Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 21:07:04 Player: SunShine214 Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (5683) 5683 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 13698 Bonus ------- High Alert Combat Kills 20 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 119/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (450) Ox8 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Large Storage Unit Advanced Target Analyzer Graphene Brace Hacking Suite > --- WEAPON (5) ------- Mini Smartbomb Launcher > --- INVENTORY (15) --- VSS Leg Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Backup Laser III Heavy Machine Gun Compact Tesla Bomb Launcher Precision Grenade Launcher Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Antimatter-Quantum Reactor > --- PROPULSION ------- Flying FPA-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Advanced Target Analyzer Advanced Recoil Stabilizer Improved Core Shielding Graphene Brace Experimental EM Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle Hypervelocity Mass Driver Enhanced Hardcell Cannon Mini Smartbomb Launcher Plasma Sword > --- INVENTORY -------- VSS Leg Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Cloaking Device Compact Tesla Bomb Launcher Precision Grenade Launcher Mini Smartbomb Launcher [Rating: 152] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Powered Hammer Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Constructs Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . 4 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . Utility 9 | . . 2 1 1 . . 2 1 1 1 . Weapon 3 | . . . . . . . 1 1 . 1 . Parts Attached 130 | 7 5 12 31 9 20 2 8 3 2 9 22 Power 18 | 1 1 1 5 2 3 . 1 . . . 4 Engine 11 | 1 1 1 4 1 1 . 1 . . . 1 Core 4 | . . . 1 1 2 . . . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 27 | 2 1 3 10 1 10 . . . . . . Treads 14 | 2 1 3 3 . 5 . . . . . . Leg 13 | . . . 7 1 5 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 2 2 3 5 2 3 1 6 2 2 6 8 Device 14 | 1 1 1 1 . 1 1 2 . 1 1 4 Storage 4 | 1 1 . . 1 . . . 1 . . . Processor 8 | . . 1 1 1 . . 2 . 1 . 2 Hackware 6 | . . . 2 . 1 . 1 1 . . 1 Protection 10 | . . 1 1 . 1 . 1 . . 5 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 5 11 4 4 1 1 1 . 3 10 Energy Gun 9 | 1 . 1 3 1 2 . . . . . 1 Energy Cannon 5 | . . . 3 . 1 . . . . 1 . Ballistic Gun 9 | 1 . 4 1 . . . . 1 . . 2 Ballistic Cannon 4 | . . . . . 1 . . . . 1 2 Launcher 7 | . . . 1 1 . 1 . . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 1 . 3 2 . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 3 2 3 1 . . . . 6 Corrupted Parts 3 | . . . 2 . 1 . . . . . . System Corruption 20 | . . . 12 . 8 . . . . . . Parts Lost 70 | . . . 12 1 10 . 3 . 3 15 26 Power 11 | . . . 3 . 1 . . . 1 1 5 Propulsion 16 | . . . 6 1 5 . . . . 1 3 Utility 24 | . . . 1 . 3 . 2 . 1 6 11 Weapon 19 | . . . 2 . 1 . 1 . 1 7 7 Highest Loss Streak 15 | . . . 5 1 7 . 2 . 3 15 14 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 8 | 1 6 9 8 8 8 8 7 7 10 9 7 Power . | . 1 1 . . 1 1 . . . 1 . Propulsion 1 | . . . . 1 . 1 2 3 5 3 3 Utility 3 | . 2 4 4 4 4 3 1 2 2 3 1 Weapon 2 | . 2 3 3 2 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 1 2 10 . 1 1 1 . 2 2 6 Power 2 | . . . 1 . . . . . 1 . . Propulsion 9 | . . . 2 . . 1 . . . 2 4 Utility 5 | . . . 2 . 1 . . . 1 . 1 Weapon 9 | . 1 2 5 . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 100 82 91 96 88 88 67 76 75 62 65 Engine 5 | . 14 11 7 5 2 . 3 5 4 . . Core 2 | . . . . . 3 7 5 5 4 6 1 Treads 9 | . 28 22 8 . 13 20 . 5 4 4 . Leg 7 | . . . 13 28 9 . . . . . 1 Device 9 | . 14 11 9 7 6 7 10 10 13 8 13 Storage 7 | . 14 11 9 7 7 7 5 5 4 4 4 Processor 7 | . . 2 9 15 10 7 6 10 9 8 6 Hackware 10 | . . . 12 15 14 15 11 15 14 10 6 Protection 2 | . . 2 3 . 3 2 1 . . 4 5 Energy Gun 4 | . 13 11 5 4 1 . 1 5 4 . 3 Energy Cannon 1 | . . . 4 . . 2 3 5 4 4 . Ballistic Gun 3 | . 13 10 4 . . . 2 3 4 2 2 Launcher 1 | . . . . 2 1 4 2 . . . 2 Impact Weapon 3 | . . . 3 7 7 6 1 . . . . Peak Build Rating 152 | 9 9 15 39 48 51 63 87 99 110 133 152 Average Rating 54 | 5 7 11 24 44 40 55 70 97 108 116 127 On Entrance 48 | . 9 8 14 33 43 51 56 87 99 95 86 Avg Prop Armor Cover (%) 8 | . . . 8 . 6 8 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 12 19 27 30 30 37 40 50 65 66 101 95 Greatest Support 114 | 40 40 40 60 71 112 112 75 75 75 114 85 Greatest Overweight (x) 5 | . . . 5 . 4 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 15 15 15 Most Carried 15 | 3 9 10 10 10 10 10 10 10 15 14 11 Average Carried 9 | 1 6 9 9 9 9 9 8 9 13 10 8 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 3 9 10 10 10 10 10 10 10 15 10 10 Scrap Engine Consumption 69 | . . . . . . 18 17 . 5 10 19 Constructs Created 4 | . . . . . . 1 1 . . 2 . Constructs Modified 22 | . . . . . . 4 6 . . 3 9 Class Distribution -------------------- 29% | Hacker-Mutant 20% | Scavenger-Mutant 16% | Mutant 16% | Hacker-Assassin 12% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Matter Collected 3269 | 285 163 226 630 158 564 245 174 50 66 . 708 Remotely . | . . . . . . . . . . . . Salvage Created 5558 | 91 366 287 1210 446 737 273 376 114 157 135 1366 Parts 291 | 6 25 22 67 14 40 13 15 3 13 13 60 Haulers Intercepted 9 | . 2 2 1 1 2 . . . . . 1 Recyclers Shooed 4 | . 1 . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . . Broken 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Combat Hostiles Destroyed 101 | . 5 5 25 11 16 3 6 2 4 3 21 Melee 13 | . . . 4 1 5 . . . 1 . 2 Guns 30 | . 5 5 11 . . . 3 1 1 . 4 Cannons 13 | . . . 4 . 3 . 1 1 1 2 1 AOE 36 | . . . 3 8 5 3 2 . 1 1 13 Classes Destroyed 21 | 2 5 2 2 3 . 2 2 . . 1 2 Worker 18 | . 1 . 2 3 1 . . . 2 . 9 Builder 11 | . 1 . 2 1 3 . . . . . 4 Tunneler 2 | 1 . . . . . . . . . 1 . Hauler 9 | . 2 2 1 1 2 . . . . . 1 Recycler 5 | 1 . . 1 1 . 1 . . . . 1 Mechanic 2 | . . . . . . . 1 . . . 1 Operator 9 | . 3 1 2 2 1 . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 23 | . . 2 6 4 . . . . 4 . 7 Cutter 3 | . . . . . . . . . . 3 . Grunt 29 | . 5 . 9 3 10 . . 2 . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . 1 Sentry 20 | . . 3 7 . 4 . 3 . . . 3 Specialist 2 | . . . . . . . 2 . . . . Hunter 9 | . . . 3 . 1 . 1 . . . 4 Programmer 9 | . . . . 2 1 . . . . . 6 Striker 1 | . . . . . . . . . . . 1 Scientist 2 | . . . . . . 2 . . . . . Scrapper 3 | . . . . . . 3 . . . . . Best Kill Streak 8 | 2 3 2 5 5 8 4 4 2 5 2 8 Combat Bots Only 8 | . 2 2 5 4 8 2 3 2 4 2 8 Max Kills in Single Turn 5 | 1 1 1 2 3 5 1 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 1 1 . 1 1 2 Melee 1 | . . . 1 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Hostile Shots Fired 1341 | . 30 26 152 61 216 11 67 25 60 295 398 Missed 397 | . 10 8 31 25 91 4 13 6 16 92 101 Hits 944 | . 20 18 121 36 125 7 54 19 44 203 297 Melee 43 | . . . . . . . . . . 26 17 Projectile 901 | . 20 18 121 36 125 7 54 19 44 177 280 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 57 | . 1 1 5 2 . . 2 1 1 24 20 Actively Blocked 45 | . . . . . . . . . 1 24 20 Part Disruptions 4 | . . . . . . . . . 1 2 1 Damage Taken 18837 | . 226 260 1836 612 1430 192 1070 282 907 5558 6464 Core 2706 | . 41 43 272 72 485 22 207 46 46 462 1010 Absorbed by Shields 429 | . . . . . . . 93 105 231 . . Reduced by Siege Mode 7 | . . . . . . . . . . . 7 Redirected to Shielding 106 | . . . . . . . . . . . 106 Ignored by Resistances 1052 | . . . . . . . . . . . 1052 Regen/Repaired (Parts) 1929 | . . . . . . 20 346 . 146 300 1117 Core Remaining (%) 76 | 100 83 89 50 . . 17 79 96 96 . . Volleys Fired 295 | 5 35 30 76 15 31 6 28 5 4 8 52 Largest 4 | 2 2 2 2 1 1 2 2 3 3 4 3 Hottest 278 | 60 60 79 138 45 40 136 161 194 194 278 194 Shots Fired 484 | 10 70 59 123 16 30 12 41 15 12 19 77 Gun 329 | 10 70 59 93 4 . . 24 10 8 3 48 Cannon 99 | . . . 30 . 15 6 11 5 4 15 13 Launcher 56 | . . . . 12 15 6 6 . . 1 16 Special . | . . . . . . . . . . . . Kinetic 196 | 5 35 29 40 . 15 . 24 5 4 14 25 Thermal 183 | 5 35 30 42 . . 6 7 10 8 4 36 Explosive 55 | . . . . 12 15 6 6 . . 1 15 Electromagnetic 50 | . . . 41 4 . . 4 . . . 1 Robot Hit Streak 16 | 1 5 6 15 6 7 4 13 11 6 2 16 Robot Miss Streak 5 | 2 3 3 5 2 3 1 3 3 4 4 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 407 | 4 44 42 94 26 36 9 34 14 12 9 83 Core Hits 273 | 3 22 13 51 22 30 6 33 8 10 9 66 Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 6 | . . 1 2 . 2 . . . . . 1 Critical Strikes 13 | . . 2 3 . 5 . . . . . 3 Burn 2 | . . 1 1 . . . . . . . . Destroy 2 | . . 1 . . . . . . . . 1 Blast 1 | . . . . . 1 . . . . . . Smash 6 | . . . 2 . 4 . . . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 141 | . 2 1 24 28 21 2 . 2 6 8 47 Impact 78 | . 2 1 24 28 21 2 . . . . . Slashing 63 | . . . . . . . . 2 6 8 47 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . 1 4 1 2 . . 2 . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16931 | 55 555 598 2436 2021 2088 558 1100 397 517 606 6000 Guns 4405 | 55 529 598 1075 60 . . 368 153 119 65 1383 Cannons 1956 | . . . 405 . 215 167 313 209 105 234 308 Explosions 6256 | . . . 195 1056 1126 257 404 . 88 87 3043 Melee 4121 | . . . 725 905 747 134 . 35 205 106 1264 Ramming 193 | . 26 . 36 . . . 15 . . 114 2 Kinetic 2657 | 32 237 342 552 . 215 . 368 89 47 174 601 Thermal 3522 | 23 292 256 625 . . 167 406 273 265 125 1090 Explosive 5857 | . . . . 1056 1126 257 288 . . 87 3043 Electromagnetic 581 | . . . 498 60 . . 23 . . . . Impact 2511 | . . . 725 905 747 134 . . . . . Slashing 1610 | . . . . . . . . 35 205 106 1264 Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . 1 12 2 11 11 . . 3 18 26 Average Corruption 10 | . . 1 11 1 6 11 . . 1 9 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 167 | . . 6 44 3 20 41 . . 1 5 47 Message Errors 40 | . . . 7 1 8 8 . . . 1 15 Matter Fused 42 | . . 1 14 . 3 13 . . . 2 9 Heat Flow Errors 19 | . . . 6 . 3 7 . . . . 3 Energy Discharges 19 | . . 1 3 1 2 6 . . . . 6 Parts Rejected 4 | . . . 1 . . 1 . . . 1 1 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 19 | . . 2 4 . 2 5 . . . . 6 Data Loss (major) 6 | . . . 1 . 1 . . . . . 4 Misfires 5 | . . . 2 1 . . . . . . 2 Alerts 3 | . . 1 1 . . . . . 1 . . Misdirections 3 | . . . 1 . . 1 . . . 1 . Weapon Failures 6 | . . 1 3 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1128 | . . . 135 504 181 79 3 . . . 226 Projectiles . | . . . . . . . . . . . . Explosions 211 | . . . 4 62 5 . 3 . . . 137 Melee 917 | . . . 131 442 176 79 . . . . 89 Knockbacks 15 | . . . 3 3 4 . . . . 4 1 Impact 11 | . . . 3 3 3 . . . . 2 . Kinetic 4 | . . . . . 1 . . . . 2 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 971 | . . . 93 149 38 40 103 . 76 . 472 Shots 24 | . . . 2 5 2 1 3 . 1 . 10 Rammed 19 | . 7 . 3 . . . 1 . . 7 1 Targets Rammed 26 | . 8 . 9 . . . 1 . . 7 1 Kicked 5 | . . . 5 . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . Highest Temperature 524 | . 36 93 248 310 255 232 329 385 231 524 483 Average Temperature 85 | . 14 25 63 156 69 70 90 214 113 224 110 Received Heat Transfer 1967 | . 144 84 540 63 555 84 60 90 59 90 198 Effects 12 | . . . . . . . . 1 3 3 5 Shutdowns 5 | . . . . . . . . 1 . 2 2 Interference 5 | . . . . . . . . . 3 . 2 Damage (minor) 2 | . . . . . . . . . . 1 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 14 | . . . 4 6 3 1 . . . . . Combat Hostiles 7 | . . . 3 1 3 . . . . . . Parts Fried 29 | . . . 8 13 3 5 . . . . . Impact Corruptions 36 | . . . 8 19 6 3 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . 2 . . . 1 2 . . . . 1 Heat Transferred 4393 | 50 650 717 1001 . . 40 450 250 125 111 999 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Maximum Alert Level 2 | . . . 1 1 1 . . . . . 2 Low Security (%) 82 | 100 100 100 81 93 27 100 100 100 100 100 49 Level 1 16 | . . . 18 6 72 . . . . . 39 Level 2 1 | . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 428 | 5 43 55 293 233 337 95 193 50 142 146 428 Initial 131 | . . . 9 131 100 95 100 33 21 38 85 Average 98 | 1 10 10 108 84 229 12 119 24 86 24 219 Influence Increases 4310 | 10 210 191 831 457 587 70 393 56 183 343 979 Destroy 0b10 Robot/C 1960 | . 100 100 500 200 320 . 120 40 80 60 440 Destroy 0b10 Robot/NC 290 | 10 35 15 45 45 35 5 5 . 10 5 80 Destroy Leader 500 | . 34 44 144 42 94 . 50 10 10 10 62 Successful Hack 111 | . 7 . 7 16 5 32 . 6 . 16 22 Disable Machine 300 | . 30 15 30 45 60 . 30 . 15 . 75 Destroy Structure 659 | . 4 2 15 64 73 33 88 . 38 57 285 Advance Influence 100 | . . . . . . . 100 . . . . Partial Spotted 30 | . . . 15 15 . . . . . . . Lose Combat Pursuer 360 | . . 15 75 30 . . . . 30 195 15 Influence Decreases 3952 | 10 210 169 563 525 564 315 324 85 155 258 774 Entered New Map 597 | . . . 13 159 122 150 . 36 19 30 68 Time Decay 2651 | 10 210 124 430 356 342 165 294 49 106 119 446 Lost Part 659 | . . . 120 10 100 . 30 . 30 109 260 Purge Threat 45 | . . 45 . . . . . . . . . Squads Dispatched 32 | . 2 1 4 5 6 . 3 1 . 4 6 Investigation 5 | . . . . 2 1 . 1 1 . . . Extermination 7 | . . . . 2 1 . 1 . . 1 2 Reinforcement 16 | . 2 1 3 1 4 . 1 . . 3 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Distress Signals 13 | . . 2 7 1 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 16 16 41 17 24 3 7 4 17 31 29 Peak Tracking Total 16 | . 3 4 6 5 5 2 3 3 8 16 8 Tactical Retreats 15 | . . 1 4 2 . . . . 2 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Traps Triggered 9 | . . . 3 1 1 . . . 1 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Machines Disabled 20 | . 2 1 2 3 4 . 2 . 1 . 5 Max in Single Turn 1 | . 1 1 1 1 1 . 1 . 1 . 1 Garrison Access 3 | . . . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Machines Accessed 48 | . 3 4 7 7 5 7 3 1 2 2 7 Terminals 32 | . 3 4 7 4 4 5 . . 1 1 3 Fabricators 5 | . . . . 2 . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 1 . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . 1 Garrison Access 4 | . . . . . 1 . 1 . . 1 1 Total Hacks 84 | . 5 12 12 11 6 10 6 2 4 2 14 Successful 34 | . 1 3 3 5 3 5 6 2 . 2 4 Failed 50 | . 4 9 9 6 3 5 . . 4 . 10 Catastrophic 10 | . . 1 1 . 1 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 42 | . . 8 9 8 4 6 . . 3 1 3 Terminals 59 | . 5 12 12 8 5 7 . . 3 1 6 Fabricators 10 | . . . . 2 . . . 2 . . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 1 . . . . Scanalyzers 6 | . . . . . . . 4 . 1 . 1 Garrison Access 4 | . . . . . 1 . 1 . . 1 1 Terminal Hacks 17 | . 1 3 3 1 2 4 . . . 1 2 Part Schematic 2 | . . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 Open Door 2 | . . . . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 5 | . . 1 2 1 . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks 5 | . . . . 2 . . . 2 . . 1 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 3 | . . . . 1 . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 1 . . . . Retrieve Components 3 | . . . . 1 . 1 1 . . . . Scanalyzer 5 | . . . . . . . 4 . . . 1 Insert Component 1 | . . . . . . . 1 . . . . Analyze 3 | . . . . . . . 3 . . . . Retrieve Study 1 | . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . Seal Access 3 | . . . . . 1 . 1 . . 1 . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 2 3 6 5 2 4 1 1 2 1 5 Full Trace Events 7 | . . 1 . 1 1 2 1 1 . . . Feedback Events 2 | . . 1 . . . . 1 . . . . Corruption 1 | . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 1 . . . 4 Parts Built 4 | . . . . 2 . . . 1 . . 1 Authchips . | . . . . . . . . . . . . Time 178 | . . . . 42 . . . 25 . . 111 Total Part Build Rating 18 | . . . . 8 . . . 1 . . 9 Part Studies Acquired 1 | . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . 3 . 2 1 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Active Infowar (turns) 5769 | 26 833 489 1645 1041 346 . 119 118 225 436 491 Optics 1313 | . . . . . . . 119 118 225 436 415 Sensors 4156 | . 644 489 1645 1041 337 . . . . . . Terrain 215 | 26 189 . . . . . . . . . . Machine Analysis 1387 | . . . . 1041 346 . . . . . . Cloaking 76 | . . . . . . . . . . . 76 Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Turns Passed 8364 | 94 833 489 1645 1041 761 965 642 118 225 436 1115 Spaces Moved 4869 | 44 421 230 874 557 395 610 389 93 232 396 628 Core 14 | 3 . . 10 . 1 . . . . . . Treads 2461 | 41 421 230 306 . 208 360 31 93 232 396 143 Legs 1696 | . . . 558 557 186 . 79 . . . 316 Wheels . | . . . . . . . . . . . . Hover 209 | . . . . . . 209 . . . . . Flight 489 | . . . . . . 41 279 . . . 169 Fastest Speed 50 | 50 160 160 120 122 120 75 75 75 75 70 62 Average Speed 129 | 152 160 160 138 122 148 143 136 75 75 91 109 Slowest Speed 300 | 160 160 160 300 123 250 160 145 75 75 145 214 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 73 20 72 22 60 82 8 3 9 20 55 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 35 | . . . 7 8 1 . . . 3 6 10 Terrain Destroyed 486 | . . . 14 92 83 75 58 . 20 17 127 Melee 28 | . . . 1 8 1 . . . 3 5 10 Projectile 33 | . . . 7 . 7 3 . . . 7 9 AOE 425 | . . . 6 84 75 72 58 . 17 5 108 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Tes Total 6201 | 58 502 294 1134 853 495 684 452 124 262 440 903 Wait 577 | . 16 7 68 232 18 52 18 20 8 3 135 Move 4858 | 43 420 229 873 556 394 609 388 92 231 395 628 Hop . | . . . . . . . . . . . . Pick Up 63 | 3 8 4 18 4 5 . 3 1 8 2 7 Fast Attach 70 | 7 . 2 16 3 8 4 5 1 . 9 15 Attach 22 | . . . 4 1 3 . 3 1 1 1 8 Detach 6 | . . . . . . 1 1 . . . 4 Swap 72 | . 8 11 22 7 11 2 3 1 2 1 4 Drop 72 | . 5 10 26 7 4 8 2 1 2 6 1 Fire 295 | 5 35 30 76 15 31 6 28 5 4 8 52 Melee 139 | . 2 1 22 28 21 2 . 2 6 8 47 Ram 2 | . . . . . . . 1 . . . 1 Kick 5 | . . . 5 . . . . . . . . Crush 19 | . 8 . 4 . . . . . . 7 . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Discovered new exit (range 7) 829 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Identified exit to Mines 1327 | -9/Materials | Build established: Scavenger-Mutant 1390 | -9/Materials | Discovered new exit (range 15) 1416 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -8/Materials | System corruption reached 10% 2104 | -8/Materials | Lost 5 parts (1p3n1u) 2466 | -8/Materials | Identified exit to Factory 3039 | -8/Materials | Garrison activated, responded to threat 3062 | -8/Materials | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -7/Factory | Build established: Hacker-Assassin 3368 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 3422 | -7/Factory | Identified exit to Storage 3422 | -7/Factory | Identified exit to Lower Caves 4103 | -7/Factory | Entered Storage 4425 | -7/Storage | Core integrity fell below 50% 4470 | -7/Storage | System corruption reached 10% 4480 | -7/Storage | Lost 7 parts (1p2n3u1w) 4496 | -7/Storage | Destroyed 8 combat bots 4664 | -7/Storage | Allied Derelicts emerged from ambush trap array 4664 | -7/Storage | Allied Derelicts emerged from ambush trap array 4831 | -7/Storage | Build established: Hacker-Mutant 4858 | -7/Storage | Used back door to open Recycling access 4858 | -7/Storage | Discovered new exit (range 5) 4863 | -7/Storage | Identified exit to Recycling 4864 | -7/Storage | Entered Recycling 5167 | -7/Recycling | Scanned before Scraplab entrance 5178 | -7/Recycling | Angered Scraplab inhabitants 5223 | -7/Recycling | Core integrity fell below 20% 5276 | -7/Recycling | Found Prototype Device 5276 | -7/Recycling | Identified Scrap Engine 5805 | -7/Recycling | Discovered new exit (range 15) 5828 | -7/Recycling | Identified exit to Factory 5829 | -7/Recycling | Entered Factory 5829 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5884 | -5/Factory | Hacking Suite fried by hacking feedback 6280 | -5/Factory | Discovered new exit (range 6) 6287 | -5/Factory | Identified exit to Factory 6471 | -5/Factory | Entered another Factory area 6471 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6553 | -4/Factory | Fabricated Lrg. Storage Unit? 6584 | -4/Factory | Discovered new exit (range 6) 6588 | -4/Factory | Identified exit to Research 6589 | -4/Factory | Entered Research 6589 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6789 | -3/Research | Discovered new exit (range 21) 6792 | -3/Research | Build established: Hacker-Tank 6813 | -3/Research | Identified exit to Research 6814 | -3/Research | Entered another Research area 6814 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6844 | -2/Research | Lost 3 parts (1p1u1w) 6983 | -2/Research | Spotted B-90 Cyclops 7055 | -2/Research | Identified exit to Testing 7189 | -2/Research | System corruption reached 10% 7224 | -2/Research | Lost 15 parts (1p1n6u7w) 7250 | -2/Research | Entered Testing 7580 | -2/Testing | Fabricated Exp. EM Shield (x1) 7672 | -2/Testing | Found Prototype Launcher 7672 | -2/Testing | Identified Mni. Smartbomb Launcher 7674 | -2/Testing | Found Mni. Smartbomb Launcher 7791 | -2/Testing | Garrison activated, responded to threat 7842 | -2/Testing | Lost 4 parts (1p1u2w) 7851 | -2/Testing | Destroyed 8 combat bots 8023 | -2/Testing | Found Prototype Launcher 8023 | -2/Testing | Identified Com. Tesla Bomb Launcher 8073 | -2/Testing | Scanned by Researcher 8211 | -2/Testing | Spotted Striker 8244 | -2/Testing | Core integrity fell below 50% 8283 | -2/Testing | Found Prototype Launcher 8283 | -2/Testing | Identified Ragnarok Missile Launcher 8296 | -2/Testing | Lost 5 parts (2p2u1w) 8304 | -2/Testing | Spotted Striker 8306 | -2/Testing | Spotted Alpha 7 8358 | -2/Testing | Destroyed Striker 8359 | -2/Testing | Core integrity fell below 20% 8365 | -2/Testing | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 08356_ System corrupted: Component data lost. 08356_ Penetrated by Slug. 08356_ Flying FPA-Biometal Exoskeleton destroyed. 08356_ Penetrated by Slug. 08356_ Slug penetrates Striker. 08356_ U-05 Engineer lays Concrete. 08357_ The unstable cave ceiling collapses. 08357_ U-05 Engineer builds a Wall. 08358_ Striker destroyed. 08359_ Penetrated by Slug. 08359_ Imp. Signal Interpreter destroyed. 08362_ U-05 Engineer lays Concrete. 08362_ Penetrated by Slug. 08362_ U-05 Engineer lays Concrete. 08363_ Smartbomb intercepted. 08363_ U-05 Engineer lays Concrete. 08364_ U-05 Engineer builds a Wall. 08365_ The unstable cave ceiling collapses. 08365_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????# """ # #????????????? | | ??????# !% # #????????????? | | ?######## # ##+# # # #????????????? | | ?# # | #### ##+##????????? | | ?# +% %= ?? | | ?# """ """ # T ?? | | ?# """ """ # #################+##?? | | ?# """ """ ## ##########????????????? | | ?# ## # ! #????????????? | | ?# ## # #????????????? | | ?# ## + """" #????????????? | | ?############ # """" #????????????? | | ????????????# # """" #????????????? | | ?????######## # """" #????????????? | | ?????#! = # # """" #????????????? | | ?????# # # #????????????? | | ?????# #^^# / #????????????? | | ?????# """ + ##"#######????????????? | | ?????# "" u#= ####??????????????????? | | ?????# " #%*##????????????????????? | | ?????## ## =u##????????????????????? | | ?????#! * ###???????????????????? | | ?????# *% ##??????????????????? | | ?????#! [ #??????????????????? | | ?????# %K ##?????????????????? | | ?????# @ #?????????????????? | | ?????# 7 #?????????????????? | | ?????##### ##?????????????????? | | ?????????## #??????????????????? | | ??????????# #??????????????????? | | ??????????## ###??????????????????? | | ???????????## ##????????????????????? | | ????????????#++#?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? "????????????????????? | | ????????????"" "????????????????????? | | ????????????"""""????????????????????? | | ????????????#####????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 47 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1200 Resistance: EM 75 Core Shielding 30 Phase Shifting 15 Evasion (%) 62 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 34 Item Schematics ----------------- Lrg. Storage Unit | -7/Recycling | Hacked Adv. Hacking Suite | -7/Recycling | Hacked Ion Burst Cannon | -5/Factory | Scanalyzed Gui. Micro-nuke Launcher | -2/Testing | Archive Adv. Dynamic Insulation System | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Exp. EM Shield | x1 | -2/Testing | Preloaded Repaired ---------- Nothing Studied --------- Impulse Thruster Array | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed SpacefoldTeslaLance Manual? 0 Play Time 01:18:47 Cumulative 116.4 hours Start 2026.03.23 @ 15:21:45 End 2026.03.23 @ 21:07:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8a04476-ca31-47ce-abb1-447b16be2f38