Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 22:18:56 Player: impermanentSelf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1059) 1059 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 3664 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 253 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 157/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Compact Battery (200) Drone Bay (0/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cooled VTOL Module > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Hacking Suite Drone Bay > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Visual Processing Unit Drone Bay Drone Bay Autogun Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Mace Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 60 | 6 11 2 3 22 16 Power 9 | 1 1 2 1 2 2 Engine 8 | 1 1 2 1 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 5 . . 14 2 Treads . | . . . . . . Leg 10 | . 3 . . 7 . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 9 | . . . . 7 2 Utility 15 | 1 3 . 1 3 7 Device 5 | . . . . 3 2 Storage 1 | 1 . . . . . Processor 4 | . 1 . 1 . 2 Hackware 1 | . . . . . 1 Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 13 | 2 2 . 1 3 5 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . 1 2 . Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 19 | . . 4 1 2 12 Power 5 | . . 2 1 1 1 Propulsion 7 | . . 1 . 1 5 Utility 5 | . . 1 . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 11 | . . 4 1 2 11 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 4 3 4 3 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . 1 2 1 2 2 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . 2 . . 3 1 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 89 | . 99 96 74 95 65 Engine 10 | . 13 12 9 9 5 Leg 13 | . 17 . . 21 . Wheel 5 | . 9 27 11 . . Flight 7 | . . . . 9 19 Device 2 | . . . . 1 11 Processor 13 | . 7 14 20 21 9 Hackware 1 | . . . . . 7 Protection 12 | . 20 13 11 10 1 Energy Gun 5 | . 12 14 9 . . Ballistic Gun 4 | . 8 . 1 4 . Launcher 2 | . . . . 5 . Impact Weapon 8 | . 6 14 11 11 2 Peak Build Rating 29 | 6 13 13 14 22 29 Average Rating 13 | 4 9 12 12 14 20 On Entrance 10 | . 5 13 9 13 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 21 | 13 15 15 14 16 21 Greatest Support 30 | 20 24 24 12 30 23 Greatest Overweight (x) 6 | 1 3 . 1 3 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 Average Carried 4 | 1 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 4 3 5 3 Class Distribution -------------------- 77% | Mutant 11% | Sprinter 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 933 | 225 185 . 35 305 183 Remotely . | . . . . . . Salvage Created 1108 | . 105 76 105 654 168 Parts 57 | . 4 3 5 33 12 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 29 | . 2 2 2 16 7 Melee 8 | . . 1 . 4 3 Guns 2 | . 2 . . . . Cannons 3 | . . . . . 3 AOE 8 | . . . . 8 . Classes Destroyed 9 | . 2 . 1 5 1 Worker 4 | . . . . 3 1 Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 6 | . . . . 3 3 Cutter 1 | . . . . . 1 Grunt 13 | . 2 2 . 7 2 Sentry 10 | . . . 2 7 1 Best Kill Streak 8 | . 2 2 1 8 3 Combat Bots Only 3 | . 2 2 1 3 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 295 | . 13 53 12 103 114 Missed 84 | . 3 13 5 33 30 Hits 211 | . 10 40 7 70 84 Melee 8 | . . 5 . . 3 Projectile 203 | . 10 35 7 70 81 AOE 1 | . . . . . 1 Critical Strikes 7 | . 1 . 1 1 4 Damage Taken 3423 | . 129 575 133 773 1813 Core 885 | . 29 103 14 176 563 Absorbed by Shields . | . . . . . . Redirected to Shielding 67 | . . . 3 35 29 Regen/Repaired (Parts) 144 | . . . . . 144 Core Remaining (%) 66 | 100 . 47 . 52 . Volleys Fired 51 | . 11 3 . 10 27 Largest 2 | . 2 1 . 1 2 Hottest 85 | . 85 65 . 30 75 Shots Fired 71 | . 22 3 . 10 36 Gun 25 | . 22 3 . . . Cannon 33 | . . . . . 33 Launcher 13 | . . . . 10 3 Special . | . . . . . . Kinetic 43 | . 18 . . . 25 Thermal 15 | . 4 3 . . 8 Explosive 13 | . . . . 10 3 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 6 3 . 4 7 Robot Miss Streak 7 | . 1 1 . . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . 17 7 4 27 38 Core Hits 68 | . 9 2 . 26 31 Critical Kills 4 | . . . . 3 1 Critical Parts Destroyed 9 | . . 2 2 5 . Critical Strikes 13 | . . 2 2 8 1 Smash 13 | . . 2 2 8 1 Melee Attacks 63 | . . 8 6 31 18 Impact 63 | . . 8 6 31 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3019 | . 189 180 104 1565 981 Guns 220 | . 189 31 . . . Cannons 590 | . . . . . 590 Explosions 939 | . . . . 886 53 Melee 1257 | . . 149 104 679 325 Ramming 13 | . . . . . 13 Kinetic 581 | . 141 . . . 440 Thermal 229 | . 48 31 . . 150 Explosive 939 | . . . . 886 53 Electromagnetic . | . . . . . . Impact 1257 | . . 149 104 679 325 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 3 . 4 . Average Corruption 3 | . . 2 . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 288 | . . 62 42 165 19 Projectiles 5 | . . . . 5 . Explosions 3 | . . . . . 3 Melee 280 | . . 62 42 160 16 Knockbacks 5 | . . 1 . 2 2 Impact 3 | . . 1 . 2 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . . . 64 Shots 2 | . . . . . 2 Rammed 15 | . . . . . 15 Targets Rammed 15 | . . . . . 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 217 | . 144 55 . 217 189 Average Temperature 57 | . 49 23 . 106 71 Received Heat Transfer 894 | . 90 168 54 168 414 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . 1 2 5 1 Combat Hostiles 8 | . . 1 2 4 1 Parts Fried 9 | . . 2 1 5 1 Impact Corruptions 18 | . . 2 3 10 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . 111 74 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 72 | 100 100 100 100 47 59 Level 1 13 | . . . . 14 40 Level 2 14 | . . . . 37 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 541 | . 40 40 34 541 271 Initial 201 | . . . . 3 201 Average 123 | . 1 12 9 251 145 Influence Increases 1523 | . 72 50 78 1025 298 Destroy 0b10 Robot/C 800 | . 40 40 40 540 140 Destroy 0b10 Robot/NC 55 | . 5 . . 45 5 Destroy Leader 230 | . 12 10 20 158 30 Allied During Kill 149 | . . . . 149 . Successful Hack 55 | . . . 18 21 16 Disable Machine 15 | . . . . . 15 Destroy Structure 99 | . . . . 82 17 Lose Combat Pursuer 120 | . 15 . . 30 75 Influence Decreases 1523 | . 72 50 70 556 775 Entered New Map 281 | . . . . 5 276 Time Decay 872 | . 72 30 70 371 329 Lost Part 160 | . . 20 . 20 120 Lost Ally 210 | . . . . 160 50 Squads Dispatched 10 | . 5 . . 3 2 Investigation 5 | . 3 . . 2 . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 8 12 2 36 20 Peak Tracking Total 7 | . 3 7 1 4 6 Tactical Retreats 8 | . 1 2 . 2 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 28 | . 7 . 3 13 5 Terminals 18 | . 4 . 1 10 3 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 1 1 Recycling Units 5 | . 2 . 1 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 19 . 8 29 20 Successful 40 | . 9 . 6 14 11 Failed 35 | . 10 . 1 15 9 Catastrophic 5 | . 1 . . 4 . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 37 | . 9 . 1 20 7 Fabricators . | . . . . . . Repair Stations 14 | . 2 . . 2 10 Recycling Units 17 | . 8 . 1 5 3 Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 4 . 1 10 2 Record 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Dispatch Records 3 | . 1 . 1 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 1 . . 2 8 Scan Component 5 | . . . . 1 4 Repair 4 | . . . . . 4 Refit 2 | . 1 . . 1 . Recycling Unit Hacks 7 | . 4 . 1 1 1 Process 2 | . 1 . . . 1 Report Inventory 4 | . 2 . 1 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 . 1 10 4 Full Trace Events 4 | . 1 . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 4 | . . . . . 4 Time 176 | . . . . . 176 Parts Recycled . | . . . . . . Recycled Matter 251 | . 36 . . . 215 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 87 | . . . . 87 . Highest-Rated Ally 16 | . . . . 16 . Total Orders 12 | . . . . 3 9 STAY 1 | . . . . . 1 ROAM 1 | . . . . . 1 GUARD 3 | . . . . 3 . EXPLORE 6 | . . . . . 6 RETURN 1 | . . . . . 1 Ally Attacks 102 | . . . . 102 . Total Damage 831 | . . . . 831 . Kills 13 | . . . . 13 . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 3096 | . 646 152 214 1456 628 Optics 3096 | . 646 152 214 1456 628 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 10 | . . . . . 10 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3933 | 58 1276 152 214 1456 777 Spaces Moved 2683 | 56 624 135 189 1175 504 Core 142 | 2 5 . . 5 130 Treads . | . . . . . . Legs 886 | . 365 . . 521 . Wheels 659 | 54 254 135 189 27 . Hover . | . . . . . . Flight 996 | . . . . 622 374 Fastest Speed 29 | 50 80 90 90 32 29 Average Speed 87 | 79 106 90 93 84 67 Slowest Speed 350 | 100 200 90 105 200 350 Overloaded Moves 6 | . . . . . 6 Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 2 4 Potential Cave-ins 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 81 48 20 89 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . . . 83 31 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 113 | . . . . 83 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4050 | 67 1218 147 214 1573 831 Wait 1113 | . 556 . 14 304 239 Move 2669 | 55 623 134 188 1171 498 Hop 3 | . . . . 1 2 Pick Up 15 | 4 3 . . 5 3 Fast Attach 58 | 6 10 1 3 23 15 Attach 9 | . 1 1 1 . 6 Detach 12 | 1 2 . 1 5 3 Swap 1 | . . . . . 1 Drop 41 | 1 12 . 1 23 4 Fire 51 | . 11 3 . 10 27 Melee 63 | . . 8 6 31 18 Ram 15 | . . . . . 15 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Discovered new exit (range 18) 1092 | -10/Materials | Discovered new exit (range 18) 1331 | -10/Materials | Discovered new exit (range 4) 1335 | -10/Materials | Entered Mines 1382 | -10/Mines | Assembled infested the area 1427 | -10/Mines | Learned location of Zion (-7) 1455 | -10/Mines | Core integrity fell below 50% 1466 | -10/Mines | Identified exit to Exiles 1479 | -10/Mines | Discovered new exit (range 7) 1487 | -10/Mines | Entered Materials 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Lost 4 parts (2p1n1u) 1613 | -9/Materials | Discovered new exit (range 7) 1618 | -9/Materials | Central database locked down 1701 | -9/Materials | Entered Storage 1707 | -9/Storage | Identified exit to Garrison 1719 | -9/Storage | Identified exit to Materials 2159 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2441 | -9/Storage | Lost 3 allies 2459 | -9/Storage | Build established: Commander-Mutant 2882 | -9/Storage | Build established: Mutant 2896 | -9/Storage | Met 01-MTF 2933 | -9/Storage | Discovered new exit (range 6) 3157 | -9/Storage | Entered Materials 3157 | -8/Materials | Accompanied by 1 ally (01-MTF) 3157 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3160 | -8/Materials | 01-MTF left 3385 | -8/Materials | Repaired Drone Bay 3411 | -8/Materials | Repaired Flight Unit 3434 | -8/Materials | Build established: Sprinter 3468 | -8/Materials | Repaired Drone Bay 3527 | -8/Materials | Repaired Drone Bay 3619 | -8/Materials | Core integrity fell below 50% 3668 | -8/Materials | Lost 11 parts (1p5n3u2w) 3847 | -8/Materials | Core integrity fell below 20% 3870 | -8/Materials | Build established: Mutant 3934 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-47 Trooper. Destabilizing: System interference. Visual Processing Unit temporarily disabled. U-05 Engineer builds a Door. K-01 Serf collects debris. Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). K-01 Serf collects debris. Slammed into G-47 Trooper. Destabilizing: Core damaged (-11). K-01 Serf collects debris. Hvy. Armor Plating destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Acquired Imp. Power Shielding. Acquired Imp. Signal Interpreter. Acquired Flak Cannon. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#################???????????????????????? | | ?????????# #??????????????????????? | | ?????????# """ " #??????????????????????? | | ?????????# """ T #??????????????????????? | | ?????????# """ " #??????????????????????? | | #######??# #??????????????????????? | | """ #??# """ """ ! #??????????????????????? | | """ #### """"""""" #??????????????????????? | | """ + / """"" " #??????????????????????? | | # # #??????????????????????? | | ! # #########+########??????????????????????? | | # #############???????????????? | | ####### # #???????????????? | | ??????# + #???????????????? | | ??????# # """ """ #???????????????? | | ??????# # """ """ % #???????????????? | | ??????##### #### # """ """ #???????????????? | | ??????????# #??# # g ! #???????????????? | | ????#######+#### # @ #???????????????? | | ????# ## ####g#+#+####???????????????? | | ????# ## gb +???????????????? | | ????# ## ^ % ####???????????????? | | ????# ## k #??????????????????? | | ????# " """ ## % ##?????????????????? | | ##### T """ ## u ?????????? | | # " """ ## #################???????????? | | """ # ## # #?????????????? | | """ ####/####### # #?????????????? | | """ # #### # ! #?????????????? | | # # !#?????????????? | | """ # # #?????????????? | | """ + %T + #?????????????? | | """ # # #?????????????? | | # # ! #?????????????? | | """ # ########## #?????????????? | | """ ### ###????????# #?????????????? | | """ #?#^ ^#########??# #?????????????? | | #?#% %# #??###############?????????????? | | #####?# + #??###########?????????????????? | | ??????# # #??# #?????###########?? | | ??????# ####+####### #?????# T #?? | | ??????# # # # ####### #?# | | ####### # """ # + ## ## """"""" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 65% | -8/Materials Drone Bay | 33% | -8/Materials Drone Bay | 52% | -8/Materials Studied --------- Mace | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Survived The Infestation The More The Merrier Challenges ------------ None Game ------ Seed DiametricSmallSteel Manual? 0 Play Time 00:56:27 Cumulative 7.2 hours Start 2026.04.29 @ 21:20:23 End 2026.04.29 @ 22:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab78bb43-5907-473d-b935-542f58fbbc61