Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.03 @ 21:47:11 Player: SunE Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (639) 639 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 3518 Bonus ------- Follower Combat Kills 116 Friendly Fire -157 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Medium Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Particle Charger > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Visual Processing Unit Medium Laser Small Laser Beam Rifle Assault Rifle Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 50 | 6 4 2 13 15 6 4 Power 9 | 1 1 1 3 1 1 1 Engine 5 | 1 1 . 3 . . . Core 4 | . . 1 . 1 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 1 3 7 . 1 Treads . | . . . . . . . Leg 11 | 2 . 1 3 4 . 1 Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 4 4 2 1 Device 6 | . . . 2 3 . 1 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . 1 . Artifact . | . . . . . . . Weapon 13 | 2 1 . 3 3 3 1 Energy Gun 6 | 1 . . 2 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 1 2 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . . . 15 4 10 Power 4 | . . . . 2 . 2 Propulsion 10 | . . . . 6 2 2 Utility 8 | . . . . 5 . 3 Weapon 7 | . . . . 2 2 3 Highest Loss Streak 8 | . . . . 8 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 94 100 99 86 84 53 Engine 5 | . 14 7 4 6 . . Core 4 | . . 7 6 1 9 7 Leg 23 | . 28 28 33 27 . . Wheel 1 | . . . . . 19 1 Device 9 | . . . 11 15 9 8 Storage 12 | . 14 14 11 11 16 14 Protection 6 | . 9 14 11 1 6 1 Energy Gun 7 | . 4 . 6 15 5 5 Ballistic Gun 15 | . 23 28 15 6 18 12 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 24 24 42 42 43 48 Greatest Support 37 | 20 20 27 37 37 36 10 Greatest Overweight (x) 11 | 1 1 1 1 3 4 11 Average Overweight (x) . | . . . . 1 1 6 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 13 15 15 15 Most Carried 15 | 6 9 10 15 15 7 5 Average Carried 9 | 4 6 7 13 11 5 4 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 14 | 4 6 10 14 8 6 4 Class Distribution -------------------- 78% | Mutant 7% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 962 | 218 74 . 299 230 97 44 Remotely . | . . . . . . . Salvage Created 953 | . 74 . 252 444 139 44 Parts 41 | . 3 . 19 12 6 1 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 30 | . 1 . 5 20 3 1 Guns 30 | . 1 . 5 20 3 1 Classes Destroyed 8 | . 2 . 4 1 . 1 Tunneler 1 | . 1 . . . . . Hauler 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 7 | . . . 3 4 . . Grunt 8 | . 1 . 1 4 2 . Duelist 3 | . . . 1 1 1 . Sentry 1 | . . . . . . 1 Assembled 12 | . . . . 12 . . Best Kill Streak 9 | . 1 . 3 9 2 1 Combat Bots Only 9 | . 1 . 2 9 2 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3970 | . 79 . 356 1541 464 1530 Core 1162 | . . . 12 364 84 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 31 | . . . 31 . . . Core Remaining (%) 72 | 100 . 100 . 6 84 . Volleys Fired 119 | . 8 . 28 60 16 7 Largest 3 | . 2 . 2 2 3 3 Hottest 112 | . 70 . 79 112 98 98 Shots Fired 239 | . 16 . 55 109 40 19 Gun 239 | . 16 . 55 109 40 19 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 119 | . 15 . 32 28 30 14 Thermal 120 | . 1 . 23 81 10 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 4 . 4 8 6 4 Robot Miss Streak 5 | . 3 . 4 5 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 126 | . 8 . 25 56 25 12 Core Hits 60 | . 3 . 13 29 10 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 1 7 . . Burn 7 | . . . . 7 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2098 | . 115 . 498 926 364 195 Guns 2094 | . 115 . 494 926 364 195 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . . . 4 . . . Kinetic 965 | . 115 . 256 195 263 136 Thermal 1129 | . . . 238 731 101 59 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 . 5 Average Corruption 2 | . . . . 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 5 . 1 Message Errors 1 | . . . . 1 . . Matter Fused 3 | . . . . 3 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 377 | . 9 . . 377 239 251 Average Temperature 153 | . 3 . . 186 113 141 Received Heat Transfer 854 | . 42 . 78 128 207 399 Effects 9 | . . . . 7 . 2 Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 3 . . Interference 5 | . . . . 3 . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 3133 | . . . 518 2146 296 173 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 316 | . 75 . 270 316 148 86 Initial 67 | . . . . 46 . 67 Average 78 | . 25 . 113 112 62 67 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 86 | 100 100 100 86 66 100 100 Level 1 13 | . . . 13 33 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 1 . . 1 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 6 | . . . 3 2 1 . Communications Jammed 27 | . . . . . . 27 Distress Signals 27 | . . . . . . 27 Times Spotted 75 | . 3 1 29 26 11 5 Peak Tracking Total 6 | . 1 1 5 6 6 4 Tactical Retreats 6 | . . . 2 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 12 | . 3 1 5 . 2 1 Terminals 7 | . 2 . 3 . 2 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 7 1 18 . 8 3 Successful 25 | . 7 1 10 . 5 2 Failed 12 | . . . 8 . 3 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 4 . 13 . 8 . Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . 2 . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 4 1 7 . 5 . Record 6 | . 1 . 5 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . Open Door 1 | . . 1 . . . . Alert Level 2 | . 1 . . . 1 . Investigation Status 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 3 | . 1 . 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 4 . 2 . Full Trace Events 5 | . 1 . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . . . 1 . . . Time 50 | . . . 50 . . . Parts Recycled . | . . . . . . . Recycled Matter 126 | . 126 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 6 | . . 3 . 3 . . Largest Group 3 | . . 3 2 3 . . Highest-Rated Group 78 | . . 78 62 40 . . Highest-Rated Ally 31 | . . 31 31 16 . . Total Orders . | . . . . . . . Ally Attacks 27 | . . 1 18 8 . . Total Damage 353 | . . 20 251 82 . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 3143 | 64 463 276 829 884 212 415 Spaces Moved 1560 | 48 317 177 438 358 146 76 Core 47 | 11 . . . . . 36 Treads . | . . . . . . . Legs 1329 | 37 317 177 438 352 . 8 Wheels 184 | . . . . 6 146 32 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 123 86 86 140 Average Speed 162 | 105 133 151 153 192 104 366 Slowest Speed 600 | 120 190 190 193 330 140 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 38 36 36 73 22 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1934 | 59 341 184 539 443 171 197 Wait 144 | . . . 32 4 . 108 Move 1554 | 47 316 176 437 357 145 76 Hop . | . . . . . . . Pick Up 49 | 6 8 5 17 7 4 2 Fast Attach 4 | 4 . . . . . . Attach 29 | 2 1 . 3 13 6 4 Detach . | . . . . . . . Swap 17 | . 3 2 10 2 . . Drop 17 | . 5 1 11 . . . Fire 119 | . 8 . 28 60 16 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered Mines 625 | -10/Mines | Discovered new exit (range 9) 645 | -10/Mines | Met a Derelict shopkeep closing up shop 763 | -10/Mines | Discovered new exit (range 12) 773 | -10/Mines | Received a Mining Laser from a helpful Derelict 804 | -10/Mines | Entered Materials 804 | -9/Materials | Accompanied by 2 allies 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1409 | -9/Materials | Discovered new exit (range 12) 1588 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1633 | -9/Materials | Entered Mines 1674 | -9/Mines | Discovered new exit (range 10) 1739 | -9/Mines | Learned Materials stockpile data 1842 | -9/Mines | Assembled infested the area 1847 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2108 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2191 | -9/Mines | Core integrity fell below 50% 2227 | -9/Mines | Lost 8 parts (1p4n3u) 2228 | -9/Mines | Destroyed 9 combat bots 2319 | -9/Mines | Core integrity fell below 20% 2372 | -9/Mines | Lost 6 parts (1p2n1u2w) 2407 | -9/Mines | Learned 2 Materials zone layouts 2467 | -9/Mines | Discovered new exit (range 9) 2517 | -9/Mines | Entered Materials 2517 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2709 | -8/Materials | Discovered new exit (range 15) 2729 | -8/Materials | Entered Factory 2729 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2834 | -7/Factory | Lost 4 parts (1p1n1u1w) 3035 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 3107 | -7/Factory | Core integrity fell below 50% 3130 | -7/Factory | Core integrity fell below 20% 3141 | -7/Factory | Lost 6 parts (1p1n2u2w) 3144 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03035_ Fabricator completes Imp. Transmission Jammer. [Achievement: Just What I Needed] 03039_ Acquired Imp. Transmission Jammer. 03051_ Acquired Med. Treads. 03063_ Aluminum Leg destroyed. 03066_ R0-QSL(g) shuts down. 03069_ R0-QSL(g) rewired by P-60 Hacker. 03070_ Hvy. Assault Rifle destroyed. 03074_ P-60 Hacker resets R0-QSL(g), system corruption cleaned. 03074_ W-25 Informer distress signal jammed. 03078_ Lgt. Nuclear Core destroyed. 03078_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 03083_ W-25 Informer distress signal jammed. 03084_ System corrupted: Hpw. Shotgun rejected. 03084_ W-25 Informer distress signal jammed. 03095_ Sml. Laser destroyed. 03101_ Com. Battery destroyed. 03110_ Structural Scanner destroyed. 03125_ W-25 Informer distress signal jammed. 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"""""" ????????? | | ???????????""""" | | ???????????""""" ##################+#### | | ????? # ??"""""" ############# # | | ????? # "" ############# """"""" # | | ????? # "F"" ############# """"""" # | | ????? + """" + """"""" # | | ?????## ############# """"""" + | | ?????## ############# # | | ?????#####+############+#+##?????????## = # | | ?????# ### ?????????## # | | ?????????????????????????????????????##### ###### | | ?????????????????????????????????????############ | | ????????????????????????????????????????#####??## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call I Survived The Infestation It's Just You Just What I Needed Total Silence Challenges ------------ None Game ------ Seed GammaTerrabombBay Manual? 0 Play Time 00:53:36 Cumulative 6.4 hours Start 2023.02.03 @ 20:05:32 End 2023.02.03 @ 21:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7a2457-9eed-48b0-90f6-5e89160c7566