Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 20:02:41 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (992) 992 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 4361 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Flight Unit Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Lance > --- INVENTORY -------- Flight Unit Missile Launcher Missile Launcher Great Maul [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Lance Launcher Missile Launcher Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 4 | . . 2 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 38 | . 10 7 10 1 1 . 9 Power 4 | . 1 1 1 . . . 1 Engine 1 | . 1 . . . . . . Core 3 | . . 1 1 . . . 1 Reactor . | . . . . . . . . Propulsion 16 | . 3 2 6 1 . . 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 16 | . 3 2 6 1 . . 4 Utility 2 | . 1 1 . . . . . Device . | . . . . . . . . Storage 1 | . . 1 . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | . 5 3 3 . 1 . 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 4 . 2 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 7 | . 1 3 1 . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . 1 2 . . . 15 Power 2 | . . . . . . . 2 Propulsion 13 | . . 1 2 . . . 10 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . . 1 2 . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 49 | . 39 66 65 70 76 76 35 Engine 1 | . 7 . . . . . . Core 4 | . . 11 9 7 7 7 3 Flight 25 | . 18 30 32 39 46 46 17 Storage 3 | . . 8 9 7 7 7 . Processor 5 | . 2 11 9 7 7 7 5 Launcher 1 | . 3 . 1 . . . 1 Impact Weapon 3 | . 7 4 5 7 2 . 1 Piercing Weapon 2 | . . . . . 4 7 4 Naked Turns 34 | . 34 . . . . . . Heaviest Build 17 | . 7 10 14 14 14 13 17 Greatest Support 36 | 3 8 12 20 24 24 24 36 Greatest Overweight (x) 1 | . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 7 8 8 8 8 5 Most Carried 7 | . 5 6 5 4 5 7 7 Average Carried 4 | . 4 5 3 3 4 5 4 Final Capacity 8 | 5 5 8 8 8 8 8 5 Final Carried 7 | . 5 5 4 4 5 7 2 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Sprinter 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Gar Matter Collected 449 | 121 93 . 128 . . . 107 Remotely . | . . . . . . . . Salvage Created 778 | . 135 . 173 49 . . 421 Parts 51 | . 20 . 13 . . . 18 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 29 | . 8 . 8 . . . 13 Melee 1 | . . . . . . . 1 AOE 28 | . 8 . 8 . . . 12 Classes Destroyed 9 | . 4 . 2 . . . 3 Worker 1 | . 1 . . . . . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 14 | . 6 . 8 . . . . Grunt 9 | . 2 . . . . . 7 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Specialist 4 | . . . . . . . 4 Best Kill Streak 12 | . 5 . 10 1 . . 12 Combat Bots Only 12 | . 3 . 4 . . . 12 Max Kills in Single Turn 5 | . 5 . 3 1 . . 4 Gunslinging . | . . . . . . . . Exploded 4 | . 3 . 3 . . . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Damage Taken 1783 | . 48 38 173 75 . . 1449 Core 813 | . 38 12 58 6 . . 699 Absorbed by Shields 50 | . . . . . . . 50 Core Remaining (%) 92 | 100 84 97 89 . . . . Volleys Fired 17 | . 7 . 4 . . . 6 Largest 2 | . 2 . 1 . . . 2 Hottest 72 | . 60 . 30 . . . 72 Shots Fired 21 | . 9 . 4 . . . 8 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 21 | . 9 . 4 . . . 8 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 21 | . 9 . 4 . . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 3 . . . . . 6 Robot Miss Streak 1 | . 1 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 15 | . 6 . 2 3 . . 4 Core Hits 48 | . 12 . 7 . . . 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 22 | . 2 . 2 7 . . 11 Impact 14 | . 2 . 2 7 . . 3 Slashing . | . . . . . . . . Piercing 8 | . . . . . . . 8 Sneak Attacks 2 | . . . 1 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2810 | . 769 . 599 254 . . 1188 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 2314 | . 769 . 411 . . . 1134 Melee 496 | . . . 188 254 . . 54 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 2314 | . 769 . 411 . . . 1134 Electromagnetic . | . . . . . . . . Impact 442 | . . . 188 254 . . . Slashing . | . . . . . . . . Piercing 54 | . . . . . . . 54 Highest Corruption 6 | . . . . 1 6 6 6 Average Corruption 5 | . . . . 1 3 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 1 6 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 289 | . 63 . 156 70 . . . Projectiles . | . . . . . . . . Explosions 78 | . 63 . 15 . . . . Melee 211 | . . . 141 70 . . . Knockbacks 2 | . . . 1 1 . . . Impact 2 | . . . 1 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . . . 56 . . . 36 Shots 4 | . . . 2 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 188 | . 1 . 2 15 33 188 43 Average Temperature 41 | . 1 . 1 6 17 101 14 Received Heat Transfer 294 | . 12 21 9 15 . . 237 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 3 1 . . . Impact Corruptions 10 | . . . 5 5 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Peak Influence 536 | . 287 140 321 272 110 107 536 Initial 145 | . . 120 59 145 95 77 84 Average 181 | . 148 124 193 199 103 83 236 Maximum Alert Level 2 | . 1 . 1 1 . . 2 Low Security (%) 61 | 100 46 100 53 57 100 100 54 Level 1 30 | . 53 . 46 42 . . 23 Level 2 8 | . . . . . . . 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 1 . 1 . 1 . Investigation 3 | . . 1 . 1 . 1 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 7 5 11 8 4 1 32 Peak Tracking Total 13 | . 4 7 7 5 4 3 13 Tactical Retreats 6 | . . . . 1 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Gar Machines Disabled 4 | . 2 . 1 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Machines Accessed 10 | . 2 2 1 1 . 2 2 Terminals 8 | . 2 2 1 1 . . 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 21 | . 3 6 1 2 . 5 4 Successful 6 | . 3 . 1 . . 1 1 Failed 15 | . . 6 . 2 . 4 3 Catastrophic 4 | . . 3 . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . 2 . . . . . Terminals 16 | . 3 6 1 2 . . 4 Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 5 | . 3 . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Security Stations 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 . 1 . 1 2 Full Trace Events 5 | . . 2 . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Gar Turns Passed 672 | 9 162 55 66 70 27 35 248 Spaces Moved 1400 | 18 292 119 116 168 98 123 466 Core 224 | 18 50 . . . . . 156 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1176 | . 242 119 116 168 98 123 310 Fastest Speed 25 | 50 37 34 28 25 25 25 28 Average Speed 34 | 50 39 34 32 27 25 26 38 Slowest Speed 117 | 50 50 117 114 28 25 28 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . . 2 3 6 1 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 46 17 19 7 78 6 69 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . 12 . 4 . . . 6 Terrain Destroyed 128 | . 47 . 21 . . . 60 Melee 6 | . . . . . . . 6 Projectile . | . . . . . . . . AOE 122 | . 47 . 21 . . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Total 1496 | 17 326 130 131 171 98 119 504 Wait 2 | . . . . . . . 2 Move 1361 | 17 291 114 109 157 95 113 465 Hop 15 | . . 2 3 5 1 4 . Pick Up 13 | . 8 2 . 1 . 2 . Fast Attach 15 | . 5 3 2 . 1 . 4 Attach 19 | . 4 3 6 1 . . 5 Detach 11 | . 4 1 3 . 1 . 2 Swap 4 | . 1 1 2 . . . . Drop 9 | . 4 4 . . . . 1 Fire 17 | . 7 . 4 . . . 6 Melee 22 | . 2 . 2 7 . . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 10) 170 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Identified exit to Materials 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x2 225 | -9/Materials | Discovered new exit (range 6) 226 | -9/Materials | Identified exit to Materials 227 | -9/Materials | Entered another Materials area 227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 230 | -8/Materials | Identified exit to Factory 293 | -8/Materials | Entered Factory 293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 359 | -7/Factory | Discovered new exit (range 8) 361 | -7/Factory | Identified exit to Lower Caves 363 | -7/Factory | Sucked down chute 363 | -7/Factory | Entered Waste 365 | -7/Waste | Spotted C-40 Crusher 368 | -7/Waste | Spotted C-40 Crusher 374 | -7/Waste | Spotted C-40 Crusher 374 | -7/Waste | Spotted C-40 Crusher 378 | -7/Waste | EMP discharged 379 | -7/Waste | Spotted C-40 Crusher 379 | -7/Waste | Spotted C-40 Crusher 386 | -7/Waste | Discovered new exit (range 14) 390 | -7/Waste | Identified exit to Factory 390 | -7/Waste | Entered Factory 425 | -7/Factory | Identified exit to Garrison 425 | -7/Factory | Entered Garrison 449 | -7/Garrison | Triggered checkpoint 491 | -7/Garrison | Lost 7 parts (1p6n) 498 | -7/Garrison | Triggered checkpoint 503 | -7/Garrison | Discovered new exit (range 11) 507 | -7/Garrison | Identified exit to Factory 508 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 533 | -7/Garrison | Core integrity fell below 50% 591 | -7/Garrison | Discovered exit to Factory (range 15) 605 | -7/Garrison | Triggered checkpoint 643 | -7/Garrison | Destroyed 12 combat bots 650 | -7/Garrison | Core integrity fell below 20% 664 | -7/Garrison | Learned Factory security intel 673 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00617_ Acquired 16 matter. 00618_ Acquired 23 matter. 00618_ Missile Launcher destroyed. 00618_ X-67 Chaingunner destroyed. 00618_ G-47 Trooper destroyed. 00618_ X-67 Chaingunner destroyed. 00619_ The unstable cave ceiling collapses. 00619_ 2 Matter crushed. 00620_ X-67 Chaingunner destroyed. 00638_ Impulse Thruster destroyed. 00643_ Lgt. Nuclear Core destroyed. 00645_ System corrupted: Matter fused (-8). Garrison Door activated. 00649_ Impulse Thruster destroyed. 00664_ Connecting with Garrison Terminal... Data stored: Factory security intel. >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. 00664_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ############################?????????? | | + #?????????? | | " #?????????? | | ### #################### #?????????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #####?????? | | ??# #??????????????????# "#?????? | | ??# #??????????????????# #"T"#?????? | | ??# #??????????????????# #####?????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #?????????? | | ??# #??????????????????# #?????????? | | ??? ???????????????????# #?????????? | | ??? ???????????????????# #?????????? | | ??? ???????????????????#@ #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ?????????? | | ????????????????????????#ss# ????????? | | ???????????????????????? #T#???????? | | ???????????????????????? #?#???????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????" #?????????? | | ????????????????????????" #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 221 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorAluminumPurifier Manual? 0 Play Time 00:15:39 Cumulative 153.3 hours Start 2023.04.27 @ 19:48:20 End 2023.04.27 @ 20:02:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bab3c12-7147-4efd-82bb-55f4392158f7