Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.02 @ 23:04:06 Player: Hazel Olivia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1180) 1180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 4069 Bonus ------- Follower Combat Kills 189 Cogmind --------- Core Integrity 514/700 Matter 135/300 Energy 58/100 System Corruption 0% Temperature Warning (312) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Medium Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Ion Engine Light Deuterium Engine Improved Carbon-fiber Leg Seismic Detector Hacking Suite Hacking Suite Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Carbon-fiber Leg Seismic Detector Hacking Suite Hacking Suite Hacking Suite Mining Claw [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 7 | . 1 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . 1 1 2 . 2 Weapon . | . . . . . . Parts Attached 50 | 9 1 13 8 8 11 Power 5 | 1 . 1 . 1 2 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 4 . 6 . 3 2 Treads . | . . . . . . Leg 4 | . . . . 2 2 Wheel 8 | 4 . 4 . . . Hover . | . . . . . . Flight 3 | . . 2 . 1 . Utility 14 | 2 1 4 2 2 3 Device 7 | . 1 2 1 1 2 Storage 1 | 1 . . . . . Processor 5 | 1 . 2 1 1 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 2 6 2 4 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 2 . 1 4 1 . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 1 2 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . 8 6 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 3 1 Utility 5 | . . . . 2 3 Weapon 3 | . . . . 2 1 Highest Loss Streak 8 | . . . . 8 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 96 | . 100 97 100 90 96 Engine 7 | . 12 10 8 7 2 Core 1 | . . . . . 4 Leg 7 | . . . . 8 20 Wheel 15 | . 25 27 25 6 . Device 19 | . 12 15 25 17 25 Storage 8 | . 12 10 8 8 7 Processor 16 | . 12 14 16 23 14 Hackware 1 | . . . . . 7 Ballistic Gun 12 | . 25 19 13 8 4 Slashing Weapon 2 | . . . 2 4 4 Peak Build Rating 39 | 7 10 16 18 19 39 Average Rating 19 | 4 10 14 17 16 33 On Entrance 11 | . 7 10 15 18 19 Naked Turns . | . . . . . . Heaviest Build 31 | 18 19 25 26 26 31 Greatest Support 61 | 32 20 30 30 34 61 Greatest Overweight (x) 5 | 5 . 1 . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 7 8 10 10 10 9 Average Carried 7 | 3 6 9 9 6 6 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 7 8 10 10 5 8 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Hacker-Mutant 19% | Scavenger-Skirmisher 16% | Scavenger-Assassin 11% | Commander-Assassin 6% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Commander-Assassin | -8/Storage Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1131 | 322 26 319 221 162 81 Remotely . | . . . . . . Salvage Created 1487 | 124 22 779 185 205 172 Parts 116 | 13 4 56 17 15 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 28 | . 2 14 3 6 3 Melee 1 | . . . . 1 . Guns 25 | . 2 14 3 5 1 Cannons 2 | . . . . . 2 Classes Destroyed 11 | 2 1 6 . 1 1 Worker 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 5 | . . 3 1 . 1 Watcher 3 | . . 3 . . . Swarmer 5 | . 2 . . 3 . Grunt 9 | . . 7 1 1 . Brawler 2 | . . 2 . . . Duelist 2 | . . . . . 2 Sentry 9 | . . 5 2 1 1 Hunter 1 | . . . . 1 . Best Kill Streak 4 | 2 2 4 1 3 1 Combat Bots Only 3 | . 2 3 1 3 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 313 | . 4 57 11 136 105 Missed 87 | . 1 24 2 34 26 Damage Taken 1969 | . 15 214 61 820 859 Core 610 | . . 19 19 386 186 Absorbed by Shields 167 | . . 80 27 60 . Ignored by Resistances 1296 | . 11 180 54 532 519 Core Remaining (%) 80 | 100 100 95 . 26 . Volleys Fired 116 | 8 4 50 10 23 21 Largest 2 | 2 2 2 2 2 2 Hottest 109 | 40 40 43 43 43 109 Shots Fired 205 | 16 8 100 20 27 34 Gun 179 | 16 8 100 20 27 8 Cannon 26 | . . . . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 192 | 16 8 100 20 27 21 Thermal 13 | . . . . . 13 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 14 4 25 19 11 19 Robot Miss Streak 2 | . 2 2 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 168 | 14 5 81 16 22 30 Core Hits 77 | 4 3 35 8 13 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Destroy 2 | . . 1 . . 1 Blast 1 | . . . . . 1 Melee Attacks 34 | . . 1 17 3 13 Impact . | . . . . . . Slashing 34 | . . 1 17 3 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2587 | 160 51 1131 208 341 696 Guns 1887 | 160 51 1131 208 249 88 Cannons 608 | . . . . . 608 Explosions . | . . . . . . Melee 47 | . . . . 47 . Ramming 45 | . . . . 45 . Kinetic 2175 | 160 51 1131 208 249 376 Thermal 320 | . . . . . 320 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 47 | . . . . 47 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 2 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 1 3 Impact 1 | . . . . 1 . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 18 | . . . . 18 . Shots . | . . . . . . Rammed 20 | . . . . 20 . Targets Rammed 20 | . . . . 20 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 631 | . . 6 . 103 631 Average Temperature 277 | . . 3 . 34 333 Received Heat Transfer 1306 | . . 106 30 525 645 Effects 15 | . . . . . 15 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 278 | . . . . . 278 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 325 | 15 72 325 269 239 156 Initial 78 | . 7 21 71 35 78 Average 116 | 5 19 133 148 150 105 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 83 | 100 100 75 80 64 100 Level 1 16 | . . 24 19 35 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 . 3 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault 1 | . . . . . 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 3 23 7 13 12 Peak Tracking Total 7 | . 3 5 3 4 7 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 4 | . . . 2 2 . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . . . 3 7 . Successful 8 | . . . 3 5 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 2 2 . Terminals 7 | . . . 3 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . . . 3 3 . Record 3 | . . . 1 2 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 4 Highest-Rated Group 173 | . . . . 173 64 Highest-Rated Ally 29 | . . . . 29 16 Total Orders 1 | . . . . 1 . AID 1 | . . . . 1 . Ally Attacks 47 | . . . . 27 20 Total Damage 606 | . . . . 383 223 Kills 7 | . . . . 4 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 1873 | 113 121 572 251 334 482 Spaces Moved 1149 | 61 134 421 191 158 184 Core 25 | 20 . . . 5 . Treads . | . . . . . . Legs 305 | . . . . 121 184 Wheels 814 | 41 134 421 191 27 . Hover . | . . . . . . Flight 5 | . . . . 5 . Fastest Speed 50 | 50 80 80 80 80 120 Average Speed 94 | 107 80 82 80 115 125 Slowest Speed 300 | 300 80 95 80 200 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 34 47 24 43 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . 1 9 . . Terrain Destroyed 10 | . . 1 9 . . Melee 10 | . . 1 9 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1640 | 91 140 546 231 261 371 Wait 215 | . . 37 4 40 134 Move 1144 | 60 133 420 190 157 184 Hop . | . . . . . . Pick Up 34 | 12 2 13 2 . 5 Fast Attach 12 | 4 . 3 . 3 2 Attach 17 | 3 1 4 2 5 2 Detach . | . . . . . . Swap 21 | 2 . 6 6 . 7 Drop 17 | 2 . 12 . . 3 Fire 116 | 8 4 50 10 23 21 Melee 34 | . . 1 17 3 13 Ram 20 | . . . . 20 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 142 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered exit to Mines (range 13) 225 | -10/Materials | Identified exit to Materials 225 | -10/Materials | Discovered exit to Materials (range 11) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Hacker-Mutant 461 | -9/Materials | Identified exit to Mines 461 | -9/Materials | Discovered exit to Mines (range 14) 627 | -9/Materials | Build established: Scavenger-Mutant 792 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Discovered exit to Materials (range 12) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Utility x2 1039 | -8/Materials | Identified exit to Storage 1039 | -8/Materials | Discovered exit to Storage (range 12) 1058 | -8/Materials | Entered Storage 1118 | -8/Storage | Garrison activated, responded to threat 1179 | -8/Storage | Core integrity fell below 50% 1182 | -8/Storage | Identified exit to Garrison 1194 | -8/Storage | Lost 8 parts (1p3n2u2w) 1237 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1371 | -8/Storage | Identified exit to Factory 1371 | -8/Storage | Discovered exit to Factory (range 18) 1392 | -8/Storage | Entered Factory 1392 | -7/Factory | Accompanied by 4 allies 1392 | -7/Factory | Evolved 2 slots: Utility x2 1410 | -7/Factory | Identified exit to Lower Caves 1410 | -7/Factory | Discovered exit to Lower Caves (range 4) 1658 | -7/Factory | Lost 3 allies 1874 | -7/Factory | Self-destructed Last Messages --------------- (-18). 01855_ Overheating: Hvy. Ion Cannon damaged (-25). 01858_ Overheating: System interference. 01858_ Hvy. Ion Cannon temporarily disabled. 01858_ Sensor Array temporarily disabled. 01858_ M-13 Machinist repairs G-47 Trooper. 01859_ Overheating: Matter decay (-29). 01860_ Assault Cannon destroyed. 01860_ Critical hit (Burn: +37). 01860_ M-13 Machinist repairs Lgt. Nuclear Core. 01862_ M-13 Machinist repairs Aluminum Leg. 01863_ Overheating: Visual Processing Unit damaged (-6). 01867_ Overheating: Med. Storage Unit damaged (-67). 01867_ Overheating: Imp. Titanium Leg damaged (-64). 01867_ System Restoration Module destroyed. 01872_ Imp. Terrain Scanner destroyed. 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" ##????????????????? | | """ """ !!" ######????????????? | | """"" """"" ????????????? | | """"" """"" ???????????? | | ???????????? | | ???????????? | | % """######### T????????????? | | # # ?????????#????????????? | | #########+#### ""??????????????????????? | | #??????? ?# "Y??????????????????????? | | %* #?????""" # "???????????????????????? | | = #?????""" ! # ???????????????????????? | | ######## ##?????""" # ????????????????????????? | | ########+#####? ! # ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ThermalBladeSystem Manual? 0 Play Time 00:52:37 Cumulative 15.1 hours Start 2025.01.02 @ 14:56:38 End 2025.01.02 @ 23:04:06 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 4 Adventurer 6 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3503adab-17b3-42a5-981a-551279e6f7f9