Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.28 @ 10:38:58 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2090 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 341/600 Matter 80/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Improved Medium Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Medium Laser > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power None Propulsion Airjet Hover Unit Airjet Utility None Weapon Improved Medium Laser Energy Gun Improved Medium Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 2 | . . . 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 3 | . . . 12 Energy Gun 3 | . . . 12 Naked Turns 200 | . 45 128 27 Heaviest Build 3 | . . . 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected . | . . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 277 | . . 93 184 Core 259 | . . 93 166 Absorbed by Shields . | . . . . Redirected to Core 51 | . . . 51 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 4 | . . . 4 Largest 1 | . . . 1 Hottest 56 | . . . 56 Shots Fired 4 | . . . 4 Gun 4 | . . . 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 2 | . . . 2 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 2 | . . . 2 Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 51 | . . . 51 Guns 51 | . . . 51 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 51 | . . . 51 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 43 | . . . 43 Average Temperature 27 | . . . 27 Received Heat Transfer 72 | . . 45 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 157 | . . 157 77 Initial 47 | . . . 47 Average 57 | . . 77 67 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . . 11 11 Peak Tracking Total 11 | . . 7 11 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 1 | . . 1 . Failed 3 | . 1 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 244 | 9 45 128 62 Spaces Moved 463 | 18 90 255 100 Core 463 | 18 90 255 100 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 33 34 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 467 | 17 89 254 107 Wait . | . . . . Move 460 | 17 89 254 100 Hop . | . . . . Pick Up . | . . . . Fast Attach 2 | . . . 2 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 1 | . . . 1 Fire 4 | . . . 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 10 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 36 | -10/Materials | Discovered exit to Mines (range 10) 49 | -10/Materials | Identified exit to Materials 49 | -10/Materials | Discovered exit to Materials (range 10) 55 | -10/Materials | Entered another Materials area 57 | -9/Materials | Reached level 2 57 | -9/Materials | Reached level 3 140 | -9/Materials | Identified exit to Materials 183 | -9/Materials | Entered another Materials area 185 | -8/Materials | Reached level 4 185 | -8/Materials | Reached level 5 185 | -8/Materials | Reached level 6 245 | -8/Materials | Self-destructed Last Messages --------------- (85,21) (81,89) (9,88) Map updated. 00162_ K-01 Serf collects debris. LOCATION=MATERIALS GOAL=ESCAPE 00185_ Reached level 4. 00185_ Reached level 5. 00185_ Reached level 6. 00195_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00209_ W-25 Informer distress signal alerts nearby ally. 00210_ Acquired Prototype Energy Gun. 00210_ Identified Imp. Medium Laser. 00215_ W-25 Informer distress signal alerts nearby ally. 00215_ Material Processor disabled. 00216_ Acquired Airjet. 00217_ Dropped Airjet. 00218_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????###??# #??????????????????????? | | ???????????????????""""?# #??????????????????????? | | ??????????????????"""""?# #??????????????????????? | | ??????????????????""""" # #??????????????????????? | | ??????????????????""""" # ##?????????????????????? | | ??????????????????""""" /@ ##????????????????????? | | ??????????????# # +????????????????????? | | ??????????????# # ##????????????????????? | | ??????????????#! = ?# #?????????????????????? | | ??????????????########### ##????????????????????? | | ???????????????????????# ###### ### #??????? | | ???????????????????????# s #??????? | | ???????????????????????# ss T ???????? | | ???????????????????????# ########## #??????? | | ???????????????????????##+########???????????????? | | ?????????????????####### #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# / #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# # """ """ #??????????#+???? | | ?????????????????## ## """ """ #??????????# ???? | | ??????????????????# ## """ """ #?????????? ???? | | ????????? ????????# ##########?#?????????? ???? | | ???????? ???????# #?????????????????????# #??? | | ???????? ?????# #?#########???????????# #??? | | ??????? ???# #? #???????????# #### | | ?????? #### # #???????????# | | ????? # #???????????# | | ????? + """""???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 100 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 5 | . . 2 3 XP Earned 14279 | 6000 100 3900 4279 Upgrades . | . . . . Protomatter Created . | . . . . Protomatter Decayed . | . . . . Game ------ Seed LightLinkedActivator Manual? 0 Play Time 00:04:11 Cumulative 341.5 hours Start 2021.10.27 @ 18:49:52 End 2021.10.28 @ 10:38:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 110 Rogue 0 Adventurer 0 Explorer 110 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 71 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6600b6-f5eb-4be1-b3f4-a8b1b561ee33