Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 13:45:48 Player: Cracklepappy Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2095) 2095 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-973) -973 TOTAL SCORE: 3037 Bonus ------- High Alert Combat Kills 97 Friendly Fire -1070 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Treading (165) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Shotgun Mini Grenade Launcher > --- INVENTORY (28) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Cooling System Large Storage Unit Faulty Experimental Sensor Array Advanced Targeting Computer Propulsion Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Spread Laser Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle YI-UF0's Doublenader > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Large Storage Unit Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Spread Laser Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Improved Light Cannon Plasma Cutter Katana [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 66 | 7 14 8 28 9 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 1 5 2 Treads 9 | 1 1 . 5 2 Leg 1 | . 1 . . . Wheel 4 | 1 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 4 . 7 . Device . | . . . . . Storage 10 | 2 4 . 4 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 34 | 2 6 5 15 6 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 22 | 2 4 2 10 4 Ballistic Cannon 1 | . . . 1 . Launcher 8 | . 1 2 3 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 18 | . 4 . 8 6 Power 2 | . . . 1 1 Propulsion 5 | . 2 . 1 2 Utility . | . . . . . Weapon 11 | . 2 . 6 3 Highest Loss Streak 5 | . 3 . 2 5 Average Slot Usage (%) 99 | . 98 100 99 99 Engine 12 | . 14 14 10 11 Treads 18 | . 13 14 20 21 Wheel 5 | . 13 14 1 . Storage 34 | . 28 28 36 44 Protection 3 | . . . 7 . Ballistic Gun 20 | . 26 26 17 17 Ballistic Cannon 1 | . . . 2 1 Naked Turns . | . . . . . Heaviest Build 79 | 15 41 45 79 79 Greatest Support 44 | 10 20 10 44 44 Greatest Overweight (x) 4 | 1 4 4 4 1 Average Overweight (x) 2 | . 3 3 1 1 Largest Inventory Capacity 28 | 8 16 16 28 28 Average Capacity 21 | 7 14 16 23 28 Most Carried 28 | 8 16 16 28 28 Average Carried 19 | 5 14 15 22 24 Final Capacity 28 | 8 16 16 28 28 Final Carried 28 | 8 16 16 28 26 Class Distribution -------------------- 53% | Hauler-Mutant 43% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2253 | 330 283 251 1159 230 Remotely . | . . . . . Salvage Created 3057 | 199 588 349 1615 306 Parts 203 | 12 41 12 114 24 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 68 | . 11 8 34 15 Guns 40 | . 9 5 21 5 Cannons 9 | . . . 8 1 AOE 19 | . 2 3 5 9 Classes Destroyed 11 | 3 5 1 1 1 Worker 5 | 2 1 . 1 1 Builder 5 | . 2 . 3 . Tunneler 3 | 3 . . . . Hauler 6 | . 2 . 4 . Recycler 6 | 1 2 . 3 . Watcher 5 | . 1 . 4 . Swarmer 24 | . 4 3 8 9 Grunt 33 | . 7 3 18 5 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 8 | . . 2 6 . Best Kill Streak 10 | 2 10 3 8 4 Combat Bots Only 5 | . 4 3 5 3 Max Kills in Single Turn 4 | 1 2 2 4 3 Gunslinging 1 | . . . . 1 Exploded 3 | . 1 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3926 | . 589 301 1962 1074 Core 536 | . 94 28 255 159 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 51 . . Volleys Fired 307 | 30 76 21 156 24 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 56 76 62 Shots Fired 579 | 60 146 33 299 41 Gun 514 | 60 140 24 261 29 Cannon 44 | . . 7 31 6 Launcher 20 | . 5 2 7 6 Special 1 | . 1 . . . Kinetic 548 | 60 140 24 289 35 Thermal 1 | . 1 . . . Explosive 20 | . 5 2 7 6 Electromagnetic 10 | . . 7 3 . Robot Hit Streak 22 | 5 11 14 20 22 Robot Miss Streak 5 | 5 5 2 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 369 | 30 80 25 206 28 Core Hits 184 | 11 38 15 90 30 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6024 | 239 939 567 3184 1095 Guns 3642 | 239 646 216 2222 319 Cannons 579 | . . 112 403 64 Explosions 1773 | . 293 239 533 708 Melee . | . . . . . Ramming 30 | . . . 26 4 Kinetic 4033 | 239 646 216 2549 383 Thermal 66 | . . 66 . . Explosive 1707 | . 293 173 533 708 Electromagnetic 188 | . . 112 76 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 50 | . . . 39 11 Message Errors 13 | . . . 9 4 Matter Fused 6 | . . . 4 2 Heat Flow Errors 6 | . . . 4 2 Energy Discharges 9 | . . . 8 1 Data Loss (minor) 5 | . . . 4 1 Targeting Errors 9 | . . . 8 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 58 | . 12 . 33 13 Projectiles 25 | . . . 25 . Explosions 33 | . 12 . 8 13 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 212 | . . . 111 101 Shots 7 | . . . 4 3 Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 242 | . 34 126 233 242 Average Temperature 43 | . 11 47 43 56 Received Heat Transfer 1101 | . 258 84 579 180 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 629 | 30 229 164 629 379 Initial 244 | . 19 24 . 244 Average 167 | 11 109 48 222 235 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 73 | 100 99 100 62 44 Level 1 16 | . . . 13 55 Level 2 10 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 7 . Investigation 5 | . 2 1 2 . Extermination . | . . . . . Reinforcement 4 | . . . 4 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 30 8 57 19 Peak Tracking Total 7 | . 4 3 7 3 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 7 1 8 1 Terminals 12 | . 6 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 53 | . 27 1 23 2 Successful 29 | . 14 1 13 1 Failed 24 | . 13 . 10 1 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 32 | . 22 . 10 . Terminals 43 | . 26 . 15 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . 1 . 1 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 15 | . 8 1 5 1 Part Schematic 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . . . 1 . Recall Investigation 2 | . 1 . 1 . Hauler Manifests 3 | . 1 . 2 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 6 . 2 . Terminals 6 | . 5 . 1 . Track 1 | . 1 . . . Botnet 3 | . 3 . . . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 6 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5232 | 216 903 869 2240 1004 Spaces Moved 2823 | 133 533 646 955 556 Core 1 | 1 . . . . Treads 1381 | . 17 . 808 556 Legs . | . . . . . Wheels 1441 | 132 516 646 147 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 120 165 Average Speed 139 | 87 114 115 163 165 Slowest Speed 200 | 90 200 120 200 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 70 95 74 87 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug 4 | . 1 . 3 . Terrain Destroyed 178 | . 32 31 61 54 Melee 3 | . . . 3 . Projectile 1 | . 1 . . . AOE 174 | . 31 31 58 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3596 | 181 705 741 1366 603 Wait 263 | 1 55 46 154 7 Move 2819 | 132 532 645 954 556 Hop . | . . . . . Pick Up 81 | 10 17 8 42 4 Fast Attach 12 | 6 2 2 2 . Attach 19 | 1 3 . 9 6 Detach 1 | . . 1 . . Swap 36 | . 9 6 18 3 Drop 50 | 1 11 12 26 . Fire 307 | 30 76 21 156 24 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Lost 3 parts (1n2w) 885 | -10/Materials | Discovered new exit (range 15) 1120 | -10/Materials | Entered Mines 1193 | -10/Mines | Discovered new exit (range 10) 1199 | -10/Mines | Met a Derelict shopkeep closing up shop 1348 | -10/Mines | Learned Materials garrison access intel 1355 | -10/Mines | Learned location of Storage (-9) 1432 | -10/Mines | Discovered new exit (range 4) 1916 | -10/Mines | Destroyed YI-UF0 1922 | -10/Mines | Found Prototype Launcher 1922 | -10/Mines | Identified YI-UF0's Doublenader 1989 | -10/Mines | Entered Materials 1989 | -9/Materials | Evolved 2 slots: Utility x2 2155 | -9/Materials | Discovered new exit (range 15) 2669 | -9/Materials | Discovered new exit (range 13) 2745 | -9/Materials | Build established: Hauler-Mutant 3086 | -9/Materials | Discovered new exit (range 11) 3744 | -9/Materials | Repaired Hvy. Assault Rifle 3920 | -9/Materials | Discovered new exit (range 6) 3952 | -9/Materials | Core integrity fell below 50% 3989 | -9/Materials | First assault squad dispatched 4229 | -9/Materials | Entered Mines 4242 | -9/Mines | Met a Derelict bent on vengeance 4254 | -9/Mines | Discovered new exit (range 13) 4387 | -9/Mines | Assembled infested the area 4400 | -9/Mines | Core integrity fell below 20% 4442 | -9/Mines | Lost 5 parts (1p1n3w) 4674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4678 | -9/Mines | Found Prototype Device 5117 | -9/Mines | Discovered new exit (range 8) 5233 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 05034_ C-30 ARC bursts open, deploying its payload. 05034_ S-10 Pest unfolds itself. 05037_ S-10 Pest destroyed. 05046_ Acquired Lgt. Assault Rifle. 05050_ The unstable cave ceiling collapses. 05050_ Flight Unit crushed. 05071_ Acquired 18 matter. 05117_ EXIT=FOUND 05124_ S-10 Pest destroyed. 05126_ Acquired 8 matter. 05127_ Acquired 11 matter. 05129_ K-01 Serf collects debris. 05129_ Acquired 8 matter. 05133_ K-01 Serf collects debris. 05176_ System corrupted: Heat flow error (+261). 05180_ Attempting to rewire as-73107. 05180_ as-73107 cannot be rewired. 05181_ Attempting to rewire as-73107. 05181_ as-73107 cannot be rewired. 05222_ OQILIDJPH6KRASCUYNV2%WOB6XFX:TPR G6%V Map ----- +----------------------------------------------------+ | ?????????# # #????????????????????? | | ?????????## ## ###??????????????????? | | ??????????#### #### #??????????????????? | | ?????????????#####??### #??????????????????? | | ??????????????????????## ##???############???? | | ???????????????????????## ##????# #???? | | ????????????????????????## ##?????# """ """ #???? | | ?????????????????????????# #####??# """ """ #???? | | ?????????????????????????# #??# """ """ #???? | | ?????????????????????????#### #??# ##### | | ????????????????????????????# #??# """ """ # | | ????????????????????????????# #??# """ """ =% # | | ????????????????????????????# #??# """ """ =# # | | ????????????????????????????# #??# # | | ????????????????????????????# #??# # | | ????????????????????????????# #??# < ## ## | | ?????????????????# ?????????# #??# ## | | ??????????????#### ?????????# #??# ##### | | ?????????????## ????????# #??############???? | | ?????????????# ???????# ####??????????????? | | ?????????????# g#??????#=r ??????????????? | | ??????????????# ###?###%=## ??????????????? | | ??????????????# ## =%*####?????????????? | | ??????????????# %####????????????# | | ???????????????# ###???????????## | | ???????????????## #######@##### #??????????## | | ????????????????# ####### #???## * ##??????####" | | ???????????????## ##!%%= #???##* ####????# | | ???????????????? ##=######???## #????# ## % | | ????????????????# ## #?????????# #????# ### | | ????????????????# ## #?????##### #### ###### ### | | ????????????????# #?????# ##?# | | ????????????????# ####?????# #####??# | | ?????????????#### ####?????# #??????############ | | ?????????????# #?????# #?????????????????# | | ?????????????# """ ####### #?????????????????## | | ?????????????# """ #??????????????????## | | ?????????????# """ #########???????????????????# | | ?????????????# #???????????????????????????# | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningPulseInverter Manual? 0 Play Time 00:36:30 Cumulative 202.5 hours Start 2020.10.06 @ 12:51:21 End 2020.10.06 @ 13:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42451dd8-1260-47a8-9f25-769b47a265d0