Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 10:23:24 Player: Dzuchun Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1550) 1550 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 6114 Bonus ------- Follower Combat Kills 150 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) Transport Network Coupler ECM Suite Reactive Plating System Shield System Restoration Module Storm Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Improved Assault Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Transport Network Coupler ECM Suite Reactive Plating System Shield System Restoration Module EM Shotgun Improved EM Shotgun Storm Laser Rocket Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 2 | . . . . . . . 2 Propulsion 3 | . . . 1 . . . 2 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 84 | 11 10 7 36 . 3 1 16 Power 10 | 1 1 3 3 . . . 2 Engine 10 | 1 1 3 3 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 6 3 1 12 . 1 1 6 Treads 2 | 2 . . . . . . . Leg 19 | 2 . . 9 . 1 1 6 Wheel 9 | 2 3 1 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 3 . 4 . 1 . 2 Device 6 | 1 1 . 2 . . . 2 Storage 4 | 1 2 . 1 . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 3 3 17 . 1 . 6 Energy Gun 10 | 1 . . 6 . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 3 3 9 . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 32 | . 2 1 7 . . 1 21 Power 5 | . . . 2 . . . 3 Propulsion 12 | . . 1 2 . . 1 8 Utility 4 | . . . 1 . . . 3 Weapon 11 | . 2 . 2 . . . 7 Highest Loss Streak 14 | . 1 1 3 . . 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 99 98 82 Engine 11 | . 14 14 10 11 11 11 6 Leg 23 | . . . 21 33 32 32 30 Wheel 7 | . 27 28 9 . . . . Device 9 | . 14 14 14 11 10 . 5 Storage 11 | . 14 14 11 11 11 11 6 Processor 10 | . . . 7 11 11 22 12 Energy Gun 1 | . 2 . 3 . . . 5 Ballistic Gun 20 | . 25 28 17 22 22 22 12 Peak Build Rating 42 | 7 8 8 18 17 22 22 42 Average Rating 17 | 5 7 8 15 17 19 21 37 On Entrance 12 | . 7 8 8 17 17 22 21 Naked Turns . | . . . . . . . . Heaviest Build 62 | 13 48 26 57 55 55 52 62 Greatest Support 60 | 40 26 32 42 30 30 30 60 Greatest Overweight (x) 13 | 1 1 . 2 1 1 2 13 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 Most Carried 20 | 3 15 15 20 17 20 20 18 Average Carried 16 | 1 10 14 16 17 19 19 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 3 15 15 17 17 20 19 11 Class Distribution -------------------- 70% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1597 | 160 635 118 557 . 10 105 12 Remotely . | . . . . . . . . Salvage Created 1999 | 30 463 139 978 . . 84 305 Parts 141 | 5 34 16 73 . . 2 11 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 40 | . 10 6 16 . . 1 7 Guns 33 | . 9 6 14 . . 1 3 AOE 6 | . . . 2 . . . 4 Classes Destroyed 13 | 1 6 1 3 . . 1 1 Worker 3 | . 2 . . . . . 1 Builder 6 | . 1 . 5 . . . . Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 1 | . . 1 . . . . . Minesweeper 1 | . . . . . . 1 . Watcher 6 | . 2 . 4 . . . . Swarmer 12 | . 6 6 . . . . . Grunt 20 | . 4 . 12 . . 1 3 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 4 | . . . 2 . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 1 7 3 5 . . 1 4 Combat Bots Only 3 | . 3 3 3 . . 1 3 Max Kills in Single Turn 3 | 1 2 1 3 . . 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 479 | . 59 48 104 . . 16 252 Missed 162 | . 18 13 24 . . 5 102 Damage Taken 4716 | . 459 278 1218 . . 293 2468 Core 1437 | . 151 95 237 . . 60 894 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 250 | . 42 . 208 . . . . Core Remaining (%) 42 | 100 . 1 . . . 25 . Volleys Fired 152 | 7 52 19 48 . . 7 19 Largest 3 | 2 2 2 2 . . 2 3 Hottest 123 | 60 60 40 123 . . 47 119 Shots Fired 305 | 14 104 38 93 . . 13 43 Gun 297 | 14 104 38 89 . . 13 39 Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special 4 | . . . 4 . . . . Kinetic 248 | 7 94 38 69 . . 13 27 Thermal 4 | . . . 4 . . . . Explosive 4 | . . . . . . . 4 Electromagnetic 49 | 7 10 . 20 . . . 12 Robot Hit Streak 12 | 3 10 4 11 . . 12 5 Robot Miss Streak 5 | 1 3 5 2 . . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 194 | 10 62 16 68 . . 10 28 Core Hits 117 | 3 22 11 43 . . 10 28 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 3 | . 2 1 . . . . . Destroy 3 | . 2 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3513 | 121 749 145 1249 . . 176 1073 Guns 2626 | 121 705 145 1031 . . 176 448 Cannons . | . . . . . . . . Explosions 873 | . 30 . 218 . . . 625 Melee . | . . . . . . . . Ramming 14 | . 14 . . . . . . Kinetic 1997 | 44 558 145 719 . . 176 355 Thermal 468 | . 30 . 218 . . . 220 Explosive 405 | . . . . . . . 405 Electromagnetic 629 | 77 147 . 312 . . . 93 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 Average Corruption 1 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . 18 6 Message Errors 6 | . . . . . . 5 1 Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 3 | . . . . . . 2 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . 24 . . . 91 Projectiles . | . . . . . . . . Explosions 115 | . . . 24 . . . 91 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 470 | . 59 . 84 . . . 327 Shots 10 | . 1 . 3 . . . 6 Rammed 2 | . 1 . . . . . 1 Targets Rammed 2 | . 1 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 265 | . 66 . 72 . . 265 42 Average Temperature 40 | . 21 . 20 . . 117 13 Received Heat Transfer 1197 | . 120 . 390 . . 18 669 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 400 | . 50 . 200 . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . 3 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 257 | 10 245 221 237 42 . . 257 Initial 42 | . 6 26 7 42 . . 11 Average 101 | 3 121 169 91 42 . . 71 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 85 | 100 84 41 95 100 . . 89 Level 1 14 | . 15 58 4 . . . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . 4 . . . 3 Investigation 5 | . 2 . 3 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 18 9 32 . . 8 16 Peak Tracking Total 8 | . 4 3 3 . . 3 8 Tactical Retreats 8 | . 1 2 4 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 5 | . . . . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 14 | . 8 . 6 . . . . Terminals 11 | . 7 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 24 . 27 . . . . Successful 34 | . 16 . 18 . . . . Failed 17 | . 8 . 9 . . . . Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 16 . 5 . 8 . . Terminals 29 | . 18 . 11 . . . . Fabricators . | . . . . . . . . Repair Stations 19 | . 6 . 13 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 5 . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 5 | . 4 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 4 . 11 . . . . Scan Component 8 | . 2 . 6 . . . . Repair 7 | . 2 . 5 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 7 . 2 . . . . Terminals 9 | . 7 . 2 . . . . Botnet 9 | . 7 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . 6 . . . . Full Trace Events 6 | . 3 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 2 . 5 . . . . Time 182 | . 52 . 130 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 7 | . . 3 . . 4 . . Largest Group 4 | . . 3 . . 4 4 . Highest-Rated Group 152 | . . 40 . . 152 152 . Highest-Rated Ally 39 | . . 16 . . 39 39 . Total Orders 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 14 | . . . . . . 14 . Total Damage 311 | . . . . . . 311 . Kills 5 | . . . . . . 5 . Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 7011 | 109 942 432 1681 14 2068 1101 664 Spaces Moved 3658 | 62 669 362 687 8 1083 551 236 Core 6 | 4 . . . . . . 2 Treads 4 | 4 . . . . . . . Legs 2383 | 22 . . 485 8 1083 551 234 Wheels 1265 | 32 669 362 202 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 101 190 190 190 120 Average Speed 163 | 102 97 97 174 190 190 195 242 Slowest Speed 700 | 160 105 100 260 190 190 260 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 90 71 38 9 86 57 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . . 2 1 . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 118 | . 4 . 9 . . . 105 Melee . | . . . . . . . . Projectile 3 | . . . 3 . . . . AOE 115 | . 4 . 6 . . . 105 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4382 | 87 865 411 1064 7 1096 565 287 Wait 412 | 5 115 19 259 . . 3 11 Move 3651 | 61 668 361 686 7 1082 550 236 Hop . | . . . . . . . . Pick Up 47 | 3 14 . 22 . 5 . 3 Fast Attach 12 | 7 1 . 3 . . . 1 Attach 28 | . 3 1 9 . 1 1 13 Detach 3 | . 1 . . . 1 . 1 Swap 44 | 4 6 6 24 . 2 . 2 Drop 27 | . 4 5 13 . 5 . . Fire 152 | 7 52 19 48 . . 7 19 Melee . | . . . . . . . . Ram 2 | . 1 . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 79 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 11) 711 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Build established: Scavenger-Mutant 918 | -10/Materials | Discovered new exit (range 3) 990 | -10/Materials | Repaired Signal Interpreter 1017 | -10/Materials | Repaired Wheel 1052 | -10/Materials | Entered Mines 1133 | -10/Mines | Learned Materials non-interactive machine intel 1160 | -10/Mines | Core integrity fell below 20% 1275 | -10/Mines | Found a hidden stash of uninstalled traps 1316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1476 | -10/Mines | Discovered new exit (range 6) 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Loaded intel: 56 non-interactive machine locations 1767 | -9/Materials | Lost 3 parts (1n1u1w) 1822 | -9/Materials | Build established: Mutant 1836 | -9/Materials | Repaired Com. Wheel 1864 | -9/Materials | Repaired Aluminum Leg 1891 | -9/Materials | Repaired Hcp. Matter Pod 2250 | -9/Materials | Build established: Scavenger-Mutant 2358 | -9/Materials | Discovered new exit (range 12) 2626 | -9/Materials | Lost 3 parts (1p1n1w) 2867 | -9/Materials | Build established: Mutant 2883 | -9/Materials | Repaired Aluminum Leg 2911 | -9/Materials | Repaired Aluminum Leg 3051 | -9/Materials | Discovered new exit (range 12) 3149 | -9/Materials | Core integrity fell below 50% 3165 | -9/Materials | Entered Mines 3166 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3179 | -9/Mines | Entered Zion 3181 | -7/Zion | Build established: Scavenger-Mutant 3426 | -7/Zion | Learned Factory emergency access door positions 3979 | -7/Zion | Met Imprinter 4017 | -7/Zion | Imprinted 4019 | -7/Zion | Declared Zion's savior 4190 | -7/Zion | Learned 8 Factory zone layouts 5002 | -7/Zion | Found Prototype Energy Gun 5050 | -7/Zion | Discovered new exit (range 15) 5078 | -7/Zion | Identified exit to Proximity Caves 5141 | -7/Zion | Given the Hacking Drone Bay 5148 | -7/Zion | Found Prototype Device 5247 | -7/Zion | Entered Proximity Caves 5247 | -6/Proximity Caves | Accompanied by 4 allies 6110 | -6/Proximity Caves | Learned Factory emergency access door positions 6267 | -6/Proximity Caves | Lost 4 allies 6278 | -6/Proximity Caves | Discovered new exit (range 5) 6294 | -6/Proximity Caves | Identified exit to Factory 6348 | -6/Proximity Caves | Entered Factory 6348 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x1, Weapon x1 6353 | -6/Factory | Identified Hacking Drone Bay 6630 | -6/Factory | Build established: Scavenger-Skirmisher 6735 | -6/Factory | Lost 6 parts (2p1n3w) 7002 | -6/Factory | Core integrity fell below 50% 7008 | -6/Factory | Core integrity fell below 20% 7012 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07002_ U-05 Engineer builds a Door. 07003_ U-05 Engineer lays Concrete. 07003_ Slammed into U-05 Engineer. 07003_ Signal Interpreter broken. 07003_ Destabilizing: Short circuit. 07004_ U-05 Engineer lays Concrete. 07005_ Visual Processing Unit destroyed. 07005_ Critical hit (Blast). 07005_ U-05 Engineer builds a Wall. 07006_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07007_ U-05 Engineer builds a Wall. 07007_ Penetrated by Slug. 07007_ Broken Signal Interpreter destroyed. 07007_ Critical hit (Blast). 07008_ U-05 Engineer lays Concrete. 07009_ G-67 Veteran Adv. Heat Sink blasted off. 07009_ G-67 Veteran knocked back. 07010_ U-05 Engineer builds a Wall. 07010_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????? | | ??????????????????????????????? k ????????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? H ???????????? | | ?????????????????????????????? #???????????? | | ????????????################## #???????????? | | ??????????? o #???????????? | | ??????????? #???????????? | | ??????????? +???????????? | | ?????????? s k #???????????? | | ?????????? #???????????? | | ?????????? % @s% #???????????? | | ?????????? u %Rsu #???????????? | | ???????????#####+### ###g######## ####???????????? | | ???????# # *g #? ???????????????? | | """"???????# "" # g% #? ???????????????? | | """"???????# "" " " #? ???????????????? | | """"???????# """ # """" #? ???????????????? | | """"???????# """ """ !#? ???????????????? | | ???????# """ # [=%=! #? ???????????????? | | """"???????# # """"" #? ???????????????? | | """"???????# # """"" #? ???????????????? | | """"???????# # """ ## #??????????????? | | """"???????# # ## #??????????????? | | ???????# " "" + ## #??????????????? | | ???????# "R"" # ## #??????????????? | | ####???????# """" ############### #??????+???????? | | ???????????# ######????????# #??????????????? | | ???????????####+### ## ###??????# #??????????????? | | ??????????????# " ######## #??????????????? | | ??????????#####+ "" ## #??????????????? | | ??????????# # ##### #??????????????? | | ??????????# # # #???# #??????????????? | | ####??????# # #???# #??????????????? | | ?????## # #???# #??????????????? | | ?????# #### ##??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed GravitonCorruptionBarrier Manual? 0 Play Time 01:22:22 Cumulative 16.6 hours Start 2024.08.25 @ 22:53:16 End 2024.10.19 @ 10:23:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d03fbe-dda2-41d7-a2ed-9ee3a1fcbc45