Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 05:49:42 Player: ldi (hl). (hl) Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2523) 2523 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 7337 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 609 Met Imprinter 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System Huge Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine High-capacity Battery (250) High-capacity Battery (250) Machine Analyzer Hacking Suite Hacking Drone Bay (1/1) Shock Rifle Particle Gun Field Laser Pulse Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Cooled Particle Cannon Gauss Rifle Flak Gun Flak Gun Makeshift Shrapnel Gun Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Light Armor Plating System Shield Hacking Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Neutrino Core Improved Heat Sink High-capacity Battery High-capacity Battery Machine Analyzer Hacking Suite Shock Rifle Particle Gun Field Laser Pulse Rifle EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Flak Gun Flak Gun Makeshift Shrapnel Gun Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . 2 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 104 | 5 2 12 4 22 33 . 17 9 . Power 6 | 1 . 1 . 1 1 . 1 1 . Engine 5 | 1 . 1 . 1 1 . 1 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 2 1 4 10 . 4 1 . Treads 5 | . . . . . 4 . 1 . . Leg 18 | 2 . 2 1 4 6 . 3 . . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | . . 9 3 8 7 . 5 5 . Device 10 | . . 2 1 2 . . 2 3 . Storage 6 | . . 2 . . 2 . 1 1 . Processor 2 | . . . 1 . 1 . . . . Hackware 1 | . . . . . . . 1 . . Protection 18 | . . 5 1 6 4 . 1 1 . Artifact . | . . . . . . . . . . Weapon 37 | 2 2 . . 9 15 . 7 2 . Energy Gun 16 | 1 2 . . 5 8 . . . . Energy Cannon 6 | . . . . 1 4 . . 1 . Ballistic Gun 6 | 1 . . . . 2 . 2 1 . Ballistic Cannon 3 | . . . . 1 . . 2 . . Launcher 6 | . . . . 2 1 . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . . 2 . Corrupted Parts 2 | . . . . . . . 1 1 . System Corruption 20 | . . . . . . . 10 10 . Parts Lost 33 | . . . . 1 8 . 18 . 6 Power 2 | . . . . . . . 1 . 1 Propulsion 12 | . . . . . 3 . 7 . 2 Utility 9 | . . . . . 2 . 6 . 1 Weapon 10 | . . . . 1 3 . 4 . 2 Highest Loss Streak 18 | . . . . 1 3 . 18 . 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 79 | . 71 92 94 98 92 100 61 68 82 Engine 7 | . 14 11 9 9 7 7 6 6 . Treads 6 | . . . . . 4 30 6 7 6 Leg 7 | . 28 22 18 17 19 . . . . Device 10 | . . 9 9 8 7 7 7 16 23 Storage 9 | . . 8 9 9 7 7 13 9 7 Processor 3 | . . . 4 9 8 15 1 . . Hackware 3 | . . . . . . . 6 7 7 Protection 10 | . . 17 26 26 21 15 . 1 7 Energy Gun 6 | . 26 22 18 16 10 7 . . . Ballistic Gun 8 | . 2 . . . 1 7 14 15 14 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 7 9 35 37 41 114 102 103 109 109 Greatest Support 96 | 20 20 20 27 27 96 96 96 28 16 Greatest Overweight (x) 34 | 1 . 1 1 4 3 1 33 6 34 Average Overweight (x) 2 | . . . 1 1 1 1 4 4 6 Largest Inventory Capacity 25 | 5 5 10 10 10 25 25 25 25 25 Average Capacity 20 | 5 5 7 10 10 20 25 25 25 25 Most Carried 23 | 2 5 8 10 10 21 23 23 23 23 Average Carried 14 | 1 4 6 9 9 12 22 13 17 23 Final Capacity 25 | 5 5 10 10 10 25 25 25 25 25 Final Carried 23 | 2 5 8 10 10 21 23 16 23 23 Class Distribution -------------------- 81% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Matter Collected 1875 | 250 20 120 . 229 574 15 559 89 19 Remotely . | . . . . . . . . . . Salvage Created 1954 | . 73 428 . 371 819 49 195 . 19 Parts 95 | . 3 34 . 13 34 2 8 . 1 Haulers Intercepted 3 | . . 2 . 1 . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 1 12 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 48 | . . 8 . 8 19 1 11 . 1 Guns 29 | . . 8 . 3 13 1 3 . 1 Cannons 4 | . . . . 1 1 . 2 . . AOE 15 | . . . . 4 5 . 6 . . Classes Destroyed 12 | . 2 5 . . 4 . 1 . . Worker 4 | . 1 2 . 1 . . . . . Hauler 3 | . . 2 . 1 . . . . . Recycler 5 | . 1 1 . 1 2 . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 2 | . . . . . . . 2 . . Grunt 21 | . . 1 . 8 8 1 3 . . Brawler 6 | . . 1 . . 2 . 3 . . Duelist 3 | . . . . . 1 . 2 . . Protector 1 | . . . . . 1 . . . . Sentry 10 | . . 6 . . 3 . 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 3 . . . 1 Best Kill Streak 6 | . 1 4 . 5 6 1 5 . 1 Combat Bots Only 5 | . . 3 . 4 5 1 5 . 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 1 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Damage Taken 4806 | . . 347 . 485 1257 18 2092 . 607 Core 788 | . . 64 . 15 130 . 464 . 115 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 224 | . . . . 30 76 . 118 . . Core Remaining (%) 95 | 100 100 84 . 97 . . . . . Volleys Fired 160 | . 3 28 . 41 55 3 25 1 4 Largest 2 | . 2 2 . 2 2 2 2 1 2 Hottest 145 | . 130 130 . 130 145 78 88 90 56 Shots Fired 307 | . 6 56 . 77 106 6 47 1 8 Gun 246 | . 6 56 . 62 88 6 20 . 8 Cannon 27 | . . . . 2 10 . 14 1 . Launcher 34 | . . . . 13 8 . 13 . . Special . | . . . . . . . . . . Kinetic 54 | . . . . 1 8 3 34 . 8 Thermal 201 | . 6 56 . 62 76 . . 1 . Explosive 30 | . . . . 13 8 . 9 . . Electromagnetic 22 | . . . . 1 14 3 4 . . Robot Hit Streak 21 | . 4 15 . 12 21 4 13 . 4 Robot Miss Streak 9 | . 2 7 . 8 8 2 9 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 253 | . 6 53 . 54 88 4 41 . 7 Core Hits 343 | . 8 68 . 70 128 3 61 . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6488 | . 79 783 . 1131 2216 89 2062 . 128 Guns 3390 | . 79 783 . 688 1348 89 275 . 128 Cannons 533 | . . . . 27 148 . 358 . . Explosions 2521 | . . . . 388 704 . 1429 . . Melee . | . . . . . . . . . . Ramming 44 | . . . . 28 16 . . . . Kinetic 1005 | . . . . 27 149 68 633 . 128 Thermal 2755 | . 79 783 . 688 1205 . . . . Explosive 2181 | . . . . 388 659 . 1134 . . Electromagnetic 503 | . . . . . 187 21 295 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . 17 17 1 Average Corruption 13 | . . . . . . . 13 15 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . . . . . . 74 11 . Message Errors 19 | . . . . . . . 18 1 . Matter Fused 30 | . . . . . . . 25 5 . Heat Flow Errors 11 | . . . . . . . 8 3 . Energy Discharges 8 | . . . . . . . 8 . . Data Loss (minor) 9 | . . . . . . . 7 2 . Data Loss (major) 3 | . . . . . . . 3 . . Misfires 4 | . . . . . . . 4 . . Alerts 1 | . . . . . . . 1 . . Overload Shots 2 | . . . . . 1 . . 1 . Overflow Damage 28 | . . . . 3 3 . 22 . . Projectiles . | . . . . . . . . . . Explosions 28 | . . . . 3 3 . 22 . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . 1 . . 4 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 1 . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 397 | . . . . 84 93 . 220 . . Shots 15 | . . . . 4 2 . 9 . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 5 | . . . . 4 1 . . . . Kicked 4 | . . . . 4 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . 138 258 . 210 38 . 220 199 . Average Temperature 69 | . 61 97 . 75 11 . 55 122 . Received Heat Transfer 1167 | . . 63 . 252 411 9 432 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 3680 | . 100 985 . 895 1700 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Peak Influence 795 | . 20 268 62 795 663 . . . . Initial 361 | . . 8 62 26 361 . . . . Average 392 | . 7 140 62 454 515 . . . . Maximum Alert Level 3 | . . 1 . 3 2 . . . . Low Security (%) 27 | 100 100 81 100 19 . . . . . Level 1 11 | . . 18 . 8 12 . . . . Level 2 58 | . . . . 61 87 . . . . Level 3 2 | . . . . 10 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 2 1 4 7 . 1 . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 9 | . . 2 1 3 3 . . . . Assault 2 | . . . . . 1 . 1 . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Distress Signals 7 | . . 4 . 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 1 14 1 35 29 1 17 . 3 Peak Tracking Total 12 | . 1 4 . 5 5 1 12 . 3 Tactical Retreats 7 | . . 1 . 3 . . 3 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Traps Triggered 6 | . . . . 5 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Machines Disabled 9 | . . . . 6 3 . . . . Max in Single Turn 2 | . . . . 1 2 . . . . Garrison Access 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Machines Accessed 10 | . 1 1 . 3 5 . . . . Terminals 8 | . 1 1 . 3 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 29 | . 6 1 . 9 13 . . . . Successful 12 | . 5 . . 4 3 . . . . Failed 17 | . 1 1 . 5 10 . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 4 . . 7 5 . . 1 . Terminals 26 | . 6 1 . 9 10 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 9 | . 5 . . 2 2 . . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Track 1 | . . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 1 . 3 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Machine Destruction 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Total Allies 3 | . . . . 1 . . 2 . . Largest Group 2 | . . . . 1 1 . 2 2 2 Highest-Rated Group 100 | . . . . 100 95 . 60 60 60 Highest-Rated Ally 100 | . . . . 100 95 . 30 30 30 Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . . 56 . . . . 2 Total Damage 2045 | . . . . 2012 . . . . 33 Kills 24 | . . . . 24 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Robot Analysis Total 3 | . 2 . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Turns Passed 9554 | 57 137 588 174 937 1818 651 2149 2837 206 Spaces Moved 3282 | 39 100 235 86 389 747 264 418 906 98 Core 38 | 9 . . . . . . 28 . 1 Treads 1275 | . . . . . 105 264 385 521 . Legs 1487 | 30 100 235 86 389 642 . 5 . . Wheels 482 | . . . . . . . . 385 97 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 195 120 240 190 190 190 Average Speed 262 | 106 120 174 193 195 205 240 465 310 205 Slowest Speed 1750 | 120 120 190 195 400 330 240 1700 400 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 24 26 8 65 15 47 57 87 17 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . 2 3 4 . Spaces Dug 67 | . . . . 60 1 . 6 . . Terrain Destroyed 203 | . . . . 121 37 . 45 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 202 | . . . . 121 36 . 45 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Total 3898 | 52 113 357 95 479 920 277 579 924 102 Wait 224 | 7 . 74 . 9 52 7 75 . . Move 3273 | 38 99 234 85 388 746 263 417 905 98 Hop . | . . . . . . . . . . Pick Up 57 | 2 6 2 3 7 23 3 5 6 . Fast Attach 36 | 5 . 5 2 11 7 . 2 4 . Attach 26 | . 2 . . 2 10 . 12 . . Detach 3 | . . . . . 1 . . 2 . Swap 42 | . . 7 2 9 16 . 3 5 . Drop 32 | . 3 7 3 8 9 1 . 1 . Fire 160 | . 3 28 . 41 55 3 25 1 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . . 4 . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 40 | . . . . . . . 40 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Utility x2 606 | -9/Materials | Build established: Scavenger-Mutant 667 | -9/Materials | Discovered new exit (range 7) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Utility x2 857 | -8/Materials | Discovered new exit (range 16) 956 | -8/Materials | Build established: Mutant 957 | -8/Materials | Entered Storage 1012 | -8/Storage | Met 01-MTF 1815 | -8/Storage | Garrison activated, responded to threat 1862 | -8/Storage | Discovered new exit (range 15) 1894 | -8/Storage | Entered Factory 1894 | -7/Factory | Accompanied by 1 ally (01-MTF) 1894 | -7/Factory | Evolved 2 slots: Propulsion x2 1899 | -7/Factory | 01-MTF left 2070 | -7/Factory | Discovered new exit (range 13) 2377 | -7/Factory | Garrison activated, responded to threat 3120 | -7/Factory | Identified exit to Lower Caves 3357 | -7/Factory | Lost 3 parts (1n1u1w) 3712 | -7/Factory | Entered Lower Caves 3745 | -7/Lower Caves | Build established: Scavenger-Mutant 3748 | -7/Lower Caves | Learned location of Extension (-5) 3756 | -7/Lower Caves | Identified exit to Lower Caves 3781 | -7/Lower Caves | Encountered a Warlord checkpoint 4363 | -7/Lower Caves | Entered another Lower Caves area 4482 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4507 | -7/Lower Caves | Core integrity fell below 50% 4554 | -7/Lower Caves | Core integrity fell below 20% 4582 | -7/Lower Caves | Lost 18 parts (1p7n6u4w) 4799 | -7/Lower Caves | Build established: Mutant 5110 | -7/Lower Caves | System corruption reached 10% 6327 | -7/Lower Caves | Discovered new exit (range 11) 6512 | -7/Lower Caves | Entered Zion 6512 | -7/Zion | Accompanied by 2 allies 6750 | -7/Zion | System corruption cleaned by Quarantine Array 6868 | -7/Zion | Learned Factory security intel 7177 | -7/Zion | Found Prototype Device 7177 | -7/Zion | Identified Bomb Factory No. 2 7463 | -7/Zion | Received a hallucinogenic algorithm 8692 | -7/Zion | Given the Hacking Drone Bay 8692 | -7/Zion | Found Prototype Device 8693 | -7/Zion | Identified Hacking Drone Bay 9094 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9191 | -7/Zion | Discovered new exit (range 16) 9200 | -7/Zion | Found CR-A16's Pointy Stick 9283 | -7/Zion | System corruption cleaned by Quarantine Array 9349 | -7/Zion | Entered Proximity Caves 9349 | -6/Proximity Caves | Accompanied by 2 allies 9555 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09518_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 09527_ Slug penetrates Wall. 09537_ Med. Treads destroyed. 09538_ Slug penetrates Wall. 09543_ P-60 Hacker destroyed. 09545_ Slug penetrates Wall. 09545_ Com. Wheel destroyed. 09545_ Slug penetrates Wall. 09545_ Flak Gun destroyed. 09546_ Acquired 19 matter. 09547_ Penetrated by Slug. 09547_ Critical hit (Destroy). 09547_ Slug penetrates Wall. 09548_ Penetrated by Slug. 09551_ Critical hit (Destroy). 09551_ Neutrino Core destroyed. 09551_ Flak Gun destroyed. 09551_ Penetrated by Slug. 09554_ Imp. Light Armor Plating destroyed. 09555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??###??????????????????????????????????????????? | | ### ##??########???????????????????????????????? | | # ???# ##??????????????????????????????? | | #????# # #??????????????????????????????? | | ####### # ##??????????????????????????????? | | #??????????????????????????????? | | # ####??????????????????????????????? | | ######## ##??????? ?????????????????????? | | #????# #??????? ????????????????????? | | ## ###### #??????? #????????????????????? | | ## #??????? ##???????????????????? | | ###############??????? ???????????????????? | | ##????????????????????? ???????????????????? | | #?????????????????#??? ????????????????????? | | #????????????????## ?? ????????????????????? | | #???????????????## ?? ????????????????????? | | #???????????????# ?# ?????????????????????? | | ####????????????# ## ?????????????????????? | | # #??????? #????# #?????????????????????? | | ##??????# ###?# ??????????????????????? | | ##???????# ### ??????????????????????? | | # #??????### ## #????#####?????????????? | | ##?????## ## #????# #?????????????? | | #????## ## |@##???# #?????????????? | | ##???## ##### h##### #?????????????? | | ##???## #???## h ## ##????????????? | | ????## #?????# #????????????? | | ???## #?# #??????# #????????????? | | ??## ### #??###?# ##????????????? | | ??# ## #?## #?## ####?????????????? | | ??# ### #### #####????????????????? | | ??# ## ## ##????????????????????? | | ### ## #?????????????????????? | | ## #?????????????????????? | | ## ## #?????????????????????? | | ##### ## ### ## #?????????????????????? | | ????# #### #?# ##?????????????????????? | | ????####??### #?#### ##??????????????????????? | | ????????????###????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 19 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Power Maul | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Microactuators | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -8/Storage | Hacked L-61 Swordsman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDisposableWarhead Manual? 0 Play Time 00:44:17 Cumulative 550.9 hours Start 2022.10.02 @ 04:16:31 End 2022.10.02 @ 05:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b2aef3-db7a-4645-b771-81af188b921f