Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:54:12 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (2940) 2940 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 9217 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 556 Aligned with FarCom 300 Friendly Fire -251 Cogmind --------- Core Integrity 1000/1000 Matter 104/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Hovering (45) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY (10) ----- Medium Storage Unit Improved Trap Scanner Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Fusion Compressor Gravmag System Xenon Bombardment Thruster Faulty Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Structural Scanner Force Field Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Trap Scanner Improved Signal Interpreter Splice Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Airjet Airjet Airjet High-capacity Storage Unit Improved Terrain Scanner Hacking Suite Hacking Suite System Shield System Shield Assault Rifle Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Hacking Suite Device Splice Drone Bay Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . . . . 4 . . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 128 | 8 11 2 . . 19 52 1 6 28 1 Power 15 | 1 2 . . . 1 6 . 1 4 . Engine 7 | 1 2 . . . 1 1 . . 2 . Core 8 | . . . . . . 5 . 1 2 . Reactor . | . . . . . . . . . . . Propulsion 57 | 2 1 1 . . 7 25 1 3 17 . Treads 10 | 2 1 1 . . 6 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 40 | . . . . . 1 24 1 3 11 . Flight 7 | . . . . . . 1 . . 6 . Utility 37 | 3 3 . . . 5 16 . 2 7 1 Device 20 | 2 . . . . 3 11 . 1 2 1 Storage 5 | 1 2 . . . 1 1 . . . . Processor 4 | . 1 . . . 1 1 . . 1 . Hackware 8 | . . . . . . 3 . 1 4 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 5 1 . . 6 5 . . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 3 1 . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 2 . . . 1 3 . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 3 . . 1 . Parts Lost 26 | . 1 . . . 1 8 4 . 10 2 Power 4 | . . . . . . 2 1 . 1 . Propulsion 11 | . . . . . . 4 1 . 6 . Utility 9 | . 1 . . . 1 2 1 . 3 1 Weapon 2 | . . . . . . . 1 . . 1 Highest Loss Streak 5 | . 1 . . . 1 5 4 . 3 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 100 100 76 95 76 84 83 87 Engine 7 | . 13 14 14 14 9 2 1 . 2 . Core 1 | . . . . . . 4 . 1 3 5 Treads 12 | . 27 27 28 28 17 . . . . . Hover 12 | . . . . . . 26 26 29 20 23 Device 7 | . . . . . 13 9 7 7 10 10 Storage 8 | . 14 14 14 14 9 4 7 7 6 5 Processor 8 | . 10 14 14 14 9 7 7 7 3 5 Hackware 11 | . . . . . . 22 16 22 27 29 Ballistic Gun 9 | . 14 19 28 28 17 . . . . . Launcher 4 | . 12 7 . . . 6 1 . . . Slashing Weapon 3 | . . . . . . 7 7 7 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 12 50 50 49 49 54 27 24 20 24 23 Greatest Support 40 | 40 40 40 40 40 40 35 35 34 35 35 Greatest Overweight (x) 7 | . 1 2 1 1 1 7 . 1 6 . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 10 10 10 10 10 Average Capacity 17 | 7 14 20 20 20 40 7 10 10 10 10 Most Carried 40 | 5 12 18 19 20 40 10 9 8 10 10 Average Carried 13 | 1 7 14 17 19 29 6 8 6 6 9 Final Capacity 40 | 8 20 20 20 20 40 10 10 10 10 10 Final Carried 37 | 2 12 17 19 20 37 8 8 6 10 10 Class Distribution -------------------- 46% | Hacker-Mutant 32% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Matter Collected 2667 | 280 447 . . 47 948 585 . . 360 . Remotely . | . . . . . . . . . . . Salvage Created 3773 | 72 637 . . 45 1324 1099 . . 596 . Parts 256 | 6 53 . . 3 90 71 . . 33 . Haulers Intercepted 10 | . 1 . . . 5 4 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 60 | . 18 . . 1 18 11 . . 12 . Melee 23 | . . . . . . 11 . . 12 . Guns 22 | . 5 . . 1 16 . . . . . AOE 15 | . 13 . . . 2 . . . . . Classes Destroyed 13 | 1 6 . . 1 3 2 . . . . Worker 1 | . . . . . 1 . . . . . Builder 5 | . . . . . 3 2 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 10 | . 1 . . . 5 4 . . . . Recycler 4 | . 1 . . . 1 2 . . . . Operator 7 | . 2 . . . 3 1 . . 1 . Watcher 11 | . 3 . . . 5 3 . . . . Swarmer 12 | . 6 . . . 2 . . . 4 . Grunt 31 | . 12 . . . 10 4 . . 5 . Duelist 2 | . . . . 1 1 . . . . . Sentry 8 | . . . . . 5 2 . . 1 . Hunter 2 | . . . . . . 2 . . . . Programmer 5 | . . . . . . 3 . . 2 . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 2 4 . . 1 6 3 . . 4 . Combat Bots Only 4 | . 4 . . 1 4 2 . . 4 . Max Kills in Single Turn 2 | 1 2 . . 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 330 | . 36 13 . 2 79 104 . . 90 6 Missed 115 | . 17 5 . 2 25 41 . . 24 1 Damage Taken 3448 | . 258 112 . . 709 1052 330 . 884 103 Core 857 | . 31 24 . . 70 393 41 . 298 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 221 | . 50 . . . 171 . . . . . Core Remaining (%) 73 | 100 . . . 78 87 . . 38 64 . Volleys Fired 189 | 12 50 . . 2 119 6 . . . . Largest 2 | 2 2 . . 2 2 1 . . . . Hottest 70 | 70 70 . . 40 53 30 . . . . Shots Fired 366 | 24 90 1 . 4 241 6 . . . . Gun 336 | 24 68 1 . 4 239 . . . . . Cannon . | . . . . . . . . . . . Launcher 30 | . 22 . . . 2 6 . . . . Special . | . . . . . . . . . . . Kinetic 306 | 12 50 1 . 4 239 . . . . . Thermal 30 | 12 18 . . . . . . . . . Explosive 30 | . 22 . . . 2 6 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 2 5 . . 4 10 6 . . . . Robot Miss Streak 8 | 4 4 . . . 8 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 274 | 10 41 . . 3 130 56 . . 32 2 Core Hits 144 | 5 37 . . 2 55 26 . . 18 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 16 | 1 . . . . 1 9 . . 4 1 Burn 1 | 1 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . Sever 14 | . . . . . . 9 . . 4 1 Melee Attacks 201 | . . . . . 1 93 45 2 58 2 Impact . | . . . . . . . . . . . Slashing 201 | . . . . . 1 93 45 2 58 2 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 15 . . 1 . Combat Hostiles 6 | . . . . . . 5 . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7451 | 125 1135 . . 40 2007 2844 . . 1221 79 Guns 2442 | 125 408 . . 34 1875 . . . . . Cannons . | . . . . . . . . . . . Explosions 1070 | . 720 . . . 111 239 . . . . Melee 3905 | . . . . . . 2605 . . 1221 79 Ramming 34 | . 7 . . 6 21 . . . . . Kinetic 2207 | 51 247 . . 34 1875 . . . . . Thermal 235 | 74 161 . . . . . . . . . Explosive 1070 | . 720 . . . 111 239 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3905 | . . . . . . 2605 . . 1221 79 Piercing . | . . . . . . . . . . . Highest Corruption 45 | . . 1 1 1 1 2 45 45 7 3 Average Corruption 5 | . . 1 1 1 1 1 30 45 6 1 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . 4 5 6 22 2 19 15 26 . Message Errors 19 | . . 1 1 2 5 1 3 3 3 . Matter Fused 29 | . . . 1 1 7 . 4 5 11 . Heat Flow Errors 18 | . . 2 2 . 2 1 2 3 6 . Energy Discharges 10 | . . . . 2 3 . 1 1 3 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . . . 1 . . . 6 1 1 . Data Loss (major) 5 | . . . . 1 1 . 1 1 1 . Misfires 4 | . . 1 . . 3 . . . . . Alerts 3 | . . . . . 1 . . 1 1 . Misdirections 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . 38 . . . . 195 . . 73 . Projectiles . | . . . . . . . . . . . Explosions 38 | . 38 . . . . . . . . . Melee 268 | . . . . . . 195 . . 73 . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . 51 . . . . . . . . . Shots 3 | . 3 . . . . . . . . . Rammed 8 | . 2 . . 1 5 . . . . . Targets Rammed 8 | . 2 . . 1 5 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 271 | 110 208 231 183 . 161 186 162 251 271 . Average Temperature 93 | 44 97 107 91 . 64 89 73 119 121 . Received Heat Transfer 864 | . 102 27 . . 342 165 . . 228 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . . 1 . Heat Transferred 777 | 296 481 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Peak Influence 405 | 15 405 153 . 80 315 232 83 83 137 . Initial 133 | . 9 72 . . . 133 81 51 40 . Average 109 | 4 197 46 . 27 169 109 55 62 41 . Maximum Alert Level 2 | . 2 . . . 1 1 . . . . Low Security (%) 78 | 100 50 100 . 100 68 75 100 100 100 100 Level 1 20 | . 47 . . . 31 24 . . . . Level 2 . | . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 5 . . . 5 9 . . 4 1 Investigation 6 | . 2 . . . 1 2 . . 1 . Extermination 9 | . . . . . . 6 . . 2 1 Reinforcement 8 | . 3 . . . 3 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Distress Signals 6 | . . . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 23 5 . 2 72 29 13 2 14 2 Peak Tracking Total 7 | . 5 3 . 2 7 5 6 2 4 2 Tactical Retreats 10 | . . . . . 1 4 3 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Traps Triggered 16 | . 4 2 . . 1 4 . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . Reprogrammed 6 | . . . . . . 6 . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Disabled 5 | . 1 . . . 3 1 . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Accessed 32 | . 3 2 1 . 7 14 . 1 3 1 Terminals 17 | . 2 . . . 5 8 . . 1 1 Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . 2 . . 1 . Garrison Access 4 | . . . . . 1 2 . 1 . . Total Hacks 102 | . 8 2 1 . 21 53 . 3 13 1 Successful 67 | . 4 2 1 . 15 35 . 1 9 . Failed 35 | . 4 . . . 6 18 . 2 4 1 Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . 1 . . 5 . . 2 . Terminals 46 | . 5 . . . 12 20 . . 8 1 Fabricators 4 | . . . . . . 2 . . 2 . Repair Stations 11 | . 3 . . . 8 . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 29 | . . . . . . 26 . . 3 . Garrison Access 7 | . . . . . 1 3 . 3 . . Terminal Hacks 27 | . 2 2 1 . 8 9 . . 5 . Record 8 | . 1 . . . 5 1 . . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 2 | . . . . . 1 . . . 1 . Locate Traps 2 | . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . Load Schematic 2 | . . . . . . 1 . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 8 | . 2 . . . 6 . . . . . Scan Component 4 | . 1 . . . 3 . . . . . Repair 4 | . 1 . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 23 | . . . . . . 21 . . 2 . Insert Component 12 | . . . . . . 11 . . 1 . Analyze 11 | . . . . . . 10 . . 1 . Garrison Access Hacks 5 | . . . . . 1 3 . 1 . . Seal Access 4 | . . . . . 1 2 . 1 . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 21 | . 3 . . . 3 11 . . 3 1 Full Trace Events 5 | . 1 . . . 1 2 . . 1 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 9 . . 1 . Parts Built 3 | . . . . . . 2 . . 1 . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 73 . . 44 . Total Part Build Rating 10 | . . . . . . 6 . . 4 . Parts Repaired 4 | . 1 . . . 3 . . . . . Time 131 | . 26 . . . 105 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 9 . . 1 . Part Schematics Acquired 9 | . . . . . . 8 . . 1 . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Total Allies 27 | . . 3 . 1 17 5 1 . . . Largest Group 3 | . . 3 3 3 3 3 1 . . . Highest-Rated Group 94 | . . 40 40 47 45 94 31 . . . Highest-Rated Ally 32 | . . 16 16 31 29 32 31 . . . Total Orders 2 | . . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks 234 | . . 11 . 19 138 59 7 . . . Total Damage 1977 | . . 119 . 197 1053 524 84 . . . Kills 25 | . . 5 . 4 12 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 120 | . . . . . 93 27 . . . . Drone Recoveries 117 | . . . . . 91 26 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Turns Passed 16961 | 159 2358 1270 513 1250 3390 5047 399 327 1643 605 Spaces Moved 8593 | 76 1120 485 214 515 1665 2953 181 422 902 60 Core 55 | 11 . . . . . 38 . . 6 . Treads 4064 | 65 1120 485 214 515 1665 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 4472 | . . . . . . 2915 181 422 894 60 Flight 2 | . . . . . . . . . 2 . Fastest Speed 38 | 50 160 240 240 240 160 40 43 38 38 45 Average Speed 119 | 144 192 240 240 240 161 56 47 47 50 45 Slowest Speed 400 | 160 240 320 240 240 240 400 51 106 350 45 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 52 | 4 97 87 58 92 85 38 87 12 18 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 116 | . 18 . . . 10 26 45 2 15 . Terrain Destroyed 277 | . 155 . . . 19 41 45 2 15 . Melee 89 | . . . . . 1 26 45 2 15 . Projectile . | . . . . . . . . . . . AOE 188 | . 155 . . . 18 15 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Total 14603 | 104 1234 589 215 525 2125 6205 426 546 1999 635 Wait 5218 | . 32 97 . 5 252 2975 199 108 979 571 Move 8582 | 75 1119 482 213 514 1664 2953 180 421 901 60 Hop 1 | . . 1 . . . . . . . . Pick Up 174 | 9 18 7 1 2 48 61 1 3 23 1 Fast Attach 1 | . . . . . . 1 . . . . Attach 83 | 7 6 2 . . 9 34 1 5 18 1 Detach 12 | . . . . . 3 6 . . 3 . Swap 44 | 1 5 . . . 10 17 . 1 10 . Drop 71 | . 2 . 1 1 14 46 . . 7 . Fire 189 | 12 50 . . 2 119 6 . . . . Melee 201 | . . . . . 1 93 45 2 58 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . 2 . . 1 5 . . . . . Escape Stasis 19 | . . . . . . 13 . 6 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 160 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Discovered new exit (range 15) 916 | -10/Materials | Identified exit to Mines 1093 | -10/Materials | Discovered new exit (range 10) 1334 | -10/Materials | Discovered new exit (range 15) 1490 | -10/Materials | Repaired Grenade Launcher 1782 | -10/Materials | Identified exit to Materials 2518 | -10/Materials | Entered Mines 2527 | -10/Mines | Found the Drone Emporium 2538 | -10/Mines | Found Prototype Device 2613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3119 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3293 | -10/Mines | Discovered exit to Materials (range 10) 3671 | -10/Mines | Discovered exit to Materials (range 5) 3708 | -10/Mines | Learned location of Storage (-9) 3776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3776 | -10/Mines | Discovered new exit (range 5) 3784 | -10/Mines | Identified exit to Exiles 3788 | -10/Mines | Entered Exiles 3788 | -10/Exiles | Accompanied by 3 allies 3848 | -10/Exiles | Met 8R-AWN 3889 | -10/Exiles | Met EX-HEX 3954 | -10/Exiles | Met EX-BIN 3990 | -10/Exiles | Aligned with FarCom system 3992 | -10/Exiles | Given EX-Vault access code 4048 | -10/Exiles | Opened EX-Vault 4070 | -10/Exiles | Found Lightpack 2.0 4116 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4193 | -10/Exiles | Met EX-DEC 4277 | -10/Exiles | Discovered new exit (range 10) 4294 | -10/Exiles | Identified exit to Mines 4301 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4301 | -10/Exiles | Entered Mines 4301 | -9/Mines | Accompanied by 3 allies 4622 | -9/Mines | Learned Materials security intel 4660 | -9/Mines | Learned location of Zion (-6) 4704 | -9/Mines | Received a Mining Laser from a helpful Derelict 5520 | -9/Mines | Discovered new exit (range 10) 5544 | -9/Mines | Identified exit to Materials 5551 | -9/Mines | Entered Materials 5551 | -8/Materials | Accompanied by 1 ally 5551 | -8/Materials | Evolved 4 slots: Utility x4 5558 | -8/Materials | Identified Splice Drone Bay 5646 | -8/Materials | Lost 3 allies 5839 | -8/Materials | Build established: Hauler-Mutant 6558 | -8/Materials | Repaired Corrupted System Shield 6595 | -8/Materials | Repaired Assault Rifle 6623 | -8/Materials | Repaired Assault Rifle 7455 | -8/Materials | Discovered new exit (range 13) 7507 | -8/Materials | Identified exit to Factory 7840 | -8/Materials | Discovered exit to Factory (range 5) 8218 | -8/Materials | Discovered exit to Factory (range 15) 8367 | -8/Materials | Garrison activated, responded to threat 8941 | -8/Materials | Entered Factory 8941 | -7/Factory | Evolved 2 slots: Propulsion x2 9229 | -7/Factory | Build established: Hacker-Mutant 9389 | -7/Factory | Identified exit to DSF 9450 | -7/Factory | Allied Derelicts emerged from ambush trap array 10937 | -7/Factory | Identified exit to Lower Caves 11392 | -7/Factory | Fabricated Airjet? 11470 | -7/Factory | Lost 5 parts (1p3n1u) 11948 | -7/Factory | Core integrity fell below 50% 13988 | -7/Factory | Sucked down chute 13988 | -7/Factory | Entered Waste 13989 | -7/Waste | Met a frightened Derelict 13994 | -7/Waste | Spotted C-40 Crusher 14003 | -7/Waste | EMP discharged 14014 | -7/Waste | Spotted C-40 Crusher 14024 | -7/Waste | Spotted C-40 Crusher 14058 | -7/Waste | Crushed by falling debris 14058 | -7/Waste | System corruption reached 10% 14089 | -7/Waste | Lost 4 parts (1p1n1u1w) 14103 | -7/Waste | EMP discharged 14103 | -7/Waste | System corruption reached 30% 14203 | -7/Waste | EMP discharged 14212 | -7/Waste | Spotted C-40 Crusher 14212 | -7/Waste | Spotted C-40 Crusher 14212 | -7/Waste | Spotted C-40 Crusher 14303 | -7/Waste | EMP discharged 14382 | -7/Waste | Discovered new exit (range 10) 14386 | -7/Waste | Identified exit to Factory 14387 | -7/Waste | Entered Factory 14691 | -7/Factory | Discovered new exit (range 13) 14714 | -7/Factory | Identified exit to Factory 14714 | -7/Factory | Entered another Factory area 14714 | -6/Factory | Evolved 2 slots: Utility x2 15071 | -6/Factory | Discovered new exit (range 12) 15467 | -6/Factory | Lost 3 parts (1p2n) 15568 | -6/Factory | Noticed a derelict Sapper rigging charges 15659 | -6/Factory | Discovered new exit (range 13) 15890 | -6/Factory | Fabricated Cld. VTOL Module? 16357 | -6/Factory | Entered another Factory area 16357 | -5/Factory | Evolved 2 slots: Utility x2 16962 | -5/Factory | Self-destructed Last Messages --------------- with 'i', or the button at the bottom of the window. Consider using slot-wise swapping ('/', or Ctrl-RMB) for inventory actions without needing to open it. Relevant functions of the modal part interface ('p' menu) will also automatically open and close it when necessary. Identified Imp. Trap Scanner. Acquired Xenon Bombardment Thruster. Connecting with Terminal... Current location identified: Factory ALERT: Security rotation in progress. ALERT: Rogue bot located, Programmers report to Factory Zone 5R. ALERT: Cargo convoy en route, clear transfer corridor. ALERT: All DSF locations entering lockdown mode. P-70 Sage Tesla Rifle severed. Recalibrator destroyed. Chainsword destroyed. Map ----- +----------------------------------------------------+ | ???####### #????????? | | ???# # #????????? | | ???# # #????????? | | ???# # #????????? | | ???# + "" "" #????????? | | ???# # ""T"" #????????? | | ???# # """ #????????? | | ???# ###########????????? | | ???# #??????????????????? | | ???# ########???????????? | | ???# #???????????? | | ???# #???????????? | | ???# #???????????? | | ???# #???????????? | | ???# #???????????? | | ???### #???????????? | | ?????# #####???????? | | ?????# ??????? | | ?????# ??????? | | ?????# ??????? | | ?????# ??????? | | ?????# ??????? | | ###### ########+#???????? | | # # #????????????????? | | # # #????????????????? | | # @# #####????????????? | | # pp[ +????????????? | | # # ###????????????? | | # # #??????????????? | | ####### #??????????????? | | ??????# #??????????????? | | ??????# #??????????????? | | ??????+ #??????????????? | | ??????# #??????????????? | | ??????# #??????????????? | | ??????# #??????????????? | | ??????+ +??????????????? | | ??????? #??????????????? | | ??????? #??????????????? | | ??????? #??????????????? | | ???????##### #??????????????? | | ???????????? #??????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 57 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Airjet | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults GoHome() Just What I Needed Packrat Release The Drones! Challenges ------------ None Game ------ Seed CloakAuthchipComputer Manual? 0 Play Time 03:45:31 Cumulative 21.8 hours Start 2024.04.13 @ 16:49:20 End 2024.04.14 @ 23:54:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70150b9d-2567-4897-a9a0-edc9340fb06e