Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 14:19:59 Player: The Archmage Result: Destroyed by Z0-D3H(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (581) 581 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1156 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Machine Analyzer Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod Structural Scanner Beam Cannon Beam Cannon Beam Cannon Beam Cannon Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 8 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 3 | 1 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 10 | . 9 15 Power 1 | . 1 2 Propulsion . | . . . Utility 5 | . 4 8 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 15 | . . 15 Power 2 | . . 2 Propulsion . | . . . Utility 9 | . . 9 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Treads 27 | . 28 26 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Energy Cannon 21 | . 21 23 Ballistic Gun 2 | . 3 . Impact Weapon 1 | . . 4 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 4 8 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 14 | . 1 14 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 15 20 Most Carried 16 | 4 15 16 Average Carried 10 | . 9 15 Final Capacity 20 | 8 20 20 Final Carried 16 | . 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 938 | 279 649 10 Remotely . | . . . Salvage Created 970 | 109 655 206 Parts 49 | 5 31 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Guns 8 | . 8 . Cannons 5 | . 2 3 Classes Destroyed 10 | 2 5 3 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Turret 2 | . . 2 Watcher 3 | . 3 . Swarmer 5 | . 3 2 Grunt 7 | . 7 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 5 | 2 5 4 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 146 | . 47 99 Missed 52 | . 10 42 Hits 94 | . 37 57 Projectile 94 | . 37 57 Critical Strikes 2 | . . 2 Damage Taken 979 | . 332 647 Core 251 | . 61 190 Absorbed by Shields . | . . . Ignored by Resistances 293 | . 103 190 Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 3 51 17 Largest 2 | 2 2 2 Hottest 120 | 70 120 120 Shots Fired 140 | 6 101 33 Gun 91 | 6 85 . Cannon 49 | . 16 33 Launcher . | . . . Special . | . . . Kinetic 46 | 3 43 . Thermal 94 | 3 58 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 6 22 18 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 118 | 6 78 34 Core Hits 38 | 3 28 7 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | . 5 1 Burn 3 | . 3 . Meltdown 1 | . 1 . Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1759 | 82 1078 599 Guns 951 | 82 869 . Cannons 560 | . 209 351 Explosions . | . . . Melee 248 | . . 248 Ramming . | . . . Kinetic 496 | 43 453 . Thermal 1015 | 39 625 351 Explosive . | . . . Electromagnetic . | . . . Impact 248 | . . 248 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . . 54 Projectiles 5 | . . 5 Explosions . | . . . Melee 49 | . . 49 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | 18 270 102 Average Temperature 71 | 9 76 51 Received Heat Transfer 402 | . 189 213 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 6 | . 5 1 Heat Transferred 2738 | 111 1887 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 131 | 10 131 . Initial . | . . . Average 23 | 1 24 . Influence Increases 541 | 10 401 130 Destroy 0b10 Robot/C 300 | . 200 100 Destroy 0b10 Robot/NC 50 | 10 40 . Destroy Leader 50 | . 50 . Successful Hack 50 | . 50 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 541 | 10 401 130 Time Decay 521 | 10 381 130 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 17 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 10 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 27 4 Successful 19 | . 15 4 Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2155 | 3 1630 522 Sensors 1995 | . 1473 522 Seismic 160 | 3 157 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2305 | 86 1655 564 Spaces Moved 976 | 46 739 191 Core 11 | 9 . 2 Treads 965 | 37 739 189 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 204 | 138 198 245 Slowest Speed 750 | 160 240 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 93 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1119 | 62 831 226 Wait 6 | . 6 . Move 974 | 45 738 191 Hop . | . . . Pick Up 30 | 7 22 1 Fast Attach . | . . . Attach 11 | 7 4 . Detach . | . . . Swap 6 | . 4 2 Drop 6 | . 6 . Fire 71 | 3 51 17 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Mines 405 | -10/Materials | Loaded intel: 8 trap records 519 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Learned Storage emergency access door positions 544 | -10/Materials | Learned 2 Materials zone layouts 552 | -10/Materials | Learned Storage trap positions 569 | -10/Materials | Learned 2 Materials zone layouts 597 | -10/Materials | Learned 2 Mines zone layouts 633 | -10/Materials | Identified exit to Subcaves 633 | -10/Materials | Learned location of 1 exit from Materials 1742 | -10/Materials | Entered Subcaves 1743 | -10/Subcaves | Approached by a straggling Scientist 1748 | -10/Subcaves | Discovered new exit (range 11) 1962 | -10/Subcaves | Visited Clippyterm 1969 | -10/Subcaves | Learned location of Deep Caves (-6) 1981 | -10/Subcaves | Discovered new exit (range 15) 2079 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2099 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2285 | -10/Subcaves | Core integrity fell below 50% 2297 | -10/Subcaves | Core integrity fell below 20% 2306 | -10/Subcaves | Destroyed by Z0-D3H(R) with Subdweller Machine Gun Last Messages --------------- LO-EBV(R) system terminally corrupted. Sub. Monowheel fried. Subatomizers dissect the Corrupted Sub. Power Source. Acquired 10 matter. 4Y-INZ(R) suffers critical hit (Smash). Destroyed Sub. Optics. 4Y-INZ(R) system corrupted by crushing effect. 4Y-INZ(R) knocked back. Sensor Array destroyed. 4Y-INZ(R) misfires. Ion Engine destroyed. Lgt. Treads destroyed. 4Y-INZ(R) knocked back. Lgt. Treads destroyed. Destroyed Sub. Monowheel. 4Y-INZ(R) system corrupted by crushing effect. 4Y-INZ(R) knocked back. 4Y-INZ(R) system terminally corrupted. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | #??????# % #???????????????????????????? | | #?????# % ## ???????????????????????????? | | ## ????###### ##?? ???????????????????????????? | | ??? ???????? #???????????????????????????????? | | ???? #???????? ##???????????????????????????????? | | ????? %?????????#????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ###????????????????????????#?????????????????????? | | ##??????????????????#??# ###???????????????????? | | ##????????????????? ## ???????????????????? | | #???????????????? ???????????????????? | | #???????????###????"""" ????????????????????? | | #????????###""##??? ?????????????????????? | | ####??????### "" #??? ?????????????????????? | | #####???##" " #???# ??????????????????????? | | " ##?## " ""##??? #??????????????????????? | | ###% ### "" "###????# ####??????? ???????????? | | ### ## " ########?## # #### ???????????? | | %### % "##???# "#?? %& ????????????? | | "### "#????# #### ?????????????????? | | "##" % "#??### ;; #??????????????????????? | | """"" " #### " # #????????????????????? | | """ " R@ #????????????????????? | | #"" ##" ""### ""#####????????????????????? | | ## ####### % ### "" " "#????????????????????????? | | ?##??????## ###?##"""" #????????????????????????? | | ??????????###????## ##????????????????????????? | | ??????????????????## ##?????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCoordinationFlakker Manual? 0 Play Time 00:12:37 Cumulative 48.4 hours Start 2026.07.01 @ 14:09:51 End 2026.07.01 @ 14:19:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 0 Adventurer 105 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 29 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a15fbb3-e2ff-465b-9b80-975ae9be87f0