Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 22:34:44 Player: tanukistars115 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1394) 1394 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3984 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 26/100 System Corruption 2% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced ECM Suite Recalibrator > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Shield Generator System Shield > --- WEAPON ----------- Beam Rifle Spread Laser Ion Cannon Improved Light Cannon Chainsword > --- INVENTORY -------- Coolant Injector Advanced ECM Suite Reaction Control System Recalibrator [Rating: 37] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 3 | . . 1 . 2 Parts Attached 52 | 6 2 8 23 13 Power 6 | 1 . 1 3 1 Engine 5 | 1 . 1 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . 3 8 1 Treads 1 | . . . 1 . Leg 11 | 2 . 3 6 . Wheel 1 | . . . 1 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 14 | 1 2 . 6 5 Device 8 | . . . 4 4 Storage 4 | 1 2 . . 1 Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . 4 6 6 Energy Gun 8 | 1 . 1 3 3 Energy Cannon 4 | . . 2 1 1 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 31 | . . 2 12 17 Power 3 | . . 1 1 1 Propulsion 7 | . . . 4 3 Utility 6 | . . . 1 5 Weapon 15 | . . 1 6 8 Highest Loss Streak 11 | . . 1 9 11 To Critical Strikes 1 | . . . . 1 Average Backups 3 | . . . 3 5 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 4 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 96 88 88 Engine 5 | . 14 10 8 . Core 2 | . . . . 5 Treads 3 | . . . . 6 Leg 16 | . 28 30 19 8 Hover 1 | . . . . 2 Device 9 | . . . 13 10 Storage 11 | . 25 22 14 3 Processor 4 | . . . 3 7 Hackware 4 | . . . 4 6 Energy Gun 14 | . 14 9 9 19 Energy Cannon 7 | . . 9 10 5 Ballistic Gun 3 | . 14 4 3 1 Ballistic Cannon 2 | . . 9 . 2 Peak Build Rating 37 | 6 7 14 23 37 Average Rating 22 | 4 6 11 18 31 On Entrance 9 | . 6 7 14 21 Avg Prop Armor Cover (%) 8 | . . . 9 8 Naked Turns . | . . . . . Heaviest Build 33 | 13 14 24 30 33 Greatest Support 33 | 20 20 30 33 20 Greatest Overweight (x) 6 | . . . 6 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 20 8 8 25 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 5 2 3 8 8 Average Carried 3 | . . . 3 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 4 | . 1 3 4 1 Class Distribution -------------------- 28% | Gunner 24% | Skirmisher 19% | Mutant 16% | Scavenger-Gunner 8% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 912 | 221 81 126 302 182 Remotely . | . . . . . Salvage Created 1578 | . 185 279 697 417 Parts 91 | . 11 22 30 28 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored 1 | . . . 1 . Broken 1 | . . . 1 . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 7 13 10 Guns 12 | . 1 4 6 1 Cannons 18 | . . 3 6 9 AOE 1 | . 1 . . . Classes Destroyed 9 | . 3 2 1 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 6 | . 1 2 1 2 Swarmer 9 | . . 2 3 4 Grunt 15 | . 2 3 8 2 Sentry 4 | . . 2 2 . Programmer 4 | . . . . 4 Best Kill Streak 4 | . 3 4 3 4 Combat Bots Only 4 | . 1 4 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | . 10 42 136 227 Missed 106 | . 3 10 29 64 Hits 309 | . 7 32 107 163 Projectile 309 | . 7 32 107 163 Critical Strikes 9 | . . . 4 5 Damage Taken 3855 | . 78 327 1653 1797 Core 1072 | . 12 31 327 702 Absorbed by Shields 167 | . . . . 167 Core Remaining (%) 81 | 100 95 92 40 . Volleys Fired 101 | . 22 17 37 25 Largest 5 | . 2 3 3 5 Hottest 281 | . 60 154 192 281 Shots Fired 261 | . 44 51 96 70 Gun 167 | . 44 26 60 37 Cannon 94 | . . 25 36 33 Launcher . | . . . . . Special . | . . . . . Kinetic 90 | . 22 28 21 19 Thermal 114 | . . 10 65 39 Explosive . | . . . . . Electromagnetic 57 | . 22 13 10 12 Robot Hit Streak 11 | . 3 5 11 11 Robot Miss Streak 6 | . 4 4 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 151 | . 23 25 57 46 Core Hits 81 | . 8 13 30 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 5 1 Burn 5 | . . . 4 1 Blast 1 | . . 1 . . Corrupt 1 | . . . 1 . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2857 | . 313 414 1117 1013 Guns 1341 | . 232 195 627 287 Cannons 1172 | . . 209 485 478 Explosions 158 | . 73 . . 85 Melee 137 | . . . . 137 Ramming 49 | . 8 10 5 26 Kinetic 739 | . 86 219 222 212 Thermal 1373 | . 73 91 735 474 Explosive 85 | . . . . 85 Electromagnetic 474 | . 146 94 155 79 Impact . | . . . . . Slashing 137 | . . . . 137 Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 3 | . 1 . . 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 9 | . . . . 9 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 32 | . . . . 32 Projectiles 7 | . . . . 7 Explosions 2 | . . . . 2 Melee 23 | . . . . 23 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 14 | . 2 1 3 8 Kicked 9 | . 2 1 3 3 Crushed . | . . . . . Highest Temperature 597 | . 58 308 597 477 Average Temperature 135 | . 19 100 173 140 Received Heat Transfer 1328 | . 42 78 846 362 Effects 18 | . . . 16 2 Shutdowns 5 | . . . 4 1 Interference 4 | . . . 3 1 Short Circuit 2 | . . . 2 . Damage (major) 7 | . . . 7 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 1 2 Heat Transferred 2923 | . 50 185 1924 764 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | . 34 119 70 95 Initial 21 | . . 1 21 3 Average 20 | . 7 62 19 14 Influence Increases 1036 | . 64 232 343 397 Destroy 0b10 Robot/C 640 | . 40 140 260 200 Destroy 0b10 Robot/NC 50 | . 10 10 10 20 Destroy Leader 164 | . 14 24 62 64 Successful Hack 22 | . . 13 9 . Disable Machine 45 | . . . . 45 Destroy Structure 10 | . . . 2 8 Lose Combat Pursuer 105 | . . 45 . 60 Influence Decreases 989 | . 60 184 386 359 Entered New Map 40 | . . 3 31 6 Time Decay 719 | . 60 161 275 223 Lost Part 230 | . . 20 80 130 Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . . . 1 . Extermination 4 | . . . . 4 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 8 14 23 19 Peak Tracking Total 8 | . 2 8 6 5 Tactical Retreats 7 | . . 3 3 1 ECM-based Alert Blocks 4 | . . . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 2 2 Terminals 5 | . 1 2 2 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 3 10 8 3 Successful 18 | . 1 9 7 1 Failed 6 | . 2 1 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 3 10 8 . Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 1 9 7 . Record 10 | . 1 4 5 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1590 | . . . 930 660 Sensors 790 | . . . 419 371 ECM 1218 | . . . 929 289 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3220 | 51 277 373 1034 1485 Spaces Moved 1564 | 41 172 232 505 614 Core 31 | 13 . . 14 4 Treads . | . . . . . Legs 1306 | 28 172 232 459 415 Wheels 32 | . . . 32 . Hover 195 | . . . . 195 Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 50 Average Speed 158 | 97 120 120 140 202 Slowest Speed 350 | 120 120 120 350 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 42 30 39 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2084 | 51 204 290 746 793 Wait 270 | . . 18 150 102 Move 1560 | 40 171 231 504 614 Hop . | . . . . . Pick Up 54 | 5 3 10 21 15 Fast Attach 1 | 1 . . . . Attach 38 | 5 3 4 14 12 Detach 3 | . 2 . . 1 Swap 22 | . . 5 11 6 Drop 16 | . 1 4 6 5 Fire 101 | . 22 17 37 25 Melee 5 | . . . . 5 Ram 5 | . . . . 5 Kick 9 | . 2 1 3 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 630 | -9/Materials | Build established: Gunner 689 | -9/Materials | Discovered new exit (range 11) 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Build established: Skirmisher 1470 | -8/Materials | Lost 9 parts (1p2n1u5w) 1568 | -8/Materials | Core integrity fell below 50% 1707 | -8/Materials | Discovered new exit (range 16) 1734 | -8/Materials | Identified exit to Factory 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Weapon x2 1978 | -7/Factory | Build established: Scavenger-Gunner 2362 | -7/Factory | Build established: Gunner 2596 | -7/Factory | Lost 3 parts (1u2w) 3120 | -7/Factory | Build established: Skirmisher 3198 | -7/Factory | Core integrity fell below 50% 3216 | -7/Factory | Core integrity fell below 20% 3221 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- G-50 Soldier destroyed. Ion Cannon destroyed. Imp. Shield Generator destroyed. Gravmag System destroyed. G-47 Trooper knocked back. Imp. Sensor Array destroyed. G-47 Trooper destroyed. Mic. Nuclear Core destroyed. P-60 Hacker destroyed. Imp. Light Cannon destroyed. Acquired 27 matter. System Shield destroyed. Acquired 18 matter. Destroyed Imp. Heat Sink. Chainsword destroyed. Slammed into G-47 Trooper. Reaction Control System destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. 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