Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 21:06:01 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3649) 3649 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 9646 Bonus ------- High Alert Combat Kills 187 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 695/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Antimatter Reactor Improved Cooling System Coolant Injector High-capacity Matter Pod (200) Improved Heavy Armor Plating Neutron Cannon Autogun Gauss Rifle Heavy Battle Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Beamcaster Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Cooling System Coolant Injector High-capacity Matter Pod Improved Heavy Armor Plating Autogun Gauss Rifle Gauss Rifle Heavy Battle Rifle Hypervelocity Coil Gun Gauss Cannon Mini Assault Cannon Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 5 | . . . . . 3 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 104 | 6 10 3 . 2 15 56 3 4 5 . Power 12 | 1 2 1 . . 1 6 1 . . . Engine 12 | 1 2 1 . . 1 6 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 4 1 . 1 1 19 . . . . Treads 28 | 2 4 1 . 1 1 19 . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 3 . . . 5 15 1 3 3 . Device 11 | . 1 . . . 2 4 . 2 2 . Storage 3 | 1 1 . . . 1 . . . . . Processor 8 | . 1 . . . 1 5 . . 1 . Hackware . | . . . . . . . . . . . Protection 9 | . . . . . 1 6 1 1 . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 1 . 1 8 16 1 1 2 . Energy Gun 4 | . . . . . 1 2 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 2 . . . . 4 11 1 . 2 . Ballistic Cannon 8 | . 1 1 . . 3 3 . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 . . 1 . Parts Lost 23 | . . 3 . . . 15 . 1 4 . Power 3 | . . 1 . . . 2 . . . . Propulsion 8 | . . 1 . . . 5 . 1 1 . Utility 8 | . . . . . . 6 . . 2 . Weapon 4 | . . 1 . . . 2 . . 1 . Highest Loss Streak 4 | . . 3 . . . 4 . 1 4 . Average Slot Usage (%) 89 | . 96 99 100 100 98 97 57 58 60 46 Engine 8 | . 14 13 14 14 9 6 3 6 6 6 Treads 20 | . 28 28 28 28 27 22 13 6 3 . Device 10 | . . . . . 9 17 . 5 8 . Storage 8 | . 14 14 14 14 9 7 6 6 6 6 Processor 11 | . 9 14 14 14 18 8 13 13 17 20 Protection 5 | . . . . . 8 9 . . . . Ballistic Gun 14 | . 16 14 14 7 7 16 6 6 13 13 Ballistic Cannon 6 | . 11 14 14 14 7 4 13 10 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 11 30 30 30 30 44 58 44 45 54 37 Greatest Support 79 | 40 46 43 43 43 66 79 56 28 28 3 Greatest Overweight (x) 12 | . . . . . . 1 . 1 12 12 Average Overweight (x) . | . . . . . . . . 1 3 12 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 13 15 15 15 Average Carried 14 | 4 11 14 14 15 14 14 11 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 12 13 15 15 15 Class Distribution -------------------- 40% | Skirmisher 37% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 3597 | 229 325 171 . 40 183 2289 . 200 160 . Remotely . | . . . . . . . . . . . Salvage Created 3251 | . 271 214 . 1 308 2062 . 131 264 . Parts 202 | . 18 13 . . 22 128 . 7 14 . Haulers Intercepted 3 | . . . . . . 3 . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 6 16 . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 70 | . 9 6 . 1 7 39 . 3 5 . Guns 38 | . 2 2 . . 4 25 . . 5 . Cannons 31 | . 7 4 . . 3 14 . 3 . . AOE 1 | . . . . 1 . . . . . . Classes Destroyed 12 | . 1 . . 2 3 6 . . . . Worker 5 | . . . . 1 . 4 . . . . Builder 1 | . . . . . . 1 . . . . Hauler 3 | . . . . . . 3 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 5 | . . . . . 1 4 . . . . Swarmer 5 | . . . . 1 . 2 . . 2 . Grunt 42 | . 9 6 . . 3 18 . 3 3 . Sentry 6 | . . . . . 2 4 . . . . Specialist 4 | . . . . . 2 2 . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 11 | . . . . . . 11 . . . . Best Kill Streak 6 | . 2 3 . 2 4 6 . 3 5 . Combat Bots Only 5 | . 2 3 . 1 3 4 . 3 5 . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 5317 | . 272 601 . 51 302 3243 . 193 655 . Core 618 | . 18 152 . 7 15 271 . 19 136 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 29 97 61 . . . . Volleys Fired 232 | . 40 25 . 2 17 133 . 5 10 . Largest 3 | . 2 2 . 1 2 3 . 3 3 . Hottest 128 | . 59 59 . 30 69 128 . 124 91 . Shots Fired 607 | . 80 50 . 2 45 387 . 15 28 . Gun 414 | . 42 25 . . 28 286 . 5 28 . Cannon 191 | . 38 25 . . 17 101 . 10 . . Launcher 2 | . . . . 2 . . . . . . Special . | . . . . . . . . . . . Kinetic 582 | . 80 50 . . 34 375 . 15 28 . Thermal 23 | . . . . . 11 12 . . . . Explosive 2 | . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 7 5 . 1 7 22 . 21 5 . Robot Miss Streak 4 | . 4 2 . 1 2 4 . 1 3 . Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 5 | . . . . . . 2 . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . Autonomous 11 | . . . . . 11 . . . . . Shots Hit Robots 429 | . 50 29 . 1 34 282 . 14 19 . Core Hits 163 | . 19 15 . 3 12 97 . 7 10 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 2 . Critical Strikes 8 | . 2 1 . . . 3 . . 2 . Destroy 3 | . . . . . . 1 . . 2 . Blast 5 | . 2 1 . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8920 | . 709 375 . 135 718 6192 . 331 460 . Guns 5775 | . 190 154 . . 433 4452 . 86 460 . Cannons 2961 | . 519 221 . . 285 1691 . 245 . . Explosions 163 | . . . . 135 . 28 . . . . Melee . | . . . . . . . . . . . Ramming 21 | . . . . . . 21 . . . . Kinetic 8384 | . 709 375 . . 504 6005 . 331 460 . Thermal 352 | . . . . . 214 138 . . . . Explosive 135 | . . . . 135 . . . . . . Electromagnetic 28 | . . . . . . 28 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . 12 . . . . Average Corruption 5 | . 1 2 2 2 . 7 . . . . Corruption Purged . | . . . . . . . . . . . Effects 152 | . 4 3 5 5 . 135 . . . . Message Errors 42 | . 1 . 2 2 . 37 . . . . Matter Fused 22 | . . . . . . 22 . . . . Heat Flow Errors 26 | . 2 2 2 . . 20 . . . . Energy Discharges 24 | . 1 1 . 1 . 21 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 20 | . . . 1 2 . 17 . . . . Data Loss (major) 7 | . . . . . . 7 . . . . Misfires 3 | . . . . . . 3 . . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . 30 . . . . Projectiles 30 | . . . . . . 30 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 27 | . 3 2 . . 6 15 . 1 . . Impact . | . . . . . . . . . . . Kinetic 25 | . 3 2 . . 4 15 . 1 . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 67 | . . . . 44 . 23 . . . . Shots 2 | . . . . 1 . 1 . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 505 | . 259 505 199 . 252 360 . 266 123 . Average Temperature 98 | . 42 151 96 . 105 101 . 132 70 . Received Heat Transfer 1392 | . 159 354 . . 171 495 . 51 162 . Effects 8 | . . 4 . . . 4 . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . 1 . . . 1 . . . . Damage (core) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 592 | . . . . . 259 333 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 811 | . 150 146 . 70 191 811 377 . . . Initial 377 | . . 26 . . 27 53 377 . . . Average 144 | . 57 95 . 30 92 175 377 . . . Maximum Alert Level 3 | . . . . . . 3 1 . . . Low Security (%) 80 | 100 100 100 . 100 100 73 . . . . Level 1 8 | . . . . . . 9 100 . . . Level 2 9 | . . . . . . 14 . . . . Level 3 1 | . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 3 17 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 10 | . 1 . . . 3 6 . . . . Assault 2 | . . . . . . 2 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 6 | . 2 . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 17 6 . 1 10 60 . 3 7 . Peak Tracking Total 7 | . 4 4 . 1 3 4 . 3 7 . Tactical Retreats 8 | . 1 . . . 1 5 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 11 | . 2 . . . . 9 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled 11 | . 1 . . 2 1 7 . . . . Max in Single Turn 5 | . 1 . . 2 1 5 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 21 | . 3 . 1 . 1 10 . . 2 4 Terminals 11 | . 2 . . . 1 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 6 . 1 . 3 26 . . 2 33 Successful 54 | . 4 . 1 . . 14 . . 2 33 Failed 17 | . 2 . . . 3 12 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . Terminals 26 | . 4 . . . 3 19 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 7 | . 2 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 47 | . 2 . 1 . . 9 . . 2 33 Record 11 | . . . . . . . . . . 11 Part Schematic 13 | . . . . . . 1 . . . 12 Robot Schematic 7 | . . . . . . . . . . 7 Robot Analysis 2 | . . . . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 2 | . . . . . . . . . 2 . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Track 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 1 9 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . . 12 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 23 | . . . . . . 23 . . . . Retrieved Matter 23 | . . . . . . 23 . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 2 | . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 10573 | 142 887 500 540 374 721 5175 180 704 1057 293 Spaces Moved 5052 | 85 428 261 336 200 375 2624 92 283 323 45 Core 111 | 7 . . . . . . . . 59 45 Treads 4941 | 78 428 261 336 200 375 2624 92 283 264 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 650 Average Speed 178 | 150 160 160 160 160 160 160 160 240 314 650 Slowest Speed 650 | 160 160 160 160 160 160 240 160 240 650 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 7 70 52 70 36 34 63 3 53 53 68 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 35 | . . 1 . 20 3 10 . 1 . . Melee . | . . . . . . . . . . . Projectile 15 | . . 1 . . 3 10 . 1 . . AOE 20 | . . . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Total 6143 | 97 561 299 340 253 472 3308 124 297 347 45 Wait 617 | . 60 7 . 47 40 434 29 . . . Move 5042 | 84 427 260 335 199 374 2623 91 282 322 45 Hop . | . . . . . . . . . . . Pick Up 66 | 7 15 3 2 1 12 20 . 2 4 . Fast Attach 38 | 3 1 1 . . 1 25 2 3 2 . Attach 28 | 3 1 2 . . 7 11 1 1 2 . Detach 15 | . 1 . . . 3 8 1 1 1 . Swap 38 | . 8 . . 2 7 20 . . 1 . Drop 64 | . 8 1 3 2 11 33 . 1 5 . Fire 232 | . 40 25 . 2 17 133 . 5 10 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Identified exit to Materials 687 | -10/Materials | Discovered exit to Materials (range 14) 982 | -10/Materials | Discovered new exit (range 9) 1028 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Entered Mines 1085 | -10/Mines | Core integrity fell below 50% 1101 | -10/Mines | Lost 3 parts (1p1n1w) 1138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1332 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1522 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Identified exit to Exiles 1530 | -10/Mines | Entered Exiles 1554 | -10/Exiles | Discovered new exit (range 15) 1574 | -10/Exiles | Met 8R-AWN 1596 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-BIN 1662 | -10/Exiles | Aligned with FarCom system 1663 | -10/Exiles | Given EX-Vault access code 1700 | -10/Exiles | Opened EX-Vault 1717 | -10/Exiles | Found AWS/Thermal 1753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1800 | -10/Exiles | Met EX-DEC 2054 | -10/Exiles | Discovered new exit (range 10) 2068 | -10/Exiles | Identified exit to Mines 2070 | -10/Exiles | Left Exiles lab with AWS/Thermal 2070 | -10/Exiles | Entered Mines 2088 | -9/Mines | Met a Derelict bent on vengeance 2335 | -9/Mines | Discovered new exit (range 6) 2341 | -9/Mines | Identified exit to Materials 2444 | -9/Mines | Entered Materials 2444 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2833 | -8/Materials | Discovered new exit (range 4) 2836 | -8/Materials | Identified exit to Factory 3165 | -8/Materials | Entered Factory 3165 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3462 | -7/Factory | Build established: Skirmisher 3730 | -7/Factory | Cargo convoy interrupted 3761 | -7/Factory | Garrison activated, responded to threat 7131 | -7/Factory | System corruption reached 10% 7644 | -7/Factory | Lost 3 parts (1p2u) 7769 | -7/Factory | Lost 3 parts (2n1w) 7965 | -7/Factory | First assault squad dispatched 8308 | -7/Factory | Discovered new exit (range 15) 8340 | -7/Factory | Entered another Factory area 8340 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8361 | -6/Factory | Build established: Gunner 8369 | -6/Factory | Lost 4 parts (1p2u1w) 8450 | -6/Factory | Discovered new exit (range 9) 8520 | -6/Factory | Entered Lower Caves 8816 | -6/Lower Caves | Encountered a Warlord checkpoint 9130 | -6/Lower Caves | Learned Factory terminal intel 9193 | -6/Lower Caves | Discovered new exit (range 13) 9224 | -6/Lower Caves | Entered another Lower Caves area 9234 | -6/Lower Caves | Identified exit to Factory 9310 | -6/Lower Caves | Found Prototype Device 9310 | -6/Lower Caves | Identified Heart of Steel 9664 | -6/Lower Caves | Encountered a Warlord checkpoint 9931 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10189 | -6/Lower Caves | Build established: Mutant 10209 | -6/Lower Caves | Discovered new exit (range 11) 10281 | -6/Lower Caves | Entered Data Miner 10281 | -6/Data Miner | Discovered new exit (range 6) 10405 | -6/Data Miner | Met Data Miner 10548 | -6/Data Miner | Learned location of Section 7 (-3) 10548 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10574 | -6/Data Miner | Self-destructed Last Messages --------------- Imp. Overload Regulator Rating: 8 Schematic downloaded. >>Schematic "Impulse Thruster Array" Downloading schematic... Impulse Thruster Array Rating: 8 Schematic downloaded. >>Prototype ID Bank Downloading prototype IDs... Prc. Matter Filter Cld. Fission Core >>Prototype ID Bank Downloading prototype IDs... Mni. Assault Cannon Rocket Array >>Prototype ID Bank Downloading prototype IDs... Imp. Lightning Gun Cld. Aerolev Unit Map ----- +----------------------------------------------------+ | ???????????##########??????????????### #?? | | ??????????""""""""""######????????## #?? | | ????????""""" """"""""########## < ##?? | | ????????""""" ### | | ???????""" | | ???????""" | | ???????"" | | ???????""" | | ???????""" """"""""""""""""### | | ????????""" """"###############?? | | ???????"""" """""###???????????????? | | ????????""""" "#####?????????????????? | | ?????????###"## "#?????????????????????? | | ???????????#??## "#?????????????????????? | | ??????????????## "#?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????## "#?????????????????????? | | ?????????????# "#?????????????????????? | | ?????????????### "#?????????????????????? | | ???????????????# "##????????????????????? | | ??????????????## ""#????????????????????? | | ?????????????## ""#????????????????????? | | ??????????##"#"X ""#????????????????????? | | ??????????""""" "####?????????????????? | | ??????????""""" X"""""?????????????????? | | ??????????##"#"X @ "##"#?????????????????? | | ???????????#"## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | | ???????????????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Reaction Control System | -6/Data Miner | Free Imp. Overload Regulator | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpSniperMatter Manual? 0 Play Time 01:23:38 Cumulative 66.3 hours Start 2021.11.06 @ 11:33:16 End 2021.11.06 @ 21:06:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa3a4b35-0a32-4f4f-85d5-c4c163695005