Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.21 @ 16:11:38 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (1488) 1488 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (5041) 5041 TOTAL SCORE: 14159 Bonus ------- Follower Combat Kills 41 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 682/1450 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Medium Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Particle Reactor Light Quantum Reactor Medium Storage Unit Advanced Weight Redist. System Terrabomb Terrabomb Thunder Hammer Enhanced Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Triangulator Spectral Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer System Shield Advanced Corruption Screen > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Cooled Ion Engine Micro Fission Core Experimental Gyrokinetic Inverter Medium Storage Unit Advanced Weight Redist. System Terrabomb Terrabomb Enhanced Force Lance Sigix Containment Pod [Rating: 148] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . 1 . 1 . . . Utility 11 | . . . . 2 2 1 1 1 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 171 | . 11 10 18 29 17 11 5 11 17 24 18 Power 28 | . 1 4 4 2 1 . 1 3 . 7 5 Engine 15 | . 1 4 4 2 1 . 1 . . 1 1 Core 3 | . . . . . . . . 1 . 1 1 Reactor 10 | . . . . . . . . 2 . 5 3 Propulsion 55 | . 5 2 8 20 4 5 1 3 2 2 3 Treads 2 | . . . . 2 . . . . . . . Leg 31 | . 5 2 8 16 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 20 | . . . . 2 4 5 1 3 2 2 1 Utility 74 | . 1 3 4 5 11 6 3 5 12 14 10 Device 41 | . 1 1 3 . 3 2 2 5 6 12 6 Storage 4 | . . 1 . 1 . 2 . . . . . Processor 11 | . . . . 1 6 1 1 . 1 1 . Hackware 2 | . . . . . 1 . . . . . 1 Protection 16 | . . 1 1 3 1 1 . . 5 1 3 Artifact . | . . . . . . . . . . . . Weapon 14 | . 4 1 2 2 1 . . . 3 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . 4 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . 2 . . Slashing Weapon 4 | . . . 1 1 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 1 . . . 1 4 4 2 Parts Lost 32 | . 1 1 5 2 1 . . . 2 7 13 Power 6 | . 1 . 2 . . . . . . 1 2 Propulsion 8 | . . . 2 1 . . . . . . 5 Utility 17 | . . 1 1 1 1 . . . 2 5 6 Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 11 | . 1 1 4 1 1 . . . 2 4 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 95 97 95 91 100 100 93 85 87 73 Engine 6 | . 13 11 9 9 6 6 11 . . . . Reactor 2 | . . . . . . . . 6 9 8 5 Leg 19 | . 28 40 43 35 20 . . . . . . Flight 9 | . . . . . 9 33 29 25 14 17 13 Device 14 | . 7 3 4 . 8 20 23 26 30 31 22 Storage 7 | . 14 11 11 9 4 5 5 5 4 4 4 Processor 9 | . . . . 5 13 20 17 15 14 14 17 Protection 5 | . . 7 5 17 8 . . . 2 1 1 Ballistic Gun 6 | . 28 22 11 4 . . . . . . . Impact Weapon 3 | . . . . 4 7 6 5 5 3 4 3 Slashing Weapon 5 | . . . 10 8 7 6 5 5 4 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 11 14 58 62 62 60 24 33 50 59 58 55 Greatest Support 60 | 20 20 40 43 57 57 35 38 59 60 60 60 Greatest Overweight (x) 7 | . . 1 2 6 4 1 . . 2 7 2 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 10 10 10 10 10 10 Average Capacity 14 | . 8 16 20 20 15 9 10 10 10 10 10 Most Carried 20 | . 8 20 20 20 20 10 10 10 10 10 10 Average Carried 13 | . 7 12 19 19 15 9 9 9 9 9 9 Final Capacity 20 | 8 8 20 20 20 5 10 10 10 10 10 10 Final Carried 20 | 6 8 20 20 20 5 10 10 10 8 10 10 Class Distribution -------------------- 34% | Scavenger-Mutant 21% | Infiltrator-Ninja 19% | Mutant 9% | Scout 6% | Infiltrator-Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Assassin | -3/Quarantine Infiltrator-Ninja | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Matter Collected 2137 | 200 211 261 237 226 63 280 20 130 148 25 336 Remotely . | . . . . . . . . . . . . Salvage Created 2934 | . 409 580 463 392 63 147 155 86 202 43 394 Parts 134 | . 30 27 31 21 12 1 3 2 6 1 . Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 8 | . . 5 1 . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 43 | . 13 9 12 7 . . . . 2 . . Melee 16 | . . . 9 7 . . . . . . . Guns 25 | . 13 9 3 . . . . . . . . Classes Destroyed 11 | . 3 2 1 3 . . . 1 1 . . Worker 3 | . . . . 2 . . . . . 1 . Builder 7 | . . . . 2 3 . . . 2 . . Hauler 1 | . . . . . . . . 1 . . . Recycler 11 | . . 3 1 1 . 1 1 . 1 . 3 Operator 2 | . . . . 1 . . . . . 1 . Watcher 3 | . 1 . . . 1 1 . . . . . Swarmer 17 | . 6 3 5 3 . . . . . . . Cutter 2 | . . . . . . . . . 2 . . Grunt 22 | . 7 5 6 4 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . 6 5 5 4 2 2 1 1 2 2 2 Combat Bots Only 6 | . 6 4 4 3 . . . . 2 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Damage Taken 5876 | . 764 455 703 725 93 . . . 587 757 1792 Core 1451 | . 148 104 73 32 12 . . . 185 129 768 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . 100 11 . Regen/Repaired (Parts) 49 | . . . . 49 . . . . . . . Core Remaining (%) 84 | 100 40 . 55 94 98 100 100 100 . 71 . Volleys Fired 112 | . 50 43 13 6 . . . . . . . Largest 2 | . 2 2 2 1 . . . . . . . Hottest 40 | . 40 40 40 20 . . . . . . . Shots Fired 218 | . 100 86 26 6 . . . . . . . Gun 218 | . 100 86 26 6 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 218 | . 100 86 26 6 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 14 9 12 2 . . . . . . . Robot Miss Streak 5 | . 5 3 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 234 | . 62 60 41 38 9 6 1 5 6 2 4 Core Hits 88 | . 25 25 15 14 3 2 . 2 1 1 . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 2 Critical Strikes 10 | . . 1 2 2 1 1 . . 1 . 2 Destroy 1 | . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . 1 . 2 Sever 6 | . . . 2 2 1 1 . . . . . Melee Attacks 290 | . . . 26 47 14 13 15 7 41 106 21 Impact 157 | . . . . 6 3 7 9 . 31 80 21 Slashing 133 | . . . 26 41 11 6 6 7 10 26 . Piercing . | . . . . . . . . . . . . Sneak Attacks 28 | . . . 4 6 6 1 1 2 3 2 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 3 1 1 . . 1 . . Damage Inflicted 5726 | . 547 684 979 1393 505 239 73 241 473 184 408 Guns 1489 | . 547 679 235 28 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4232 | . . . 744 1365 505 239 73 241 473 184 408 Ramming 5 | . . 5 . . . . . . . . . Kinetic 1489 | . 547 679 235 28 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1189 | . . . . 69 56 33 . . 439 184 408 Slashing 3043 | . . . 744 1296 449 206 73 241 34 . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . 2 3 . Average Corruption 2 | . . . . . 4 . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . 12 Effects 15 | . . . . . 5 . . . 1 9 . Message Errors 3 | . . . . . 2 . . . . 1 . Matter Fused 4 | . . . . . 1 . . . 1 2 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . 2 . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1244 | . . . 72 247 173 21 43 33 267 70 318 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1244 | . . . 72 247 173 21 43 33 267 70 318 Knockbacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 192 | . 18 12 6 11 3 1 . 124 3 192 4 Average Temperature 23 | . 7 6 2 8 3 1 . 31 3 83 4 Received Heat Transfer 1273 | . 216 153 198 405 18 . . . 18 229 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . . . . . 2 1 . . 8 . 6 Impact Corruptions 25 | . . . . 2 2 1 . . 9 4 7 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Peak Influence 496 | . 393 364 320 307 123 181 190 71 279 496 366 Initial 170 | . . 104 10 . 18 60 88 . 36 156 170 Average 140 | . 198 230 118 75 37 116 143 20 100 280 254 Maximum Alert Level 2 | . 1 1 1 1 . . . . 1 2 1 Low Security (%) 73 | . 55 31 87 88 100 100 100 100 92 22 31 Level 1 25 | . 44 68 12 11 . . . . 7 68 68 Level 2 1 | . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 3 3 . 2 1 . 1 1 4 6 2 Investigation 8 | . 1 1 . 1 . . 1 . 1 2 1 Extermination 2 | . . . . . . . . . 1 1 . Reinforcement 12 | . 2 2 . 1 . . . 1 2 3 1 Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Distress Signals 9 | . 2 1 . . 2 . . 1 . 1 2 Communications Jammed 25 | . . . . . . . . . 15 4 6 Distress Signals 25 | . . . . . . . . . 15 4 6 Times Spotted 176 | . 16 18 20 23 6 3 1 4 20 40 25 Peak Tracking Total 21 | . 6 4 7 5 3 2 1 5 11 21 14 Tactical Retreats 26 | . 1 1 1 9 2 1 . 1 3 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 6 | . . . . . 4 . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 9 | . 1 . . . . . . . 2 6 . Max in Single Turn 1 | . 1 . . . . . . . 1 1 . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 38 | . 3 4 1 7 4 1 6 1 2 6 3 Terminals 29 | . 3 4 . 4 2 1 5 1 2 6 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 4 | . . . . 1 2 . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 87 | . 8 11 1 21 6 4 16 2 4 9 5 Successful 45 | . 5 5 1 16 3 . 6 . . 5 4 Failed 42 | . 3 6 . 5 3 4 10 2 4 4 1 Catastrophic 7 | . . 1 . . . 1 1 . . 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 4 10 . 9 2 4 13 2 . 1 1 Terminals 69 | . 8 11 . 12 3 4 14 2 4 9 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 8 | . . . . 3 3 . . . . . 2 Scanalyzers 4 | . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 22 | . 5 2 1 6 . . 2 . . 5 1 Record 5 | . . . . . . . . . . 4 1 Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . Unreport Threat 5 | . 1 1 . 1 . . 2 . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . 2 2 . . . . . 2 Report Inventory 4 | . . . . 1 2 . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 9 | . . 3 . 2 1 . 3 . . . . Terminals 8 | . . 3 . 2 . . 3 . . . . Botnet 7 | . . 3 . 1 . . 3 . . . . Detonate 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 4 . 6 2 1 5 1 2 2 2 Full Trace Events 8 | . 1 1 . 1 . . 1 . 1 2 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . 1 Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Total Allies 4 | . . . 3 . . . . . . . 1 Largest Group 3 | . . . 3 3 . . . . . . 1 Highest-Rated Group 40 | . . . 40 40 . . . . . . 6 Highest-Rated Ally 16 | . . . 16 16 . . . . . . 6 Total Orders 3 | . . . 3 . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . Total Damage 208 | . . . . 208 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches 29 | . . . 29 . . . . . . . . Drone Recoveries 29 | . . . 29 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Turns Passed 5670 | . 378 451 881 1036 398 366 259 253 639 665 344 Spaces Moved 5267 | 1 175 175 375 421 312 650 604 453 807 669 625 Core 28 | . . . . . 2 9 . . 4 13 . Treads . | . . . . . . . . . . . . Legs 1291 | 1 175 175 375 421 144 . . . . . . Wheels . | . . . . . . . . . . . . Hover 61 | . . . . . . . . . . . 61 Flight 3887 | . . . . . 166 641 604 453 803 656 564 Fastest Speed 24 | 120 120 120 120 187 27 24 26 24 31 29 29 Average Speed 65 | 120 120 163 188 191 88 25 26 28 34 33 33 Slowest Speed 540 | 120 120 190 260 540 250 100 28 32 150 400 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 8 4 10 14 11 15 Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 32 | 2 32 20 98 35 10 28 26 15 28 72 24 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 58 | . . . . 4 3 4 7 2 19 5 14 Terrain Destroyed 58 | . . . . 4 3 4 7 2 19 5 14 Melee 58 | . . . . 4 3 4 7 2 19 5 14 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Total 6831 | . 265 265 489 588 414 824 685 555 1100 937 709 Wait 869 | . 9 14 44 55 42 146 64 84 236 136 39 Move 5141 | . 174 174 374 420 311 633 595 433 781 647 599 Hop 53 | . . . . . . 8 4 9 11 10 11 Pick Up 69 | . 8 14 1 6 3 9 3 1 6 14 4 Fast Attach 69 | . 1 5 8 13 9 1 2 6 7 9 8 Attach 31 | . 1 . . 2 . 2 2 2 5 8 9 Detach 19 | . . 1 . 1 3 . 1 2 4 1 6 Swap 75 | . 9 5 10 14 8 8 1 3 5 10 2 Drop 122 | . 13 8 13 27 9 6 3 8 12 13 10 Fire 112 | . 50 43 13 6 . . . . . . . Melee 252 | . . . 26 44 11 11 10 7 33 89 21 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 711 | -9/Materials | Build established: Scavenger-Mutant 767 | -9/Materials | Discovered new exit (range 15) 830 | -9/Materials | Entered Mines 891 | -9/Mines | Lost 4 parts (1p2n1u) 1037 | -9/Mines | Found the Drone Emporium 1048 | -9/Mines | Found Prototype Device 1048 | -9/Mines | Identified Sensor Drone Bay 1109 | -9/Mines | Discovered new exit (range 51) 1173 | -9/Mines | Discovered new exit (range 58) 1408 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1438 | -9/Mines | Learned 2 Materials zone layouts 1711 | -9/Mines | Entered Materials 1711 | -8/Materials | Accompanied by 3 allies 1711 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Identified exit to Factory 1813 | -8/Materials | Discovered new exit (range 15) 2509 | -8/Materials | Repaired Katana 2688 | -8/Materials | Build established: Mutant 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Utility x2 3118 | -7/Factory | Discovered new exit (range 19) 3144 | -7/Factory | Identified exit to Factory 3145 | -7/Factory | Entered another Factory area 3145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -6/Factory | Spotted B-75 Beast 3493 | -6/Factory | Discovered new exit (range 4) 3494 | -6/Factory | Identified exit to Factory 3511 | -6/Factory | Entered another Factory area 3511 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3664 | -5/Factory | Discovered new exit (range 6) 3665 | -5/Factory | Identified exit to Upper Caves 3757 | -5/Factory | Discovered new exit (range 20) 3760 | -5/Factory | Build established: Scout 3762 | -5/Factory | Identified exit to Factory 3770 | -5/Factory | Entered another Factory area 3770 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4014 | -4/Factory | Discovered new exit (range 8) 4015 | -4/Factory | Identified exit to Upper Caves 4017 | -4/Factory | Discovered new exit (range 17) 4022 | -4/Factory | Identified exit to Research 4023 | -4/Factory | Entered Research 4023 | -3/Research | Evolved 2 slots: Utility x2 4033 | -3/Research | Found Prototype Processor 4033 | -3/Research | Identified Spectral Analyzer 4039 | -3/Research | Found Enh. Force Lance 4174 | -3/Research | Build established: Infiltrator-Ninja 4409 | -3/Research | Spotted B-86 Titan 4557 | -3/Research | Spotted B-86 Titan 4659 | -3/Research | Discovered new exit (range 5) 4660 | -3/Research | Identified exit to Quarantine 4662 | -3/Research | Entered Quarantine 4832 | -3/Quarantine | Found Alien Artifact 4854 | -3/Quarantine | Found Alien Artifact 4916 | -3/Quarantine | Found Alien Reactor 4916 | -3/Quarantine | Identified Matter Drive 4943 | -3/Quarantine | Found Alien Artifact 4943 | -3/Quarantine | Identified Subatomic Replicator 4962 | -3/Quarantine | Lost 3 parts (3u) 4999 | -3/Quarantine | Found Sigix Corpse 5014 | -3/Quarantine | Found Alien Artifact 5044 | -3/Quarantine | Met incapacitated Sigix Warrior 5044 | -3/Quarantine | Lockdown squad dispatched 5151 | -3/Quarantine | Spotted Lightning 5162 | -3/Quarantine | Spotted Lightning 5168 | -3/Quarantine | Spotted Lightning 5307 | -3/Quarantine | Discovered new exit (range 23) 5311 | -3/Quarantine | Found Alien Artifact 5311 | -3/Quarantine | Identified Core Reset Matrix 5311 | -3/Quarantine | Identified Transdimensional Reconstructor 5311 | -3/Quarantine | Identified Terrabomb (x2) 5311 | -3/Quarantine | Used Core Reset Matrix 5313 | -3/Quarantine | Warped through subspace 5315 | -3/Quarantine | Sensed 9 artifacts in vicinity 5325 | -3/Quarantine | Discovered new exit (range 7) 5327 | -3/Quarantine | Identified exit to Research 5327 | -3/Quarantine | Entered Research 5327 | -2/Research | Evolved 2 slots: Utility x2 5331 | -2/Research | Used Subatomic Replicator to replicate Insulated Plating 5340 | -2/Research | Lost 4 parts (1p2u1w) 5403 | -2/Research | Spotted B-90 Cyclops 5437 | -2/Research | Fabricated K-01 Serf? 5571 | -2/Research | Spotted B-90 Cyclops 5667 | -2/Research | Core integrity fell below 50% 5671 | -2/Research | Self-destructed Last Messages --------------- 05638_ Penetrated by Slug. 05641_ Adv. Corruption Screen intercepted 1% system corruption. 05641_ Penetrated by Slug. 05641_ Slug penetrates Wall. 05644_ Penetrated by Slug. 05644_ Adv. Corruption Screen intercepted 1% system corruption. 05644_ U-05 Engineer builds a Wall. 05647_ Triangulator destroyed. 05647_ Penetrated by Slug. 05647_ Impulse Thruster destroyed. 05647_ Slug penetrates Wall. 05647_ Adv. Corruption Screen intercepted 1% system corruption. 05648_ Dropped Exp. Power Amplifier. 05649_ Slug penetrates A-15 Conveyor. 05649_ Penetrated by Slug. 05658_ Adv. Corruption Screen intercepted 1% system corruption. 05666_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05671_ Knocked back. 05671_ Adv. Corruption Screen destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ???????########??# ###????????????? | | ???????# ??# #??????????????? | | ???????# ?# #??????????????? | | ???????# """" ?# ####+#??????????????? | | ???????# """"" # ppp#? ?????????????? | | ???????# """" #p # / ???????????? | | ???????#[ """" + p # #?????????? | | ???????# # p # #?????????? | | ???????# * # ###########?????????? | | ???????#########?# k#????""" #?????????? | | ?????????????????# k#??""S"" #?????????? | | ?????????????????# #? "" "" #?????????? | | ?????????????????# # #?????????? | | ?????????????????+ + #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# #? #?????????? | | ?????????????????# #?######+##?????????? | | ?????????????????# #?? #??#??????????? | | ????????????????## # #?????????????? | | ????????????????# #?????????????? | | ????????????????# @ +?H???????????? | | ????????????????# # #?????????????? | | ????????????????# =?????????????????? | | ????????????????"" ??????????????? | | ???????????????#"T ######?????????????? | | ???????????????# # #??????????????????? | | ???????????????### ##??????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????c #???????????????????? | | ????????????????? c #???????????????????? | | ????????????????? ???????????????????? | | ????????????????? ???????????????????? | | ???????????????? ??????????????????? | | ????????????????? ??????????????????? | | ?????????????????### ??????????????????? | | ????????????????????#+###?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 58 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Corruption Block 20 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 74 Melee Accuracy 23 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Matter Drive Subatomic Replicator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- False Reunion Challenges ------------ None Game ------ Seed FactoryAerolevLance Manual? 0 Play Time 02:20:02 Cumulative 128.7 hours Start 2022.07.20 @ 22:13:13 End 2022.07.21 @ 16:11:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 166 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d896ecb-48e4-4a7d-8bdd-a026dfe7760f