 3 1 . Treads . | . . . . . . . . . . . . Leg 11 | 2 2 4 . . . . . . 3 . . Wheel 6 | . . . 2 . . . 3 1 . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 23 | 1 2 1 1 1 1 1 5 1 1 7 1 Device 4 | . . 1 . . . . 2 . . . 1 Storage 3 | 1 1 . . . . 1 . . . . . Processor 10 | . . . 1 . . . 1 . 1 7 . Hackware 4 | . 1 . . . . . 2 1 . . . Protection 2 | . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . 2 3 3 2 . 1 1 3 1 . Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 2 2 2 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . 1 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . 1 . . 4 . Parts Lost 36 | . 1 7 3 1 . . 5 9 4 6 . Power 3 | . . 2 . . . . . 1 . . . Propulsion 12 | . 1 2 . . . . 3 2 2 2 . Utility 8 | . . 1 . 1 . . . 2 1 3 . Weapon 13 | . . 2 3 . . . 2 4 1 1 . Highest Loss Streak 8 | . 1 3 1 1 . . 3 8 4 6 . To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 12 | 1 7 12 13 13 14 13 11 13 10 13 4 Power 1 | . 1 . . 1 2 1 2 3 3 2 2 Propulsion 3 | . 3 5 8 6 5 3 1 1 . . . Utility 5 | . 2 5 4 5 3 3 4 6 5 8 2 Weapon 1 | . 1 1 . . 2 3 2 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . . . . 4 1 3 1 . . 9 4 Power 4 | . . . . . . . 1 . . 1 2 Propulsion 4 | . . . . 1 1 2 . . . . . Utility 14 | . . . . 3 . 1 . . . 8 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 86 92 96 100 100 80 72 60 70 21 Engine 5 | . 3 11 11 10 11 3 . . 4 5 . Core 3 | . 10 1 . . . 7 6 5 . . . Leg 8 | . 27 27 6 . . . . . 10 12 . Wheel 10 | . . . 15 22 22 22 17 9 . . . Device 1 | . . 1 11 4 . . 2 5 . . 1 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 . Processor 11 | . . . 11 11 11 11 12 13 17 19 13 Hackware 6 | . 13 2 . . . . 7 13 13 12 6 Protection 3 | . . . . 6 11 11 . . . . . Ballistic Gun 18 | . 28 21 9 22 32 33 20 11 . . . Impact Weapon 1 | . . . . . . . . . 5 5 . Slashing Weapon 1 | . . . . 8 . . . . . 2 . Peak Build Rating 57 | 6 12 12 16 21 21 25 56 51 34 57 22 Average Rating 27 | 4 10 8 12 18 21 23 49 47 32 42 18 On Entrance 19 | . 6 12 9 15 21 21 25 51 27 34 18 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 13 28 29 35 39 40 40 56 42 28 32 . Greatest Support 52 | 20 20 20 24 24 24 24 52 40 30 30 3 Greatest Overweight (x) 7 | . 1 1 2 1 1 1 2 1 7 2 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 2 12 15 15 15 15 15 15 14 12 15 5 Average Carried 13 | 1 7 13 14 14 14 14 12 13 10 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 12 15 15 15 15 15 14 12 12 5 5 Class Distribution -------------------- 30% | Tank 18% | Hacker-Mutant 17% | Mutant 11% | Scavenger-Mutant 7% | Hacker-Gunner 7% | Hacker-Gladiator 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 1954 | 207 226 179 129 133 221 26 234 288 311 . . Remotely . | . . . . . . . . . . . . Salvage Created 2431 | . 329 462 160 368 158 . 320 470 164 . . Parts 132 | . 29 20 8 27 9 . 15 18 6 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 12 3 . . Prevented 2 | . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 58 | . 7 11 4 8 3 . 6 16 3 . . Melee 2 | . . . . . . . . . 2 . . Guns 34 | . 7 9 2 8 3 . 1 4 . . . Cannons 10 | . . . . . . . 5 5 . . . AOE 11 | . . 2 2 . . . . 7 . . . Classes Destroyed 8 | . 3 1 2 1 . . 1 . . . . Operator 3 | . 2 . . . . . 1 . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . Swarmer 12 | . . . 2 . . . . 10 . . . Grunt 33 | . 7 10 . 4 . . 5 5 2 . . Duelist 2 | . . . . 1 . . . . 1 . . Sentry 9 | . . . 2 3 3 . . 1 . . . Programmer 1 | . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 6 | . 2 6 4 3 2 . 3 4 3 . . Combat Bots Only 6 | . 2 6 2 3 2 . 2 4 3 . . Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 2 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . 2 . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 414 | . 31 64 24 44 10 . 47 83 51 57 3 Missed 127 | . 5 10 4 17 1 . 20 32 13 24 1 Hits 287 | . 26 54 20 27 9 . 27 51 38 33 2 Melee 8 | . . 1 . 1 . . . . 5 1 . Projectile 279 | . 26 53 20 26 9 . 27 51 33 32 2 AOE 5 | . . . . . . . 5 . . . . Critical Strikes 11 | . . 1 . . . . 1 2 3 4 . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 5011 | . 352 741 246 387 136 . 907 809 818 556 59 Core 1175 | . 69 172 28 56 . . 44 146 256 345 59 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 3 . . . 79 . . . . . Volleys Fired 186 | . 33 44 25 25 7 . 23 29 . . . Largest 4 | . 2 2 2 2 3 . 4 3 . . . Hottest 113 | . 40 60 80 46 69 . 113 90 . . . Shots Fired 411 | . 66 77 48 50 21 . 85 64 . . . Gun 359 | . 66 77 46 50 21 . 62 37 . . . Cannon 40 | . . . . . . . 23 17 . . . Launcher 12 | . . . 2 . . . . 10 . . . Special . | . . . . . . . . . . . . Kinetic 358 | . 66 55 27 50 21 . 85 54 . . . Thermal 15 | . . . 15 . . . . . . . . Explosive 12 | . . . 2 . . . . 10 . . . Electromagnetic 26 | . . 22 4 . . . . . . . . Robot Hit Streak 11 | . 8 10 7 7 11 . 8 5 . . . Robot Miss Streak 8 | . 5 3 2 4 1 . 7 8 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 267 | . 35 58 29 31 17 . 56 33 8 . . Core Hits 162 | . 22 23 9 16 6 . 37 46 3 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . Critical Strikes 4 | . 1 . . . . . . . 3 . . Destroy 1 | . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 12 | . . . . 1 . . . . 11 . . Impact 8 | . . . . . . . . . 8 . . Slashing 4 | . . . . 1 . . . . 3 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4917 | . 375 732 404 383 259 . 1062 1367 331 4 . Guns 2833 | . 375 666 317 383 259 . 603 230 . . . Cannons 726 | . . . . . . . 459 267 . . . Explosions 1023 | . . 66 87 . . . . 870 . . . Melee 331 | . . . . . . . . . 331 . . Ramming 4 | . . . . . . . . . . 4 . Kinetic 3204 | . 375 434 194 383 259 . 1062 497 . . . Thermal 143 | . . 66 77 . . . . . . . . Explosive 957 | . . . 87 . . . . 870 . . . Electromagnetic 278 | . . 232 46 . . . . . . . . Impact 249 | . . . . . . . . . 249 . . Slashing 82 | . . . . . . . . . 82 . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . 3 3 . 1 1 1 8 8 Average Corruption 1 | . 1 1 . 2 3 . 1 1 1 2 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . 7 . 3 15 . 1 3 2 5 1 Message Errors 10 | . . 1 . 2 4 . . 1 1 . 1 Matter Fused 11 | . . 2 . 1 3 . . 2 . 3 . Heat Flow Errors 3 | . . . . . 2 . . . 1 . . Energy Discharges 5 | . . 1 . . 3 . . . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 4 | . . 1 . . 1 . 1 . . 1 . Data Loss (major) 2 | . . 1 . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . 19 75 . . Projectiles . | . . . . . . . . . . . . Explosions 19 | . . . . . . . . 19 . . . Melee 75 | . . . . . . . . . 75 . . Knockbacks 12 | . . . . . . . 6 4 2 . . Impact 2 | . . . . . . . . . 2 . . Kinetic 10 | . . . . . . . 6 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 58 | . . 31 . . . . . 25 . 2 . Shots 3 | . . 1 . . . . . 2 . . . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 329 | . 15 86 6 2 251 . 128 6 256 329 . Average Temperature 43 | . 6 30 6 1 65 . 49 6 138 144 . Received Heat Transfer 1772 | . 186 402 63 120 36 . 189 123 300 335 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 275 | . . 100 175 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 98 | . 64 98 60 90 35 . 60 . . . . Initial 31 | . . . 31 12 17 . . . . . . Average 16 | . 12 14 29 37 4 . 16 . . . . Influence Increases 1624 | . 204 234 140 216 93 . 207 340 190 . . Destroy 0b10 Robot/C 1140 | . 140 200 80 160 60 . 120 320 60 . . Destroy 0b10 Robot/NC 35 | . 15 . 10 . . . 10 . . . . Destroy Leader 188 | . 32 30 24 40 . . 32 20 10 . . Successful Hack 95 | . 17 . . . 33 . 45 . . . . Disable Machine 15 | . . . . 15 . . . . . . . Destroy Structure 16 | . . 4 11 1 . . . . . . . Lose Combat Pursuer 135 | . . . 15 . . . . . 120 . . Influence Decreases 1624 | . 204 152 192 200 139 . 155 270 262 50 . Entered New Map 192 | . . . 51 18 29 . . 20 24 50 . Time Decay 1128 | . 130 102 111 172 110 . 145 160 198 . . Lost Part 240 | . 10 50 30 10 . . 10 90 40 . . Purge Threat 64 | . 64 . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 4 . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . . . 3 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . 1 . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 14 11 9 9 3 . 12 19 7 22 3 Peak Tracking Total 21 | . 5 4 4 3 2 . 3 5 5 21 3 Tactical Retreats 9 | . . 1 1 . . . . . 3 4 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 3 | . . . . 1 . . . 1 1 . . Max in Single Turn 1 | . . . . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 35 | . 4 1 1 1 12 7 9 . . . . Terminals 16 | . 4 . . 1 6 . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 7 | . . . . . 6 . 1 . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 108 | . 15 1 1 2 28 37 24 . . . . Successful 78 | . 9 1 1 1 16 37 13 . . . . Failed 30 | . 6 . . 1 12 . 11 . . . . Catastrophic 6 | . . . . . 1 . 5 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 57 | . 10 . 1 1 20 . 9 . . 16 . Terminals 43 | . 15 . . 2 12 . 14 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 18 | . . . . . 16 . 2 . . . . Scanalyzers 8 | . . . . . . . 8 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 47 | . 5 1 . 1 . 37 3 . . . . Record 34 | . . . . . . 34 . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 2 | . 1 . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 5 . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 5 | . . . . . 4 . 1 . . . . Scanalyzer 5 | . . . . . . . 5 . . . . Retrieve Study 5 | . . . . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . 1 . 11 . 4 . . . . Terminals 12 | . 4 . . . 4 . 4 . . . . Botnet 12 | . 4 . . . 4 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . Monitor 2 | . . . . . 2 . . . . . . Reject 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 1 1 10 . 8 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . . 6 . Largest Group 4 | . . . . . . . . . . 4 1 Highest-Rated Group 187 | . . . . . . . . . . 187 91 Highest-Rated Ally 96 | . . . . . . . . . . 96 91 Total Orders 6 | . . . . . . . 6 . . . . RETURN 6 | . . . . . . . 6 . . . . Ally Attacks 12 | . . . . . . . . . . 8 4 Total Damage 207 | . . . . . . . . . . 207 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 1031 | . . . . . . . . . 278 753 . Optics 1031 | . . . . . . . . . 278 753 . Robot Analysis Total 2 | . . . . . . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 1 . Drone Launches 22 | . . . . . . . 22 . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 6413 | 56 540 636 248 399 651 1263 594 330 403 1251 42 Spaces Moved 4788 | 45 271 247 123 280 578 1193 484 244 301 942 80 Core 210 | 12 . . . . . . . . 1 117 80 Treads . | . . . . . . . . . . . . Legs 1679 | 33 271 247 33 . . . . . 270 825 . Wheels 2899 | . . . 90 280 578 1193 484 244 30 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 105 105 105 105 83 90 90 50 50 Average Speed 116 | 101 159 190 129 105 105 105 98 101 118 128 50 Slowest Speed 400 | 120 190 190 260 105 105 105 120 105 400 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 57 65 15 43 94 90 14 48 59 89 31 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 8 | . . 1 . . . 5 . . 1 1 . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . 4 . . 3 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 67 | . . 4 16 . . . . 47 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 67 | . . 4 16 . . . . 47 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 5238 | 52 318 340 167 338 607 1206 546 275 326 981 82 Wait 84 | . . 35 5 3 13 . 18 . . 10 . Move 4777 | 44 270 246 122 279 577 1192 483 243 300 941 80 Hop . | . . . . . . . . . . . . Pick Up 52 | 2 9 5 4 5 2 5 8 . 5 7 . Fast Attach 31 | 6 2 2 3 4 1 1 3 1 4 4 . Attach 28 | . 1 5 3 . . . 6 2 5 5 1 Detach 2 | . . . . . . . 1 . . . 1 Swap 16 | . 2 3 1 4 3 1 1 . . 1 . Drop 40 | . 1 . 4 9 4 7 3 . 1 11 . Fire 186 | . 33 44 25 25 7 . 23 29 . . . Melee 12 | . . . . 1 . . . . 11 . . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 457 | -10/Materials | Discovered new exit (range 9) 466 | -10/Materials | Build established: Scavenger-Mutant 557 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Entered Mines 697 | -10/Mines | Core integrity fell below 50% 725 | -10/Mines | Lost 3 parts (1p1n1u) 810 | -10/Mines | Found the Drone Emporium 818 | -10/Mines | Found Prototype Device 969 | -10/Mines | Learned location of Zion (-6) 973 | -10/Mines | Build established: Mutant 1087 | -10/Mines | Excavation squad dispatched 1087 | -10/Mines | A large section of the Mines collapsed 1163 | -10/Mines | Core integrity fell below 20% 1216 | -10/Mines | Discovered new exit (range 10) 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1437 | -9/Materials | Discovered new exit (range 13) 1465 | -9/Materials | Identified exit to Storage 1481 | -9/Materials | Entered Storage 1662 | -9/Storage | Used back door to open Recycling access 1662 | -9/Storage | Discovered new exit (range 5) 1879 | -9/Storage | Identified exit to Recycling 1880 | -9/Storage | Entered Recycling 2213 | -9/Recycling | Build established: Tank 2368 | -9/Recycling | Discovered new exit (range 5) 2371 | -9/Recycling | Identified exit to Factory 2506 | -9/Recycling | Scanned before Scraplab entrance 2530 | -9/Recycling | Discovered new exit (range 2) 2530 | -9/Recycling | Identified exit to Scraptown 2531 | -9/Recycling | Entered Scraptown 2531 | -9/Scraptown | System corruption cleaned by C-Scrubber 2555 | -9/Scraptown | Received an X-ray algorithm 2688 | -9/Scraptown | Discovered new exit (range 11) 2778 | -9/Scraptown | Visited Shadow of the Wyrm 2787 | -9/Scraptown | Visited SPCMW 2899 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2973 | -9/Scraptown | Visited UFD Registry 2973 | -9/Scraptown | Registered with UFD as "Pyrocircuit" 2992 | -9/Scraptown | Visited CPS Storage 3001 | -9/Scraptown | Visited The Evicted 3043 | -9/Scraptown | Visited Comm Corps 3080 | -9/Scraptown | Visited Assassins FH 3093 | -9/Scraptown | Visited Cyclists 3103 | -9/Scraptown | Entered Cyclist Reading Room 3153 | -9/Scraptown | Visited Science Guys 3189 | -9/Scraptown | Visited Junk Repository 3223 | -9/Scraptown | Visited Derelict Rescue Squad 3362 | -9/Scraptown | Visited Chapter 10 3385 | -9/Scraptown | Visited Supply Room 3404 | -9/Scraptown | Visited Analyses Database 3441 | -9/Scraptown | Visited Scrapoid Research Area 3468 | -9/Scraptown | Visited Observation Area 3510 | -9/Scraptown | Visited Research Penetration Think Tank 3539 | -9/Scraptown | Visited Cartography Club 3567 | -9/Scraptown | Found Surveybot 17 Chip 3617 | -9/Scraptown | Learned location of Mines (-9) 3617 | -9/Scraptown | Learned location of Recycling (-9) 3617 | -9/Scraptown | Learned location of Warlord (-4) 3617 | -9/Scraptown | Learned location of Quarantine (-2) 3617 | -9/Scraptown | Learned 8 Materials zone layouts 3617 | -9/Scraptown | Learned 8 Access zone layouts 3617 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3617 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3617 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3617 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3617 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3617 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3617 | -9/Scraptown | Learned 4 Armory zone layouts 3617 | -9/Scraptown | Learned 16 Materials zone layouts 3723 | -9/Scraptown | Met Optimus 3723 | -9/Scraptown | Accepted into 0bPrime 3788 | -9/Scraptown | Discovered new exit (range 5) 3793 | -9/Scraptown | Identified exit to Factory 3794 | -9/Scraptown | Entered Factory 3794 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3795 | -6/Factory | Identified exit to Lower Caves 3798 | -6/Factory | Identified Decoy Drone Bay 3835 | -6/Factory | Spotted B-75 Beast 3940 | -6/Factory | Lost 3 parts (2n1w) 3986 | -6/Factory | Lost 6 allies 4148 | -6/Factory | Build established: Gunner 4388 | -6/Factory | Entered Lower Caves 4389 | -6/Lower Caves | Identified exit to Lower Caves 4427 | -6/Lower Caves | Learned Factory stockpile data 4479 | -6/Lower Caves | Build established: Hacker-Gunner 4635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4707 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4718 | -6/Lower Caves | Entered another Lower Caves area 4719 | -6/Lower Caves | Identified exit to Zion 4733 | -6/Lower Caves | Discovered new exit (range 10) 4740 | -6/Lower Caves | Identified exit to Factory 4741 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 4772 | -6/Lower Caves | Core integrity fell below 50% 4796 | -6/Lower Caves | Lost 4 parts (2n1u1w) 4875 | -6/Lower Caves | Learned location of Extension (-4) 4926 | -6/Lower Caves | Entered a destroyed Warlord outpost 4959 | -6/Lower Caves | Build established: Hacker-Mutant 5121 | -6/Lower Caves | Entered Zion 5122 | -6/Zion | Identified exit to Proximity Caves 5155 | -6/Zion | System corruption cleaned by Quarantine Array 5282 | -6/Zion | Given the Hacking Drone Bay 5282 | -6/Zion | Found Prototype Device 5515 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5797 | -6/Zion | Identified exit to Deep Caves 5854 | -6/Zion | Found Prototype Processor 5854 | -6/Zion | Identified Exp. Target Analyzer 5858 | -6/Zion | Found Prototype Processor 5858 | -6/Zion | Identified Exp. Melee Analysis Suite 5862 | -6/Zion | Found Prototype Processor 5862 | -6/Zion | Identified Exp. Signal Interpreter 5866 | -6/Zion | Found Exp. Melee Analysis Suite 5874 | -6/Zion | Found Prototype Processor 5875 | -6/Zion | Identified Exp. Targeting Computer 5943 | -6/Zion | Visited the Megawrench Repair Shop 6008 | -6/Zion | Gained Derelict followers 6086 | -6/Zion | Gained Derelict followers 6135 | -6/Zion | Build established: Hacker-Gladiator 6147 | -6/Zion | Given A8's code to call for help 6257 | -6/Zion | Turned away by Imprinter 6291 | -6/Zion | Attempted to imprint without authorization 6291 | -6/Zion | Attacked by Zionites 6314 | -6/Zion | Core integrity fell below 20% 6350 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6350 | -6/Zion | Opened final containment barrier to the Deep Caves 6358 | -6/Zion | Lost 6 parts (2n3u1w) 6358 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6363 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6372 | -6/Zion | Entered Deep Caves 6372 | -6/Deep Caves | Accompanied by 1 ally 6414 | -6/Deep Caves | Destroyed by 6G-BSF(z) with Zionite Laser-S Last Messages --------------- >>\\RHAJ Containment barrier disabled. You'd better know what you're doing. Connecting with Deep Containment System... Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\AKJM Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. Enhanced Grunt knocked back. System corrupted: Matter fused (-5). The room is plastered with warning signs of various forms. WZ-5EB(z) destroyed. LOCATION=DEEP CAVES GOAL=ESCAPE SPSKGITITQSNK>XEIKORASPVR3GGC NEW_ZION: Z-Facility proximity alert. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????" | | ?????????????????????????????????????"" | | ????????????????????????????????????? | | ?????????????????????????????????????"" | | ?????????????????????????????????????"" | | ????????????????????????????????????""" | | ?????????????????????????????????"""""" | | ?????????????????????????????????" " " | | ?????????????????????????????????"" | | ??????????????????????? ???????" | | ????????????????????? ???????"" | | ?????????????????? ???????"" | | ???????????????? ????????""" | | ?????????????? ?????"""""""" | | ?????????????? "????" | | ????????????? """????? """ | | ????????????? """"?????"""" | | ???????????? """""" ??""""" | | ???????????? """"" """"""" | | ???????????? """" """"""" | | ??????????? """" """"" | | ??????????? """" """ | | ?????????? """" | | ?????????? """"""""""" | | ?????????? @ """"""""" | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? | | ???????????? ##### | | ????????????? ### z### ####????## | | ????????????????#zz ??## ##????????? | | ????????????????###????### #####?????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 1210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 20 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed UltimateHeavyRipper Manual? 0 Play Time 00:47:11 Cumulative 93.6 hours Start 2025.10.24 @ 14:48:42 End 2025.10.24 @ 15:36:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 801f11d8-1d8a-4ffc-91e6-f80443960b99