Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.30 @ 19:06:20 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1432) 1432 TOTAL SCORE: 5312 Bonus ------- Pacifist 1125 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 199/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Fission Core Precision Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Targeting Computer System Shield > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Fission Core Lightpack 2.0 Cloak of Protection [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 . 2 Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 12 | . 4 2 2 . 2 2 . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . 4 . 2 . 2 . . Treads 2 | . 2 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . 2 . 2 . 2 . . Utility 2 | . . 2 . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . 1 . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 2 | . . . . . . 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 6 | . . . . . 6 . . Power . | . . . . . . . . Propulsion 4 | . . . . . 4 . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Highest Loss Streak 6 | . . . . . 6 . . Average Slot Usage (%) 65 | . 54 72 85 . 56 20 . Flight 21 | . 20 28 28 . 20 . . Processor 9 | . . 7 14 . 9 7 . Hackware 9 | . . 7 14 . 9 7 . Energy Gun 11 | . 14 14 14 . 9 . . Ballistic Gun 12 | . 14 14 14 . 9 4 . Naked Turns . | . . . . . . . . Heaviest Build 13 | 13 3 3 3 3 3 4 . Greatest Support 20 | 20 8 8 8 8 12 3 . Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 . Average Capacity 5 | . 5 5 5 5 5 5 . Most Carried 6 | . 6 4 5 5 5 5 . Average Carried 4 | . 3 4 4 5 4 4 . Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 195 | 195 . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 605 | . 32 47 . . 526 . . Core 333 | . 11 13 . . 309 . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . . . 90 43 100 . Volleys Fired 2 | . . . 2 . . . . Largest 2 | . . . 2 . . . . Hottest 60 | . . . 60 . . . . Shots Fired 4 | . . . 4 . . . . Gun 4 | . . . 4 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Thermal 2 | . . . 2 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted . | . . . . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1 | . . . 1 . . . . Average Temperature 1 | . . . 1 . . . . Received Heat Transfer 144 | . 18 . . . 126 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 103 | . 60 103 . 15 40 . . Initial 23 | . . 23 . . 5 . . Average 20 | . 22 39 . 7 6 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . 6 3 . 4 19 . . Peak Tracking Total 16 | . 4 3 9 4 16 . . Tactical Retreats 3 | . 1 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . 2 1 2 . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 4 1 2 . . . . Successful 4 | . 1 1 2 . . . . Failed 3 | . 3 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 4 . 1 . . . . Terminals 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 2 . . . . Record 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 1 . . . . Highest-Rated Group 71 | . . 71 8 . . . . Highest-Rated Ally 31 | . . 31 8 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 3 4 . . . . Total Damage 56 | . . 33 23 . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 576 | . 76 132 226 2 42 98 . Spaces Moved 1275 | 1 165 273 557 5 98 176 . Core 215 | . 27 . . . 12 176 . Treads . | . . . . . . . . Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1059 | . 138 273 557 5 86 . . Fastest Speed 34 | 120 37 37 37 37 34 50 . Average Speed 39 | 120 39 37 37 37 38 53 . Slowest Speed 120 | 120 50 37 37 37 50 100 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . 2 5 . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 2 31 48 64 7 15 6 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 1329 | . 176 297 574 4 99 179 . Wait 28 | . . 28 . . . . . Move 1252 | . 160 264 556 4 93 175 . Hop 7 | . 2 3 . . 2 . . Pick Up 12 | . 2 . 7 . 2 1 . Fast Attach 5 | . 2 2 . . . 1 . Attach 5 | . 2 . . . 2 1 . Detach . | . . . . . . . . Swap 2 | . . . 2 . . . . Drop 16 | . 8 . 7 . . 1 . Fire 2 | . . . 2 . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 47 | -10/Materials | Identified exit to Mines 77 | -10/Materials | Entered Mines 108 | -10/Mines | Received a Mining Laser from a helpful Derelict 131 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 174 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 180 | -10/Mines | Discovered new exit (range 5) 209 | -10/Mines | Entered Exiles 209 | -10/Exiles | Accompanied by 1 ally 220 | -10/Exiles | Met 8R-AWN 225 | -10/Exiles | Met EX-HEX 245 | -10/Exiles | Met EX-DEC 247 | -10/Exiles | Learned location of Zion (-7) 256 | -10/Exiles | Met EX-BIN 278 | -10/Exiles | Aligned with FarCom system 279 | -10/Exiles | Given EX-Vault access code 289 | -10/Exiles | Opened EX-Vault 292 | -10/Exiles | Found Cloak of Protection 301 | -10/Exiles | Warned to stay clear of 0b10 Research branches 312 | -10/Exiles | Build established: Mutant 344 | -10/Exiles | Found Lightpack 2.0 419 | -10/Exiles | Attacked by the Exiles 432 | -10/Exiles | Discovered new exit (range 10) 435 | -10/Exiles | Entered Mines 435 | -9/Mines | Discovered new exit (range 5) 437 | -9/Mines | Entered Materials 437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 475 | -8/Materials | Discovered new exit (range 5) 477 | -8/Materials | Core integrity fell below 50% 479 | -8/Materials | Entered Factory 479 | -7/Factory | Evolved 2 slots: Utility x2 480 | -7/Factory | Identified exit to Storage 505 | -7/Factory | Lost 6 parts (4n2w) 531 | -7/Factory | Discovered new exit (range 16) 577 | -7/Factory | Entered another Factory area 577 | -6/Factory | Evolved 2 slots: Propulsion x2 577 | -6/Factory | Self-destructed Last Messages --------------- 00471_ Flight Unit destroyed. 00472_ Assault Rifle destroyed. 00473_ Flight Unit destroyed. 00474_ Sml. Laser destroyed. 00474_ Penetrated by Slug. 00474_ Knocked back. 00475_ EXIT=FOUND 00476_ Knocked back. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... 00497_ Acquired Prototype Ballistic Gun. 00497_ Identified Prc. Assault Rifle. 00509_ Dropped Prc. Assault Rifle. 00511_ Acquired Prc. Assault Rifle. 00531_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+#####??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????+ ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????????### #????????????????????? | | ????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 275 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPoweredDrive Manual? 0 Play Time 00:05:59 Cumulative 416.6 hours Start 2021.08.30 @ 19:00:27 End 2021.08.30 @ 19:06:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 191 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b538112-40ca-44b8-b6ec-c5a12a693045