Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.25 @ 20:43:44 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (249) 1245 Value Destroyed (7819) 7819 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2507) 2507 TOTAL SCORE: 16511 Bonus ------- High Alert Combat Kills 1501 Follower Combat Kills 206 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 650/650 Matter 280/300 Energy 148/150 System Corruption 0% Temperature Cool (5) Movement Flying (23) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Advanced Weight Redist. System Deep Structural Scanner Experimental Signal Interpreter Seismic Detector Reaction Control System Medium Armor Plating Hardened Light Armor Plating Tech Extrapolator > --- WEAPON (3) ------- Chainsword Greatsword > --- INVENTORY (2) ---- Protomatter-66 ID Mask Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Deep Structural Scanner Experimental Signal Interpreter Seismic Detector Reaction Control System Medium Armor Plating Hardened Light Armor Plating Tech Extrapolator > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Protomatter ID Mask [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 14 | 4 1 . 4 . 2 . . . 3 . Power 1 | 1 . . . . . . . . . . Propulsion 4 | 1 1 . 1 . 1 . . . . . Utility 7 | 1 . . 2 . 1 . . . 3 . Weapon 2 | 1 . . 1 . . . . . . . Parts Attached 48 | 6 9 1 10 . 9 1 . 5 7 . Power 2 | 2 . . . . . . . . . . Engine 2 | 2 . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 5 . 2 . 3 1 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . 3 . 2 . 3 1 . . . . Utility 15 | . 3 . 2 . 4 . . . 6 . Device 5 | . 1 . 1 . . . . . 3 . Storage . | . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . 1 . 3 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 1 6 . 2 . . 5 1 . Energy Gun 7 | 2 . 1 2 . 2 . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 5 | . . . 4 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 . . . 1 . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups . | . . . . 1 1 1 1 1 . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . 1 1 1 1 1 . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 1 . . . . . . . 26 1 Power 4 | . . . . . . . . . 4 . Propulsion 7 | . 1 . . . . . . . 6 . Utility 6 | . . . . . . . . . 5 1 Weapon 9 | . . . . . . . . . 9 . Tool/Special 2 | . . . . . . . . . 2 . Average Slot Usage (%) 96 | . 93 100 97 100 97 100 100 97 93 94 Engine 15 | . 23 22 16 15 13 13 13 13 11 11 Wheel 2 | . 16 . . . . . . . . . Flight 27 | . 11 33 29 30 31 33 33 33 27 27 Device 16 | . 8 11 14 15 13 13 13 13 24 22 Processor 6 | . 6 11 7 7 6 6 6 6 5 11 Protection 8 | . 1 . 5 7 11 13 13 13 11 11 Energy Gun 11 | . 20 11 13 15 19 20 20 10 . . Energy Cannon 1 | . 3 11 2 . . . . . . . Ballistic Gun 1 | . . . 5 7 . . . . . . Slashing Weapon 4 | . . . . . . . . 6 11 11 Peak Build Rating 60 | 6 12 13 24 24 39 41 41 43 60 60 Average Rating 35 | 4 8 12 21 24 34 40 41 41 55 60 On Entrance 27 | . 6 12 13 24 24 39 41 41 43 60 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 8 11 13 20 20 26 26 26 26 30 29 Greatest Support 43 | 32 32 17 21 21 33 34 34 34 43 43 Greatest Overweight (x) 1 | . 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 2 2 2 2 Average Carried 1 | . . 1 1 2 2 2 1 2 1 2 Final Capacity 2 | 1 1 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 2 2 2 2 2 2 2 2 Class Distribution -------------------- 42% | Commander-Scout 36% | Hacker-Sprinter 9% | Hacker-Mutant 9% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Commander-Scout | -7/Recycling Commander-Scout | -7/Scraptown Commander-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 1045 | 182 178 10 309 80 136 . 10 80 60 . Remotely . | . . . . . . . . . . . Salvage Created 9105 | . 984 272 1992 186 1949 215 1942 1134 431 . Parts 544 | . 69 17 162 15 115 9 96 37 24 . Haulers Intercepted 15 | . 2 . 6 . 5 . 2 . . . Recyclers Shooed 3 | . 1 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 195 | . 27 11 60 9 39 2 32 7 8 . Melee 10 | . . . . . . . . 2 8 . Guns 121 | . 13 6 50 7 27 . 16 2 . . Cannons 21 | . 12 5 4 . . . . . . . AOE 25 | . . . 6 2 9 1 7 . . . Classes Destroyed 18 | . 6 . 4 . 3 . 1 1 3 . Worker 2 | . . . . . 1 . 1 . . . Builder 2 | . . . . . 2 . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 15 | . 2 . 6 . 5 . 2 . . . Recycler 14 | . 1 . 1 . . 1 1 10 . . Operator 5 | . . . 2 . 1 1 1 . . . Watcher 15 | . 3 . 5 . 5 . 2 . . . Swarmer 42 | . 6 5 12 7 12 . . . . . Grunt 98 | . 21 6 38 2 16 . 15 . . . Brawler 4 | . . . . . 1 1 1 1 . . Duelist 5 | . . . 1 . 1 1 2 . . . Protector 5 | . . . 2 . 1 . 1 1 . . Sentry 30 | . . . 7 . 8 . 11 4 . . Hunter 2 | . . . . . . . 2 . . . Programmer 1 | . . . . . . . . 1 . . Bolteater 1 | . . . . . . . . . 1 . Federalist 1 | . . . . . . . . . 1 . Scrapper 5 | . . . . . . . . . 5 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 26 | . 9 4 26 5 20 3 15 12 4 . Combat Bots Only 15 | . 5 4 14 5 10 2 15 3 4 . Max Kills in Single Turn 4 | . 2 1 4 2 3 2 2 1 1 . Gunslinging 1 | . 1 . 1 . 1 . . . . . Exploded 2 | . . . 2 1 2 1 2 . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 716 | . 98 22 112 12 91 21 213 63 84 . Missed 336 | . 33 10 54 8 33 13 122 31 32 . Hits 380 | . 65 12 58 4 58 8 91 32 52 . Melee 5 | . . . 1 . 1 2 1 . . . Projectile 375 | . 65 12 57 4 57 6 90 32 52 . Critical Strikes 8 | . 1 3 2 . 1 . . . 1 . Damage Taken 3647 | . 513 106 580 26 746 158 779 241 498 . Core 2626 | . 414 82 426 17 509 127 545 171 335 . Absorbed by Shields 91 | . . . . . . . . . 91 . Redirected to Core 1949 | . 250 72 336 17 406 78 407 120 263 . Redirected to Shielding 17 | . 17 . . . . . . . . . Ignored by Resistances 1136 | . 164 32 176 8 214 45 246 82 169 . Core Remaining (%) 99 | 100 . 100 . 97 100 . . . 100 . Volleys Fired 315 | . 72 18 86 9 49 7 55 19 . . Largest 3 | . 2 2 3 3 3 3 3 3 . . Hottest 140 | . 100 125 125 113 140 140 140 140 . . Shots Fired 800 | . 143 34 223 23 145 21 165 46 . . Gun 722 | . 112 16 194 23 145 21 165 46 . . Cannon 78 | . 31 18 29 . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 76 | . . . 63 9 4 . . . . . Thermal 235 | . 143 34 58 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 489 | . . . 102 14 141 21 165 46 . . Robot Hit Streak 61 | . 28 38 46 30 55 20 28 61 . . Robot Miss Streak 2 | . 1 2 2 1 1 1 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 33 | . 2 . 16 2 11 . 2 . . . Max Gunslinging Chain 2 | . 1 . 2 1 1 . 1 . . . Shots Hit Robots 695 | . 119 25 170 18 123 18 150 51 21 . Core Hits 468 | . 48 15 121 14 100 8 119 36 7 . Critical Kills 3 | . 2 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 5 | . 2 . 1 1 . . . . 1 . Meltdown 2 | . 2 . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 35 | . . . . . . . . 10 25 . Impact . | . . . . . . . . . . . Slashing 35 | . . . . . . . . 10 25 . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . . . 3 . Damage Inflicted 17483 | . 1603 449 3982 408 3449 506 4282 1618 1186 . Guns 11174 | . 1069 238 2879 304 2572 299 2976 837 . . Cannons 1125 | . 534 211 380 . . . . . . . Explosions 3448 | . . . 723 104 877 207 1306 231 . . Melee 1736 | . . . . . . . . 550 1186 . Ramming . | . . . . . . . . . . . Kinetic 740 | . . . 603 66 71 . . . . . Thermal 6335 | . 1603 449 1594 104 877 171 1306 231 . . Explosive . | . . . . . . . . . . . Electromagnetic 8672 | . . . 1785 238 2501 335 2976 837 . . Impact . | . . . . . . . . . . . Slashing 1736 | . . . . . . . . 550 1186 . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 389 | . 21 . 24 . 27 32 . 149 136 . Projectiles 21 | . 21 . . . . . . . . . Explosions 83 | . . . 24 . 27 32 . . . . Melee 285 | . . . . . . . . 149 136 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 452 | . . . 77 . 144 69 100 62 . . Shots 19 | . . . 4 . 6 3 3 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 147 | . 3 46 34 5 143 68 96 147 9 . Average Temperature 36 | . 3 22 9 5 33 31 40 55 9 . Received Heat Transfer 1603 | . 267 108 258 6 243 12 312 72 325 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 3 | . . . 1 . 1 1 . . . . Combat Hostiles 3 | . . . 1 . 1 1 . . . . Robots Corrupted 17 | . . . . . 4 1 9 3 . . Combat Hostiles 16 | . . . . . 3 1 9 3 . . Parts Fried 49 | . . . 3 . 15 . 23 8 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . Parts Melted 17 | . 8 2 3 . . . 2 . 2 . Heat Transferred 9302 | . 3348 889 2603 100 837 150 1225 150 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 45 | . . . 10 2 12 2 14 5 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 4 | . 2 1 4 2 2 1 3 1 . . Low Security (%) 24 | 100 72 5 5 . 11 . 7 21 . 100 Level 1 37 | . 13 94 18 . 46 100 17 78 . . Level 2 22 | . 14 . 23 100 41 . 41 . . . Level 3 6 | . . . 11 . . . 34 . . . Level 4 9 | . . . 40 . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . Peak Influence 1571 | . 572 371 1571 655 674 310 890 311 . . Initial 514 | . . 182 115 514 212 258 109 277 . . Average 436 | . 167 289 850 594 383 262 583 237 . . Influence Increases 6000 | . 956 279 1906 221 1291 112 1011 224 . . Destroy 0b10 Robot/C 3680 | . 540 220 1160 180 800 40 620 120 . . Destroy 0b10 Robot/NC 295 | . 35 . 80 . 75 10 40 55 . . Destroy Leader 860 | . 130 50 272 30 190 . 188 . . . Allied During Kill 43 | . . . . . 29 . 12 2 . . Successful Hack 78 | . 26 . 18 . 12 5 17 . . . Select Force Hacks 630 | . 210 . 270 . 90 . 30 30 . . Disable Machine 81 | . . 9 9 . 27 27 9 . . . Destroy Structure 168 | . . . 37 11 38 15 50 17 . . Partial Spotted 45 | . . . 15 . . . 30 . . . Lose Combat Pursuer 120 | . 15 . 45 . 30 15 15 . . . Influence Decreases 6000 | . 404 480 696 1137 1272 496 451 923 141 . Entered New Map 3367 | . . 370 236 1047 433 406 171 563 141 . Time Decay 1971 | . 404 110 460 90 237 70 240 360 . . Lost Ally 120 | . . . . . 60 20 40 . . . Purge Threat 542 | . . . . . 542 . . . . . Squads Dispatched 35 | . 9 . 13 . 5 1 7 . . . Investigation 25 | . 9 . 11 . 3 . 2 . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 1 | . . . . . . . 1 . . . Assault 5 | . . . 2 . 1 . 2 . . . Garrison 2 | . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 11 | . 1 . 3 . . . 1 . 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 33 12 64 8 47 5 36 5 30 . Peak Tracking Total 10 | . 5 2 10 3 7 3 6 2 7 . Tactical Retreats 8 | . 1 . 1 . 2 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 16 | . . 1 1 . 3 3 1 . 7 . Max in Single Turn 3 | . . 1 1 . 1 3 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 6 | . 3 . 3 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 53 | . 10 1 14 . 12 2 9 1 4 . Terminals 35 | . 8 1 9 . 8 2 7 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 7 | . 2 . 2 . 1 . 1 1 . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 138 | . 21 2 31 . 26 2 15 3 38 . Successful 103 | . 18 2 20 . 17 2 5 1 38 . Failed 35 | . 3 . 11 . 9 . 10 2 . . Catastrophic 6 | . . . . . 3 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 89 | . 21 1 31 . 27 . 6 3 . . Terminals 83 | . 19 2 26 . 21 2 13 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 9 | . 2 . 2 . 1 . 1 3 . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Terminal Hacks 57 | . 4 1 2 . 7 2 3 . 38 . Record 37 | . . . . . . . . . 37 . Robot Analysis 6 | . 2 . 2 . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . Branch Access Points 2 | . . . . . . 1 1 . . . Alert Level 3 | . . 1 . . 1 1 . . . . Unreport Threat 4 | . . . . . 4 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 44 | . 14 1 18 . 9 . 1 1 . . Terminals 32 | . 12 1 13 . 6 . . . . . Track 1 | . . 1 . . . . . . . . Botnet 17 | . 5 . 6 . 6 . . . . . Disrupt 2 | . 1 . 1 . . . . . . . Sabotage 12 | . 6 . 6 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units 7 | . 2 . 2 . 1 . 1 1 . . Tunnel 7 | . 2 . 2 . 1 . 1 1 . . Scanalyzers 4 | . . . 2 . 2 . . . . . Extract 4 | . . . 2 . 2 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 1 . . . Used 3 | . . . 1 . . 1 1 . . . Hacking Detections 24 | . 5 . 6 . 6 . 6 1 . . Full Trace Events 3 | . 1 . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . . . 20 . 3 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 19 | . . . . . . 1 . 18 . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total Allies 36 | . . . . 3 . 1 12 18 2 . Largest Group 24 | . . . . 3 3 1 11 24 24 4 Highest-Rated Group 692 | . . . . 40 40 32 204 641 692 132 Highest-Rated Ally 69 | . . . . 16 16 32 31 40 69 40 Total Orders 50 | . . . . . . . . 5 45 . STAY 27 | . . . . . . . . 2 25 . FOLLOW 23 | . . . . . . . . 3 20 . Ally Attacks 135 | . . . . . 7 1 8 . 119 . Total Damage 2811 | . . . . . 111 43 85 . 2572 . Kills 31 | . . . . . 2 . . . 29 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 5625 | . 639 239 927 193 480 141 494 736 1771 5 Terrain 4566 | . . . 801 193 480 141 494 736 1721 . Structural 1553 | . . . . . . . . . 1548 5 Seismic 5625 | . 639 239 927 193 480 141 494 736 1771 5 Robot Analysis Total 5 | . 2 . 2 . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 5892 | 45 861 239 927 193 480 141 494 736 1771 5 Spaces Moved 11831 | 38 1082 544 1651 601 1081 440 759 868 4748 19 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 449 | 36 413 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11380 | . 669 544 1651 601 1081 440 759 868 4748 19 Fastest Speed 23 | 50 29 29 26 26 23 23 23 23 23 23 Average Speed 27 | 97 53 29 26 26 23 23 23 23 23 23 Slowest Speed 117 | 100 117 29 109 26 26 23 23 29 23 23 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 69 | . 7 3 15 1 8 2 15 17 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 3 96 97 91 98 92 10 83 97 91 1 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 14 | . 2 2 2 . 1 . 1 1 5 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . 6 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 155 | . . . 29 13 37 13 46 17 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 155 | . . . 29 13 37 13 46 17 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total 13727 | 43 1210 588 1934 618 1188 461 939 1327 5400 19 Wait 1186 | . 24 16 168 3 13 13 97 342 510 . Move 11693 | 37 1067 538 1622 598 1064 435 729 839 4745 19 Hop 59 | . 7 2 13 1 8 2 14 11 1 . Pick Up 49 | . 3 . 1 . . . 2 . 43 . Fast Attach 23 | 6 5 . 5 . 3 . . 1 3 . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap 34 | . 5 1 6 . 9 1 . 7 5 . Drop 62 | . 5 1 2 . 5 1 2 3 43 . Fire 315 | . 72 18 86 9 49 7 55 19 . . Melee 30 | . . . . . . . . 9 21 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 80 | . . . . . . 2 . 78 . . Trap . | . . . . . . . . . . . Miscellaneous 196 | . 22 12 31 7 37 . 40 18 29 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 97 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Build established: Hacker-Mutant 352 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Reached level 2 589 | -10/Materials | Upgraded with Propulsion slot (x1) 609 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Reached level 3 884 | -10/Materials | Build established: Hacker-Sprinter 893 | -10/Materials | Discovered new exit (range 3) 893 | -10/Materials | Identified exit to Subcaves 907 | -10/Materials | Entered Mines 909 | -10/Mines | Reached level 4 935 | -10/Mines | Learned location of Mines (-9) 936 | -10/Mines | Discovered exit to Materials (range 5) 1033 | -10/Mines | Reached level 5 1045 | -10/Mines | Discovered exit to Materials (range 16) 1064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Found a hidden stash of uninstalled traps 1096 | -10/Mines | Learned location of Storage (-7) 1146 | -10/Mines | Entered Materials 1148 | -9/Materials | Reached level 6 1231 | -9/Materials | Discovered new exit (range 10) 1272 | -9/Materials | Upgraded with Propulsion slot (x1) 1272 | -9/Materials | Upgraded with Utility slot (x2) 1298 | -9/Materials | Reached level 7 1324 | -9/Materials | Upgraded with Weapon slot (x1) 1326 | -9/Materials | Discovered new exit (range 7) 1439 | -9/Materials | Discovered new exit (range 12) 1546 | -9/Materials | First assault squad dispatched 1566 | -9/Materials | Reached level 8 1604 | -9/Materials | Discovered new exit (range 11) 1631 | -9/Materials | Destroyed 8 combat bots 1658 | -9/Materials | Reached level 9 1679 | -9/Materials | Destroyed 9 combat bots 1784 | -9/Materials | Destroyed 14 combat bots 1946 | -9/Materials | Sterilization system engaged 1946 | -9/Materials | Non-combat units ordered to evacuate 1961 | -9/Materials | Identified exit to Mines 2021 | -9/Materials | Reached level 10 2046 | -9/Materials | Combat units ordered to evacuate 2073 | -9/Materials | Entered Mines 2079 | -9/Mines | Discovered new exit (range 8) 2081 | -9/Mines | Identified exit to Materials 2082 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2175 | -9/Mines | Learned Materials stockpile data 2190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2230 | -9/Mines | Discovered exit to Materials (range 8) 2266 | -9/Mines | Entered Materials 2266 | -8/Materials | Accompanied by 3 allies 2268 | -8/Materials | Reached level 11 2306 | -8/Materials | Garrison activated, responded to threat 2309 | -8/Materials | Upgraded with Propulsion slot (x1) 2309 | -8/Materials | Upgraded with Utility slot (x1) 2341 | -8/Materials | Reached level 12 2437 | -8/Materials | Discovered new exit (range 16) 2530 | -8/Materials | Discovered new exit (range 4) 2532 | -8/Materials | Identified exit to Factory 2590 | -8/Materials | Destroyed 10 combat bots 2590 | -8/Materials | Reached level 13 2666 | -8/Materials | First assault squad dispatched 2736 | -8/Materials | Discovered exit to Factory (range 12) 2746 | -8/Materials | Entered Factory 2748 | -7/Factory | Reached level 14 2769 | -7/Factory | Discovered new exit (range 15) 2772 | -7/Factory | Identified exit to Lower Caves 2799 | -7/Factory | Discovered new exit (range 7) 2800 | -7/Factory | Identified exit to Factory 2827 | -7/Factory | Identified exit to Storage 2887 | -7/Factory | Entered Storage 2916 | -7/Storage | Reached level 15 3004 | -7/Storage | Garrison activated, responded to threat 3062 | -7/Storage | Destroyed 15 combat bots 3069 | -7/Storage | Build established: Hacker-Scout 3171 | -7/Storage | Met a pair of Derelict thieves 3183 | -7/Storage | Identified exit to Recycling 3189 | -7/Storage | Used back door to open Recycling access 3201 | -7/Storage | Reached level 16 3280 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3381 | -7/Storage | Entered Recycling 3381 | -7/Recycling | Accompanied by 6 allies 3382 | -7/Recycling | Met a Zionite searching for Scraptown 3404 | -7/Recycling | Discovered new exit (range 6) 3405 | -7/Recycling | Identified exit to Factory 3490 | -7/Recycling | Scanned before Scraplab entrance 3517 | -7/Recycling | Discovered new exit (range 16) 3548 | -7/Recycling | Entered Scraplab 3550 | -7/Recycling | Identified exit to Scraptown 3751 | -7/Recycling | Build established: Commander-Scout 4117 | -7/Recycling | Entered Scraptown 4117 | -7/Scraptown | Accompanied by 23 allies 4126 | -7/Scraptown | Visited Comm Corps 4135 | -7/Scraptown | Visited Shadow of the Wyrm 4136 | -7/Scraptown | Visited Awakened 4144 | -7/Scraptown | Visited CR-KLE's Repair Center 4146 | -7/Scraptown | Visited Cyclists 4173 | -7/Scraptown | Visited IN-MT5's Study 4233 | -7/Scraptown | Visited UFD Registry 4233 | -7/Scraptown | Registered with UFD as "Hardboard" 4238 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4239 | -7/Scraptown | Found DCF Scrap (30 items) 4244 | -7/Scraptown | Visited Botcube Research 4247 | -7/Scraptown | Visited Junk Cannon Lab 4265 | -7/Scraptown | Visited Cartography Club 4269 | -7/Scraptown | Visited Chapter 10 4273 | -7/Scraptown | Visited Science Guys 4281 | -7/Scraptown | Visited Curators Association 4301 | -7/Scraptown | Visited Abandonware Association 4315 | -7/Scraptown | Visited Infowarlord's Domain 4316 | -7/Scraptown | Found Exp. Signal Interpreter 4332 | -7/Scraptown | Discovered exit to Factory (range 15) 4340 | -7/Scraptown | Upgraded with Utility slot (x1) 4340 | -7/Scraptown | Found Deep Structural Scanner 4344 | -7/Scraptown | Learned location of Upper Caves (-5) 4344 | -7/Scraptown | Learned 16 Factory zone layouts 4344 | -7/Scraptown | Learned 8 Access zone layouts 4344 | -7/Scraptown | Learned 4 Access zone layouts 4344 | -7/Scraptown | Learned 4 Mines zone layouts 4344 | -7/Scraptown | Learned 4 Recycling zone layouts 4344 | -7/Scraptown | Learned 16 Lower Caves zone layouts 4344 | -7/Scraptown | Learned 12 Upper Caves zone layouts 4344 | -7/Scraptown | Learned 24 Upper Caves zone layouts 4344 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 4344 | -7/Scraptown | Learned Materials emergency access door positions 4344 | -7/Scraptown | Learned location of 1 exit from Research 4344 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 4385 | -7/Scraptown | Upgraded with Utility slot (x1) 4403 | -7/Scraptown | Upgraded with Utility slot (x1) 4429 | -7/Scraptown | Visited Research Penetration Think Tank 5106 | -7/Scraptown | Entered Cyclist Reading Room 5536 | -7/Scraptown | Found Botcube 5544 | -7/Scraptown | Botcube activated 5692 | -7/Scraptown | Met Optimus 5692 | -7/Scraptown | Accepted into 0bPrime 5713 | -7/Scraptown | Civil war broke out across Scraptown 5729 | -7/Scraptown | Found Lrg. Botcube 5748 | -7/Scraptown | Lrg. Botcube activated 5759 | -7/Scraptown | Lost 5 allies 5814 | -7/Scraptown | Found ID Mask 5888 | -7/Scraptown | Entered Factory 5888 | -5/Factory | Accompanied by 4 allies 5889 | -5/Factory | Identified exit to Factory 5889 | -5/Factory | Identified exit to Upper Caves 5890 | -5/Factory | Reached level 17 5893 | -5/Factory | Self-destructed Last Messages --------------- 05858_ Acquired Prototype Ballistic Gun. 05858_ Identified Enh. Autogun. 05860_ Acquired Chainsword. 05869_ Used Protomatter to restore core integrity (+179) 05872_ The unstable cave ceiling collapses. 05872_ 51 Matter crushed. 05872_ Used Protomatter to restore part integrity (+51, depleted) 05876_ Used Protomatter to restore part integrity (+74, depleted) 05885_ DW-I18(j) destroyed. 05885_ Greatsword follow-up attack on GD-IXX(j). 05887_ GD-IXX(j) destroyed. LOCATION=FACTORY GOAL=ESCAPE Loading 1 Factory entrance... Loading 1 Upper Caves entrance... Loading 16 Factory zones... 05890_ Reached level 17. Map ----- +----------------------------------------------------+ | "" # + ????????????????????????? | | # """ """ # ????????????????????????? | | # """ """ + ????????????????????????? | | ## # """ """ # ????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????#+## ?????????????g??? | | ????????????????????? # ????????????????? | | ?????????????????????"" # "????????????????? | | ?????????????????????"" # "?????????????g??? | | ?????????????????????"" # ""???????????????? | | ?????????????????????"" # ???? # g"???? | | ????????????????????? # """ "?? # "???? | | ?????????????????????"" # """ """ # ???? | | ?????????????????????"" # """ """ # ???? | | ?????????????????????"" # ####???? | | ???????????? """""" + """ ! ####???? | | ???????????? # """ ####???? | | ???????????? # """ "" ####???? | | ????????????#############@ "" ####???? | | ????????????#### s """ T" ####???? | | ????????????#### """ "" ####???? | | ??????????###### i """ [ "" ####???? | | ??????????###### i ####???? | | ??????????###### i ####???? | | ??????????#########+############ ####???? | | ??????????#### [ ###### ####???? | | ??????????#### ###### ? ####???? | | ??????????#### """ """ ###### ?????????? | | ??????????#### """ """ ####??????????????? | | ??????????#### """ """ ####??????????????? | | ??????????#### ####??????????????? | | ??????????#### """ """ ####??????????????? | | ??????????#### """ """ ####??????????????? | | ??????????#### | """ ""? ####??????????????? | | ??????????#### ?????????????????????? | | ??????????#### ?????????????????????? | | ??????????#### ?????????????????????? | | ??????????#############?????????????????????? | | ??????????########## ?????????????????????? | | ??????????########## ?????????????????????? | | ??????????########## ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 73 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Wheel | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Levels Raised 16 | . 2 2 5 . 3 1 2 . . 1 XP Earned 29301 | 4000 4474 1786 7559 516 4150 1731 2669 590 326 1500 XP Spent 26300 | 3275 800 4300 3850 . 5950 1625 . . 6500 . Upgrades 52 | 14 1 9 5 . 8 10 . . 5 . Power Slot 1 | 1 . . . . . . . . . . Propulsion Slot 4 | 1 1 . 1 . 1 . . . . . Utility Slot 7 | 1 . . 2 . 1 . . . 3 . Weapon Slot 2 | 1 . . 1 . . . . . . . Core Integrity 1 | 1 . . . . . . . . . . Heat Dissipation 6 | 6 . . . . . . . . . . Energy Generation 3 | . . . . . 3 . . . . . Mass Support 2 | . . 1 . . 1 . . . . . Inventory Capacity 2 | 1 . 1 . . . . . . . . Sensor Range 10 | . . . . . . 10 . . . . Terrain Scan Density 1 | . . . 1 . . . . . . . Ranged Accuracy 4 | . . 4 . . . . . . . . Melee Accuracy 2 | . . . . . . . . . 2 . Hack Attack % 2 | 1 . . . . 1 . . . . . Hack Defense % 2 | 1 . . . . 1 . . . . . TH Damage % 3 | . . 3 . . . . . . . . Protomatter Created 3314 | . 347 123 1073 39 591 49 757 173 162 . Integrity Restored 3761 | . 417 173 442 117 774 . 845 384 609 . Core 2626 | . 363 133 312 117 523 . 581 262 335 . Parts 1135 | . 54 40 130 . 251 . 264 122 274 . Protomatter Decayed 4366 | . 112 . 630 . 254 48 387 41 2894 . Game ------ Seed SurgeMolecularNanosword Manual? 0 Play Time 01:29:51 Cumulative 380.8 hours Start 2025.09.24 @ 01:01:01 End 2025.09.25 @ 20:43:44 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 140 Rogue 0 Adventurer 140 Explorer 0 Win Type - Total 14 Types 2/3/3/3/1/0/0/0/1/1 Lore% 91 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a987c4cb-8365-4757-b417-605a1f358c4a