Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 21:58:09 Player: gorb Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (15) 75 Value Destroyed (371) 371 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 7282 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Shield Generator Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Surge Thruster Surge Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Power Amplifier Improved Shield Generator Firepult Gauss Cannon [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Surge Thruster Leg Myomer Leg Wheel Wheel Flight Unit Surge Thruster Utility Small Storage Unit Device Gravity Neutralizer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . . . Power 2 | . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Parts Attached 36 | 5 1 3 . 2 9 5 . . . . 3 2 . . . 6 Power 6 | 1 . . . . 2 1 . . . . . 1 . . . 1 Engine 3 | 1 . . . . 2 . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 16 | 2 . 2 . . 7 1 . . . . 1 . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . 2 . . 7 1 . . . . 1 . . . . . Utility 8 | 1 1 . . 2 . 3 . . . . 1 . . . . . Device 4 | . . . . 2 . 1 . . . . 1 . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 6 | 1 . 1 . . . . . . . . 1 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 30 | . . . . . . . . . . . . . . . . 30 Parts Lost 26 | . . . . . 7 . . . . 1 1 . 3 . . 14 Power 5 | . . . . . 1 . . . . . . . 1 . . 3 Propulsion 10 | . . . . . 4 . . . . . 1 . 2 . . 3 Utility 5 | . . . . . 1 . . . . . . . . . . 4 Weapon 6 | . . . . . 1 . . . . 1 . . . . . 4 Highest Loss Streak 5 | . . . . . 5 . . . . 1 1 . 2 . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 5 | 2 2 6 7 6 5 6 7 7 7 7 4 5 6 7 7 5 Power 1 | 1 1 1 1 1 . 1 2 2 2 2 1 1 2 2 2 1 Propulsion 1 | . . 3 4 4 2 3 3 3 3 3 . . . . . . Utility 1 | . . . 1 . 1 . 1 1 1 1 1 1 2 3 3 3 Weapon 1 | 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 4 1 . . . . . . . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon 2 | . . 1 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 76 98 100 100 81 58 69 69 69 65 73 73 67 58 58 38 Engine 9 | . 14 14 14 14 15 7 7 7 7 7 11 5 2 . . . Core 1 | . . . . . . . . . . . 1 5 5 5 5 4 Wheel 8 | . 28 28 28 28 . . . . . . . . . . . . Flight 16 | . . . . . 33 30 30 30 30 30 27 29 22 17 17 5 Device 3 | . . . . 10 6 1 . . . . 5 5 5 5 5 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 4 Processor 3 | . . . . . . 2 7 7 7 7 6 5 5 5 5 3 Hackware 3 | . . . . . . 1 7 7 7 7 6 5 5 5 5 3 Protection 3 | . 5 14 14 3 . . . . . . . . . . . . Ballistic Gun 11 | . 14 26 28 28 17 7 7 7 7 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 5 5 5 5 5 3 Special Weapon 1 | . . . . . . . . . . . . 2 5 5 5 3 Peak Build Rating 50 | 5 6 7 9 17 19 27 24 24 24 24 42 50 50 41 41 42 Average Rating 23 | 2 5 6 7 9 13 20 24 24 24 23 35 45 45 41 41 29 On Entrance 22 | . 5 6 7 9 10 19 24 24 24 24 23 42 50 41 41 41 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 7 . 2 2 . . . Naked Turns 73 | . . . . . . . . . . . . . . . . 73 Heaviest Build 37 | 9 12 13 13 13 15 18 9 9 9 9 24 27 27 18 18 37 Greatest Support 75 | 20 20 20 20 20 17 14 12 12 12 12 33 33 28 25 25 75 Greatest Overweight (x) 12 | . . . . . 2 1 . . . . 1 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 3 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 Average Carried 6 | 3 2 6 7 7 6 7 8 8 8 8 5 6 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 7 8 8 8 8 8 8 8 8 6 7 8 8 8 3 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Sprinter 28% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 933 | 193 67 79 . 30 92 . 15 48 . . . 36 236 . . 137 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 306 | . . 56 . . 45 . . . . . . 34 78 . . 93 Parts 23 | . . 10 . . 7 . . . . . . 1 2 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 9 . . 5 Prevented 7 | . . . . . . . . . . . . . . . . 7 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 14 | . . 4 . . 2 . . . . . . . 2 . . 6 Guns 6 | . . 4 . . 2 . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . 2 . . 4 AOE 1 | . . . . . . . . . . . . . . . . 1 Classes Destroyed 5 | . . 1 . . 1 . . . . . . 1 2 . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 10 | . . 4 . . . . . . . . . . . . . 6 Cutter 2 | . . . . . 2 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 2 | . . 2 . . 2 . . . . . . 1 2 . . 2 Combat Bots Only 2 | . . 2 . . 2 . . . . . . . 2 . . 2 Max Kills in Single Turn 1 | . . 1 . . 1 . . . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 308 | . . 19 . 1 37 . 6 . 30 13 . . 45 3 . 154 Missed 123 | . . 6 . . 12 . 4 . 18 8 . . 24 1 . 50 Hits 185 | . . 13 . 1 25 . 2 . 12 5 . . 21 2 . 104 Melee 12 | . . . . . 10 . . . . . . . . . . 2 Projectile 173 | . . 13 . 1 15 . 2 . 12 5 . . 21 2 . 102 AOE 4 | . . . . . 1 . . . 3 . . . . . . . Critical Strikes 8 | . . . . . 3 . . . . . . . 1 . . 4 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . Damage Taken 3300 | . . 125 . 21 410 . 35 . 183 58 . . 435 44 . 1989 Core 1193 | . . 20 . 4 116 . . . 52 . . . 80 . . 921 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 141 | . . . . . . . . . 16 . 125 . . . . . Core Remaining (%) 92 | 100 . . . 90 78 . . . . 92 100 . . . . . Volleys Fired 57 | . . 11 . . 9 . . . . . 3 3 12 . . 19 Largest 2 | . . 2 . . 2 . . . . . 1 1 1 . . 1 Hottest 250 | . . 40 . . 40 . . . . . 37 37 37 . . 250 Shots Fired 76 | . . 22 . . 17 . . . . . 3 3 12 . . 19 Gun 39 | . . 22 . . 17 . . . . . . . . . . . Cannon 35 | . . . . . . . . . . . 3 1 12 . . 19 Launcher . | . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . . Kinetic 72 | . . 22 . . 17 . . . . . 3 1 12 . . 17 Thermal 2 | . . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . 3 . . 4 . . . . . 1 3 5 . . 4 Robot Miss Streak 5 | . . 5 . . 2 . . . . . 1 . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 41 | . . 8 . . 10 . . . . . 1 3 10 . . 9 Core Hits 26 | . . 6 . 1 6 . . . . . . 1 4 . . 8 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . . . . . 5 Blast 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 908 | . . 86 . 21 77 . . . . . 28 27 286 . . 383 Guns 159 | . . 82 . . 77 . . . . . . . . . . . Cannons 597 | . . . . . . . . . . . 28 27 286 . . 256 Explosions 123 | . . . . . . . . . . . . . . . . 123 Melee . | . . . . . . . . . . . . . . . . . Ramming 29 | . . 4 . 21 . . . . . . . . . . . 4 Kinetic 756 | . . 82 . . 77 . . . . . 28 27 286 . . 256 Thermal 123 | . . . . . . . . . . . . . . . . 123 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . 1 . . . . . 30 Average Corruption 16 | . . . . . . . . . . 1 . . . . . 29 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 16 | . . . . . . . . . . . . . . . . 16 Projectiles 16 | . . . . . . . . . . . . . . . . 16 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . 1 . 3 . . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 1 . 2 . . 4 Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 113 | . . 2 . 10 . . . . . . . . . . . 101 Shots 7 | . . . . . . . . . . . . . . . . 7 Rammed 5 | . . 1 . 3 . . . . . . . . . . . 1 Targets Rammed 5 | . . 1 . 3 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 586 | . . 12 . . 38 . . . . . 174 . 33 . . 586 Average Temperature 69 | . . 6 . . 9 . . . . . 49 . 9 . . 289 Received Heat Transfer 601 | . . 9 . 6 117 . . . 9 12 . . 171 . . 277 Effects 5 | . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 640 | . . . . . . . . . . . . . . . . 640 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 159 | . . 80 . . 159 63 . . . . 69 20 . . . . Initial 69 | . . . . . . 63 . . . . 69 . . . . . Average 11 | . . 14 . . 30 23 . . . . 6 2 . . . . Influence Increases 1332 | . . 181 . . 250 . 60 . . 150 34 47 135 . . 475 Destroy 0b10 Robot/C 280 | . . 120 . . 40 . . . . . . . . . . 120 Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . 5 . . . . Destroy Leader 52 | . . 30 . . 10 . . . . . . 2 . . . 10 Allied During Kill 16 | . . 16 . . . . . . . . . . . . . . Successful Hack 19 | . . . . . 5 . . . . . 4 10 . . . . Disable Machine 15 | . . . . . . . . . . . 15 . . . . . Partial Spotted 75 | . . . . . 30 . . . . . 15 30 . . . . Lose Combat Pursuer 870 | . . 15 . . 165 . 60 . . 150 . . 135 . . 345 Influence Decreases 1161 | . . 181 . . 109 141 20 40 . 40 144 47 101 34 . 304 Entered New Map 134 | . . . . . . 78 . 8 . . 41 . . 7 . . Time Decay 719 | . . 161 . . 59 20 20 32 . 30 93 27 76 27 . 174 Lost Part 225 | . . . . . 50 . . . . 10 10 . 25 . . 130 Lost Ally 20 | . . 20 . . . . . . . . . . . . . . Purge Threat 63 | . . . . . . 43 . . . . . 20 . . . . Squads Dispatched 9 | . 1 . . 1 1 1 . . . . 2 2 . . . 1 Investigation 5 | . 1 . . 1 . 1 . . . . 1 1 . . . . Extermination 2 | . . . . . . . . . . . 1 1 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 146 | . 5 12 . 1 18 1 4 . 24 10 3 1 31 2 . 34 Peak Tracking Total 22 | . 5 3 . 2 8 . 4 . 22 8 2 1 13 2 . 11 Tactical Retreats 28 | . . 1 . 1 6 . 1 . 2 2 . . 7 . . 8 ECM-based Alert Blocks 6 | . . . . 2 4 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 12 | . . . 1 1 1 2 . . 1 . 2 3 . 1 . . Terminals 4 | . . . . . 1 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 32 | . . . 1 1 3 4 . . 4 . 8 10 . 1 . . Successful 23 | . . . 1 1 1 1 . . 4 . 6 8 . 1 . . Failed 8 | . . . . . 2 3 . . . . 1 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 4 | . . . 1 . . 3 . . . . . . . . . . Terminals 12 | . . . . . 3 3 . . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . 5 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 1 1 1 1 . . 4 . . 6 . 1 . . Record 3 | . . . . . . . . . . . . 3 . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . 2 . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . 5 2 . . . . Scan Component 5 | . . . . . . . . . . . 3 2 . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 2 . . . . 2 3 . . . . Full Trace Events 3 | . . . . . . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . parse_system 2 | . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . . Total Damage 105 | . . 105 . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 3286 | . . . . 273 310 51 108 190 302 121 736 207 427 147 4 410 Optics 2702 | . . . . . . 50 108 190 302 121 736 207 427 147 4 410 Sensors 2 | . . . . 1 . 1 . . . . . . . . . . ECM 582 | . . . . 272 310 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . 2 2 3 2 . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 4947 | 42 116 744 321 357 456 124 108 190 302 121 736 207 427 147 4 545 Spaces Moved 8894 | 41 76 691 395 419 432 411 381 676 1124 432 768 551 1161 487 14 835 Core 393 | 8 . . . . . . . . . . . . . . . 385 Treads . | . . . . . . . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . . . . 11 Wheels 1614 | 33 76 691 395 419 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6876 | . . . . . 432 411 381 676 1124 432 768 551 1161 487 14 439 Fastest Speed 17 | 50 80 80 80 80 26 26 26 26 26 26 17 24 27 30 30 30 Average Speed 39 | 74 80 80 80 80 32 26 26 26 26 27 25 26 28 30 30 58 Slowest Speed 650 | 80 80 80 80 80 200 66 26 26 26 29 71 27 30 30 30 650 Overloaded Moves 34 | . . . . . . . . . . . 34 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . Robots Hopped 13 | . . . . . 5 4 1 . . . 1 1 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 23 99 71 86 31 14 63 74 90 75 15 17 78 70 7 71 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . 1 . 1 1 . . . . . 1 Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 . 3 . . 1 1 1 . . . 3 1 . 4 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . . . . . . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . 6 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total 10211 | 52 130 865 400 440 727 423 388 689 1133 435 1305 605 1245 487 13 874 Wait 1160 | . 52 141 3 14 273 . 8 14 10 4 516 45 73 1 . 6 Move 8852 | 40 75 690 394 418 421 402 378 675 1123 431 765 548 1158 486 13 835 Hop 13 | . . . . . 5 4 1 . . . 1 1 1 . . . Pick Up 41 | 7 2 10 1 1 4 1 . . . . 7 4 1 . . 3 Fast Attach 6 | . . . . . 4 2 . . . . . . . . . . Attach 38 | 5 1 2 . 1 7 5 . . . . 8 2 . . . 7 Detach 10 | . . 1 . . 3 5 . . . . 1 . . . . . Swap 13 | . . 4 . 2 1 3 . . . . 2 1 . . . . Drop 14 | . . 5 1 1 . 1 . . . . 2 1 . . . 3 Fire 57 | . . 11 . . 9 . . . . . 3 3 12 . . 19 Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . 1 . 3 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . 1 . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 12) 159 | -10/Materials | Entered Mines 159 | -10/Mines | Accompanied by 3 allies 231 | -10/Mines | Assembled infested the area 248 | -10/Mines | Learned location of Zion (-7) 304 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 8) 574 | -10/Mines | Learned 4 Materials zone layouts 664 | -10/Mines | Discovered new exit (range 5) 886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 903 | -10/Mines | Entered Exiles 903 | -10/Exiles | Accompanied by 1 ally 920 | -10/Exiles | Discovered new exit (range 14) 929 | -10/Exiles | Met 8R-AWN 933 | -10/Exiles | Led the pair of lost Derelicts to a safe place 946 | -10/Exiles | Met EX-HEX 985 | -10/Exiles | Met EX-DEC 1034 | -10/Exiles | Discovered new exit (range 14) 1095 | -10/Exiles | Met EX-BIN 1105 | -10/Exiles | Aligned with FarCom system 1106 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1140 | -10/Exiles | Found Firepult 1157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1224 | -10/Exiles | Left Exiles lab with Firepult 1224 | -10/Exiles | Entered Mines 1282 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1306 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1309 | -9/Mines | Found Prototype Device 1310 | -9/Mines | Identified Exp. Sensor Array 1393 | -9/Mines | Met a Derelict shopkeep closing up shop 1518 | -9/Mines | Found a hidden stash of uninstalled traps 1577 | -9/Mines | Discovered new exit (range 6) 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1582 | -8/Materials | Identified exit to Factory 1888 | -8/Materials | Build established: Scavenger-Sprinter 1973 | -8/Materials | Discovered exit to Factory (range 11) 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2050 | -7/Factory | Lost 5 parts (4n1w) 2158 | -7/Factory | Discovered new exit (range 15) 2161 | -7/Factory | Entered Lower Caves 2173 | -7/Lower Caves | Encountered an infested base 2189 | -7/Lower Caves | Identified exit to Lower Caves 2265 | -7/Lower Caves | Encountered a Warlord checkpoint 2269 | -7/Lower Caves | Entered another Lower Caves area 2270 | -7/Lower Caves | Encountered a Warlord checkpoint 2365 | -7/Lower Caves | Learned Factory machine intel 2456 | -7/Lower Caves | Discovered new exit (range 11) 2459 | -7/Lower Caves | Entered Zion 2480 | -7/Zion | Given A8's code to call for help 2501 | -7/Zion | Discovered new exit (range 13) 2524 | -7/Zion | Identified exit to Deep Caves 2558 | -7/Zion | Learned Factory emergency access door positions 2563 | -7/Zion | Learned Factory stockpile data 2563 | -7/Zion | Learned Factory stockpile data 2586 | -7/Zion | Learned Factory recycling unit intel 2590 | -7/Zion | Learned location of Quarantine (-3) 2712 | -7/Zion | Rebuked by Imprinter 2716 | -7/Zion | Attempted to imprint without authorization 2716 | -7/Zion | Attacked by Zionites 2745 | -7/Zion | Spotted TI-7IJ(B) 2746 | -7/Zion | Spotted T2-TJ4(B) 2761 | -7/Zion | Entered Proximity Caves 2841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2880 | -6/Proximity Caves | Discovered new exit (range 10) 2882 | -6/Proximity Caves | Entered Factory 2882 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2885 | -6/Factory | Loaded intel: 294 machine locations 2886 | -6/Factory | Loaded intel: 8 recycling unit locations 2998 | -6/Factory | Repaired Surge Thruster 3038 | -6/Factory | Repaired Surge Thruster 3174 | -6/Factory | Build established: Sprinter 3592 | -6/Factory | Central database locked down 3615 | -6/Factory | Discovered new exit (range 14) 3618 | -6/Factory | Entered another Factory area 3618 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3619 | -5/Factory | Identified exit to Upper Caves 3825 | -5/Factory | Entered Upper Caves 3847 | -5/Upper Caves | Learned location of 1 exit from Factory 3938 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4239 | -5/Upper Caves | Discovered new exit (range 16) 4252 | -5/Upper Caves | Entered another Upper Caves area 4252 | -5/Upper Caves | Spotted B-75 Beast 4377 | -5/Upper Caves | Learned Factory stockpile data 4391 | -5/Upper Caves | Learned location of 1 exit from Factory 4396 | -5/Upper Caves | Discovered new exit (range 6) 4399 | -5/Upper Caves | Entered Zhirov 4399 | -5/Zhirov | Discovered new exit (range 3) 4403 | -5/Zhirov | Entered Proximity Caves 4596 | -4/Proximity Caves | Lost 4 parts (3n1w) 4804 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4846 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 4849 | -4/Proximity Caves | Build established: Mutant 4858 | -4/Proximity Caves | Core integrity fell below 50% 4883 | -4/Proximity Caves | Core integrity fell below 20% 4888 | -4/Proximity Caves | Lost 5 parts (2p2u1w) 4895 | -4/Proximity Caves | System corruption reached 10% 4898 | -4/Proximity Caves | System corruption reached 30% 4937 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4948 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Acquired Corrupted Myomer Leg. Integrated Corrupted Myomer Leg (+10). Acquired Corrupted Myomer Leg. Integrated Corrupted Myomer Leg (+10). Acquired 30 matter. System corrupted: Component data lost. Dropped Myomer Leg. ZU F,HMA<:Y=PH0M3SBFEL<6QU8,RNG,/CUA Acquired derelict log, extracted data. World map updated: -2/Research. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Energy discharge (-16). Penetrated by Slug. Slug penetrates Wall. Slammed into G-67 Veteran. Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?## ##### #?????## #?# """" | | ?# #??# ##?????## #?# """" | | ?# #### ## #??# #??????# ??? #?# """ | | ?###???## ######??## #??????##???????## | | ????????# ##????????## #????????????????## | | ????????######??????????# #?????????????????#### | | ????????????????????????# #########????????????#* | | ????????????????????????# #????????????#] | | ????????????????????????########## #????????????#% | | ?????????????????????????????????# #????????????#[ | | ????????????????????????????###### ##???????????# | | ????????????????????????????# #" "#???????????## | | ??????????????????????????### #????????????? | | ?????????????????????#???## ! ##????????????? | | ?#########???????????# ### %[ #?????????????? | | ?# #?????????### [ %[ ##????????????? | | ?# ##????????# & #????????????? | | ?# $ ##???###?# #####?????????? | | ?# ##### #### #?????????? | | ?# ##### #" #?????????? | | ?# #"## #??####### ### #?????????? | | ?# ##??# #??????## ##? ???????? | | ?### ## #??## #?????## i ==#?? ?????? | | ??## ?# ##??# ##????# =##??######????? | | ?## ## #??## ###### #????????????? | | ?# # #### gg g@ #????????????? | | ?# %g #????????????? | | ?## # ####### #????????????? | | ??# ##############?????## #????????????? | | ??# #???????????????????## ##????????????? | | ??######????????????????????### ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Lyr. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 5% | -6/Factory Surge Thruster | 15% | -6/Factory Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Bumper Bots Explorer Challenges ------------ None Game ------ Seed BorgWeaponGravjet Manual? 0 Play Time 01:50:55 Cumulative 52.8 hours Start 2026.08.01 @ 16:02:52 End 2026.08.01 @ 21:58:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 89 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ea1b0ff-1739-4c05-8a10-f24686724070