Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 00:44:04 Player: Mr Goldstein Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (1) 5 Value Destroyed (130) 130 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (9157) 9157 TOTAL SCORE: 18952 Bonus ------- Pacifist 5220 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Skirmisher] Ghost Barrier > --- WEAPON (2) ------- Vortex Lance Vortex Lance > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Backup Power III Heavy Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Cloaking Device Advanced Hacking Suite System Mapper Advanced System Shield Authchip [Storage] > --- WEAPON ----------- Backup Laser III Vortex Lance > --- INVENTORY -------- Light Particle Reactor Transdimensional Reconstructor Vortex Lance Portable AFG [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Cooling System Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Backup Laser III Energy Cannon Vortex Driver Launcher Vortex Catalyst Activator Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 80 | 2 . . 12 6 . 1 1 . 11 2 . . 3 2 2 2 4 2 . 1 2 14 . 4 9 Power 14 | . . . 1 . . . . . 3 1 . . . . . 1 1 . . . . 4 . . 3 Engine 5 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . 2 . . . Core 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 Propulsion 31 | 2 . . 9 2 . . 1 . 3 . . . 2 . 1 1 1 2 . 1 . 2 . 1 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 9 2 . . 1 . 3 . . . 2 . 1 1 1 2 . 1 . 2 . 1 3 Utility 26 | . . . 2 3 . 1 . . 4 1 . . 1 2 1 . 2 . . . 2 5 . 1 1 Device 9 | . . . 1 1 . . . . 3 . . . . . . . . . . . . 4 . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . . . 1 . . 1 . 1 . . . . . 1 . . . . Hackware 9 | . . . 1 . . . . . 1 . . . . 2 . . 1 . . . 1 1 . 1 1 Protection 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . 2 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . . 2 . . . . . . . 4 . . . . 9 . 1 2 Parts Lost 42 | . . . 2 . . . . 4 1 . 1 . 5 1 . 3 . 2 . 6 . . . . 17 Power 6 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 3 Propulsion 17 | . . . 1 . . . . . . . . . 3 1 . . . 2 . 3 . . . . 7 Utility 17 | . . . 1 . . . . 3 . . 1 . 2 . . 2 . . . 2 . . . . 6 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 10 | . . . 2 . . . . 3 1 . 1 . 5 1 . 2 . 2 . 5 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 28 22 43 72 92 92 92 84 74 86 88 86 73 75 79 75 73 81 73 59 44 72 89 85 47 Engine 3 | . . . . 7 7 7 7 1 . 6 6 6 6 5 5 5 3 . . . . 7 5 4 . Flight 31 | . . . 34 39 46 46 46 46 39 40 40 40 32 29 29 29 29 28 26 22 15 17 26 26 11 Device 5 | . . . 5 13 15 12 7 6 9 20 15 13 9 5 5 3 . . . . . . 5 4 3 Processor 11 | . . . . 2 7 7 7 7 6 6 13 13 15 17 20 17 17 17 15 15 16 21 21 19 12 Hackware 5 | . . . . . . . . . 6 6 6 6 1 10 11 11 13 17 15 9 6 11 15 16 10 Protection 5 | . . . . 7 7 9 15 14 . . . . . . . . 1 5 5 5 5 4 . . . Impact Weapon 3 | . . . . 1 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 27 | . . . 9 21 21 22 22 22 15 17 17 15 15 14 14 14 23 23 23 23 1 27 27 27 27 Greatest Support 46 | 40 3 3 20 25 25 25 25 25 31 26 26 26 26 26 34 34 35 35 35 36 17 33 33 46 40 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 5 5 3 3 5 5 4 4 4 5 5 5 4 Average Carried 4 | . . . 3 4 5 5 4 5 4 4 5 5 3 3 3 2 3 4 3 3 4 4 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 2 5 3 2 5 3 4 4 4 5 5 4 2 Class Distribution -------------------- 59% | Sprinter 27% | Hacker-Sprinter 6% | Mutant 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 866 | 220 . . . . 41 49 100 . . 74 . . 34 . 30 4 . . 86 . 12 104 . 44 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 5036 | . 13 138 389 27 72 32 . 668 201 . 104 . 250 90 126 228 . 133 23 457 . 40 . 142 1903 Core 2168 | . 13 60 212 12 . . . 219 42 . . . 77 48 40 134 . . . 87 . 18 . 43 1163 Absorbed by Shields 34 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . 97 . . . . . . . . . . . 56 . . . . . Regen/Repaired (Parts) 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Core Remaining (%) 82 | 100 94 85 61 . . . . 67 . . . . 86 . . . . 77 . . . . 90 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Core Hits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . 1 11 Impact 5 | . . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 521 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 519 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 519 | . . . . . . . . . . . . . . . . . . . . . . . . . 519 Ramming 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 519 | . . . . . . . . . . . . . . . . . . . . . . . . . 519 Highest Corruption 4 | . . 1 . 2 2 2 2 . . . . . 1 1 2 2 2 2 . 1 1 1 . 1 4 Average Corruption 1 | . . 1 . 2 2 2 2 . . . . . 1 1 1 2 2 2 . 1 1 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . 1 1 3 1 . . . . . 2 1 1 . . 1 . . . . . 1 4 Message Errors 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . 2 1 . . . . . 1 . . . . 1 . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 110 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 110 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . . . 15 23 222 61 40 31 114 1 2 1 29 . 5 23 . . . 8 . 20 2 363 227 Average Temperature 29 | . . . 6 9 24 26 12 12 38 1 1 1 5 . 3 10 . . . 8 . 4 2 144 113 Received Heat Transfer 978 | . . 45 225 6 21 . . 93 60 . . . 108 . 27 111 . 9 9 54 . 21 . 9 180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 465 | . 15 110 136 130 . . . . 465 . . . . 244 . . . . 15 . . . . 97 93 Initial 344 | . . 5 46 59 . . . . 344 . . . . 65 . . . . . . . . . . 63 Average 104 | . 11 62 84 87 . . . . 373 . . . . 110 . . . . 3 . . . . 26 34 Maximum Alert Level 2 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Low Security (%) 83 | 100 100 100 100 100 . . . . . . . . . 94 . . . . 100 . . . . 100 100 Level 1 12 | . . . . . . . . . 76 . . . . 5 . . . . . . . . . . . Level 2 3 | . . . . . . . . . 23 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 2 1 . . . . 2 . . . . . . . . . . . . . . 1 3 Investigation 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 9 | . . . 1 . . . . 7 . . . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 1 10 19 6 4 4 . 26 14 . 11 . 10 12 5 12 . 2 2 11 . 2 . 11 20 Peak Tracking Total 16 | . 1 7 16 5 5 6 . 16 13 . 8 . 10 7 5 12 . 2 2 10 . 2 . 8 11 Tactical Retreats 19 | . . 2 . . . 2 . 4 . . 2 . 2 1 1 2 . . . 2 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 15 | . 1 1 1 1 . . . 2 2 . . . . 1 . . . . . . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 2 . . . . 1 . . 2 . 1 . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 29 | . . . . 3 1 1 . . 2 . 1 3 . 1 1 . 4 . 1 . . 8 . 3 . Terminals 10 | . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 76 | . . . . 8 1 1 . . 2 . 1 22 . 2 1 . 17 . 2 . . 9 . 10 . Successful 63 | . . . . 2 1 1 . . 2 . 1 22 . 1 1 . 17 . 1 . . 9 . 5 . Failed 12 | . . . . 6 . . . . . . . . . 1 . . . . 1 . . . . 4 . Catastrophic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 18 | . . . . 8 . . . . 2 . . . . 1 . . . . 2 . . 1 . 4 . Terminals 24 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . . . 10 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . . . 1 1 . . 2 . 1 22 . 1 1 . 17 . 1 . . 9 . 5 . Record 17 | . . . . . . . . . . . . 2 . . . . 5 . . . . 7 . 3 . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 6 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 2 . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 2 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 10 | . . . . . . . 2 . . . . . 1 . . . . . . . . 5 . 2 . Largest Group 5 | . . . . . . . 2 2 . . . . 1 . . . . . . . . 5 . 2 . Highest-Rated Group 303 | . . . . . . . 50 50 . . . . 96 . . . . . . . . 303 . 92 . Highest-Rated Ally 96 | . . . . . . . 25 25 . . . . 96 . . . . . . . . 68 . 46 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 7 . . . . 8 . . . . . . . . . . 9 . Total Damage 528 | . . . . . . . . 191 . . . . 154 . . . . . . . . . . 183 . Kills 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 6 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . Derelict Logs Recovered 13 | . . . . . . 3 2 2 . 1 . . . . 1 1 . 2 . 1 . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 6 Items 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 2948 | 34 44 50 132 99 85 117 361 320 150 90 60 18 109 68 91 76 47 89 48 137 97 294 34 104 194 Spaces Moved 9134 | 36 87 99 280 335 318 492 791 851 476 360 260 77 381 273 366 302 144 357 193 527 300 773 146 431 479 Core 262 | 24 87 99 31 . . . . . . . . . . . . . . . . . . . . . 21 Treads 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8860 | . . . 249 335 318 492 791 851 476 360 260 77 381 273 366 302 144 357 193 527 300 773 146 431 458 Fastest Speed 20 | 50 50 50 26 23 23 23 23 23 20 23 23 23 23 23 24 24 24 24 24 24 29 23 23 20 23 Average Speed 25 | 86 50 50 33 23 23 23 23 26 21 23 23 23 23 23 24 24 24 24 24 25 29 27 23 22 31 Slowest Speed 160 | 160 50 50 50 23 23 23 23 29 29 23 23 23 26 26 24 27 24 27 24 29 29 29 23 23 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . 19 4 1 2 . 5 12 2 4 . 7 4 2 5 . 1 4 2 2 1 . 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 29 13 42 14 64 67 84 89 24 54 48 69 60 11 61 62 60 65 6 77 50 86 36 16 64 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . 2 . . . . 1 . . . 1 3 2 . 1 . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 3 2 4 1 . 5 1 . . . 2 . . 1 . 2 2 . . . . Spaces Dug 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 2 Terrain Destroyed 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 2 Melee 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 9571 | 37 86 98 296 350 328 493 967 932 505 361 255 76 390 272 365 299 156 357 189 526 306 851 145 433 498 Wait 341 | . . . 13 12 12 . 173 66 27 . . . 13 . . . . . . . 7 16 . . 2 Move 8938 | 35 86 98 249 326 315 487 790 840 453 355 251 76 369 264 362 292 143 354 184 522 295 770 145 419 458 Hop 78 | . . . 11 4 1 2 . 5 11 2 4 . 4 4 1 4 . 1 4 2 2 1 . 5 10 Pick Up 27 | . . . 6 2 . 1 1 . 2 1 . . . 2 . 1 5 . 1 . . 1 . 1 3 Fast Attach 56 | 2 . . 9 4 . 1 . . 9 1 . . . 2 1 . 4 . . . 2 13 . 3 5 Attach 21 | . . . . 2 . . . . 2 1 . . 3 . 1 2 1 2 . 1 . . . 1 5 Detach 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Swap 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . Drop 29 | . . . 5 . . 2 1 . 1 . . . . . . . 3 . . . . 11 . 3 3 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 17 | . . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . 1 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 35 | -11/Junkyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 5) 79 | -10/Materials | Entered another Materials area 79 | -9/Materials | Evolved 2 slots: Propulsion x2 121 | -9/Materials | Discovered new exit (range 16) 129 | -9/Materials | Entered another Materials area 129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 256 | -8/Materials | Discovered new exit (range 15) 261 | -8/Materials | Entered Factory 261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 287 | -7/Factory | Discovered new exit (range 16) 356 | -7/Factory | Discovered new exit (range 16) 360 | -7/Factory | Identified exit to Lower Caves 360 | -7/Factory | Entered Lower Caves 397 | -7/Lower Caves | Encountered a Warlord checkpoint 408 | -7/Lower Caves | Spotted B-75 Beast 440 | -7/Lower Caves | Build established: Sprinter 440 | -7/Lower Caves | Discovered new exit (range 6) 441 | -7/Lower Caves | Identified exit to Lower Caves 445 | -7/Lower Caves | Entered another Lower Caves area 485 | -7/Lower Caves | Discovered new exit (range 5) 486 | -7/Lower Caves | Identified exit to Factory 520 | -7/Lower Caves | Learned 4 Factory zone layouts 525 | -7/Lower Caves | Identified exit to Zion 527 | -7/Lower Caves | Learned Factory emergency access door positions 562 | -7/Lower Caves | Entered Zion 585 | -7/Zion | Discovered new exit (range 11) 604 | -7/Zion | System corruption cleaned by Quarantine Array 714 | -7/Zion | Given the Hacking Drone Bay 716 | -7/Zion | Found Prototype Device 744 | -7/Zion | Learned Factory emergency access door positions 779 | -7/Zion | Gained Derelict followers 923 | -7/Zion | Identified exit to Proximity Caves 923 | -7/Zion | Entered Proximity Caves 923 | -6/Proximity Caves | Accompanied by 2 allies 925 | -6/Proximity Caves | Spotter reported a threat 926 | -6/Proximity Caves | Spotter reported a threat 951 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1102 | -6/Proximity Caves | Spotted B-75 Beast 1105 | -6/Proximity Caves | Learned Factory stockpile data 1239 | -6/Proximity Caves | Discovered exit to Factory (range 15) 1243 | -6/Proximity Caves | Entered Factory 1243 | -6/Factory | Evolved 2 slots: Utility x2 1267 | -6/Factory | Lost 3 parts (3u) 1276 | -6/Factory | Discovered new exit (range 15) 1279 | -6/Factory | Identified exit to Factory 1288 | -6/Factory | Identified Hacking Drone Bay 1298 | -6/Factory | Identified exit to Lower Caves 1343 | -6/Factory | Spotted B-75 Beast 1383 | -6/Factory | Discovered exit to Factory (range 12) 1393 | -6/Factory | Entered Lower Caves 1447 | -6/Lower Caves | Encountered a Warlord checkpoint 1465 | -6/Lower Caves | Identified exit to Lower Caves 1483 | -6/Lower Caves | Entered another Lower Caves area 1541 | -6/Lower Caves | Discovered new exit (range 11) 1543 | -6/Lower Caves | Identified exit to Data Miner 1543 | -6/Lower Caves | Entered Data Miner 1543 | -6/Data Miner | Discovered new exit (range 7) 1545 | -6/Data Miner | Identified exit to Proximity Caves 1548 | -6/Data Miner | Met Data Miner 1554 | -6/Data Miner | Learned location of Section 7 (-2) 1554 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1556 | -6/Data Miner | Received God Mode back door access code from Data Miner 1561 | -6/Data Miner | Entered Proximity Caves 1579 | -5/Proximity Caves | Spotted B-75 Beast 1582 | -5/Proximity Caves | Escorted by Enhanced Grunt 1643 | -5/Proximity Caves | Discovered exit to Factory (range 16) 1647 | -5/Proximity Caves | Lost 5 parts (3n2u) 1670 | -5/Proximity Caves | Entered Factory 1670 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1671 | -5/Factory | Identified exit to Upper Caves 1719 | -5/Factory | Discovered new exit (range 5) 1721 | -5/Factory | Identified exit to Factory 1738 | -5/Factory | Entered Upper Caves 1752 | -5/Upper Caves | Learned Factory garrison access intel 1806 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1826 | -5/Upper Caves | Discovered new exit (range 12) 1828 | -5/Upper Caves | Identified exit to Upper Caves 1829 | -5/Upper Caves | Entered another Upper Caves area 1829 | -5/Upper Caves | Spotted B-75 Beast 1832 | -5/Upper Caves | Discovered exit to Factory (range 13) 1861 | -5/Upper Caves | Learned location of Armory (-4) 1903 | -5/Upper Caves | Discovered new exit (range 6) 1905 | -5/Upper Caves | Identified exit to Zhirov 1905 | -5/Upper Caves | Entered Zhirov 1905 | -5/Zhirov | Discovered new exit (range 4) 1910 | -5/Zhirov | Met Zhirov 1914 | -5/Zhirov | Learned location of Quarantine (-2) 1914 | -5/Zhirov | Learned location of Testing (-3) 1914 | -5/Zhirov | Learned location of Command (-1) 1917 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1920 | -5/Zhirov | Found Alien Artifact 1920 | -5/Zhirov | Identified Integrated Reactor 1920 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1925 | -5/Zhirov | Found Alien Artifact 1952 | -5/Zhirov | Identified exit to Proximity Caves 1952 | -5/Zhirov | Entered Proximity Caves 1980 | -4/Proximity Caves | Build established: Hacker-Sprinter 1987 | -4/Proximity Caves | Spotted B-86 Titan 2036 | -4/Proximity Caves | Discovered exit to Factory (range 16) 2041 | -4/Proximity Caves | Entered Factory 2041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -4/Factory | Loaded intel: 4 garrison access locations 2055 | -4/Factory | Identified exit to Upper Caves 2055 | -4/Factory | Identified exit to Extension 2055 | -4/Factory | Identified exit to Armory 2089 | -4/Factory | Entered Upper Caves 2090 | -4/Upper Caves | Encountered a Warlord checkpoint 2191 | -4/Upper Caves | Spotted B-86 Titan 2197 | -4/Upper Caves | Lost 5 parts (2n2u1w) 2217 | -4/Upper Caves | Discovered new exit (range 16) 2221 | -4/Upper Caves | Identified exit to Upper Caves 2226 | -4/Upper Caves | Entered another Upper Caves area 2313 | -4/Upper Caves | Discovered new exit (range 10) 2315 | -4/Upper Caves | Identified exit to Warlord 2323 | -4/Upper Caves | Entered Warlord 2333 | -4/Warlord | System corruption cleaned by Quarantine Array 2519 | -4/Warlord | Visited the Vortex Lab 2522 | -4/Warlord | Found Prototype Energy Cannon 2522 | -4/Warlord | Identified Vortex Driver 2524 | -4/Warlord | Found Prototype Launcher 2524 | -4/Warlord | Identified Vortex Catalyst Activator 2527 | -4/Warlord | Found Prototype Piercing Weapon 2527 | -4/Warlord | Identified Vortex Lance 2529 | -4/Warlord | Found Vortex Lance 2537 | -4/Warlord | Warlord's base attacked by MAIN.C 2548 | -4/Warlord | Met Warlord 2550 | -4/Warlord | Opened Warlord's prototype stash 2557 | -4/Warlord | Found Prototype Hackware 2557 | -4/Warlord | Identified System Mapper 2560 | -4/Warlord | Found Prototype Reactor 2560 | -4/Warlord | Identified Vortex Chain Reactor 2569 | -4/Warlord | Found Prototype Device 2569 | -4/Warlord | Identified Exp. Cloaking Device 2611 | -4/Warlord | Opened side exit 2615 | -4/Warlord | Discovered new exit (range 11) 2617 | -4/Warlord | Identified exit to Proximity Caves 2617 | -4/Warlord | Entered Proximity Caves 2648 | -3/Proximity Caves | Discovered new exit (range 15) 2651 | -3/Proximity Caves | Identified exit to Research 2651 | -3/Proximity Caves | Entered Research 2651 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -3/Research | Allied Derelicts emerged from ambush trap array 2727 | -3/Research | Identified exit to Testing 2733 | -3/Research | Found Prototype Slashing Weapon 2733 | -3/Research | Identified Molecular Scythe 2746 | -3/Research | Central database locked down 2748 | -3/Research | Spotted B-86 Titan 2748 | -3/Research | Spotted B-86 Titan 2755 | -3/Research | Entered Testing 2763 | -3/Testing | Found Portable AFG 2786 | -3/Testing | Spotted PL-ZOBNO6HCA4 2788 | -3/Testing | Discovered new exit (range 11) 2805 | -3/Testing | Lost 5 parts (2p2n1u) 2821 | -3/Testing | Identified Transdimensional Reconstructor 2821 | -3/Testing | Warped through subspace 2898 | -3/Testing | Spotted Striker 2901 | -3/Testing | Spotted Striker 2903 | -3/Testing | Spotted Alpha 7 2906 | -3/Testing | Stole the SGEMP Prototype 2912 | -3/Testing | Core integrity fell below 50% 2934 | -3/Testing | Found Prototype Hackware 2934 | -3/Testing | Identified Ghost Barrier 2940 | -3/Testing | Core integrity fell below 20% 2942 | -3/Testing | Destroyed Striker 2948 | -3/Testing | Lost 10 parts (1p4n4u1w) 2949 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 02918_ System corrupted: Matter fused (-5). 02918_ P-80 Master resets X-87 Electro, system corruption cleaned. 02919_ P-80 Master resets X-77 Beamer, system corruption cleaned. 02927_ Machine disabled. 02927_ Sneak attack on C-55 Analyst. 02927_ Destroyed Antigrav System. 02927_ Destroyed Stasis Beam. 02929_ P-80 Master resets Striker, system corruption cleaned. 02930_ Reinforced Shell breached. 02934_ Acquired Prototype Hackware. 02934_ Identified Ghost Barrier. 02936_ Destroyed Prototype Device. 02940_ >> DECODED: Reinforcement location. 02940_ Striker suffers critical hit (Sunder). 02940_ Striker Lgt. Quantum Reactor ripped off. 02942_ Striker destroyed. 02943_ Acquired 53 matter. 02945_ Critical hit (Impale). 02947_ System corrupted: Energy discharge (-23). 02948_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????# """ #???????????????????????????? | | ####+### "T" #???????????????????????????? | | ^ " " #???????????????????????????? | | #???????????????????????????? | | ## """ #??????????????##???????????? | | ## """"" """ #????????????? #??????????? | | ?# """"" """ #????????????? #??????????? | | ?# """"" ###+#+##??"" """ #??????????? | | ?# """ #??"" """ #??????????? | | ?# """ +?""" """ #??????????? | | ?# """ ### ##?? #?????###### | | ## [[ #??? #????? """ #?????# | | [[ """ #???? #???????"" #?????# | | """ #?????#????????#+#?????# | | ## "" #??????????????# #?????# """ | | ?##+####### #??????????????# #?????# """ | | ??????????# """ #???????????#### ###???# """ | | ??????????# """ #???????????#% #???###### | | ??????????# """ ############# ######## | | ??????????# T" | | ??????????# * "" ########## | | ??????????# ##################### #????????? | | ??????????# #???????????????????# #????????? | | ??????????# #??????#####????????###+####????????? | | ??????????# #??????# " ""#??????????????????????? | | ??????????# ######## "=K@#??????????????????????? | | ??????????# #x"x""##?????????????????????? | | ??????????# xx " "#?????????????????????? | | ??????????#+######### """#?????????????????????? | | ????????????????????# """""#?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############????????### | | ?????????????????????????# #????????# | | ?????????????????????????? #????????#[ | | ?###??????????????????????? #????????# | | ?#"###################?????""" #????????# " | | ?# "#???# """ #????????# " | | ?# ] ##???# """ !/ ########## " | | ?# #????# / # # | | ?# """"" """"" ! #????# """ # !### | | ?# """"" """"" #????# """ * # # | | ?# """"" """"" #????? """ # # | | ?# """"" """"" #????# + + | | ?# #????# #!!! # | | ###########+## #############+######!! # | | + #???#!! !### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FluxRagnarokSlayer Manual? 0 Play Time 00:56:22 Cumulative 193.0 hours Start 2023.05.10 @ 23:48:11 End 2023.05.11 @ 00:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe790415-1fd1-42da-92f4-068809292365