Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 23:47:04 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (193) 965 Value Destroyed (4453) 4453 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 9502 Bonus ------- Pacifist 200 High Alert Combat Kills 684 Cogmind --------- Core Integrity 180/850 Matter 112/300 Energy 18/100 System Corruption 2% Temperature Cool (322) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner Target Analyzer > --- WEAPON (4) ------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (4) ---- Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Terrain Scanner Target Analyzer Improved Recalibrator > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Precision Shock Rifle Heavy Ion Cannon Gauss Rifle Mini Assault Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Transport Network Coupler Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 1 . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . 2 . Weapon 2 | . . . 1 . 1 Parts Attached 164 | 5 1 14 57 48 39 Power 39 | 1 . 3 16 9 10 Engine 24 | 1 . 3 8 6 6 Core 15 | . . . 8 3 4 Reactor . | . . . . . . Propulsion 40 | 2 1 4 14 8 11 Treads 11 | . . 4 3 4 . Leg 9 | . . . 5 1 3 Wheel 10 | 2 1 . . 3 4 Hover 2 | . . . . . 2 Flight 8 | . . . 6 . 2 Utility 21 | . . 3 5 9 4 Device 16 | . . 2 4 7 3 Storage . | . . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 64 | 2 . 4 22 22 14 Energy Gun 23 | 1 . 1 12 6 3 Energy Cannon 7 | . . 1 . 4 2 Ballistic Gun 10 | 1 . 2 1 3 3 Ballistic Cannon 15 | . . . 3 6 6 Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 6 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 3 2 1 Parts Lost 57 | . . 3 15 17 22 Power 20 | . . 1 7 7 5 Propulsion 18 | . . 1 4 6 7 Utility 6 | . . . . 2 4 Weapon 13 | . . 1 4 2 6 Highest Loss Streak 10 | . . 2 5 4 10 Average Slot Usage (%) 84 | . 71 79 87 91 65 Engine 12 | . 14 16 13 13 5 Core 5 | . . . 9 5 2 Treads 12 | . . 20 10 18 . Leg 3 | . . . 7 . 6 Wheel 2 | . 28 7 . 2 2 Flight 1 | . . . 5 . . Device 17 | . . 11 10 24 17 Processor 2 | . . . 6 . 3 Protection 1 | . . 2 . 2 . Energy Gun 6 | . 14 8 9 4 5 Energy Cannon 4 | . . 6 1 7 2 Ballistic Gun 3 | . 14 6 . 4 7 Ballistic Cannon 2 | . . . . 3 6 Slashing Weapon 3 | . . . 11 . . Naked Turns . | . . . . . . Heaviest Build 51 | 8 8 19 37 51 49 Greatest Support 62 | 26 26 60 60 62 52 Greatest Overweight (x) 16 | 2 . . 8 10 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | . 1 4 4 4 4 Average Carried 3 | . . 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 1 4 4 4 1 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Scavenger-Gunner 18% | Scavenger-Skirmisher 16% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3521 | 220 30 214 596 1743 718 Remotely . | . . . . . . Salvage Created 7810 | . . 456 2576 3977 801 Parts 395 | . . 32 110 207 46 Haulers Intercepted 10 | . . 2 5 3 . Recyclers Shooed 10 | . . . 1 7 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . . 6 34 30 8 Melee 13 | . . . 13 . . Guns 39 | . . 3 16 14 6 Cannons 21 | . . 2 4 14 1 AOE 4 | . . 1 1 2 . Classes Destroyed 15 | . . 6 5 4 . Worker 28 | . . 2 5 18 3 Builder 38 | . . 2 5 25 6 Tunneler 2 | . . . 1 1 . Hauler 10 | . . 2 5 3 . Recycler 27 | . . . 5 20 2 Mechanic 2 | . . . . 2 . Operator 2 | . . . . 1 1 Watcher 6 | . . . 3 3 . Swarmer 9 | . . . 4 4 1 Grunt 39 | . . 3 20 12 4 Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . 1 . Sentry 11 | . . 2 6 3 . Hunter 10 | . . . 4 5 1 Programmer 6 | . . . . 4 2 Best Kill Streak 12 | . . 5 6 12 2 Combat Bots Only 7 | . . 3 4 7 2 Max Kills in Single Turn 3 | . . 2 2 3 2 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . 1 1 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7840 | . 96 243 2417 2636 2448 Core 1485 | . 34 16 424 341 670 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 86 96 22 51 . Volleys Fired 352 | . 3 25 81 187 56 Largest 4 | . 2 2 3 3 4 Hottest 212 | . 70 113 183 195 212 Shots Fired 1008 | . 6 49 206 544 203 Gun 595 | . 6 38 167 234 150 Cannon 398 | . . 11 39 295 53 Launcher 15 | . . . . 15 . Special . | . . . . . . Kinetic 410 | . 3 27 20 229 131 Thermal 355 | . 3 12 129 201 10 Explosive 15 | . . . . 15 . Electromagnetic 228 | . . 10 57 99 62 Robot Hit Streak 15 | . 1 10 13 15 6 Robot Miss Streak 8 | . 3 2 5 7 8 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 583 | . 2 36 171 282 92 Core Hits 260 | . 1 18 80 129 32 Critical Hits 20 | . . 2 5 11 2 Critical Kills 7 | . . 1 . 6 . Critical Parts Destroyed 12 | . . 1 4 5 2 Melee Attacks 64 | . . . 64 . . Impact . | . . . . . . Slashing 64 | . . . 64 . . Piercing . | . . . . . . Sneak Attacks 10 | . . . 10 . . Combat Hostiles . | . . . . . . Follow-up Attacks 15 | . . . 15 . . Damage Inflicted 16344 | . 25 714 5499 8241 1865 Guns 6812 | . 25 500 2067 2844 1376 Cannons 5457 | . . 164 383 4468 442 Explosions 1190 | . . 50 164 929 47 Melee 2878 | . . . 2878 . . Ramming 7 | . . . 7 . . Kinetic 5047 | . . 291 131 3268 1357 Thermal 5130 | . 25 214 1682 3082 127 Explosive 627 | . . . . 627 . Electromagnetic 2655 | . . 209 801 1264 381 Impact . | . . . . . . Slashing 2878 | . . . 2878 . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 . 3 2 Average Corruption 1 | . . 1 . 1 1 Corruption Purged 1 | . . . . 1 . Effects 12 | . . 1 . 11 . Message Errors 3 | . . . . 3 . Data Loss (minor) 2 | . . 1 . 1 . Targeting Errors 6 | . . . . 6 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 746 | . . . 472 241 33 Projectiles 206 | . . . 18 162 26 Explosions 109 | . . . 23 79 7 Melee 431 | . . . 431 . . Knockbacks 29 | . . . 1 20 8 Impact . | . . . . . . Kinetic 27 | . . . 1 19 7 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 245 | . . . 96 137 12 Shots 9 | . . . 3 5 1 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 719 | . 66 204 458 436 719 Average Temperature 132 | . 35 77 148 92 219 Received Heat Transfer 2115 | . 57 63 891 615 489 Effects 57 | . . . 14 4 39 Shutdowns 27 | . . . 9 3 15 Energy Bleed 9 | . . . 4 . 5 Interference 10 | . . . 1 1 8 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 4 | . . . . . 4 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 16 | . . 3 5 8 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . . . 9 5 . Heat Transferred 7858 | . 74 346 3112 4215 111 Parts Sabotaged 6 | . . . . . 6 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | . . 1 7 5 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1103 | . . 251 536 1103 591 Average Influence 442 | . . 109 281 656 464 Maximum Alert Level 4 | . . 1 2 4 2 Low Security (%) 18 | 100 100 75 30 . . Level 1 29 | . . 24 50 18 22 Level 2 34 | . . . 19 37 77 Level 3 17 | . . . . 43 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 34 | . . 3 8 14 9 Investigation 5 | . . 1 2 1 1 Extermination 7 | . . . . 4 3 Reinforcement 13 | . . 2 3 5 3 Assault 3 | . . . . 1 2 Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Construction Impeded 6 | . . . . 4 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 1 5 1 1 . Communications Jammed 5 | . . . 1 4 . Distress Signals 4 | . . . . 4 . Times Spotted 146 | . 6 12 47 50 31 Peak Tracking Total 13 | . 6 6 5 7 13 Tactical Retreats 14 | . . 2 4 3 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 23 | . . . 3 20 . Max in Single Turn 4 | . . . 1 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 4 4 4 1 Terminals 13 | . 2 4 4 2 1 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 7 12 12 8 3 Successful 23 | . 6 4 8 4 1 Failed 19 | . 1 8 4 4 2 Catastrophic 4 | . . 3 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 7 12 12 6 3 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 6 4 8 2 1 Record 10 | . 3 . 6 . 1 Prototype ID Bank 1 | . 1 . . . . Level Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Locate Traps 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 2 4 2 2 1 Full Trace Events 9 | . 2 4 1 1 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5617 | 45 107 475 1776 2281 933 Spaces Moved 2749 | 45 108 288 918 1002 388 Core 112 | 20 . . 35 30 27 Treads 1205 | . . 169 282 754 . Legs 554 | . . . 289 55 210 Wheels 506 | 25 108 119 . 163 91 Hover 12 | . . . . . 12 Flight 360 | . . . 312 . 48 Fastest Speed 30 | 50 90 90 30 80 37 Average Speed 133 | 85 90 131 123 149 132 Slowest Speed 850 | 150 90 160 450 550 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 2 . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 25 32 58 28 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 177 | . . 4 27 137 9 Melee . | . . . . . . Projectile 43 | . . . . 34 9 AOE 134 | . . 4 27 103 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3831 | 49 111 334 1300 1373 664 Wait 412 | . . 1 149 95 167 Move 2735 | 44 107 287 913 1001 383 Hop 4 | . . . 2 . 2 Pick Up 20 | . . 3 6 6 5 Fast Attach 123 | 5 . 10 50 30 28 Attach 14 | . . . 4 1 9 Detach 9 | . . . 3 4 2 Swap 27 | . 1 4 3 17 2 Drop 87 | . . 4 42 31 10 Fire 352 | . 3 25 81 187 56 Melee 46 | . . . 46 . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 475 | -9/Materials | Identified exit to Materials 584 | -9/Materials | Build established: Scavenger-Mutant 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1006 | -8/Materials | Lost 4 parts (1p3w) 1179 | -8/Materials | Garrison activated, responded to threat 1206 | -8/Materials | Lost 3 parts (1p1n1w) 1715 | -8/Materials | Discovered new exit (range 10) 1900 | -8/Materials | Lost 5 parts (3p2n) 1905 | -8/Materials | Core integrity fell below 50% 2316 | -8/Materials | Discovered new exit (range 15) 2404 | -8/Materials | Entered Factory 2404 | -7/Factory | Evolved 2 slots: Utility x2 3111 | -7/Factory | Build established: Scavenger-Tank 3490 | -7/Factory | Discovered new exit (range 15) 4004 | -7/Factory | First assault squad dispatched 4005 | -7/Factory | Build established: Scavenger-Gunner 4213 | -7/Factory | Lost 4 parts (1p1n2u) 4225 | -7/Factory | Destroyed 7 combat bots 4268 | -7/Factory | Lost 3 parts (1p2n) 4428 | -7/Factory | Garrison activated, responded to threat 4575 | -7/Factory | Lost 3 parts (1p2n) 4615 | -7/Factory | Lost 4 parts (2p1n1w) 4685 | -7/Factory | Entered another Factory area 4685 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5022 | -6/Factory | Build established: Scavenger-Skirmisher 5247 | -6/Factory | Lost 5 parts (1p2n2u) 5355 | -6/Factory | Build established: Scavenger-Gunner 5385 | -6/Factory | First assault squad dispatched 5415 | -6/Factory | Lost 5 parts (1p1n3w) 5584 | -6/Factory | Core integrity fell below 50% 5618 | -6/Factory | Self-destructed Last Messages --------------- 05527_ Imp. Recalibrator destroyed. 05547_ Wheel blown off. 05547_ Lgt. Fission Core blown off. 05547_ E-15 Imp destroyed. 05548_ Acquired Lgt. Fission Core. 05550_ Acquired Cesium-ion Thruster. 05550_ Com. Wheel destroyed. 05551_ Wheel destroyed. 05553_ Acquired Cesium-ion Thruster. 05554_ Lgt. Fission Core destroyed. 05555_ Cesium-ion Thruster destroyed. 05571_ Dropped Lgt. Ion Engine. 05572_ Dropped Adv. Heat Sink. 05573_ Acquired Hvy. Flak Cannon. 05579_ Cesium-ion Thruster destroyed. 05591_ Terrain Scanner destroyed. 05604_ S-27 Virus destroyed. 05608_ P-60 Hacker knocked back. 05611_ L-41 Fighter knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????# #??????# #????????????????????????? | | ??????#######??????# #????????????????????????? | | ????????????????#### #########+########???????? | | ????????????????# * ?????? | | ????????????????#^ ! ] ! ?????? | | ????????????????# ]]! 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""""p#? ???????????? | | ????????????+ #??? ???????????? | | ????????????# ??""" +???? ???????????? | | ????????????#""" ?????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Made in Tau Ceti IV No Signal Please Form A Line Serviceable Loadout Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed HackingDeliveryBiocell Manual? 0 Play Time 01:13:03 Cumulative 13.6 hours Start 2020.05.09 @ 17:25:16 End 2020.05.09 @ 23:47:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72e520c1-0cdb-4252-a5a7-4f3fac96b0e8