Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 01:10:08 Player: BOTHUNTER Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (818) 818 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1353 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Matter Pod (113) Core Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Core Shielding Light Armor Plating Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 3 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 96 | . 98 88 Engine 13 | . 13 13 Treads 22 | . 26 . Leg 5 | . 1 27 Storage 27 | . 27 28 Energy Gun 4 | . 4 6 Ballistic Gun 15 | . 17 9 Ballistic Cannon 5 | . 6 2 Naked Turns . | . . . Heaviest Build 22 | 11 22 22 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 5 10 10 Average Carried 6 | 2 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 789 | 68 521 200 Remotely . | . . . Salvage Created 1094 | . 865 229 Parts 56 | . 47 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 16 9 Melee 1 | . 1 . Guns 13 | . 9 4 Cannons 6 | . 6 . AOE 5 | . . 5 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 3 | . 3 . Grunt 20 | . 16 4 Assembled 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1404 | . 712 692 Core 253 | . 140 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 116 | . 84 32 Largest 2 | . 2 2 Hottest 75 | . 75 75 Shots Fired 208 | . 167 41 Gun 162 | . 125 37 Cannon 44 | . 42 2 Launcher 2 | . . 2 Special . | . . . Kinetic 163 | . 137 26 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic 43 | . 30 13 Robot Hit Streak 12 | . 12 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 143 | . 112 31 Core Hits 57 | . 40 17 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2076 | . 1431 645 Guns 1253 | . 871 382 Cannons 538 | . 523 15 Explosions 276 | . 30 246 Melee . | . . . Ramming 9 | . 7 2 Kinetic 1321 | . 1067 254 Thermal 30 | . 30 . Explosive 246 | . . 246 Electromagnetic 470 | . 327 143 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Targeting Errors 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 38 | . 28 10 Projectiles 28 | . 28 . Explosions 10 | . . 10 Melee . | . . . Knockbacks 10 | . 10 . Impact . | . . . Kinetic 10 | . 10 . Secondary . | . . . Self-Inflicted Damage 80 | . . 80 Shots 2 | . . 2 Rammed 4 | . 3 1 Targets Rammed 5 | . 4 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 213 | . 213 63 Average Temperature 38 | . 41 21 Received Heat Transfer 603 | . 393 210 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 418 | . 418 287 Initial 162 | . . 162 Average 137 | . 129 219 Maximum Alert Level 2 | . 2 1 Low Security (%) 70 | 100 74 42 Level 1 27 | . 23 57 Level 2 1 | . 2 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 29 21 Peak Tracking Total 13 | . 5 13 Tactical Retreats 9 | . 6 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 36 . Successful 20 | . 20 . Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 26 | . 26 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Track 2 | . 2 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 5 | . 5 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1240 | 61 978 201 Spaces Moved 538 | 34 421 83 Core 7 | 7 . . Treads 436 | 27 409 . Legs 95 | . 12 83 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 120 Average Speed 153 | 137 159 127 Slowest Speed 180 | 160 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 66 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 4 8 Melee . | . . . Projectile . | . . . AOE 12 | . 4 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 759 | 45 574 140 Wait 61 | . 46 15 Move 536 | 33 420 83 Hop . | . . . Pick Up 15 | 5 8 2 Fast Attach 10 | 5 5 . Attach 4 | 1 1 2 Detach . | . . . Swap 4 | 1 1 2 Drop 8 | . 5 3 Fire 116 | . 84 32 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 13) 724 | -10/Materials | Discovered new exit (range 6) 867 | -10/Materials | Discovered new exit (range 3) 958 | -10/Materials | Identified exit to Mines 974 | -10/Materials | Core integrity fell below 50% 1040 | -10/Materials | Entered Mines 1159 | -10/Mines | Learned location of 1 exit from Materials 1189 | -10/Mines | Core integrity fell below 20% 1212 | -10/Mines | Assembled infested the area 1217 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1241 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 01196_ Acquired derelict log, extracted data. World map updated: -9/Materials. 01199_ G-47 Trooper destroyed. 01206_ Dropped Aluminum Leg. 01208_ Acquired 56 matter. 01212_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01217_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01232_ Ion Engine destroyed. 01232_ System corrupted by crushing effect (+3). 01232_ Knocked back. 01238_ as-50807 destroyed. 01238_ as-26590 destroyed. 01238_ Destroyed Asb. Hover Unit. 01238_ as-14161 destroyed. 01238_ as-20574 destroyed. 01239_ Aluminum Leg destroyed. 01241_ Assault Rifle destroyed. 01241_ as-77908 destroyed. 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""" ##??????????? | | ?????# ## = """ ##???????????? | | ?????# ## #### ## ##????????????? | | ?????# ## #??###### ###?????????????? | | ###### #??????? ##???????????????? | | # ####??????? #????????????????? | | # #### #?????????## ##????????????????? | | #=#??# ?????????# ##?????????????????? | | # #?? ????????? #??????????????????? | | #!#?? ???????? #??????????????????? | | [ #??# ?????? #??????????????????? | | ###??## ????? #??????????????????? | | #?????? ####???? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactExperimentalDevice Manual? 0 Play Time 00:14:03 Cumulative 139.5 hours Start 2021.03.20 @ 00:55:35 End 2021.03.20 @ 01:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 178 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e68161c-8acf-415a-94f0-4a7ccc887021