Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 17:48:47 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 1874 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Medium Storage Unit Large Storage Unit High-capacity Battery (400) Medium Matter Pod (0) Utility Shielding Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Medium Storage Unit Large Storage Unit High-capacity Battery Medium Matter Pod Utility Shielding Datajack Mining Laser Mining Laser [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 6 10 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 6 5 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 4 | . 4 3 Average Slot Usage (%) 80 | . 85 57 Engine 11 | . 12 9 Treads 22 | . 25 10 Storage 25 | . 25 22 Energy Gun 8 | . 10 . Energy Cannon 6 | . 6 7 Launcher 4 | . 4 7 Naked Turns . | . . . Heaviest Build 61 | 9 61 61 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | 2 3 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 13 | 5 14 18 Most Carried 12 | 5 12 10 Average Carried 8 | 3 9 9 Final Capacity 18 | 6 18 18 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 522 | 260 139 123 Remotely . | . . . Salvage Created 838 | 262 438 138 Parts 83 | 18 39 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 16 12 Guns 3 | . 3 . Cannons 6 | . 1 5 AOE 19 | . 12 7 Classes Destroyed 9 | 3 6 . Worker 7 | 4 1 2 Builder 3 | . 2 1 Tunneler 6 | 5 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 18 | . 6 12 Grunt 10 | . 10 . Best Kill Streak 6 | 6 5 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1501 | . 654 847 Core 499 | . 99 400 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 85 | 19 48 18 Largest 2 | 2 2 2 Hottest 100 | 80 90 100 Shots Fired 144 | 38 78 28 Gun 92 | 38 54 . Cannon 16 | . 3 13 Launcher 31 | . 21 10 Special 5 | . . 5 Kinetic . | . . . Thermal 106 | 38 50 18 Explosive 31 | . 21 10 Electromagnetic 7 | . 7 . Robot Hit Streak 8 | 8 7 3 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 23 46 10 Core Hits 74 | 11 37 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2491 | 254 1518 719 Guns 668 | 254 414 . Cannons 209 | . 53 156 Explosions 1506 | . 1044 462 Melee . | . . . Ramming 36 | . 7 29 Kinetic . | . . . Thermal 897 | 254 415 228 Explosive 1506 | . 1044 462 Electromagnetic 52 | . 52 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 39 | . 39 . Projectiles . | . . . Explosions 39 | . 39 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 164 | . 138 26 Shots 5 | . 4 1 Rammed 15 | . 3 12 Targets Rammed 15 | . 3 12 Kicked . | . . . Crushed . | . . . Highest Temperature 270 | 234 270 96 Average Temperature 74 | 93 88 30 Received Heat Transfer 354 | . 192 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 1 1 Heat Transferred 1994 | 575 936 483 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 431 | 50 422 431 Initial 95 | . 32 95 Average 188 | 30 198 299 Maximum Alert Level 2 | . 2 2 Low Security (%) 47 | 100 41 21 Level 1 41 | . 48 53 Level 2 10 | . 9 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 34 15 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 4 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 10 | . 9 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 7 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 4 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2078 | 328 1411 339 Spaces Moved 854 | 65 685 104 Core 17 | 17 . . Treads 837 | 48 685 104 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 180 | 143 179 216 Slowest Speed 220 | 160 220 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 99 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 177 | . 115 62 Melee . | . . . Projectile . | . . . AOE 177 | . 115 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1191 | 259 792 140 Wait 195 | 164 28 3 Move 852 | 64 684 104 Hop . | . . . Pick Up 20 | 6 14 . Fast Attach 7 | 5 1 1 Attach 8 | 1 6 1 Detach 1 | . . 1 Swap 3 | . 3 . Drop 5 | . 5 . Fire 85 | 19 48 18 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush 10 | . 3 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 3) 867 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Lost 4 parts (1p3w) 1120 | -10/Materials | Repaired Grenade Launcher 1250 | -10/Materials | Discovered new exit (range 15) 1740 | -10/Materials | Entered another Materials area 1740 | -9/Materials | Evolved 2 slots: Weapon x2 2053 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Core integrity fell below 20% 2071 | -9/Materials | Lost 3 parts (1p1n1w) 2079 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02026_ K-01 Serf collects debris. 02031_ Slammed into Y-45 Defender. 02032_ K-01 Serf collects debris. 02033_ Slammed into Y-45 Defender. 02034_ Lgt. Ion Engine destroyed. 02035_ U-05 Engineer builds a Wall. 02035_ Slammed into Y-45 Defender. 02039_ U-05 Engineer builds a Wall. 02039_ Slammed into Y-45 Defender. 02040_ Lgt. Treads destroyed. 02041_ Slammed into Y-45 Defender. 02049_ Destabilizing: System corrupted (+2). 02057_ Slammed into Y-45 Defender. 02060_ K-01 Serf collects debris. 02062_ U-05 Engineer builds a Wall. 02065_ Slammed into Y-45 Defender. 02066_ U-05 Engineer builds a Wall. 02070_ U-05 Engineer lays Concrete. 02071_ U-05 Engineer builds a Wall. 02073_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????????# """"" + | | ????????????????????# """"" # ## # """ """ | | ????????????????????# """"" # ## # """ """ | | ????????????????????# """"" # ! ### #? 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