Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:38:38 Player: Roland Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1104) 1104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2895 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Kinecellerator Propulsion Shielding > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Cooling System Advanced Targeting Computer Reaction Control System Reaction Control System Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 59 | 7 9 16 27 Power 14 | 1 3 5 5 Engine 14 | 1 3 5 5 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 2 1 Utility 16 | 1 2 4 9 Device 9 | . 1 3 5 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 17 | 3 2 5 7 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 1 2 16 Power 7 | . 1 1 5 Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 84 92 63 Engine 13 | . 11 18 12 Treads 11 | . 8 . 14 Flight 9 | . 19 21 4 Device 8 | . 6 19 7 Storage 2 | . 10 1 . Processor 5 | . . . 7 Protection 5 | . . 11 5 Energy Gun 1 | . . 7 . Ballistic Gun 9 | . 26 3 5 Ballistic Cannon 1 | . . 9 . Impact Weapon 1 | . . . 2 Slashing Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 31 | 11 14 19 31 Greatest Support 66 | 40 40 16 66 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 5 | 7 7 5 5 Most Carried 8 | 5 8 7 5 Average Carried 3 | . 3 4 3 Final Capacity 8 | 8 8 5 8 Final Carried 6 | . 6 5 1 Class Distribution -------------------- 38% | Mutant 32% | Sprinter 28% | Scavenger-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1269 | 270 167 192 640 Remotely . | . . . . Salvage Created 1285 | . 309 113 863 Parts 70 | . 24 10 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 10 4 18 Melee 5 | . . . 5 Guns 17 | . 7 2 8 Cannons 2 | . . 2 . AOE 4 | . 3 . 1 Classes Destroyed 7 | . 3 2 2 Worker 1 | . . 1 . Recycler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 10 | . 5 2 3 Grunt 15 | . 5 1 9 Sentry 5 | . . 1 4 Hunter 2 | . . . 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 394 | . 68 42 284 Missed 113 | . 29 17 67 Damage Taken 3983 | . 390 325 3268 Core 730 | . 103 64 563 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 4 16 Core Remaining (%) 80 | 100 58 84 . Volleys Fired 148 | . 38 20 90 Largest 2 | . 2 2 2 Hottest 75 | . 40 75 50 Shots Fired 214 | . 71 40 103 Gun 187 | . 66 20 101 Cannon 20 | . . 20 . Launcher 7 | . 5 . 2 Special . | . . . . Kinetic 188 | . 66 21 101 Thermal 19 | . . 19 . Explosive 7 | . 5 . 2 Electromagnetic . | . . . . Robot Hit Streak 11 | . 3 6 11 Robot Miss Streak 7 | . 6 2 7 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 148 | . 29 24 95 Core Hits 54 | . 21 7 26 Critical Kills 2 | . . . 2 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 8 | . . 1 7 Destroy 1 | . . . 1 Blast 1 | . . 1 . Smash 5 | . . . 5 Sever 1 | . . . 1 Melee Attacks 35 | . . . 35 Impact 34 | . . . 34 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 3211 | . 567 391 2253 Guns 1337 | . 317 127 893 Cannons 264 | . . 264 . Explosions 304 | . 250 . 54 Melee 1291 | . . . 1291 Ramming 15 | . . . 15 Kinetic 1474 | . 317 264 893 Thermal 127 | . . 127 . Explosive 304 | . 250 . 54 Electromagnetic . | . . . . Impact 1220 | . . . 1220 Slashing 71 | . . . 71 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 287 | . . . 287 Projectiles . | . . . . Explosions 23 | . . . 23 Melee 264 | . . . 264 Knockbacks 6 | . . 1 5 Impact 5 | . . . 5 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 66 | . 33 . 33 Shots 3 | . 2 . 1 Rammed 2 | . . . 2 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 304 | . 14 304 281 Average Temperature 76 | . 6 119 62 Received Heat Transfer 1413 | . 90 99 1224 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 444 | . 272 265 444 Initial 114 | . . 114 111 Average 190 | . 96 192 235 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 55 | 100 94 46 42 Level 1 43 | . 5 53 56 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 11 8 36 Peak Tracking Total 12 | . 3 4 12 Tactical Retreats 11 | . . 3 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1921 | 127 340 221 1233 Spaces Moved 1558 | 85 403 323 747 Core 67 | 22 . 4 41 Treads 493 | 63 40 . 390 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 998 | . 363 319 316 Fastest Speed 29 | 50 32 32 29 Average Speed 80 | 131 44 33 113 Slowest Speed 550 | 160 160 112 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 57 25 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 12 . 19 Melee . | . . . . Projectile . | . . . . AOE 31 | . 12 . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1984 | 101 498 402 983 Wait 78 | . 28 14 36 Move 1553 | 84 402 322 745 Hop 1 | . . . 1 Pick Up 60 | 8 13 15 24 Fast Attach 3 | . . . 3 Attach 53 | 7 7 16 23 Detach 6 | . 2 4 . Swap 3 | . 2 . 1 Drop 40 | 2 6 11 21 Fire 148 | . 38 20 90 Melee 35 | . . . 35 Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Discovered new exit (range 8) 458 | -10/Materials | Discovered new exit (range 9) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 570 | -9/Materials | Discovered new exit (range 15) 654 | -9/Materials | Build established: Sprinter 676 | -9/Materials | Discovered new exit (range 11) 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 860 | -8/Materials | Lost 3 parts (1n2u) 1465 | -8/Materials | Build established: Scavenger-Mutant 1769 | -8/Materials | Lost 4 parts (2p2n) 1848 | -8/Materials | Core integrity fell below 50% 1877 | -8/Materials | Core integrity fell below 20% 1900 | -8/Materials | Build established: Mutant 1922 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-47 Trooper suffers critical hit (Smash). Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Lgt. Nuclear Core fried. Acquired 5 matter. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper suffers critical hit (Smash). G-47 Trooper destroyed. U-05 Engineer builds a Door. Acquired 10 matter. W-25 Informer sends out distress signal. Acquired Heat Sink. Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. Great Maul destroyed. 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