Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.15 @ 00:29:48 Player: GR4C3 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1766) 1766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-196) -196 TOTAL SCORE: 5610 Bonus ------- Follower Combat Kills 40 Friendly Fire -236 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Advanced Beam Rifle Heavy Laser Gatling Laser Improved Assault Rifle Coil Gun Assault Cannon Flak Cannon Enhanced Gauss Cannon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Slots Evolved 10 | . . . 4 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . 1 . . . Utility 5 | . . . 2 1 2 . Weapon 2 | . . . . 1 . 1 Parts Attached 84 | 6 10 7 14 13 12 22 Power 15 | 1 1 . 3 3 1 6 Engine 7 | 1 1 . 2 1 . 2 Core 8 | . . . 1 2 1 4 Reactor . | . . . . . . . Propulsion 18 | 2 6 2 . 3 5 . Treads . | . . . . . . . Leg 17 | 2 6 1 . 3 5 . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 2 4 3 1 Device 4 | . 1 . . 2 1 . Storage 1 | 1 . . . . . . Processor 4 | . . . 1 2 . 1 Hackware 2 | . . . 1 . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 39 | 2 2 5 9 3 3 15 Energy Gun 15 | 2 1 1 1 1 1 8 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 9 | . 1 2 . 1 1 4 Ballistic Cannon 6 | . . . 3 . . 3 Launcher 7 | . . 2 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 38 | . 1 2 1 2 1 31 Power 6 | . . . . 1 . 5 Propulsion 5 | . . 2 . . . 3 Utility 8 | . . . . 1 . 7 Weapon 19 | . 1 . 1 . 1 16 Highest Loss Streak 23 | . 1 2 1 2 1 23 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 95 93 77 88 97 69 Engine 8 | . 14 14 17 2 . . Core 4 | . . . . 10 13 11 Leg 17 | . 28 18 . 9 20 10 Wheel 2 | . . 3 9 5 . . Device 11 | . 9 14 9 12 13 7 Storage 9 | . 14 14 9 7 6 3 Processor 3 | . . . 9 7 6 5 Hackware 4 | . . . 5 7 13 7 Energy Gun 10 | . 16 9 1 6 10 7 Energy Cannon 1 | . . . 7 7 1 . Ballistic Gun 8 | . 11 13 . 7 6 4 Launcher 2 | . . 4 2 . 1 2 Naked Turns . | . . . . . . . Heaviest Build 44 | 11 13 19 25 29 34 44 Greatest Support 63 | 20 20 25 20 44 63 63 Greatest Overweight (x) 7 | 2 . 6 1 1 . 7 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 8 8 . Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Scavenger-Skirmisher 21% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Matter Collected 1546 | 237 130 139 248 191 154 447 Remotely . | . . . . . . . Salvage Created 1659 | . 372 262 404 102 . 519 Parts 103 | . 23 18 19 8 . 35 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 8 8 4 3 . 11 Guns 24 | . 8 7 1 . . 8 Cannons 3 | . . . . . . 3 AOE 7 | . . 1 3 3 . . Classes Destroyed 12 | . 3 1 4 1 . 3 Worker 1 | . . . . 1 . . Builder 6 | . . . 2 2 . 2 Tunneler 1 | . . . . . . 1 Hauler 2 | . . . 2 . . . Recycler 3 | . . . 2 . . 1 Watcher 5 | . 3 . 2 . . . Swarmer 7 | . 2 2 . . . 3 Grunt 13 | . 6 . 3 3 . 1 Duelist 2 | . . . . . . 2 Hunter 2 | . . . 1 . . 1 Programmer 4 | . . . . . . 4 Subdweller 6 | . . 6 . . . . Best Kill Streak 8 | . 4 3 7 6 . 8 Combat Bots Only 5 | . 4 3 2 3 . 5 Max Kills in Single Turn 6 | . 1 1 2 6 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 1 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Hostile Shots Fired 501 | . 57 41 26 9 11 357 Missed 159 | . 25 10 7 3 5 109 Damage Taken 5155 | . 290 520 243 198 231 3673 Core 1260 | . 66 92 43 58 . 1001 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1454 | . 86 145 70 53 62 1038 Regen/Repaired (Parts) 44 | . . . 44 . . . Core Remaining (%) 83 | 100 . 36 92 91 100 . Volleys Fired 171 | . 43 28 27 3 2 68 Largest 4 | . 2 2 2 3 3 4 Hottest 227 | . 80 90 112 141 139 227 Shots Fired 314 | . 82 56 52 6 6 112 Gun 223 | . 82 53 4 2 4 78 Cannon 72 | . . . 39 3 . 30 Launcher 19 | . . 3 9 1 2 4 Special . | . . . . . . . Kinetic 132 | . 17 28 16 1 2 68 Thermal 129 | . 43 25 27 3 2 29 Explosive 19 | . . 3 9 1 2 4 Electromagnetic 34 | . 22 . . 1 . 11 Robot Hit Streak 20 | . 13 20 18 4 2 14 Robot Miss Streak 5 | . 4 3 4 1 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 226 | . 58 46 30 2 4 86 Core Hits 113 | . 22 15 20 9 . 47 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 1 . . 3 Burn 1 | . . . . . . 1 Destroy 1 | . . 1 . . . . Blast 3 | . . . 1 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6165 | . 666 735 1068 773 385 2538 Guns 2786 | . 654 616 37 . 64 1415 Cannons 1301 | . . . 528 41 . 732 Explosions 2037 | . . 119 503 732 319 364 Melee . | . . . . . . . Ramming 41 | . 12 . . . 2 27 Kinetic 2162 | . 75 305 241 . 43 1498 Thermal 2198 | . 334 311 324 670 21 538 Explosive 1357 | . . 119 503 103 319 313 Electromagnetic 407 | . 245 . . . . 162 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 1 . 12 Average Corruption 8 | . . . . 1 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . 1 . 19 Message Errors 6 | . . . . 1 . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 353 | . . . 39 242 25 47 Projectiles 43 | . . . 8 . . 35 Explosions 310 | . . . 31 242 25 12 Melee . | . . . . . . . Knockbacks 19 | . . . 2 . . 17 Impact 1 | . . . . . . 1 Kinetic 18 | . . . 2 . . 16 Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . 4 126 . . Shots 3 | . . . 1 2 . . Rammed 1 | . . . . . . 1 Targets Rammed 8 | . 4 . . . 1 3 Kicked 7 | . 4 . . . 1 2 Crushed . | . . . . . . . Highest Temperature 371 | . 153 . 336 78 171 371 Average Temperature 93 | . 51 . 139 35 83 98 Received Heat Transfer 336 | . 165 42 27 45 39 18 Effects 4 | . . . 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 1 1 . Heat Transferred 3336 | . 775 450 568 448 50 1045 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Peak Influence 271 | . 204 . 202 271 41 179 Initial 78 | . . . . 78 26 12 Average 77 | . 67 . 113 240 25 26 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 82 | 100 96 . 63 12 100 100 Level 1 17 | . 3 . 36 87 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 1 3 3 Investigation 4 | . 1 . 1 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 1 . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Distress Signals 5 | . . . 1 . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 15 15 9 10 11 28 Peak Tracking Total 13 | . 4 5 4 4 3 13 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Disabled 18 | . . . 1 9 . 8 Max in Single Turn 9 | . . . 1 9 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Accessed 10 | . 4 . 2 1 2 1 Terminals 7 | . 3 . 1 1 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 8 . 6 1 3 1 Successful 16 | . 7 . 5 . 3 1 Failed 2 | . 1 . . 1 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 14 | . 6 . 4 1 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 . 3 . 2 1 Record 8 | . 3 . 3 . 2 . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 5 | . 2 . 2 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 47 | . . . . . 47 . Total Part Build Rating 5 | . . . . . 5 . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 17 . . Total Damage 231 | . . . . 231 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Turns Passed 4293 | 61 938 1173 349 437 591 744 Spaces Moved 2980 | 45 652 879 200 345 458 401 Core 103 | 20 . 18 . . . 65 Treads . | . . . . . . . Legs 2236 | 25 652 602 . 163 458 336 Wheels 641 | . . 259 200 182 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 120 110 120 100 Average Speed 121 | 105 120 121 120 116 120 131 Slowest Speed 400 | 150 120 350 120 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 96 42 20 11 13 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 140 | . . 12 43 26 9 50 Melee . | . . . . . . . Projectile 4 | . . . 2 . . 2 AOE 136 | . . 12 41 26 9 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Total 3359 | 58 728 933 256 373 498 513 Wait 31 | . 2 12 . 4 9 4 Move 2974 | 44 651 878 199 344 457 401 Hop . | . . . . . . . Pick Up 54 | 8 12 3 9 3 6 13 Fast Attach 12 | . . . 2 8 2 . Attach 37 | 6 2 1 4 1 2 21 Detach . | . . . . . . . Swap 35 | . 8 6 8 4 8 1 Drop 37 | . 6 5 7 6 11 2 Fire 171 | . 43 28 27 3 2 68 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 7 | . 4 . . . 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Build established: Scavenger-Mutant 1000 | -10/Materials | Entered Subcaves 1077 | -10/Subcaves | Ambushed by swarm of Subdwellers 1289 | -10/Subcaves | Disturbed a concealed Subdweller 1634 | -10/Subcaves | Discovered new exit (range 7) 1643 | -10/Subcaves | Learned location of 1 exit from Materials 1737 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1787 | -10/Subcaves | Core integrity fell below 50% 2173 | -10/Subcaves | Entered Materials 2173 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2174 | -8/Materials | Identified exit to Factory 2311 | -8/Materials | Central database locked down 2429 | -8/Materials | Repaired Grenade Launcher? 2472 | -8/Materials | Met 7R-MNS 2488 | -8/Materials | Discovered exit to Factory (range 15) 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2523 | -7/Factory | Caught up to 7R-MNS 2917 | -7/Factory | Allied Derelicts emerged from ambush trap array 2936 | -7/Factory | Discovered new exit (range 10) 2958 | -7/Factory | Identified exit to Factory 2959 | -7/Factory | Entered another Factory area 2959 | -6/Factory | Evolved 2 slots: Utility x2 2960 | -6/Factory | Caught up to 7R-MNS 2980 | -6/Factory | Build established: Scavenger-Skirmisher 2983 | -6/Factory | Lost 3 allies 3086 | -6/Factory | Fabricated Imp. Reaction Control System? 3166 | -6/Factory | Discovered new exit (range 9) 3177 | -6/Factory | Identified exit to Lower Caves 3538 | -6/Factory | Discovered new exit (range 4) 3544 | -6/Factory | Identified exit to Factory 3550 | -6/Factory | Entered another Factory area 3550 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3551 | -5/Factory | Caught up to 7R-MNS 3997 | -5/Factory | Cargo convoy interrupted 4039 | -5/Factory | System corruption reached 10% 4074 | -5/Factory | Core integrity fell below 50% 4119 | -5/Factory | Lost 23 parts (4p3n5u11w) 4215 | -5/Factory | Lost 5 parts (1p1u3w) 4267 | -5/Factory | Core integrity fell below 20% 4294 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- H-66 Slayer suffers critical hit (Burn). Penetrated by Slug. 8CQEZSSZS,DAQ8 Slug penetrates Wall. Penetrated by Slug. System corrupted: Energy discharge (-40). Slug penetrates Manufacturing Mainframe. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ??? " ????????????????????????????????????????? | | ????%" ???????##############??????????????????? | | ????# ???????# #??????????????????? | | ????# ######## #??????????????????? | | ????? # #??????????????????? | | ????? # #??????????????????? | | ????# = # ##?????????????????? | | ????# % # ##?????????????????? | | ??????? # ##?????????????????? | | ???????????# #= ##?????????????????? | | ???????????# = # ! ! % % #??????????????????? | | ???????????# %# ! ! #??????????????????? | | ???????????# % / /!= #??????????????????? | | ???????????#H !# !=* #??????????????????? | | ???????????# %!####+#########??????????????????? | | ??#######??# #% %= #???#??????????????????? | | ??# ?# # % #??????????????????????? | | ??# # #! % "" #??????????????????????? | | ??# # #%* """" #??????????????????????? | | ??# + +== """@#??????????????????????? | | ??# # # "" #??????????????????????? | | ??# # # h #??????????????????????? | | ??# ?# # h #??????????????????????? | | ??# ??# # ! #??????????????????????? | | ??# ???# ##########??????????????????????? | | ??#####????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | #########??# #??????????????????????????????? | | ] ??# ??????????????????????????????? | | ! ?# ?????????????????????????????? | | ?# ?????????????????????????????? | | ?""" # ????????????????????????????? | | ?""" # """???????????????????????????? | | ?""" + # "?????????????????????????????? | | ?""" # #???????????????????????????????? | | ?""" # #???????????????????????????????? | | ?""" " "?# #???????????????????????????????? | | ?""" "Y"?# #???????????????????????????????? | | ? ""??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ######?#???# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed System Compromised Challenges ------------ None Game ------ Seed NuclearScatterNullifier Manual? 0 Play Time 01:30:52 Cumulative 11.1 hours Start 2024.03.14 @ 22:53:27 End 2024.03.15 @ 00:29:48 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d26cd126-ae1b-4304-9300-62ea4b338139