Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 02:42:33 Player: t0f Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (145) 145 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2025 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Light Ion Engine Advanced Weight Redist. System Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Shield Generator Shield Generator > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 4 5 2 4 9 Power 5 | . 1 . 2 2 Engine 5 | . 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 . 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight 6 | . 2 2 . 2 Utility 6 | . 1 . 2 3 Device 3 | . . . 1 2 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 4 . 6 Power 2 | . 1 . . 1 Propulsion 5 | . . 3 . 2 Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . 1 4 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 41 | . 55 32 26 40 Engine 6 | . 10 . 1 7 Leg 1 | . 4 . . . Hover 2 | . 7 . . . Flight 10 | . 8 22 11 5 Device 5 | . . . 9 10 Processor 3 | . . . 5 9 Energy Gun 6 | . 14 10 . . Ballistic Gun 5 | . 9 . . 7 Naked Turns 1 | . . 1 . . Heaviest Build 11 | 2 5 1 3 11 Greatest Support 20 | 20 20 8 4 17 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 4 4 5 4 Average Carried 2 | . 2 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 377 | 244 48 15 . 70 Remotely . | . . . . . Salvage Created 119 | 43 46 . . 30 Parts 21 | 2 7 . . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | 1 3 . . 7 Melee 2 | . 1 . . 1 Guns 3 | 1 2 . . . AOE 6 | . . . . 6 Classes Destroyed 3 | 1 1 . . 1 Worker 1 | . . . . 1 Swarmer 10 | . 3 . . 7 Grunt 1 | 1 . . . . Best Kill Streak 8 | 1 3 . . 8 Combat Bots Only 7 | 1 3 . . 7 Max Kills in Single Turn 7 | 1 2 . . 7 Gunslinging 1 | . 1 . . . Exploded 6 | . . . . 6 Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 201 | 5 37 17 12 130 Missed 74 | . 19 7 7 41 Damage Taken 1380 | 56 155 189 41 939 Core 747 | 21 40 103 24 559 Absorbed by Shields 123 | . . . 15 108 Ignored by Resistances 14 | . . . . 14 Regen/Repaired (Parts) 18 | . . . . 18 Core Remaining (%) 73 | 91 . 34 94 . Volleys Fired 27 | 4 3 . . 20 Largest 2 | 2 2 . . 1 Hottest 60 | 60 60 . . 39 Shots Fired 34 | 8 6 . . 20 Gun 31 | 8 6 . . 17 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 24 | 4 3 . . 17 Thermal 7 | 4 3 . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 6 | 4 2 . . 6 Robot Miss Streak 2 | 1 1 . . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 22 | 6 3 . . 13 Core Hits 15 | 2 3 . . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 721 | 67 38 . . 616 Guns 188 | 67 32 . . 89 Cannons . | . . . . . Explosions 501 | . . . . 501 Melee . | . . . . . Ramming 32 | . 6 . . 26 Kinetic 124 | 25 10 . . 89 Thermal 64 | 42 22 . . . Explosive 501 | . . . . 501 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . 3 . . 32 Shots 1 | . . . . 1 Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 32 | 32 26 3 . 1 Average Temperature 11 | 17 13 2 . 1 Received Heat Transfer 382 | 30 12 60 20 260 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 100 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 272 | 20 180 85 77 272 Initial 70 | . 13 70 17 32 Average 41 | 2 48 64 35 58 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 2 1 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | 1 13 16 6 15 Peak Tracking Total 16 | 1 7 16 4 12 Tactical Retreats 7 | . 2 3 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 2 2 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 6 . 3 9 Successful 15 | . 4 . 3 8 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 6 . 3 6 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 . 3 6 Record 9 | . 2 . 1 6 Alert Level 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 647 | 124 185 75 108 155 Spaces Moved 862 | 110 203 186 243 120 Core 101 | 37 . 13 . 51 Treads . | . . . . . Legs 98 | 73 25 . . . Wheels . | . . . . . Hover 52 | . 52 . . . Flight 611 | . 126 173 243 69 Fastest Speed 37 | 50 37 37 40 37 Average Speed 53 | 96 53 38 40 66 Slowest Speed 200 | 120 120 50 40 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . 2 6 7 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 43 32 29 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . . 27 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 995 | 118 274 182 247 174 Wait 72 | . 53 . . 19 Move 827 | 109 198 174 228 118 Hop 15 | . 2 5 7 1 Pick Up 13 | 1 6 1 4 1 Fast Attach 9 | 4 . . 2 3 Attach 13 | . 4 2 2 5 Detach 7 | . 3 . 2 2 Swap 2 | . 1 . . 1 Drop 5 | . 3 . 2 . Fire 27 | 4 3 . . 20 Melee . | . . . . . Ram 5 | . 1 . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 319 | -10/Mines | Assembled infested the area 369 | -10/Mines | Core integrity fell below 50% 379 | -10/Mines | Discovered new exit (range 6) 385 | -10/Mines | Entered Materials 385 | -9/Materials | Evolved 2 slots: Propulsion x2 386 | -9/Materials | Identified exit to Mines 403 | -9/Materials | Lost 4 parts (3n1w) 491 | -9/Materials | Discovered new exit (range 6) 493 | -9/Materials | Identified exit to Materials 493 | -9/Materials | Entered another Materials area 493 | -8/Materials | Evolved 2 slots: Utility x2 540 | -8/Materials | Repaired Flight Unit? 619 | -8/Materials | Core integrity fell below 50% 635 | -8/Materials | Core integrity fell below 20% 648 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00615_ Slug penetrates Wall. 00615_ Connecting with Recycling Unit... 00617_ Acquired Reflective Plating. 00620_ K-01 Serf cleans the Purification Channel. 00631_ Reflective Plating destroyed. 00633_ Slammed into S-10 Pest. 00633_ S-10 Pest destroyed. 00633_ Destabilizing: Core damaged (-11). 00634_ Acquired 13 matter. 00636_ K-01 Serf collects debris. 00640_ Acquired Hvy. Missile Launcher. 00642_ Terminal disabled. 00645_ S-10 Pest destroyed. 00645_ Destroyed Lgt. Ion Engine. 00645_ S-10 Pest destroyed. 00645_ K-01 Serf destroyed. 00645_ S-10 Pest destroyed. [Achievement: Quick And Dirty] 00645_ S-10 Pest destroyed. 00648_ The unstable cave ceiling collapses. 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" [[! ????????????? | | ???????? ! ????????????? | | ??????? #########????????????? | | ???????? ##????????????????????? | | ???????? ########## #?????????????????????? | | ???????? ???????????? ? ??????????????????????? | | ??????? ??????????????? ?"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Survived The Infestation One Hack Too Far Part-time Mechanic Quick And Dirty Challenges ------------ None Game ------ Seed PrecisionCompositeMultirail Manual? 0 Play Time 00:26:30 Cumulative 1.1 hours Start 2024.07.17 @ 02:15:35 End 2024.07.17 @ 02:42:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 438a23a5-403c-4016-91de-bf22fbf53669