Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.04 @ 17:51:23 Player: ZarZap Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1384) 1384 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4324 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Sensor Array Reflective Plating > --- WEAPON ----------- Lightning Gun EM Pulse Cannon Flak Gun > --- INVENTORY -------- Deuterium Engine Lightning Gun Lightning Gun Spread Laser Autogun EMP Blaster [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 55 | 6 1 5 10 2 9 22 Power 9 | 1 . . 2 . 2 4 Engine 6 | 1 . . 2 . 2 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 14 | 2 . 1 5 . 4 2 Treads . | . . . . . . . Leg 5 | . . . . . 3 2 Wheel 6 | 2 . 1 2 . 1 . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 11 | 1 1 2 . 1 2 4 Device 4 | . 1 . . . . 3 Storage 4 | 1 . 2 . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 . 2 3 1 1 12 Energy Gun 12 | 2 . . 2 . 1 7 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | . . 1 . 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 20 | . . 1 . . 2 17 Power 4 | . . . . . . 4 Propulsion 6 | . . 1 . . 2 3 Utility 2 | . . . . . . 2 Weapon 8 | . . . . . . 8 Highest Loss Streak 16 | . . 1 . . 2 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 89 99 100 100 93 90 Engine 16 | . 14 14 22 22 18 14 Core 1 | . . . . . . 3 Leg 12 | . . . . . 20 21 Wheel 11 | . 28 27 21 22 2 . Device 9 | . 3 14 11 11 9 6 Storage 9 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 7 Protection 3 | . . . . . 5 5 Energy Gun 15 | . 28 21 20 11 9 15 Ballistic Gun 8 | . . . 11 17 18 4 Launcher 1 | . . 6 1 4 . . Naked Turns . | . . . . . . . Heaviest Build 128 | 13 14 16 19 94 107 128 Greatest Support 51 | 26 26 26 20 20 51 51 Greatest Overweight (x) 33 | . . 1 3 4 33 28 Average Overweight (x) . | . . . . 2 3 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 18 | 6 8 7 8 20 25 25 Most Carried 10 | 5 7 8 8 8 10 10 Average Carried 6 | 3 4 7 7 8 8 5 Final Capacity 25 | 8 8 8 8 25 25 25 Final Carried 8 | 4 6 8 8 8 8 1 Class Distribution -------------------- 35% | Mutant 34% | Skirmisher 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1013 | 232 28 56 97 31 153 416 Remotely . | . . . . . . . Salvage Created 1340 | . 61 41 400 29 382 427 Parts 103 | . 5 1 32 8 25 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 36 | . . . . . . 36 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 39 | . 1 3 10 4 11 10 Guns 33 | . 1 3 8 1 11 9 AOE 6 | . . . 2 3 . 1 Classes Destroyed 8 | . 2 3 2 . . 1 Builder 1 | . . 1 . . . . Watcher 6 | . 1 . . . 3 2 Swarmer 17 | . . . 3 4 7 3 Grunt 7 | . 1 . 3 . 2 1 Sentry 7 | . . . 4 . 2 1 Demolisher 1 | . . 1 . . . . Programmer 5 | . . . . . . 5 Assembled 2 | . . 2 . . . . Best Kill Streak 4 | . 2 3 4 4 4 3 Combat Bots Only 4 | . 1 3 4 4 4 3 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 1 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3099 | . 17 272 253 24 222 2311 Core 893 | . 9 111 41 . 29 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 52 . 89 94 . Volleys Fired 101 | . 4 11 19 2 26 39 Largest 3 | . 2 2 3 3 3 3 Hottest 175 | . 80 80 100 93 110 175 Shots Fired 252 | . 8 16 55 6 76 91 Gun 234 | . 8 15 50 4 76 81 Cannon 7 | . . . . . . 7 Launcher 11 | . . 1 5 2 . 3 Special . | . . . . . . . Kinetic 100 | . . . 19 2 52 27 Thermal 85 | . 4 11 28 2 24 16 Explosive 1 | . . 1 . . . . Electromagnetic 66 | . 4 4 8 2 . 48 Robot Hit Streak 20 | . 5 8 20 1 13 18 Robot Miss Streak 6 | . 2 3 1 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 180 | . 5 10 41 1 54 69 Core Hits 115 | . 3 10 18 4 35 45 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 . 1 . Destroy 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3028 | . 71 142 661 152 743 1259 Guns 2381 | . 71 132 465 11 743 959 Cannons 74 | . . . . . . 74 Explosions 568 | . . 10 196 141 . 221 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1127 | . . . 165 11 482 469 Thermal 982 | . 21 109 256 134 261 201 Explosive 151 | . . 10 . . . 141 Electromagnetic 763 | . 50 23 240 7 . 443 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . 5 . 52 Projectiles . | . . . . . . . Explosions 57 | . . . . 5 . 52 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . . . . . 172 Shots 5 | . . . . . . 5 Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 1 . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 872 | . 42 36 273 60 198 872 Average Temperature 161 | . 24 20 96 31 78 252 Received Heat Transfer 305 | . 12 20 147 . 81 45 Effects 41 | . . . . . . 41 Shutdowns 19 | . . . . . . 19 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 4 | . . . . . . 4 Short Circuit 5 | . . . . . . 5 Damage (minor) 4 | . . . . . . 4 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 1 . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1705 | . 50 250 575 200 410 220 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 399 | . 42 13 399 305 238 177 Initial 131 | . . 13 1 131 100 88 Average 100 | . 26 6 179 238 159 73 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 87 | 100 100 100 63 37 83 100 Level 1 12 | . . . 36 62 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 2 . 2 4 Investigation 4 | . 1 . 1 . 2 . Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 4 19 15 4 18 24 Peak Tracking Total 15 | . 3 15 5 4 4 8 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 5 | . 1 . 2 . . 2 Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . . 2 . 2 Max in Single Turn 2 | . . . . 2 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 3 | . . . 1 . 2 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 14 | . . . 5 . 9 . Successful 10 | . . . 1 . 9 . Failed 4 | . . . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 5 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 . 3 . Record 4 | . . . 1 . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 2 . Full Trace Events 3 | . . . 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 6 | . . 6 . . . . Largest Group 5 | . . 5 . . . . Highest-Rated Group 86 | . . 86 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 15 . . . . Total Damage 190 | . . 190 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2826 | 67 105 513 335 212 587 1007 Spaces Moved 1614 | 66 86 519 302 178 179 284 Core 24 | 20 . . . . 3 1 Treads . | . . . . . . . Legs 426 | . . . . . 143 283 Wheels 1161 | 46 86 519 299 178 33 . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Fastest Speed 50 | 50 90 80 80 80 125 270 Average Speed 141 | 77 90 85 80 114 270 275 Slowest Speed 1700 | 90 90 95 255 140 1700 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 28 96 28 50 28 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 7 9 26 . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . 7 9 26 . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1958 | 81 105 575 352 182 231 432 Wait 96 | . 12 26 7 . . 51 Move 1608 | 65 85 518 301 177 178 284 Hop . | . . . . . . . Pick Up 54 | 10 3 10 7 . 11 13 Fast Attach 3 | . . . 3 . . . Attach 31 | 6 1 4 4 . 5 11 Detach . | . . . . . . . Swap 21 | . . 1 3 2 4 11 Drop 32 | . . 4 8 1 7 12 Fire 101 | . 4 11 19 2 26 39 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Entered Mines 224 | -10/Mines | Discovered new exit (range 8) 257 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 15) 331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 385 | -10/Mines | Assembled infested the area 390 | -10/Mines | Assisted by a Guerilla fighting off Assembled 622 | -10/Mines | Received a Mining Laser from a helpful Derelict 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 967 | -9/Materials | Build established: Skirmisher 994 | -9/Materials | Discovered new exit (range 7) 1021 | -9/Materials | Entered Mines 1025 | -9/Mines | Learned Materials stockpile data 1055 | -9/Mines | Discovered new exit (range 10) 1221 | -9/Mines | Discovered new exit (range 9) 1233 | -9/Mines | Entered Materials 1233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -8/Materials | Build established: Tank 1795 | -8/Materials | Discovered new exit (range 8) 1820 | -8/Materials | Entered Factory 1820 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2700 | -7/Factory | Cargo convoy interrupted 2794 | -7/Factory | Core integrity fell below 50% 2811 | -7/Factory | System corruption reached 10% 2812 | -7/Factory | Core integrity fell below 20% 2827 | -7/Factory | Lost 16 parts (3p3n2u8w) 2827 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02781_ EMP Blaster destroyed. 02781_ Imp. Sensor Array destroyed. 02784_ X-57 Shotgunner destroyed. 02787_ Slug penetrates Wall. 02790_ Titanium Leg destroyed. 02791_ System corrupted: Matter fused (-5). 02791_ U-05 Engineer repairs door. 02793_ H-55 Commando misfires. 02796_ Penetrated by Slug. 02796_ Mic. Nuclear Core destroyed. 02799_ Penetrated by Slug. 02803_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02803_ K-01 Serf collects debris. 02814_ Slug penetrates Wall. 02816_ K-01 Serf collects debris. 02817_ Slug penetrates Wall. 02820_ ALERT: Rogue bot located, Programmers report to Factory Zone 3L. 02820_ Penetrated by Slug. 02825_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02826_ Penetrated by Slug. 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"??????????? | | " ## #???????#%==#???????????????????????? | | # #########=!*######### " " ?????????? | | " """ + !=[|! !![*[ / " " ?????????? | | " """ # ############/########## " " ?????????? | | " """ # #????????? ???????????????????????? | | # #???????# """ #??????????????????????? | | ######## #???????# """ #??????????????????????? | | ???????# #???????# """ #??????????????????????? | | ???????# #???????# #??????????????????????? | | ???????# T???????# ! #??????????????????????? | | ???????# #??????########??????????????????????? | | ???????# ##????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed LauncherHardcellDrive Manual? 0 Play Time 00:28:00 Cumulative 13.5 hours Start 2023.02.04 @ 17:24:12 End 2023.02.04 @ 17:51:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 9 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9223d9fe-843b-4f9d-b223-62e968844b80