Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.10 @ 00:58:08 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (670) 3350 Value Destroyed (35661) 35661 Prototype IDs (368) 7360 Alien Tech Used (8) 1600 Bonus (59617) 59617 TOTAL SCORE: 119288 Bonus ------- High Alert Combat Kills 10516 Follower Combat Kills 1836 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2082 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -217 Cogmind --------- Core Integrity 333/1600 Matter 275/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Biometal Leg Experimental Biometal Leg Coolant Network Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Coolant Network Concept Antigrav Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Mini Quantum Capacitor Concept Cloak Mesh SHELL Armor Advanced Force Field Concept Network Penetrator > --- WEAPON ----------- Compact HERF Cannon Concept Plasma Driver KE Penetrator > --- INVENTORY -------- Graviton Reactor Quantum Reactor Concept Zero-point Core Experimental Armored Exoskeleton Experimental Coolant Injector Concept Chromion Battery Concept Chromion Battery Advanced Targeting Computer Mini Quantum Capacitor Experimental Phase Shifter Advanced Force Field Crosscalibrator Mini Drone Bay Transdimensional Reconstructor Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Heavy Railcannon [Rating: 278] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Experimental Myomer Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 320 | 6 5 7 15 1 28 10 7 . 1 . . 27 1 . 1 2 11 13 12 3 . 17 5 2 4 1 1 . 17 10 43 9 6 6 32 17 Power 42 | 1 1 1 3 . 1 3 . . . . . 7 . . . 1 3 . 3 . . 1 . . . . . . 3 2 5 . 2 . 3 2 Engine 14 | 1 1 1 3 . 1 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . . . . . . 3 . . . 1 2 . 3 . . 1 . . . . . . . . 1 . 1 . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 4 . 1 . 3 1 Propulsion 56 | 2 . 4 5 . 6 . 1 . 1 . . 4 . . . . 3 4 . . . 6 2 1 . . . . 3 . 7 . . . 5 2 Treads 30 | 2 . 4 5 . 6 . 1 . 1 . . 4 . . . . 3 . . . . . . . . . . . . . . . . . 4 . Leg 26 | . . . . . . . . . . . . . . . . . . 4 . . . 6 2 1 . . . . 3 . 7 . . . 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 148 | 1 2 1 3 1 9 2 3 . . . . 7 1 . 1 . 3 7 8 3 . 8 3 1 4 1 1 . 8 6 24 8 3 5 14 10 Device 83 | . 1 1 1 1 6 1 1 . . . . 2 1 . 1 . . 4 4 1 . 5 2 . 3 1 . . 6 3 15 4 2 4 7 6 Storage 7 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 Processor 24 | . . . . . . . 2 . . . . . . . . . 1 2 1 1 . 3 . 1 1 . . . . . 2 1 . 1 6 2 Hackware 6 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . 1 . . . . Protection 27 | . . . 1 . 3 1 . . . . . 4 . . . . 1 1 1 1 . . . . . . 1 . 1 1 6 2 1 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 74 | 2 2 1 4 . 12 5 3 . . . . 9 . . . 1 2 2 1 . . 2 . . . . . . 3 2 7 1 1 1 10 3 Energy Gun 24 | . . . 1 . 6 4 2 . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 2 . . . 3 . Energy Cannon 24 | . 1 1 3 . 2 . 1 . . . . 5 . . . . 1 1 . . . . . . . . . . 2 1 4 . . . 1 1 Ballistic Gun 8 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 2 Launcher 7 | . 1 . . . 1 . . . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 1 1 3 1 1 . . . . 2 . . . 1 3 . 1 . . 9 . . . . 2 . 6 2 14 1 2 . 1 2 Corrupted Parts 7 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . System Corruption 42 | . . 8 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 27 . . . . . Parts Lost 51 | . . . 1 . . 1 . . . . . 5 . 1 . . . 4 4 . . 2 1 . . . . . 3 . 1 2 4 1 7 14 Power 9 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . 1 . 2 2 Propulsion 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 Utility 27 | . . . 1 . . 1 . . . . . 3 . . . . . 3 3 . . 1 . . . . . . . . . 2 2 . 3 8 Weapon 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 1 2 2 Highest Loss Streak 4 | . . . 1 . . 1 . . . . . 1 . 1 . . . 2 2 . . 1 1 . . . . . 1 . 1 1 2 1 4 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Backups 22 | . 9 14 23 25 24 24 24 25 25 25 25 24 25 24 24 24 23 17 23 21 23 23 20 19 21 22 22 22 22 22 20 19 20 20 19 19 Power 1 | . . . 1 2 1 1 2 2 2 2 2 1 2 1 1 1 1 1 2 3 3 2 1 1 1 1 1 1 1 1 1 2 2 3 3 2 Propulsion 2 | . 1 3 3 4 3 3 3 3 3 3 3 2 3 3 3 3 3 2 2 3 4 4 3 1 1 1 1 1 1 2 1 1 1 1 2 2 Utility 9 | . 1 3 6 8 10 10 10 11 11 11 11 9 10 10 10 11 10 8 10 8 9 8 8 9 12 12 12 12 11 10 10 9 9 10 8 8 Weapon 7 | . 5 7 11 10 9 8 8 8 8 8 8 9 9 8 8 8 8 6 8 7 7 6 7 7 6 6 6 6 6 5 4 4 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 5 6 12 . 15 . 3 . . . . 3 . 1 2 1 1 . 4 . . 3 . . 1 2 1 . 2 1 5 . 1 . 2 15 Power 9 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 2 Propulsion 11 | . . . 3 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Utility 33 | . 2 1 . . 5 . . . . . . . . . 2 1 1 . 3 . . 2 . . . 2 1 . 1 1 . . 1 . 1 9 Weapon 33 | . 3 4 7 . 10 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 99 99 98 99 100 100 79 100 99 99 100 100 100 93 77 93 93 94 93 93 93 93 94 94 94 89 90 77 76 69 71 71 72 Engine 4 | . 14 14 11 11 9 9 7 7 7 7 7 9 . 1 6 . . . . . . . 5 5 5 5 5 5 . . . . . . . . Core 4 | . . . . . . . . . . . . 3 13 11 6 12 11 9 10 11 11 10 5 5 5 5 5 5 1 . 1 4 6 8 8 7 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 8 8 5 4 4 4 Treads 14 | . 28 28 32 33 26 26 23 23 23 23 23 25 26 26 26 26 23 12 . . . . . . . . . . . . . . . . 1 . Leg 8 | . . . . . . . . . . . . . . . . . . 8 22 23 23 23 23 30 31 31 31 31 27 28 14 8 8 8 7 10 Device 12 | . 13 14 17 10 18 17 15 15 15 15 15 7 6 6 6 6 10 7 11 11 11 10 10 10 9 10 10 10 13 14 14 15 8 12 16 18 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Processor 10 | . . . . . . . 14 15 15 15 15 13 13 13 13 13 11 8 14 17 17 17 17 15 15 15 15 15 14 14 14 13 13 15 15 13 Hackware 1 | . . . . . . . . . . . . 4 6 6 6 6 5 1 1 . . . . . . . . . . . . 3 4 4 . . Protection 5 | . . . 4 11 9 9 7 7 7 7 7 6 5 6 6 6 4 4 5 4 5 5 5 5 5 5 5 5 4 2 2 4 4 4 4 4 Energy Gun 7 | . . . . . 23 26 19 16 18 2 18 13 . . . . . . . 5 5 5 13 10 11 14 15 10 11 7 . . . . . . Energy Cannon 9 | . 10 26 21 22 . . 2 5 3 1 3 5 20 19 20 19 16 14 16 11 11 10 2 5 3 . . 4 1 5 13 9 8 5 3 3 Peak Build Rating 278 | 6 10 15 24 28 42 45 57 56 56 56 56 70 70 70 72 73 88 94 96 95 97 128 125 141 142 140 140 142 171 194 243 262 266 278 277 270 Average Rating 108 | 4 7 9 22 24 37 41 55 55 55 45 55 65 69 69 71 70 82 72 91 94 94 106 123 139 139 139 139 141 163 177 208 253 259 267 265 251 On Entrance 103 | . 6 9 15 24 25 42 42 56 49 56 49 56 70 70 70 72 71 88 91 95 91 97 120 125 141 139 139 139 140 167 192 242 247 263 263 267 Naked Turns 80 | . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . . 3 Heaviest Build 221 | 14 31 34 102 102 110 107 111 111 112 111 111 132 132 138 134 134 151 160 152 151 148 151 144 143 153 157 153 143 190 221 220 154 142 146 169 154 Greatest Support 200 | 40 40 42 62 62 67 67 67 66 66 64 64 98 98 98 98 98 106 106 88 88 88 103 108 156 156 156 156 156 168 168 180 158 158 158 200 164 Greatest Overweight (x) 2 | 2 . . 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . . 1 . . 1 1 1 . . . 2 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 11 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 9 14 23 24 24 24 24 25 25 24 24 24 25 24 24 25 24 18 24 21 23 24 24 23 24 24 24 25 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 21 23 24 25 25 25 25 25 25 25 24 24 25 25 25 25 25 5 Class Distribution -------------------- 30% | Scavenger-Gunner 23% | Skirmisher 11% | Mutant 10% | Tank 7% | Gunner 5% | Hacker-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Gunner | -5/Waste Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Protoforge Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 11655 | 208 202 125 385 20 659 163 45 162 126 . 140 660 20 127 40 142 300 441 635 91 131 541 67 78 110 120 . 70 839 691 1744 360 313 171 1469 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37223 | . 357 . 2200 . 2806 1985 174 127 197 . 258 1981 50 220 . 284 728 . 1693 . 121 404 137 223 108 55 . 124 2563 1071 4390 3208 2939 1625 5203 1992 Parts 1706 | . 29 . 136 . 144 105 17 1 7 . 9 67 . 9 . 21 36 . 51 . 5 17 3 15 3 1 . 6 94 27 233 144 135 78 211 102 Haulers Intercepted 31 | . 2 . 6 . 6 6 . . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 3 . . 1 . . . . Recyclers Shooed 12 | . 3 . 2 . . 1 . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . 1 12 . 9 . . 9 2 22 . . . . 5 . 3 . 3 7 . 6 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 503 | . 15 . 44 . 40 24 3 . 4 . 6 24 . 4 . 10 11 . 24 . 2 16 2 . 2 1 . 4 41 9 61 29 35 22 52 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 131 | . 6 . . . 35 23 3 . 1 . 6 12 . . . . . . 3 . 1 . 2 . 2 1 . 4 27 5 . . . . . . Cannons 245 | . 6 . 38 . . . . . . . . 5 . 2 . 5 7 . 12 . 1 1 . . . . . . . 2 40 26 29 19 42 10 AOE 58 | . 3 . 6 . 3 . . . 2 . . 4 . 2 . 4 2 . 7 . . 15 . . . . . . 7 . 3 . . . . . Classes Destroyed 30 | . 4 . 7 . 3 1 1 . . . 1 . . 1 . . . . 1 . . 2 . . . . . . . 1 4 2 1 1 . . Worker 37 | . 1 . 3 1 3 2 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . 3 . 1 4 2 4 6 . Builder 24 | . . . 3 . 1 . 1 . . . . 2 . . . . 3 . . . . . . . . . . . 4 . 2 4 2 2 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 6 . 6 6 . . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 3 . . 1 . . . . Recycler 26 | . . . 2 . 6 6 . . . . . 3 . . . . . . 2 . . . . . . . . . . 1 . 2 1 2 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 2 . Operator 6 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Drone 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . Watcher 32 | . . . 5 . 4 2 . . . . . 3 . . . . 1 . 1 . . . . 2 . . . . 4 2 . 4 . 1 3 . Swarmer 80 | . 12 . 7 . 5 . . . . . . 4 . . . 7 2 . 4 . . 2 . . . . . 4 7 . 2 . 4 15 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Grunt 165 | . 3 . 27 . 21 11 . . 3 . 3 7 . 3 . . 4 . 9 . . 7 . . . 1 . . 16 4 5 15 5 5 16 . Brawler 13 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 5 . 1 . 3 . Duelist 13 | . . . 2 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 2 . 4 . Protector 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 58 | . . . 8 . 8 11 . . . . . 7 . . . . 1 . 4 . . . . . 1 . . . 2 . 9 3 3 . 1 . Specialist 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Hunter 37 | . . . . . . 1 . . . . . 3 . . . 2 . . . . 2 2 2 . . . . . 2 . . 5 9 2 7 . Programmer 66 | . . . . . . . 3 . . . . 3 . . . . 4 . 5 . . . . . 1 . . . 12 4 17 2 7 . 8 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 4 . 11 1 6 6 3 . 4 . 3 5 . 3 . 5 6 . 10 . 2 15 2 3 1 1 . 4 9 3 6 21 11 20 15 3 Combat Bots Only 15 | . 3 . 8 . 4 5 1 . 4 . 3 4 . 3 . 5 5 . 4 . 2 15 2 . 1 1 . 4 9 4 6 14 10 13 14 3 Max Kills in Single Turn 5 | . 3 . 2 1 2 2 1 . 2 . 1 2 . 1 . 2 2 . 3 . 1 5 1 1 1 1 . 2 3 1 2 2 2 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 3 . 2 . 1 . . . 2 . . 2 . 1 . 2 2 . 3 . . 5 . . . . . . 3 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 2938 | . 41 2 134 . 121 60 25 . 16 . 18 180 . 67 . 56 43 2 101 . 6 39 36 . 2 4 . 20 220 40 284 105 106 52 403 755 Missed 1064 | . 15 1 35 . 40 18 9 . 1 . 7 59 . 21 . 21 14 . 32 . 2 9 18 . 2 1 . 4 61 6 69 38 27 10 153 391 Damage Taken 29479 | . 222 62 947 . 925 561 187 . 223 . 192 1375 . 638 . 603 367 369 1300 . 111 993 200 . . 30 . 177 1677 359 3908 778 1701 463 5379 5732 Core 2997 | . 48 16 115 . 117 36 42 . 61 . . 94 . 138 . 140 42 158 81 . 17 127 . . . . . 12 135 . 407 13 75 31 248 844 Absorbed by Shields 17283 | . . . 258 . 321 172 52 . 50 . 15 118 . 263 . . 221 . 370 . 20 36 . . . 32 . 185 1731 373 2965 772 167 488 3547 5127 Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 . Redirected to Core 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 . . . . . Redirected to Shielding 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Ignored by Resistances 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 101 . . . . Regen/Repaired (Parts) 5919 | . 202 . 223 . 11 605 . . . . . . . . 144 . . 214 . . . 237 . . . . . . . . . . 718 223 2475 867 Core Remaining (%) 70 | 100 . 74 . 71 . 72 . . . . 85 . . . . 56 . . . . . . 57 . . . . 98 . . 53 . 93 . . 20 Volleys Fired 2030 | . 41 . 124 2 117 61 15 12 13 . 23 85 11 22 . 49 49 4 87 20 21 9 24 20 11 2 . 25 140 33 284 80 102 41 195 308 Largest 3 | . 2 . 2 2 3 3 3 1 3 . 3 3 1 3 . 3 3 1 3 1 3 3 3 3 3 3 . 3 3 3 3 1 1 1 1 1 Hottest 279 | . 80 . 143 143 177 183 187 65 187 . 183 240 90 150 . 150 150 90 140 30 140 160 240 195 240 240 . 240 265 279 230 140 140 140 140 140 Shots Fired 3233 | . 70 . 233 4 343 183 43 13 22 . 57 227 11 39 . 77 100 6 206 20 28 13 34 28 15 6 . 33 282 85 330 80 102 41 194 308 Gun 1153 | . 35 . . . 339 183 42 . 11 . 51 170 . . . . . . 10 . 3 1 12 8 6 6 . 12 210 53 . . 1 . . . Cannon 2025 | . 33 . 225 4 . . 1 13 10 . 6 52 11 35 . 73 95 6 189 20 25 7 22 20 9 . . 21 66 32 326 80 101 41 194 308 Launcher 54 | . 2 . 8 . 4 . . . 1 . . 5 . 4 . 4 4 . 7 . . 5 . . . . . . 6 . 4 . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 35 . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 31 1 Thermal 3006 | . 33 . 225 4 264 183 43 13 21 . 57 222 11 35 . 73 95 6 199 20 28 8 34 28 15 6 . 33 276 84 302 80 101 41 163 303 Explosive 54 | . 2 . 8 . 4 . . . 1 . . 5 . 4 . 4 4 . 7 . . 5 . . . . . . 6 . 4 . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 24 . . . . 4 Robot Hit Streak 49 | . 9 . 12 1 16 20 5 1 5 . 10 35 13 14 . 20 24 1 19 . 3 7 6 10 7 10 . 7 49 19 38 14 11 11 33 38 Robot Miss Streak 5 | . 5 . 3 2 4 3 4 1 1 . 4 3 . 3 . 3 2 1 2 . 1 2 3 4 2 2 . 3 3 5 4 2 2 4 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Secondary Targets 20 | . . . . . 8 2 . . . . 2 . . . . . . . . . . . . . . . . 2 6 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . Capacitor 825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 65 52 37 158 303 Shots Hit Robots 2018 | . 41 . 133 1 222 109 22 1 10 . 30 166 4 22 . 32 53 1 111 . 8 9 11 12 6 5 . 10 204 64 200 59 51 29 151 241 Core Hits 1200 | . 20 . 72 . 92 53 9 2 8 . 14 79 1 11 . 17 28 . 67 . 6 33 12 13 8 6 . 12 222 51 98 44 34 24 84 80 Critical Kills 45 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 13 3 6 3 9 7 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 92 | . 1 . 1 . 17 8 3 . 1 . 4 12 . . . 1 1 . . . . . . . . . . . . 1 13 3 6 3 10 7 Burn 45 | . . . . . 17 8 3 . 1 . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 45 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 13 3 6 3 9 7 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107460 | . 802 . 3905 48 4714 2387 557 52 350 . 600 4288 130 1043 . 1441 1796 . 4462 . 189 2656 294 306 139 123 . 241 7341 1643 13347 6237 5767 3850 14192 24560 Guns 19130 | . 270 . . . 4197 2317 550 . 180 . 600 2984 . . . . . . 232 . 56 23 240 174 139 123 . 241 5612 1171 . . 21 . . . Cannons 78896 | . 393 . 2970 48 . . . 52 28 . . 852 130 643 . 999 1604 . 2755 . 133 135 54 124 . . . . 250 472 12785 6218 5684 3828 14179 24560 Explosions 9150 | . 133 . 897 . 449 46 . . 142 . . 452 . 400 . 442 192 . 1467 . . 2498 . . . . . . 1451 . 562 19 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 284 | . 6 . 38 . 68 24 7 . . . . . . . . . . . 8 . . . . 8 . . . . 28 . . . 62 22 13 . Kinetic 3817 | . 270 . . . 816 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 2644 66 Thermal 93640 | . 393 . 2970 48 3381 2317 550 52 208 . 600 3836 130 643 . 999 1604 . 2987 . 189 158 294 298 139 123 . 241 5862 1643 12317 6218 5684 3828 11535 24393 Explosive 9074 | . 133 . 897 . 449 46 . . 142 . . 452 . 400 . 442 192 . 1467 . . 2498 . . . . . . 1451 . 486 19 . . . . Electromagnetic 645 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544 . . . . 101 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 8 . . . . 3 3 3 3 3 . . . . . 5 14 18 18 18 18 7 . . . . . 12 16 29 4 9 . 20 . Average Corruption 9 | . . 5 . . . . 2 3 3 3 3 . . . . . 3 11 15 18 18 18 7 . . . . . 4 14 15 3 6 . 10 . Corruption Purged 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 560 | . . . . . . . 22 17 11 4 26 . . . . . 24 48 80 25 38 4 . . . . . . 42 63 73 2 30 . 51 . Message Errors 139 | . . . . . . . 8 7 2 3 8 . . . . . 5 12 19 3 10 1 . . . . . . 11 8 17 1 13 . 11 . Matter Fused 134 | . . . . . . . 4 3 3 1 6 . . . . . 6 12 19 9 7 . . . . . . . 11 19 17 . 7 . 10 . Heat Flow Errors 76 | . . . . . . . 3 3 3 . 2 . . . . . 3 9 9 4 7 1 . . . . . . 7 12 6 . 2 . 5 . Energy Discharges 59 | . . . . . . . 1 1 . . 4 . . . . . 1 6 5 3 5 . . . . . . . 1 9 12 . 2 . 9 . Parts Rejected 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . Data Loss (minor) 55 | . . . . . . . 1 2 . . 4 . . . . . 2 4 11 4 5 1 . . . . . . 3 5 4 . 4 . 5 . Data Loss (major) 24 | . . . . . . . 1 . 1 . 2 . . . . . 2 1 4 1 2 1 . . . . . . 1 4 4 . . . . . Misfires 20 | . . . . . . . 1 1 1 . . . . . . . 2 2 4 . . . . . . . . . 2 1 1 . 1 . 4 . Alerts 15 | . . . . . . . 1 . 1 . . . . . . . 2 1 2 1 . . . . . . . . 3 3 . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Weapon Failures 24 | . . . . . . . 1 . . . . . . . . . 1 . 5 . 1 . . . . . . . 1 1 8 . 1 . 5 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . Overflow Damage 3720 | . 12 . 92 . 3 . . . . . . 40 15 . . 17 6 . 217 . . 55 . . . . . . 78 23 772 372 546 387 493 592 Projectiles 3356 | . . . 41 . . . . . . . . 38 15 . . 12 6 . 76 . . . . . . . . . 5 23 755 372 541 387 493 592 Explosions 357 | . 12 . 51 . 1 . . . . . . 2 . . . 5 . . 141 . . 55 . . . . . . 73 . 17 . . . . . Melee 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Knockbacks 26 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 24 . Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . 21 . . 33 . . . . . . . 45 . 46 . . 60 . . 126 . . . . . . . . 46 42 . . . . Shots 9 | . . . 1 . . 1 . . . . . . . 1 . 1 . . 1 . . 2 . . . . . . . . 1 1 . . . . Rammed 15 | . 3 . 3 . 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 3 . 5 1 8 4 1 . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . 4 2 1 . Kicked 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . 4 2 1 . Crushed 7 | . . . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 6 . 201 33 389 133 154 101 232 . 240 392 156 336 . 208 196 252 250 198 271 254 165 51 96 144 . 240 335 239 364 178 149 143 329 2 Average Temperature 73 | . 4 . 50 22 99 43 51 74 78 . 60 70 68 117 . 65 29 111 112 79 81 41 66 26 49 73 . 120 96 57 90 65 55 62 55 2 Received Heat Transfer 3502 | . 42 . 330 . 475 243 . . 110 . 90 333 . 98 . 36 59 . 243 . . 18 . . . 5 . . 178 33 834 93 36 20 187 39 Effects 12 | . . . . . 2 . . . . . . . . 1 . . . . 3 . 1 . . . . . . 1 1 . 3 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 5 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 5 Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 66 | . . . 1 . 2 1 . . 1 . . 5 . . . 1 2 . 2 . . . . . . . . . 8 2 13 3 6 3 9 7 Combat Hostiles 61 | . . . . . 2 1 . . 1 . . 3 . . . 1 2 . 2 . . . . . . . . . 7 2 13 3 5 3 9 7 Parts Melted 273 | . . . 7 . 26 10 2 . 3 . 2 36 . 2 . 1 12 . 7 . 3 4 4 2 3 . . 3 41 14 28 13 13 5 15 17 Heat Transferred 86048 | . 814 . 5032 74 7548 4810 1073 74 444 . 1406 7688 200 855 . 1377 2182 . 4114 . 310 235 624 600 300 275 . 550 12373 3093 9794 3750 3350 2350 5678 5075 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 2 1 . . . . . 1 . . . . 1 . 4 . . . . . . . . . 3 2 5 5 4 4 4 . Low Security (%) 46 | 100 100 100 34 96 48 39 100 . . . . 86 . . . . 64 100 4 . . . . 100 . . . . 54 . 38 . . . . . Level 1 18 | . . . 35 3 50 60 . . . . . 13 . . . . 35 . 10 . . . . . . . . . 9 12 8 . . . . . Level 2 10 | . . . 30 . 1 . . . . . . . . . . . . . 6 . . . . . . . . . 25 87 5 . . 24 1 . Level 3 10 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . 11 . 12 65 39 11 26 . Level 4 12 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . 20 29 60 64 71 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1932 | . 112 2 532 205 408 289 94 . . . . 225 . . . . 262 53 1476 . . . . 16 . . . . 998 558 1932 1608 1456 1308 1509 . Initial 1080 | . . 2 . 205 31 124 94 . . . . 150 . . . . 35 53 . . . . . . . . . . . 558 195 1080 725 688 711 . Average 384 | . 41 . 283 86 179 199 11 . . . . 120 . . . . 135 3 841 . . . . 2 . . . . 309 455 764 1050 1143 1048 1087 . Influence Increases 19457 | . 429 . 1393 103 1312 852 104 5 90 . 115 913 5 100 . 286 455 76 2202 . 50 762 50 74 50 20 . 90 1448 372 2471 1076 1340 770 1591 853 Destroy 0b10 Robot/C 10520 | . 300 . 880 60 800 480 60 . 80 . 80 480 . 80 . 240 220 . 920 . 40 640 40 . 40 20 . 80 820 180 1160 580 740 460 1040 . Destroy 0b10 Robot/NC 900 | . 15 . 105 5 115 85 10 5 . . 10 70 5 . . . 25 . 60 . . . . 25 . . . . 75 15 55 80 30 45 65 . Destroy Leader 1922 | . 64 . 202 10 230 166 30 . 10 . 10 122 . 20 . 40 64 . 182 . 10 . 10 6 10 . . 10 154 34 120 120 80 52 166 . Allied During Kill 671 | . . . . 12 7 . . . . . . . . . . 6 . . 553 . . 92 . . . . . . . 1 . . . . . . Successful Hack 355 | . 27 . 35 . 31 27 4 . . . . . . . . . 25 . 46 . . . . 23 . . . . . 44 . 9 39 12 33 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . . . 60 . 15 75 . . . . . 15 . . . . 75 . 120 . . . . . . . . . 45 75 210 30 165 15 75 75 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 150 . . . . . Destroy Structure 3094 | . 23 . 81 1 24 19 . . . . . 31 . . . . 46 76 246 . . . . 20 . . . . 174 8 716 242 271 126 212 778 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . . . Lose Combat Pursuer 435 | . . . . 15 90 . . . . . 15 45 . . . . . . 75 . . 30 . . . . . . 15 15 60 15 . 60 . . Influence Decreases 12081 | . 422 2 865 228 1047 767 188 11 90 . 115 711 131 100 . 230 336 129 729 286 350 296 50 74 46 22 . 90 456 582 744 866 918 346 714 140 Time Decay 9279 | . 422 2 540 228 707 607 188 11 90 . 115 651 131 100 . 190 336 109 569 286 350 176 50 67 46 22 . 90 426 542 734 246 428 326 494 . Lost Part 450 | . . . 10 . . 10 . . . . . 50 . . . . . . 40 . . 20 . . . . . . 30 . 10 20 40 10 70 140 Lost Ally 387 | . . . . . 40 . . . . . . 10 . . . 40 . 20 120 . . 100 . 7 . . . . . 40 . . . 10 . . Purge Threat 1965 | . . . 315 . 300 150 . . . . . . . . . . . . . . . . . . . . . . . . . 600 450 . 150 . Squads Dispatched 133 | . 2 . 7 . 10 2 4 . . . . 10 . . . . 10 . 19 . . . . 1 . . . . 13 5 18 7 10 4 11 . Investigation 18 | . 1 . 5 . 1 . . . . . . 1 . . . . . . 5 . . . . . . . . . 1 1 1 2 . . . . Extermination 34 | . . . . . . . 4 . . . . 3 . . . . 2 . 3 . . . . . . . . . 5 3 7 . 2 1 4 . Reinforcement 31 | . 1 . 2 . 6 2 . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . 4 . . 3 4 1 1 . Assault 29 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 1 7 2 4 2 6 . Garrison 21 | . . . . . 3 . . . . . . 3 . . . . 6 . 6 . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 47 | . 1 . 7 . 8 3 . . . . . 2 . . . . . . 1 . . 1 . . . . . . 4 . . 2 . 1 17 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 707 | . 25 1 59 4 57 26 6 . 4 . 7 31 . 4 . 11 11 8 41 . 2 45 2 3 1 1 . 4 51 13 72 34 41 27 58 58 Peak Tracking Total 16 | . 5 1 5 3 6 5 2 . 3 . 3 5 . 3 . 5 2 6 5 . 2 16 2 1 1 1 . 4 6 5 8 8 5 7 15 4 Tactical Retreats 24 | . . . . 1 4 . . . . . 1 2 . . . . . 1 5 . . 2 . . . . . . 1 1 2 1 . 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 23 | . 2 1 4 . 1 2 . . . . . . . . . . 1 . 3 . 1 . . . . . . . . 2 6 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 83 | . . . 5 . 1 5 . . . . . 1 . . . . 5 . 8 . 1 . . . . . . . 4 5 22 2 13 1 5 5 Max in Single Turn 2 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 1 2 1 2 1 1 1 Garrison Access 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 139 | . 7 1 15 1 11 13 4 . . 4 . 4 1 . . . 7 . 11 1 . 2 . 2 1 2 4 . 8 11 4 6 10 1 8 . Terminals 87 | . 6 . 10 . 9 9 3 . . . . 2 . . . . 5 . 8 . . . . 2 . . . . 3 8 3 5 7 1 6 . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . Recycling Units 6 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Garrison Access 8 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 1 1 . . . Total Hacks 394 | . 27 1 48 1 34 42 6 . . 30 . 10 1 . . . 13 . 31 1 . 11 . 6 1 8 17 . 15 24 5 15 27 4 16 . Successful 235 | . 21 1 24 1 17 25 2 . . 30 . 5 1 . . . 8 . 8 1 . 11 . 3 1 8 17 . 3 5 2 9 21 1 10 . Failed 159 | . 6 . 24 . 17 17 4 . . . . 5 . . . . 5 . 23 . . . . 3 . . . . 12 19 3 6 6 3 6 . Catastrophic 33 | . . . 5 . 2 . 4 . . . . 2 . . . . 1 . 8 . . . . 1 . . . . 3 3 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 15 . 20 . 25 17 3 . . . . 5 . . . . 7 . 18 . . 1 . 4 . . . . . 13 . 2 8 4 10 . Terminals 224 | . 19 . 28 . 29 22 5 . . . . 3 . . . . 11 . 24 . . . . 6 . . . . 5 17 4 14 21 4 12 . Fabricators 12 | . . . . . . . 1 . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . Repair Stations 43 | . 8 . 8 . 2 16 . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 2 . 2 . Recycling Units 9 | . . . 2 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . Scanalyzers 23 | . . . 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 2 . . . Garrison Access 12 | . . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 1 1 2 . . . Terminal Hacks 132 | . 5 1 6 1 7 6 1 . . 30 . . 1 . . . 2 . 3 1 . 11 . 1 1 8 17 . 1 1 2 7 15 . 4 . Record 24 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . 7 5 . . . 1 . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 23 | . 2 . 1 . . 1 . . . 3 . . . . . . . . . . . 11 . . . . 4 . . . . . 1 . . . Open Door 10 | . . 1 . 1 . 3 . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 8 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Unreport Threat 14 | . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 32 | . 8 . 5 . 2 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Scan Component 17 | . 4 . 3 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair 15 | . 4 . 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 . . . Insert Component 10 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 . . . Analyze 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 43 | . 8 . 8 . 5 5 . . . . . 1 . . . . 4 . 2 . . . . 2 . . . . . 1 . 1 1 1 4 . Terminals 38 | . 8 . 6 . 5 4 . . . . . 1 . . . . 4 . 2 . . . . 2 . . . . . 1 . 1 1 1 2 . Assimilate 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 31 | . 5 . 4 . 5 4 . . . . . . . . . . 4 . 2 . . . . 2 . . . . . 1 . 1 1 . 2 . Skim 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 109 | . 7 . 14 . 10 9 3 . . . . 3 . . . . 6 . 11 . . . . 2 . . . . 7 11 3 5 9 1 8 . Full Trace Events 14 | . . . 3 . . 1 . . . . . 1 . . . . . . 5 . . . . . . . . . 1 1 . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . . 4 . . . . . 5 . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 254 | . . . . . . . . . . . . 152 . . . . . . 102 . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . 5 . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 4 . 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Time 632 | . 104 . 64 . 136 238 . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 1 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 36 | . . . . 4 . . . . . . . 1 . . 2 . . 19 . . . 5 . 1 . 3 . . . . . . . 1 . . Largest Group 19 | . . . . 4 3 . . . . . . 1 . . 2 2 . 19 13 . . 5 . 1 . 3 . . . . . . . 1 . . Highest-Rated Group 702 | . . . . 71 40 . . . . . . 26 . . 62 62 . 702 552 . . 248 . 47 . 87 . . . . . . . 45 . . Highest-Rated Ally 68 | . . . . 31 16 . . . . . . 26 . . 31 31 . 50 50 . . 68 . 47 . 29 . . . . . . . 45 . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ally Attacks 265 | . . . . 24 11 . . . . . . . . . . 5 . 69 85 . . 56 . 1 . . . . . 14 . . . . . . Total Damage 11658 | . . . . 265 105 . . . . . . . . . . 63 . 4560 3756 . . 2753 . 38 . . . . . 118 . . . . . . Kills 64 | . . . . 3 . . . . . . . . . . . 2 . 11 32 . . 16 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 31079 | . . . . . . . 1472 678 673 198 1518 2040 1068 1199 2140 1219 1308 444 988 621 775 1729 599 392 549 855 150 657 2116 1382 2923 374 843 637 1532 . Optics 869 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 869 . Sensors 27806 | . . . . . . . 1472 678 673 198 1518 2040 1068 1199 2140 1219 1308 439 919 621 775 1729 599 392 549 855 150 657 1986 1315 2510 338 64 394 1 . Machine Analysis 431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431 . Cloaking 3334 | . . . . . . . . . . . . . . . . . . 5 69 . . . . . . . . . 99 . 1337 290 815 243 476 . Jamming 1352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 67 1141 . . . . . Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . 1 . . 2 . . 1 1 1 . . . 2 1 . 1 . 1 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 50440 | 65 1360 367 3001 550 4685 1960 1526 681 712 201 1593 2565 1068 1293 2155 1310 1492 1428 1851 623 796 1783 657 392 585 927 152 674 2440 1554 3663 526 1059 727 2809 1210 Spaces Moved 20676 | 48 673 211 1022 222 1400 597 624 286 243 83 518 764 434 472 901 460 468 646 730 293 366 779 316 265 427 675 130 492 853 725 1434 258 612 197 1456 596 Core 224 | 24 . . . . . . . . . . . . . . . . . 193 . . . . . . . . . . . . . . . . . 7 Treads 9682 | 24 673 211 1022 222 1400 597 624 286 243 83 518 764 434 472 901 460 468 201 . . . . . . . . . . . . . . . . 79 . Legs 10770 | . . . . . . . . . . . . . . . . . . 252 730 293 366 779 316 265 427 675 130 492 853 725 1434 258 612 197 1377 589 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 155 235 230 230 225 225 225 233 233 235 236 236 236 236 236 50 189 192 192 180 174 106 106 106 106 106 171 174 110 110 110 110 110 50 Average Speed 182 | 119 160 159 230 235 232 230 225 225 231 233 233 236 236 236 236 236 236 162 191 192 192 186 174 106 106 107 106 106 171 174 157 110 110 110 127 119 Slowest Speed 312 | 160 160 160 312 235 305 230 230 225 233 233 233 238 236 236 236 236 236 236 192 192 252 192 180 106 106 172 106 106 174 174 220 110 110 110 300 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 51 | 4 94 38 97 65 82 86 17 53 39 70 68 16 55 55 85 67 17 95 20 46 48 71 53 7 62 78 60 63 22 72 30 13 69 7 53 37 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 9 | . . . 1 . . . . . . 1 1 . . . 2 . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 27 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . 1 . . . 2 1 . 4 . 3 4 3 4 . . . 2 2 . 1 . 2 3 . . . . . . . . . . Spaces Dug 270 | . . . 5 . . . . 2 12 . 1 15 5 3 . 28 12 3 13 5 3 27 8 7 5 . . 9 32 2 12 11 38 . 8 4 Terrain Destroyed 1344 | . 23 . 74 1 28 17 . 4 15 . 3 32 7 47 . 67 27 6 72 9 12 53 19 15 9 . . 21 102 3 114 85 104 53 91 231 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 934 | . . . 20 1 . . . 4 4 . 3 13 7 13 . 35 27 6 22 9 12 2 19 15 9 . . 21 54 3 114 70 104 25 91 231 AOE 410 | . 23 . 54 . 28 17 . . 11 . . 19 . 34 . 32 . . 50 . . 51 . . . . . . 48 . . 15 . 28 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 30938 | 53 886 249 1433 246 2587 1023 708 311 372 91 859 1331 468 615 932 613 771 1016 1019 333 429 1097 386 348 540 866 144 610 1540 934 2657 462 930 687 2352 1040 Wait 6533 | . 130 8 201 16 944 325 39 11 109 1 312 387 19 102 18 90 197 293 139 10 39 215 32 54 79 176 3 91 426 113 669 81 175 421 546 62 Move 20640 | 47 672 210 1021 221 1399 596 623 285 242 82 517 763 433 471 900 459 468 645 729 292 365 778 315 264 426 674 129 491 852 724 1433 257 611 196 1455 595 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | . 23 9 28 1 33 3 7 . . 1 1 16 . 1 4 2 11 27 8 2 1 9 1 2 2 2 2 . 9 8 37 3 6 4 32 24 Fast Attach 235 | 6 3 1 9 2 10 7 4 . 1 2 . 9 2 . 2 . 5 14 8 4 . 18 2 . 6 2 4 . 16 11 38 7 4 2 23 13 Attach 100 | . . . 3 . 2 1 2 . . 1 . 8 . 1 . . 4 4 4 . . 4 1 2 . . . . 4 4 13 4 3 2 21 12 Detach 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 6 1 Swap 536 | . 7 6 17 . 24 9 9 3 6 1 5 44 . 7 2 11 22 11 25 1 3 8 9 1 9 6 1 3 66 23 109 21 19 17 26 5 Drop 439 | . 7 15 25 3 50 7 8 . 1 3 1 19 2 1 6 2 15 18 13 4 . 31 2 . 7 4 5 . 24 18 67 8 5 2 46 20 Fire 2030 | . 41 . 124 2 117 61 15 12 13 . 23 85 11 22 . 49 49 4 87 20 21 9 24 20 11 2 . 25 140 33 284 80 102 41 195 308 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . 4 2 1 . Crush 22 | . 3 . 5 1 8 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . . Rewire 39 | . . . . . . . . . . . . . 1 10 . . . . . . . 25 . 2 . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 692 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Repaired Beam Cannon 1328 | -10/Materials | Repaired Lgt. Treads 1355 | -10/Materials | Repaired Lgt. Treads 1382 | -10/Materials | Repaired Lgt. Treads 1399 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Entered Mines 1442 | -10/Mines | Found DCF Scrap (11 items) 1496 | -10/Mines | Assembled infested the area 1641 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1645 | -10/Mines | Found Prototype Device 1660 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1704 | -10/Mines | Identified exit to Materials 1764 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -9/Materials | Identified Exp. Sensor Array 2642 | -9/Materials | Discovered new exit (range 16) 2843 | -9/Materials | Destroyed 8 combat bots 2956 | -9/Materials | Repaired Adv. Treads 2983 | -9/Materials | Repaired Lgt. Treads 3044 | -9/Materials | Discovered new exit (range 11) 3454 | -9/Materials | Discovered new exit (range 15) 4465 | -9/Materials | Discovered new exit (range 15) 4794 | -9/Materials | Entered Mines 4797 | -9/Mines | Received a Mining Laser from a helpful Derelict 4848 | -9/Mines | Met a Derelict bent on vengeance 4858 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4940 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4954 | -9/Mines | Learned Materials garrison access intel 5094 | -9/Mines | Found the Drone Emporium 5105 | -9/Mines | Found Prototype Device 5105 | -9/Mines | Identified Thief Drone Bay 5197 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5258 | -9/Mines | Discovered new exit (range 10) 5289 | -9/Mines | Discovered new exit (range 14) 5344 | -9/Mines | Entered Materials 5344 | -8/Materials | Accompanied by 3 allies 5344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5345 | -8/Materials | Loaded intel: 1 garrison access location 5493 | -8/Materials | Lost 3 allies 5828 | -8/Materials | Build established: Scavenger-Tank 6146 | -8/Materials | Discovered new exit (range 3) 6288 | -8/Materials | Discovered new exit (range 10) 7313 | -8/Materials | Discovered new exit (range 11) 7355 | -8/Materials | Build established: Tank 7665 | -8/Materials | Garrison activated, responded to threat 7895 | -8/Materials | Repaired Broken Exp. Sensor Array? 10029 | -8/Materials | Entered Storage 10679 | -8/Storage | Discovered new exit (range 15) 11089 | -8/Storage | Repaired Hrd. Medium Armor Plating 11322 | -8/Storage | Repaired Shield Generator 11361 | -8/Storage | Repaired Adv. Treads 11401 | -8/Storage | Repaired Adv. Treads 11434 | -8/Storage | Repaired Imp. Treads 11496 | -8/Storage | Repaired Adv. Beam Rifle 11989 | -8/Storage | Entered Factory 11989 | -7/Factory | Evolved 2 slots: Utility x2 12101 | -7/Factory | Discovered new exit (range 15) 12134 | -7/Factory | Identified exit to Factory 12286 | -7/Factory | Build established: Skirmisher 12593 | -7/Factory | Discovered new exit (range 7) 12604 | -7/Factory | Identified exit to Lower Caves 13515 | -7/Factory | Entered Lower Caves 13705 | -7/Lower Caves | Learned Factory stockpile data 14163 | -7/Lower Caves | Discovered new exit (range 11) 14186 | -7/Lower Caves | Identified exit to Lower Caves 14196 | -7/Lower Caves | Entered another Lower Caves area 14875 | -7/Lower Caves | Discovered new exit (range 10) 14894 | -7/Lower Caves | Identified exit to Data Miner 14908 | -7/Lower Caves | Entered Data Miner 14908 | -7/Data Miner | Discovered new exit (range 6) 14920 | -7/Data Miner | Identified exit to Proximity Caves 14957 | -7/Data Miner | Met Data Miner 15001 | -7/Data Miner | Learned location of Section 7 (-3) 15001 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15033 | -7/Data Miner | Received God Mode back door access code from Data Miner 15109 | -7/Data Miner | Entered Proximity Caves 15112 | -6/Proximity Caves | Spotter reported a threat 15164 | -6/Proximity Caves | Learned location of 2 exits from Factory 15790 | -6/Proximity Caves | Learned location of Zion (-6) 16392 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16470 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16702 | -6/Proximity Caves | Entered Factory 16702 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16703 | -6/Factory | Identified exit to Factory 16703 | -6/Factory | Identified exit to Lower Caves 16895 | -6/Factory | Fabricated Cld. Plasma Cannon? 17457 | -6/Factory | Garrison activated, responded to threat 19008 | -6/Factory | Cargo convoy interrupted 19267 | -6/Factory | Entered Lower Caves 19974 | -6/Lower Caves | Encountered a Warlord checkpoint 19992 | -6/Lower Caves | Discovered new exit (range 4) 20333 | -6/Lower Caves | Identified exit to Lower Caves 20335 | -6/Lower Caves | Entered another Lower Caves area 20349 | -6/Lower Caves | Discovered exit to Factory (range 14) 20439 | -6/Lower Caves | Encountered a Warlord checkpoint 21198 | -6/Lower Caves | Spotted B-75 Beast 21265 | -6/Lower Caves | Destroyed B-75 Beast 21309 | -6/Lower Caves | Learned location of 1 exit from Factory 21431 | -6/Lower Caves | Discovered new exit (range 11) 21625 | -6/Lower Caves | Identified exit to Zion 21628 | -6/Lower Caves | Entered Zion 21788 | -6/Zion | Found Prototype Special Weapon 22337 | -6/Zion | Learned Factory emergency access door positions 22477 | -6/Zion | Learned Factory emergency access door positions 22947 | -6/Zion | Met Imprinter 23381 | -6/Zion | Gained Derelict followers 23749 | -6/Zion | Discovered new exit (range 15) 23780 | -6/Zion | Identified exit to Proximity Caves 23783 | -6/Zion | Entered Proximity Caves 23783 | -5/Proximity Caves | Accompanied by 2 allies 24228 | -5/Proximity Caves | Spotted B-75 Beast 24252 | -5/Proximity Caves | Destroyed B-75 Beast 25077 | -5/Proximity Caves | Discovered exit to Factory (range 4) 25090 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 25093 | -5/Proximity Caves | Entered Factory 25093 | -5/Factory | Evolved 2 slots: Utility x2 25094 | -5/Factory | Identified exit to Factory 25375 | -5/Factory | Build established: Scavenger-Skirmisher 25598 | -5/Factory | Garrison activated, responded to threat 25754 | -5/Factory | Identified exit to Upper Caves 26143 | -5/Factory | Garrison activated, responded to threat 26585 | -5/Factory | Sucked down chute 26585 | -5/Factory | Entered Waste 26721 | -5/Waste | Spotted C-40 Crusher 26751 | -5/Waste | Spotted C-40 Crusher 26957 | -5/Waste | Crushed by falling debris 26957 | -5/Waste | System corruption reached 10% 27016 | -5/Waste | Spotted C-40 Crusher 27019 | -5/Waste | Spotted C-40 Crusher 27020 | -5/Waste | Spotted C-40 Crusher 27021 | -5/Waste | Spotted C-40 Crusher 27024 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27031 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27038 | -5/Waste | Warlord forces began an assault 27040 | -5/Waste | Allies destroyed C-40 Crusher 27060 | -5/Waste | Allies destroyed C-40 Crusher 27072 | -5/Waste | Allies destroyed C-40 Crusher 27077 | -5/Waste | Discovered new exit (range 13) 27091 | -5/Waste | Lost 6 allies 27783 | -5/Waste | Build established: Gunner 27904 | -5/Waste | Found Gamma Bomb Array 28013 | -5/Waste | Entered Factory 28013 | -5/Factory | Accompanied by 13 allies 28117 | -5/Factory | Lost 4 allies 28258 | -5/Factory | Incoming investigation squad redirected 28273 | -5/Factory | Garrison activated, responded to threat 28365 | -5/Factory | Incoming investigation squad redirected 28549 | -5/Factory | Build established: Scavenger-Gunner 28730 | -5/Factory | Incoming investigation squad redirected 28780 | -5/Factory | Hacking Suite fried by hacking feedback 28810 | -5/Factory | Incoming investigation squad redirected 28913 | -5/Factory | First assault squad dispatched 28943 | -5/Factory | Incoming assault squad redirected 28949 | -5/Factory | P-70 Sage assimilated allied FG-OHA(g) 28990 | -5/Factory | Lost 3 allies 29116 | -5/Factory | Fabricated Exp. Sensor Array? 29235 | -5/Factory | Incoming assault squad redirected 29446 | -5/Factory | Build established: Gunner 29536 | -5/Factory | Garrison activated, responded to threat 29828 | -5/Factory | Incoming assault squad redirected 29864 | -5/Factory | Entered Upper Caves 29880 | -5/Upper Caves | Learned Factory emergency access door positions 30283 | -5/Upper Caves | Entered an active Warlord outpost 30365 | -5/Upper Caves | Learned location of 1 exit from Factory 30447 | -5/Upper Caves | Discovered new exit (range 4) 30453 | -5/Upper Caves | Identified exit to Upper Caves 30487 | -5/Upper Caves | Entered another Upper Caves area 30488 | -5/Upper Caves | Identified exit to Warlord 30925 | -5/Upper Caves | Encountered a Warlord checkpoint 30994 | -5/Upper Caves | Lost 3 allies 31188 | -5/Upper Caves | Learned location of 1 exit from Factory 31267 | -5/Upper Caves | Found Alien Artifact 31283 | -5/Upper Caves | Entered Warlord 31348 | -5/Warlord | System corruption cleaned by Quarantine Array 31694 | -5/Warlord | Opened Warlord's prototype stash 31704 | -5/Warlord | Found Prototype Device 31704 | -5/Warlord | Identified System Purifier 31708 | -5/Warlord | Found Prototype Processor 31708 | -5/Warlord | Identified Exp. Target Analyzer 31721 | -5/Warlord | Found Prototype Reactor 31726 | -5/Warlord | Found Prototype Device 31726 | -5/Warlord | Identified Exp. Phase Shifter 31952 | -5/Warlord | Met Warlord 31977 | -5/Warlord | Warlord's base attacked by MAIN.C 32175 | -5/Warlord | Build established: Commander-Gunner 32327 | -5/Warlord | Warlord forces counterattacked 32361 | -5/Warlord | Lost 4 allies 32370 | -5/Warlord | Found Prototype Processor 32370 | -5/Warlord | Identified Exp. Targeting Computer 32374 | -5/Warlord | Found Prototype Processor 32374 | -5/Warlord | Identified Exp. Core Analyzer 32381 | -5/Warlord | Spotted Executioner 32385 | -5/Warlord | Allies destroyed Executioner 32401 | -5/Warlord | Spotted Executioner 32419 | -5/Warlord | Destroyed Executioner 32449 | -5/Warlord | Lost 6 allies 32459 | -5/Warlord | Spotted Striker 32491 | -5/Warlord | Lost 3 allies 32498 | -5/Warlord | Spotted Striker 32581 | -5/Warlord | Lost 12 allies 32652 | -5/Warlord | Warlord base infiltrated, sounded retreat 32657 | -5/Warlord | Spotted Striker 32683 | -5/Warlord | Build established: Scavenger-Gunner 32705 | -5/Warlord | Lost 4 allies 32868 | -5/Warlord | Spotted Striker 32872 | -5/Warlord | Found Prototype Launcher 32872 | -5/Warlord | Identified Chain Missile Launcher 32874 | -5/Warlord | Spotted Executioner 32882 | -5/Warlord | Destroyed Striker 32885 | -5/Warlord | Destroyed Executioner 32906 | -5/Warlord | Destroyed 15 combat bots 32918 | -5/Warlord | Found Chain Missile Launcher 32988 | -5/Warlord | Discovered new exit (range 9) 33064 | -5/Warlord | Identified exit to Proximity Caves 33066 | -5/Warlord | Entered Proximity Caves 33272 | -4/Proximity Caves | Learned location of 2 exits from Research 33440 | -4/Proximity Caves | Spotted B-86 Titan 33637 | -4/Proximity Caves | Discovered exit to Factory (range 15) 33723 | -4/Proximity Caves | Entered Factory 33723 | -4/Factory | Evolved 2 slots: Propulsion x2 33724 | -4/Factory | Identified exit to Upper Caves 33724 | -4/Factory | Identified exit to Research 33858 | -4/Factory | Discovered new exit (range 16) 34115 | -4/Factory | Entered Upper Caves 34157 | -4/Upper Caves | Learned 12 Research zone layouts 34650 | -4/Upper Caves | Discovered new exit (range 12) 34677 | -4/Upper Caves | Identified exit to Upper Caves 34700 | -4/Upper Caves | Entered another Upper Caves area 34830 | -4/Upper Caves | Discovered exit to Research (range 5) 34943 | -4/Upper Caves | Entered an active Warlord outpost 34956 | -4/Upper Caves | Learned location of 1 exit from Research 34974 | -4/Upper Caves | A Commander dispatched an escort 34978 | -4/Upper Caves | Learned location of Armory (-3) 34978 | -4/Upper Caves | Learned Research trap positions 34978 | -4/Upper Caves | Learned Armory stockpile data 34978 | -4/Upper Caves | Learned Extension garrison access intel 35331 | -4/Upper Caves | Encountered a Warlord checkpoint 35341 | -4/Upper Caves | Found DCF Scrap (10 items) 35463 | -4/Upper Caves | Discovered new exit (range 2) 35464 | -4/Upper Caves | Identified exit to Zhirov 35500 | -4/Upper Caves | Learned Research interactive machine intel 35627 | -4/Upper Caves | Entered Zhirov 35627 | -4/Zhirov | Accompanied by 3 allies 35627 | -4/Zhirov | Discovered new exit (range 3) 35628 | -4/Zhirov | Commander's escort returned to base 35628 | -4/Zhirov | Commander's escort returned to base 35628 | -4/Zhirov | Commander's escort returned to base 35647 | -4/Zhirov | Met Zhirov 35666 | -4/Zhirov | Learned location of Quarantine (-3) 35666 | -4/Zhirov | Learned location of Testing (-2) 35666 | -4/Zhirov | Learned location of Command (-1) 35675 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35692 | -4/Zhirov | Found Alien Artifact 35692 | -4/Zhirov | Identified Integrated Reactor 35692 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35708 | -4/Zhirov | Found Alien Artifact 35774 | -4/Zhirov | Identified exit to Proximity Caves 35779 | -4/Zhirov | Entered Proximity Caves 36433 | -3/Proximity Caves | Discovered exit to Research (range 11) 36453 | -3/Proximity Caves | Entered Research 36453 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36454 | -3/Research | Identified exit to Quarantine 36454 | -3/Research | Identified exit to Research 36456 | -3/Research | Loaded intel: 65 trap records 36456 | -3/Research | Identified Vortex Chain Reactor 36457 | -3/Research | Loaded intel: 46 interactive machine locations 36676 | -3/Research | Identified Dimensional Node Initializer 36676 | -3/Research | Identified Transdimensional Reconstructor 37109 | -3/Research | Destroyed 9 combat bots 38453 | -3/Research | First assault squad dispatched 38786 | -3/Research | System corruption reached 10% 38824 | -3/Research | Destroyed 7 combat bots 38893 | -3/Research | Entered Quarantine 39053 | -3/Quarantine | Cryocooling Duct disabled 39068 | -3/Quarantine | Ambient heat levels rising (+20) 39068 | -3/Quarantine | Non-combat units ordered to evacuate 39366 | -3/Quarantine | Found Alien Impact Weapon 39754 | -3/Quarantine | Found Alien Artifact 39914 | -3/Quarantine | Identified Core Reset Matrix 39914 | -3/Quarantine | Identified Core Stripper 39944 | -3/Quarantine | Found Alien Artifact 39944 | -3/Quarantine | Identified Phase Armor 39978 | -3/Quarantine | Found Alien Artifact 40065 | -3/Quarantine | Found Alien Artifact 40143 | -3/Quarantine | First assault squad dispatched 40284 | -3/Quarantine | Spotted Fortress 40299 | -3/Quarantine | Destroyed Fortress 40314 | -3/Quarantine | Found Vortex Chain Reactor 40433 | -3/Quarantine | Discovered new exit (range 5) 40433 | -3/Quarantine | Discovered new exit (range 6) 40438 | -3/Quarantine | Identified exit to Protoforge 40441 | -3/Quarantine | Identified Terrabomb 40441 | -3/Quarantine | Identified Subatomic Replicator 40441 | -3/Quarantine | Used Core Reset Matrix 40445 | -3/Quarantine | Detected hypermatrix surge 40445 | -3/Quarantine | Sensed 13 artifacts in vicinity 40447 | -3/Quarantine | Entered Protoforge 40448 | -3/Protoforge | Sensed 2 artifacts in vicinity 40669 | -3/Protoforge | Spotted Hotshot 40673 | -3/Protoforge | Spotted Hotshot 40749 | -3/Protoforge | Discovered exit to Research (range 8) 40763 | -3/Protoforge | Initialized slip node 40799 | -3/Protoforge | Superfortress began startup sequence 40799 | -3/Protoforge | Spotted Hotshot 40799 | -3/Protoforge | Spotted Hotshot 40800 | -3/Protoforge | Spotted Hotshot 40883 | -3/Protoforge | Destroyed Hotshot 40893 | -3/Protoforge | Destroyed Hotshot 41061 | -3/Protoforge | Used Terrabomb 41111 | -3/Protoforge | Found Prototype Device 41112 | -3/Protoforge | Identified Crosscalibrator 41132 | -3/Protoforge | Spotted Immortal 41135 | -3/Protoforge | Spotted Immortal 41140 | -3/Protoforge | Spotted Decapitator 41140 | -3/Protoforge | Spotted Decapitator 41140 | -3/Protoforge | Spotted Decapitator 41159 | -3/Protoforge | Destroyed Decapitator 41167 | -3/Protoforge | Destroyed Decapitator 41273 | -3/Protoforge | Found Prototype Device 41273 | -3/Protoforge | Identified Cep. Recoil Nullifier 41282 | -3/Protoforge | Found Corrupted Mni. Quantum Capacitor 41323 | -3/Protoforge | Found Unknown Device 41323 | -3/Protoforge | Identified Adv. Force Booster 41451 | -3/Protoforge | Destroyed Immortal 41466 | -3/Protoforge | Destroyed Immortal 41517 | -3/Protoforge | Found Exp. System Purifier 41525 | -3/Protoforge | Found Exp. System Purifier 41717 | -3/Protoforge | Found Cep. Biometal Exoskeleton 41852 | -3/Protoforge | Garrison activated, responded to threat 41935 | -3/Protoforge | Found Faulty Cep. Plasma Driver 41940 | -3/Protoforge | Spotted V192-c 41942 | -3/Protoforge | Spotted V117-j 41944 | -3/Protoforge | Spotted V094-v 41952 | -3/Protoforge | Spotted V861-k 41972 | -3/Protoforge | Destroyed V192-c 41980 | -3/Protoforge | Destroyed V094-v 42010 | -3/Protoforge | Found Prototype Processor 42010 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 42034 | -3/Protoforge | Found Cep. Heavy Railcannon 42060 | -3/Protoforge | Found Cep. Plasma Driver 42070 | -3/Protoforge | Found Cep. Plasma Driver 42074 | -3/Protoforge | Found Faulty Cep. Plasma Driver 42137 | -3/Protoforge | Additional patrols dispatched to research labs 42197 | -3/Protoforge | First assault squad dispatched 42245 | -3/Protoforge | Spotted Decapitator 42245 | -3/Protoforge | Spotted Decapitator 42251 | -3/Protoforge | Destroyed Decapitator 42263 | -3/Protoforge | Destroyed Decapitator 42304 | -3/Protoforge | Spotted V063-c 42336 | -3/Protoforge | Destroyed V063-c 42496 | -3/Protoforge | Forge Plexus network access discovered 42614 | -3/Protoforge | Spotted Decapitator 42614 | -3/Protoforge | Spotted Decapitator 42614 | -3/Protoforge | Spotted Decapitator 42630 | -3/Protoforge | Spotted Decapitator 42703 | -3/Protoforge | Spotted Immortal 42710 | -3/Protoforge | Spotted Immortal 42723 | -3/Protoforge | Destroyed Immortal 42734 | -3/Protoforge | Destroyed Immortal 42746 | -3/Protoforge | Spotted V771-d 42758 | -3/Protoforge | Spotted V084-g 42765 | -3/Protoforge | Destroyed V084-g 42779 | -3/Protoforge | Spotted V730-f 42788 | -3/Protoforge | Spotted V987-v 42800 | -3/Protoforge | Destroyed V730-f 42805 | -3/Protoforge | Destroyed V771-d 42813 | -3/Protoforge | Destroyed V987-v 42820 | -3/Protoforge | Found Cep. Plasma Driver 42834 | -3/Protoforge | Found Cep. Antigrav Storage Unit 42846 | -3/Protoforge | Found Cep. Chromion Battery 42857 | -3/Protoforge | Found Prototype Device 42857 | -3/Protoforge | Identified Exp. Thermal Defense Suite 42867 | -3/Protoforge | Found Cep. Chromion Battery 43034 | -3/Protoforge | Found Cep. Zero-point Core 43040 | -3/Protoforge | Found Cep. Zero-point Core 43170 | -3/Protoforge | Found Cep. Zero-point Core 43383 | -3/Protoforge | Destroyed AP7-3 43407 | -3/Protoforge | Spotted AP7-3 43413 | -3/Protoforge | Destroyed AP7-3 43430 | -3/Protoforge | Found Exp. Targeting Computer 43444 | -3/Protoforge | Found Cep. Cloak Mesh 43474 | -3/Protoforge | Incoming assault squad redirected 43486 | -3/Protoforge | Incoming investigation squad redirected 43643 | -3/Protoforge | Found Transdimensional Reconstructor 43715 | -3/Protoforge | Incoming assault squad redirected 43799 | -3/Protoforge | Spotted Decapitator 43867 | -3/Protoforge | Found Cep. Network Penetrator 43963 | -3/Protoforge | Incoming assault squad redirected 44008 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 44087 | -3/Protoforge | Found Faulty Mni. Quantum Capacitor 44106 | -3/Protoforge | Warped through subspace to slip node 44110 | -3/Protoforge | Entered Research 44110 | -2/Research | Evolved 2 slots: Utility x2 44213 | -2/Research | Found Unknown Launcher 44214 | -2/Research | Identified Gamma Bomb Array 44308 | -2/Research | Spotted B-90 Cyclops 44335 | -2/Research | Destroyed B-90 Cyclops 44348 | -2/Research | Identified exit to Testing 44360 | -2/Research | First assault squad dispatched 44385 | -2/Research | Build established: Hacker-Gunner 44495 | -2/Research | Destroyed 14 combat bots 44605 | -2/Research | Destroyed 13 combat bots 44636 | -2/Research | Entered Testing 44780 | -2/Testing | Found Prototype Protection 44780 | -2/Testing | Identified SHELL Armor 44879 | -2/Testing | Repaired Coolant Network 44886 | -2/Testing | First assault squad dispatched 45115 | -2/Testing | Destroyed PL-MES60USQPS 45246 | -2/Testing | Destroyed 10 combat bots 45623 | -2/Testing | Scanned by Researcher 45679 | -2/Testing | Discovered new exit (range 7) 45692 | -2/Testing | Identified exit to Access 45695 | -2/Testing | Entered Access 45695 | -1/Access | Evolved 2 slots: Utility x2 45697 | -1/Access | Used Subatomic Replicator to replicate Mni. Quantum Capacitor 45943 | -1/Access | Destroyed 13 combat bots 45994 | -1/Access | Destroyed 8 combat bots 46026 | -1/Access | Discovered new exit (range 7) 46035 | -1/Access | Identified exit to Command 46195 | -1/Access | First assault squad dispatched 46422 | -1/Access | Entered Command 46523 | -1/Command | Repaired Coolant Network 46708 | -1/Command | First assault squad dispatched 46889 | -1/Command | Destroyed 14 combat bots 47096 | -1/Command | Spotted M Guard 47096 | -1/Command | Spotted M Guard 47096 | -1/Command | Spotted Combat Programmer 47258 | -1/Command | Spotted Combat Programmer 47265 | -1/Command | System corruption reached 10% 47280 | -1/Command | Destroyed Combat Programmer 47284 | -1/Command | Destroyed Combat Programmer 47320 | -1/Command | Destroyed M Guard 47348 | -1/Command | Destroyed M Guard 47348 | -1/Command | All MAIN.C guards destroyed 47366 | -1/Command | Found Prototype Device 47366 | -1/Command | Identified AEGIS Remote Shield 47371 | -1/Command | Found Prototype Protection 47402 | -1/Command | Found Prototype Reactor 47408 | -1/Command | Found AEGIS Remote Shield 47595 | -1/Command | Build established: Scavenger-Gunner 47704 | -1/Command | Met MAIN.C 47709 | -1/Command | 0b10 Conduit disabled 47736 | -1/Command | Destroyed MAIN.C Shell 47738 | -1/Command | MAIN.C activated Command garrisons 47800 | -1/Command | Lost 4 parts (1p2u1w) 47813 | -1/Command | Destroyed MAIN.C 47840 | -1/Command | Identified Zero-point Reactor 47840 | -1/Command | Identified Hvy. Regenerative Plating 47840 | -1/Command | Discovered new exit (range 30) 47840 | -1/Command | Discovered new exit (range 115) 47840 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47898 | -1/Command | Spotted B-99 Colossus 47942 | -1/Command | Found Exp. System Purifier 47946 | -1/Command | Found Adv. Particle Accelerator 47973 | -1/Command | Found Zero-point Reactor 47976 | -1/Command | Found Zero-point Reactor 49067 | -1/Command | Found Exp. Targeting Computer 49193 | -1/Command | Found Exp. Core Analyzer 49210 | -1/Command | Found Quantum Capacitor 49224 | -1/Command | Warped through subspace to slip node 49224 | -1/Command | Discovered new exit (range 5) 49231 | -1/Command | Entered Access_0 49232 | -1/Access_0 | Sensed 4 artifacts in vicinity 49233 | -1/Access_0 | Met Architect 49240 | -1/Access_0 | Architect warped through subspace 49250 | -1/Access_0 | Destroyed A8 49269 | -1/Access_0 | Architect warped through subspace 49304 | -1/Access_0 | Architect warped through subspace 49331 | -1/Access_0 | Architect warped through subspace 49362 | -1/Access_0 | Architect warped through subspace 49391 | -1/Access_0 | Architect warped through subspace 49411 | -1/Access_0 | Architect warped through subspace 49423 | -1/Access_0 | Found Exp. Phase Shifter 49427 | -1/Access_0 | Found Exp. Targeting Computer 49446 | -1/Access_0 | Architect warped through subspace 49469 | -1/Access_0 | Architect warped through subspace 49492 | -1/Access_0 | Architect warped through subspace 49499 | -1/Access_0 | A6 warped into view 49505 | -1/Access_0 | Destroyed A6 49523 | -1/Access_0 | Architect warped through subspace 49551 | -1/Access_0 | Architect warped through subspace 49596 | -1/Access_0 | Architect warped through subspace 49626 | -1/Access_0 | Architect warped through subspace 49657 | -1/Access_0 | Architect warped through subspace 49675 | -1/Access_0 | Found Exp. Phase Shifter 49690 | -1/Access_0 | Architect warped through subspace 49713 | -1/Access_0 | Architect warped through subspace 49724 | -1/Access_0 | Core integrity fell below 50% 49733 | -1/Access_0 | Architect warped through subspace 49798 | -1/Access_0 | Architect warped through subspace 49814 | -1/Access_0 | Found Exp. Targeting Computer 49817 | -1/Access_0 | Architect warped through subspace 49817 | -1/Access_0 | Subspace Access Node disabled 49821 | -1/Access_0 | Found Exp. Weapon Cycler 49824 | -1/Access_0 | Found Prototype Device 49824 | -1/Access_0 | Identified Desublimator 49855 | -1/Access_0 | Architect warped through subspace 49883 | -1/Access_0 | Subspace Access Node disabled 49889 | -1/Access_0 | Build established: Scavenger-Mutant 49892 | -1/Access_0 | Architect warped through subspace 49927 | -1/Access_0 | Architect warped through subspace 49959 | -1/Access_0 | Architect warped through subspace 49986 | -1/Access_0 | Architect warped through subspace 50009 | -1/Access_0 | Architect warped through subspace 50036 | -1/Access_0 | Architect warped through subspace 50063 | -1/Access_0 | Architect warped through subspace 50101 | -1/Access_0 | Architect warped through subspace 50138 | -1/Access_0 | Architect warped through subspace 50168 | -1/Access_0 | Architect warped through subspace 50174 | -1/Access_0 | A5 warped into view 50177 | -1/Access_0 | Destroyed A5 50197 | -1/Access_0 | Architect warped through subspace 50224 | -1/Access_0 | Subspace Access Node disabled 50245 | -1/Access_0 | Architect warped through subspace 50273 | -1/Access_0 | Architect warped through subspace 50292 | -1/Access_0 | Architect warped through subspace 50301 | -1/Access_0 | Lost 4 parts (1p2u1w) 50319 | -1/Access_0 | Architect warped through subspace 50335 | -1/Access_0 | Architect warped through subspace 50353 | -1/Access_0 | Architect warped through subspace 50371 | -1/Access_0 | Architect warped through subspace 50390 | -1/Access_0 | Architect warped through subspace 50411 | -1/Access_0 | Subspace Access Node disabled 50432 | -1/Access_0 | Destroyed Architect 50433 | -1/Access_0 | Architect triggered a singularity event 50437 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50437 | -1/Access_0 | Warped through subspace to slip node 50437 | -1/Access_0 | Discovered new exit (range 8) 50438 | -1/Access_0 | Released all parts (17) 50441 | *** | Escaped singularity! Last Messages --------------- 50438_ Released Zero-point Reactor. 50438_ Released Hds. Centrium Leg. 50438_ Released Exp. Targeting Computer. 50438_ Released Adv. Targeting Computer. 50438_ Released AEGIS Remote Shield. 50438_ Released Cep. Antigrav Storage Unit. 50438_ Released Hvy. Regenerative Plating. 50438_ Released Hyp. Linear Accelerator. 50438_ Released Coolant Network. 50438_ Coolant Network crushed and broken. 50438_ Released Exp. Armored Exoskeleton. 50438_ Exp. Armored Exoskeleton crushed and broken. 50438_ Released Exp. Targeting Computer. 50438_ Released Zero-point Reactor. 50438_ Zero-point Reactor crushed and broken. 50438_ Released Cep. Plasma Driver. 50438_ Cep. Plasma Driver crushed and broken. 50439_ A0_COM: 5. 50440_ A0_COM: 4. 50441_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ] #?????????????????????? | | ??????????????????????#!]!##?????????????????????? | | ??????????????????????##![!#?????????????????????? | | ??????????????????????#!![*#?????????????????????? | | ??????????????????????#[!]##?????????????????????? | | ??????????????????????#!***#?????????????????????? | | ??????????????????????#==!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 99 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Armor Coverage 1800 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 32 Core Analysis 12 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 50 Item Schematics ----------------- Exp. Target Analyzer | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Adv. Targeting Computer | -2/Testing | Scanalyzed Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Cld. Plasma Cannon | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Repaired ---------- Beam Cannon | 39% | -10/Materials Lgt. Treads | 71% | -10/Materials Lgt. Treads | 63% | -10/Materials Lgt. Treads | 64% | -10/Materials Adv. Treads | 27% | -9/Materials Lgt. Treads | 28% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Medium Armor Plating | 15% | -8/Storage Shield Generator | 26% | -8/Storage Adv. Treads | 22% | -8/Storage Adv. Treads | 48% | -8/Storage Imp. Treads | 41% | -8/Storage Adv. Beam Rifle | 33% | -8/Storage Coolant Network | 57% | -2/Testing Coolant Network | 71% | -1/Command Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Reset Matrix Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipMicroAutohacker Manual? 0 Play Time 06:13:56 Cumulative 2129.7 hours Start 2025.04.08 @ 10:35:06 End 2025.04.10 @ 00:58:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 717 Rogue 717 Adventurer 0 Explorer 0 Win Type 6 Total 161 Types 31/15/65/7/1/2/38/1/1/0 Lore% 96 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6340edd3-d20a-4093-a35e-07487d2bb04b