Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 15:40:56 Player: Humbble Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3329) 3329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6139 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Battery (250) Heavy Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Battery Improved Light Armor Plating Spread Laser Great Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 85 | 7 7 29 34 8 Power 12 | 1 1 6 4 . Engine 11 | 1 1 6 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 28 | 2 2 9 13 2 Treads 12 | . 2 9 . 1 Leg 14 | 2 . . 12 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 20 | 2 3 6 8 1 Device 9 | 1 2 3 3 . Storage 2 | 1 1 . . . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 25 | 2 1 8 9 5 Energy Gun 10 | 2 1 3 3 1 Energy Cannon 5 | . . . 2 3 Ballistic Gun 6 | . . 4 2 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 55 | . 1 15 27 12 Power 7 | . . 2 4 1 Propulsion 20 | . . 6 10 4 Utility 10 | . 1 2 5 2 Weapon 18 | . . 5 8 5 Highest Loss Streak 9 | . 1 4 7 9 To Critical Strikes . | . . . . . Average Backups 14 | 4 9 16 16 17 Power 3 | . 2 3 2 2 Propulsion 4 | 2 4 4 4 8 Utility 4 | . . 5 6 5 Weapon 2 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 21 | . 3 7 1 10 Power 6 | . 1 4 . 1 Propulsion 6 | . 2 1 . 3 Utility 8 | . . 2 . 6 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 94 94 71 Engine 9 | . 14 10 8 . Treads 17 | . 17 30 6 1 Leg 12 | . 10 . 26 16 Device 8 | . 12 10 7 3 Storage 10 | . 14 11 8 7 Processor 8 | . . 7 10 15 Protection 4 | . . 3 7 3 Energy Gun 9 | . 28 9 2 4 Energy Cannon 2 | . . . 4 6 Ballistic Gun 6 | . . 9 7 . Ballistic Cannon 1 | . . . 2 3 Peak Build Rating 35 | 7 9 15 30 35 Average Rating 16 | 4 7 13 22 25 On Entrance 12 | . 7 9 15 30 Avg Prop Armor Cover (%) 14 | . . . 14 . Naked Turns . | . . . . . Heaviest Build 68 | 14 50 57 67 68 Greatest Support 80 | 20 40 63 80 47 Greatest Overweight (x) 19 | 3 1 2 19 15 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 19 20 Most Carried 20 | 6 12 20 20 19 Average Carried 15 | 4 9 16 16 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 12 20 19 17 Class Distribution -------------------- 49% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1543 | 251 66 516 710 . Remotely 223 | . 10 213 . . Salvage Created 3727 | 27 403 1550 1522 225 Parts 190 | 3 17 92 66 12 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 8 | . 2 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 9 32 34 5 Guns 50 | . 9 30 11 . Cannons 16 | . . . 15 1 AOE 14 | . . 2 8 4 Classes Destroyed 15 | 1 2 7 2 3 Worker 3 | . . 3 . . Builder 2 | . . 1 1 . Tunneler 1 | 1 . . . . Hauler 3 | . . 2 . 1 Recycler 6 | . . 5 1 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . . 13 . . Grunt 45 | . 9 11 25 . Duelist 3 | . . . . 3 Sentry 11 | . . 8 3 . Specialist 6 | . . . 6 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 3 5 5 5 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 5 | 1 1 2 2 5 Gunslinging 1 | . . 1 . . Exploded 4 | . . 1 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 713 | . 70 217 313 113 Missed 190 | . 19 56 85 30 Hits 523 | . 51 161 228 83 Melee 3 | . . . . 3 Projectile 520 | . 51 161 228 80 Critical Strikes 25 | . . 5 11 9 Damage Taken 7882 | 3 609 1900 3837 1533 Core 1563 | 3 126 220 497 717 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 308 | . . . 308 . Core Remaining (%) 50 | 98 48 45 9 . Volleys Fired 303 | 3 40 128 126 6 Largest 3 | 2 2 2 2 3 Hottest 162 | 80 80 96 119 162 Shots Fired 534 | 6 80 203 233 12 Gun 440 | 6 80 198 153 3 Cannon 76 | . . . 67 9 Launcher 18 | . . 5 13 . Special . | . . . . . Kinetic 206 | . . 80 123 3 Thermal 262 | 3 62 118 70 9 Explosive 18 | . . 5 13 . Electromagnetic 48 | 3 18 . 27 . Robot Hit Streak 29 | 1 6 22 29 12 Robot Miss Streak 4 | 2 3 3 4 . Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 378 | 2 47 151 175 3 Core Hits 190 | 2 22 72 89 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 12 | . . 5 7 . Burn 9 | . . 4 5 . Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7754 | 33 619 2289 3954 859 Guns 3765 | 23 566 1799 1377 . Cannons 1270 | . . . 1170 100 Explosions 2545 | . 44 407 1341 753 Melee . | . . . . . Ramming 174 | 10 9 83 66 6 Kinetic 1768 | . . 646 1122 . Thermal 3530 | 10 479 1153 1035 853 Explosive 1681 | . . 407 1274 . Electromagnetic 601 | 13 131 . 457 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 2 | . . . 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 15 8 Message Errors 6 | . . . 4 2 Matter Fused 6 | . . . 4 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 252 | . . . 44 208 Projectiles 23 | . . . 23 . Explosions 229 | . . . 21 208 Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact 1 | . . . 1 . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 318 | 3 6 48 21 240 Shots 7 | . 1 1 1 4 Rammed 16 | 2 1 11 . 2 Targets Rammed 31 | 3 1 14 11 2 Kicked 12 | 1 . . 11 . Crushed 3 | . . 3 . . Highest Temperature 444 | 36 171 444 289 132 Average Temperature 83 | 18 77 116 58 60 Received Heat Transfer 2757 | . 333 678 1728 18 Effects 6 | . . 6 . . Shutdowns 2 | . . 2 . . Interference 3 | . . 3 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 4 2 1 Heat Transferred 7157 | 25 1050 3066 2505 511 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 71 85 100 Level 1 15 | . . 28 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 291 | 5 100 257 291 131 Initial 123 | . . 9 79 123 Average 99 | . 26 126 127 46 Influence Increases 2350 | 5 260 882 982 221 Destroy 0b10 Robot/C 1600 | . 180 640 680 100 Destroy 0b10 Robot/NC 90 | 5 5 60 15 5 Destroy Leader 336 | . 42 134 140 20 Successful Hack 8 | . . . 8 . Disable Machine 120 | . 15 . 30 75 Destroy Structure 121 | . 3 33 64 21 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . . 15 45 . Influence Decreases 2350 | 5 238 716 898 493 Entered New Map 271 | . . 13 109 149 Time Decay 1554 | 5 228 558 519 244 Lost Part 525 | . 10 145 270 100 Squads Dispatched 16 | . 2 3 9 2 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 13 | . 1 3 8 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 15 48 50 9 Peak Tracking Total 7 | . 4 6 7 4 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 . 2 5 Max in Single Turn 5 | . 1 . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . 4 3 . Terminals 5 | . . 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . . 10 8 . Successful 12 | . . 5 7 . Failed 5 | . . 4 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . . 7 3 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 3 3 . Robot Analysis 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1369 | 16 129 . 538 686 Optics 1224 | . . . 538 686 Seismic 145 | 16 129 . . . Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5440 | 155 774 2138 1687 686 Spaces Moved 2339 | 99 333 989 646 272 Core 39 | 20 . . 2 17 Treads 1370 | . 162 989 165 54 Legs 871 | 79 171 . 423 198 Wheels 56 | . . . 56 . Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 50 | 50 120 160 140 187 Average Speed 179 | 126 178 169 180 238 Slowest Speed 1000 | 200 240 320 1000 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 37 76 44 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 162 | . 2 33 95 32 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 157 | . 2 33 90 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3031 | 117 433 1253 935 293 Wait 168 | . 37 49 79 3 Move 2335 | 98 332 988 645 272 Hop . | . . . . . Pick Up 63 | 6 10 23 23 1 Fast Attach 40 | 7 1 14 13 5 Attach 34 | . . 9 21 4 Detach 3 | . . . 3 . Swap 31 | . 6 13 12 . Drop 23 | . 6 15 2 . Fire 303 | 3 40 128 126 6 Melee . | . . . . . Ram 2 | 2 . . . . Kick 12 | 1 . . 11 . Crush 17 | . 1 14 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 12) 736 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Discovered new exit (range 15) 1334 | -9/Materials | Discovered new exit (range 13) 1448 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Identified exit to Storage 1456 | -9/Materials | Lost 4 parts (1p1n2w) 1937 | -9/Materials | Central database locked down 2344 | -9/Materials | Core integrity fell below 50% 2382 | -9/Materials | Lost 3 parts (2n1w) 2747 | -9/Materials | Build established: Scavenger-Mutant 3036 | -9/Materials | Discovered new exit (range 11) 3068 | -9/Materials | Entered another Materials area 3068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3438 | -8/Materials | Lost 7 parts (4n1u2w) 3511 | -8/Materials | Lost 3 parts (2n1u) 3666 | -8/Materials | Lost 3 parts (1p1n1u) 3759 | -8/Materials | Repaired Hcp. Storage Unit 3810 | -8/Materials | Repaired Wheel 3833 | -8/Materials | Core integrity fell below 50% 3887 | -8/Materials | Lost 3 parts (2n1u) 4182 | -8/Materials | Core integrity fell below 20% 4186 | -8/Materials | Lost 6 parts (2p1u3w) 4729 | -8/Materials | Discovered new exit (range 14) 4755 | -8/Materials | Entered Factory 4755 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5043 | -7/Factory | Build established: Scavenger-Tank 5205 | -7/Factory | Lost 9 parts (1p3n2u3w) 5208 | -7/Factory | Core integrity fell below 50% 5257 | -7/Factory | Core integrity fell below 20% 5434 | -7/Factory | Build established: Mutant 5441 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05315_ U-05 Engineer lays Concrete. 05317_ U-05 Engineer builds a Wall. 05320_ K-01 Serf collects debris. 05322_ U-05 Engineer lays Concrete. 05324_ U-05 Engineer builds a Wall. 05325_ M>1 X F/6=O9VQ&AV Map ----- +----------------------------------------------------+ | ???????????????##########+#####??????????????????? | | ???????????????### !% #??????????????????? | | ?????????????????# # / #??????????????????? | | ?????????????????####! #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####+#####??????????????????? | | ???????????????????????# ###### #???????????? | | ???????????????????????# " +???????????? | | ???????????????????????# ### ######????????????? | | ????????????????????#####+####???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# #???????#???????????? | | ????????????????????# " " #????? #???????????? | | ????????????????????# "R" #???? #???????????? | | ????????????????????# """ #??? #???????????? | | ????????????????????# #?? #???????????? | | ????????????????????###+######? #???????????? | | ??????????????????????# #????? #???????????? | | ??????????????????????# ###### ##??????????? | | ????????############### #??????????? | | ???? #??????????? | | ???? +??????????? | | ???? 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""""" "?????????????????? | | ??????????????????????? ??? ????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 44% | -8/Materials Wheel | 22% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideAblativeExtrapolator Manual? 0 Play Time 01:11:11 Cumulative 68.5 hours Start 2026.07.31 @ 17:21:34 End 2026.08.02 @ 15:40:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 64 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2bba83-63eb-4145-90cb-9c503310912c