Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 03:21:18 Player: Naiya55 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1436) 1436 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3163 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 209/280 System Corruption 10% Temperature Critical (815) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun (fused) Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit ECM Suite Light Armor Plating Grenade Launcher Rocket Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads ECM Suite Light Armor Plating Light Armor Plating Grenade Launcher Rocket Launcher Rocket Launcher Mace [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 63 | 7 1 2 53 . Power 9 | 2 . . 7 . Engine 9 | 2 . . 7 . Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 . . 21 . Treads 22 | 2 . . 20 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 1 1 . 12 . Device 4 | . . . 4 . Storage 3 | 1 . . 2 . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 17 | 2 . 2 13 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 2 7 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 17 | . . . 15 2 Power 3 | . . . 3 . Propulsion 4 | . . . 3 1 Utility 5 | . . . 4 1 Weapon 5 | . . . 5 . Highest Loss Streak 7 | . . . 7 2 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 95 | . 98 100 93 99 Engine 10 | . 14 14 10 11 Treads 30 | . 28 28 31 32 Device 7 | . . . 9 . Storage 11 | . 14 14 11 11 Processor 6 | . 12 14 3 11 Protection 4 | . . . 4 11 Energy Gun 3 | . . . 3 11 Ballistic Gun 17 | . 28 28 15 11 Impact Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 37 | 14 14 14 37 37 Greatest Support 66 | 40 40 40 66 63 Greatest Overweight (x) 11 | . . . 11 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 10 15 Most Carried 15 | 4 8 8 15 14 Average Carried 9 | 1 6 7 9 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 4 7 8 13 14 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1477 | 225 109 72 981 90 Remotely . | . . . . . Salvage Created 2130 | . 166 146 1478 340 Parts 147 | . 9 9 109 20 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 51 | . 2 5 33 11 Guns 50 | . 2 5 32 11 Classes Destroyed 10 | . 3 1 4 2 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Hauler 4 | . 1 . 3 . Recycler 2 | . . . 2 . Watcher 4 | . 1 . 3 . Swarmer 23 | . . 3 15 5 Grunt 16 | . 2 2 7 5 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 10 | . . . 10 . Best Kill Streak 6 | . 3 3 6 6 Combat Bots Only 6 | . 2 3 6 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 335 | . 9 24 221 81 Missed 73 | . 1 5 50 17 Damage Taken 3207 | . 114 227 2169 697 Core 458 | . 27 24 242 165 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 434 | . . . 434 . Core Remaining (%) 89 | 100 . 79 . . Volleys Fired 152 | . 9 12 105 26 Largest 2 | . 2 2 2 2 Hottest 95 | . 40 40 95 88 Shots Fired 289 | . 18 24 198 49 Gun 287 | . 18 24 196 49 Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 247 | . 18 24 179 26 Thermal 40 | . . . 17 23 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 6 11 15 8 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 2 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 205 | . 10 15 145 35 Core Hits 94 | . 6 8 63 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Smash 2 | . . . 2 . Melee Attacks 10 | . . . 10 . Impact 10 | . . . 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3028 | . 118 195 2119 596 Guns 2817 | . 118 195 1908 596 Cannons . | . . . . . Explosions 59 | . . . 59 . Melee 148 | . . . 148 . Ramming 4 | . . . 4 . Kinetic 2357 | . 118 195 1737 307 Thermal 460 | . . . 171 289 Explosive 59 | . . . 59 . Electromagnetic . | . . . . . Impact 148 | . . . 148 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 10 Average Corruption 5 | . . . 4 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . . . 46 18 Message Errors 14 | . . . 13 1 Matter Fused 15 | . . . 10 5 Heat Flow Errors 7 | . . . 4 3 Energy Discharges 11 | . . . 7 4 Parts Fused 2 | . . . 2 . Data Loss (minor) 9 | . . . 7 2 Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 2 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 48 | . . . 48 . Projectiles . | . . . . . Explosions . | . . . . . Melee 48 | . . . 48 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 815 | . . 20 253 815 Average Temperature 115 | . . 6 72 180 Received Heat Transfer 870 | . 24 123 531 192 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1064 | . . . 398 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 535 | . 95 86 535 311 Initial 171 | . . 36 27 171 Average 243 | . 51 67 295 271 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 46 | 100 100 100 35 8 Level 1 21 | . . . 17 91 Level 2 32 | . . . 47 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 7 5 69 12 Peak Tracking Total 6 | . 2 3 6 6 Tactical Retreats 8 | . . . 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 2 . 12 . Terminals 10 | . 2 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 48 | . 7 . 41 . Successful 25 | . 2 . 23 . Failed 23 | . 5 . 18 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 21 | . 7 . 14 . Terminals 25 | . 7 . 18 . Fabricators . | . . . . . Repair Stations 15 | . . . 15 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Robot Analysis 2 | . 2 . . . Unreport Threat 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . . 12 . Scan Component 6 | . . . 6 . Repair 6 | . . . 6 . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 . 10 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . . 6 . Time 168 | . . . 168 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4443 | 79 310 530 3076 448 Spaces Moved 2156 | 43 166 306 1408 233 Core 3 | 2 . . 1 . Treads 2153 | 41 166 306 1407 233 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 154 160 160 160 160 Slowest Speed 600 | 160 160 160 600 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 29 72 89 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 17 | . . . 17 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2850 | 52 193 322 2023 260 Wait 391 | . 11 1 379 . Move 2152 | 42 165 305 1407 233 Hop . | . . . . . Pick Up 39 | 3 5 1 29 1 Fast Attach 34 | 6 1 . 27 . Attach 8 | . . . 8 . Detach 2 | . . . 2 . Swap 21 | 1 . 2 18 . Drop 39 | . 2 1 36 . Fire 152 | . 9 12 105 26 Melee 10 | . . . 10 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 7) 390 | -10/Materials | Entered Mines 449 | -10/Mines | Learned location of Zion (-7) 580 | -10/Mines | Found a hidden stash of uninstalled traps 604 | -10/Mines | Received a Mining Laser from a helpful Derelict 912 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Discovered new exit (range 15) 962 | -9/Materials | Repaired Lgt. Treads 989 | -9/Materials | Repaired Lgt. Treads 1361 | -9/Materials | Discovered new exit (range 14) 1655 | -9/Materials | Repaired Med. Armor Plating 1683 | -9/Materials | Repaired Lgt. Treads 1710 | -9/Materials | Repaired Lgt. Armor Plating 1997 | -9/Materials | Discovered new exit (range 5) 2289 | -9/Materials | Build established: Scavenger-Mutant 2727 | -9/Materials | Discovered new exit (range 5) 2873 | -9/Materials | Discovered new exit (range 7) 2920 | -9/Materials | First assault squad dispatched 3005 | -9/Materials | Core integrity fell below 50% 3048 | -9/Materials | System corruption reached 10% 3078 | -9/Materials | Lost 7 parts (1p2n2u2w) 3364 | -9/Materials | Repaired Imp. Treads 3996 | -9/Materials | Entered Mines 4257 | -9/Mines | Discovered new exit (range 7) 4421 | -9/Mines | Core integrity fell below 20% 4445 | -9/Mines | Core destroyed Last Messages --------------- 04419_ Switching to secondary target: G-34 Mercenary. 04420_ K-01 Serf collects debris. 04422_ System corrupted: Imp. Assault Rifle jammed. 04423_ K-01 Serf collects debris. 04424_ System corrupted: Matter fused (-9). 04425_ G-47 Trooper destroyed. 04425_ Switching to secondary target: G-34 Mercenary. 04428_ K-01 Serf collects debris. 04428_ K-01 Serf destroyed. 04438_ Lgt. Treads destroyed. 04439_ Power failure, Hvy. Ion Engine shutdown. 04439_ System corrupted: Heat flow error (+288). 04440_ Lgt. Armor Plating destroyed. 04443_ Overheating: Energy bleed (-70). 04443_ G-34 Mercenary destroyed. 04443_ Switching to secondary target: S-10 Pest. 04445_ Overheating: Core damaged (-76). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ???????????????????????????# ###???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????##++##??????####??????? | | ????????????????????????????# #??????## ##?????? | | ????????????????????????????# ######## < ##????? | | ????????????????????????????# ## ##???? | | ????????????????????????????# ## ###### #???? | | ??????????????????#####????## # ###### #???? | | ?????????????????## ##### # #???? | | ?????????????????# ## #???? | | ?????????????????# ##### ####### #???? | | ????????????????## ##???# #?????## ##??? | | ????????????????# ##???# #??????# #??? | | ???????????????## ##?## ##?????# #?? | | ???????????????# ### ##????## #?? | | ???????????????# #?????#####?? | | ???????????????## ### * #???????????? | | ????????????????###???##!=! t ##???????????? | | ???????????????????????##@[### ##????????????? | | ????????????????????????#%%#?## ##????????????? | | ????????????????????????#*%#??# ##???????????? | | ???????????# ######%s#??# ##??????????? | | ???????????# =%#??# #??????????? | | ??????????????""" #??## #??????????? | | ??????????????""" #######??## ##??????????? | | ??????????????""" ????????#### #???????????? | | ?????????????? ?????????## #???????????? | | ????????????? ???????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# ##???????????? | | ??????????????????????????## ##????????????? | | ??????????????????????????## ##?????????????? | | ?????????????????????????## #??????????????? | | ????????????????????????## ##???????####??? | | ????????????????????????# ##??????# ##?? | | ????????????????????????# ####???# #?? | | ???????????????????????## ##??## #?? | | ???????????????????????# #??## ##? | | ???????????????????????# #### #??# #? | | ??????????????????###### ###???# ##??# #? | | ???????????????#### ##??????###???## ##? | | ??????????????## ########???????# #?? | | ??????????????# " *#???????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed HardlightExperimentalCycler Manual? 0 Play Time 00:40:12 Cumulative 7.1 hours Start 2024.04.14 @ 02:28:41 End 2024.04.14 @ 03:21:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa65e555-d8ff-4203-90a6-09e92ee846f8