Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 18:08:24 Player: Minty Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 1963 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 160/160 System Corruption 10% Temperature Cool (8) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Nuclear Core Advanced Treads Aluminum Leg Sensor Array ECM Suite Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Wheel ECM Suite Medium Laser Light Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | . 5 2 16 Power 2 | . . . 2 Engine . | . . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | . 2 1 5 Treads 3 | . . . 3 Leg . | . . . . Wheel 4 | . 2 . 2 Hover 1 | . . 1 . Flight . | . . . . Utility 3 | . 1 . 2 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 2 1 7 Energy Gun 7 | . 1 1 5 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 10 | . . . 10 Parts Lost 10 | . . 3 7 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 90 58 77 Engine 6 | . 14 4 . Core 3 | . . . 8 Treads 8 | . . . 18 Leg 1 | . 2 . . Wheel 13 | . 25 10 3 Hover 2 | . . 8 2 Device 3 | . . . 7 Storage 12 | . 14 14 11 Processor 9 | . 5 14 11 Energy Gun 6 | . 7 6 6 Ballistic Gun 9 | . 19 2 2 Launcher 3 | . 1 . 5 Naked Turns . | . . . . Heaviest Build 17 | 11 13 7 17 Greatest Support 66 | 20 20 10 66 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 454 | 200 103 11 140 Remotely . | . . . . Salvage Created 734 | . 220 39 475 Parts 51 | . 17 . 34 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 3 1 16 Guns 9 | . 1 1 7 AOE 10 | . 2 . 8 Classes Destroyed 6 | . 4 . 2 Worker 1 | . 1 . . Builder 4 | . 2 . 2 Recycler 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 14 | . 3 1 10 Sentry 2 | . . . 2 Best Kill Streak 7 | . 4 1 7 Combat Bots Only 7 | . 3 1 7 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 160 | . 20 19 121 Missed 42 | . 8 3 31 Damage Taken 1565 | . 115 274 1176 Core 523 | . 41 54 428 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 55 | . 10 10 35 Largest 2 | . 2 2 2 Hottest 100 | . 60 90 100 Shots Fired 81 | . 17 13 51 Gun 66 | . 14 13 39 Cannon . | . . . . Launcher 15 | . 3 . 12 Special . | . . . . Kinetic 18 | . 9 2 7 Thermal 14 | . . 8 6 Explosive 15 | . 3 . 12 Electromagnetic 34 | . 5 3 26 Robot Hit Streak 14 | . 10 10 14 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | . 12 12 37 Core Hits 39 | . 9 3 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1817 | . 252 257 1308 Guns 812 | . 130 156 526 Cannons . | . . . . Explosions 1005 | . 122 101 782 Melee . | . . . . Ramming . | . . . . Kinetic 208 | . 82 29 97 Thermal 346 | . . 201 145 Explosive 808 | . 122 . 686 Electromagnetic 455 | . 48 27 380 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 55 15 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 1 170 180 Average Temperature 88 | . 1 90 88 Received Heat Transfer 546 | . 30 123 393 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 694 | . . 396 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 573 | . 207 110 573 Initial 80 | . . 80 42 Average 155 | . 88 106 231 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 79 | 100 99 100 56 Level 1 11 | . . . 23 Level 2 8 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 2 24 Peak Tracking Total 6 | . 6 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 15 . 6 Successful 9 | . 5 . 4 Failed 12 | . 10 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 21 | . 15 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 1 | . 1 . . Terminal Index 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Track 1 | . 1 . . Botnet 2 | . 1 . 1 Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 558 | 3 231 69 255 Spaces Moved 415 | 3 223 55 134 Core . | . . . . Treads 45 | . . . 45 Legs 16 | 3 13 . . Wheels 245 | . 210 5 30 Hover 109 | . . 50 59 Flight . | . . . . Fastest Speed 60 | 120 80 60 60 Average Speed 84 | 120 82 61 96 Slowest Speed 145 | 120 120 80 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 36 25 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 71 | . 17 . 54 Melee . | . . . . Projectile . | . . . . AOE 71 | . 17 . 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 539 | 2 254 78 205 Wait 25 | . 7 7 11 Move 412 | 2 222 54 134 Hop . | . . . . Pick Up 10 | . 5 1 4 Fast Attach 11 | . 2 . 9 Attach 6 | . 1 1 4 Detach 5 | . 1 2 2 Swap 6 | . 2 1 3 Drop 9 | . 4 2 3 Fire 55 | . 10 10 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Entered Mines 286 | -10/Mines | Lost 3 parts (1p1n1w) 300 | -10/Mines | Discovered new exit (range 7) 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 370 | -9/Materials | Core integrity fell below 50% 419 | -9/Materials | System corruption reached 10% 425 | -9/Materials | Lost 5 parts (2n3w) 509 | -9/Materials | Core integrity fell below 20% 559 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 00523_ U-05 Engineer builds a Wall. 00524_ G-34 Mercenary destroyed. 00525_ U-05 Engineer builds a Wall. 00526_ Shock Rifle destroyed. 00527_ U-05 Engineer lays Concrete. 00530_ U-05 Engineer builds a Wall. 00531_ U-05 Engineer lays Concrete. 00533_ G-34 Mercenary destroyed. 00533_ U-05 Engineer lays Concrete. 00536_ U-05 Engineer builds a Wall. 00536_ U-05 Engineer lays Concrete. 00538_ Acquired 12 matter. 00538_ U-05 Engineer lays Concrete. 00539_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00540_ U-05 Engineer lays Concrete. 00540_ U-05 Engineer builds a Door. 00541_ U-05 Engineer lays Concrete. 00547_ U-05 Engineer builds a Wall. 00548_ U-05 Engineer lays Concrete. 00553_ S-10 Pest destroyed. 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"""#?????????? | | ???????????????"" # """ ## """#?????????? | | ????????????????????# ##### ### #?????????? | | ????????????????????# ##??# #?#####+#??????????? | | ????????????????????# T#??# #?????? ??????????? | | ????????????????????# ##??# #?????? ???????????? | | ????????????????##### #???#^#??????????????????? | | ????????????????+ #???# #??????????????????? | | ????????????????##### #####/##?????????????????? | | ????????????????????### # #?? #?????????????? | | ??????????????????????# # # +?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedMomentumWarhead Manual? 0 Play Time 00:06:53 Cumulative 782.6 hours Start 2024.07.04 @ 18:01:04 End 2024.07.04 @ 18:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 898 Rogue 620 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51a7499c-3718-44d4-ac36-d9796e06f4d6