Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.05 @ 03:07:40 Player: DreamAR Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (277) 1385 Value Destroyed (17956) 17956 Prototype IDs (306) 6120 Alien Tech Used (15) 3000 Bonus (58938) 58938 TOTAL SCORE: 98699 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3014 Follower Combat Kills 6747 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2157 Cogmind --------- Core Integrity 693/1600 Matter 425/425 Energy 1069/1100 System Corruption 31% Temperature Cool (6) Movement Treading (240) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Enhanced Armored Medium Treads (fused) High-density Centrium Heavy Treads > --- UTILITY (15) ----- Desublimator Experimental Power Amplifier Experimental Thermal Generator Experimental Cooling System (fused) Experimental Cooling System Large Storage Unit Advanced Energy Well Precision Energy Filter SHELL Armor Graphene Brace Experimental Focal Shield (fused) Improved Energy Mantle Architect God Chip D > --- WEAPON (4) ------- Gatling Beam Modified Sigix Sheargun Cooled Phase Cannon A3's Sniper Rifle > --- INVENTORY (15) --- Experimental Cooling System Improved Matter Neutralizer Warp Cannon Hypervelocity Linear Accelerator Ragnarok Missile Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Desublimator Experimental Thermal Generator Advanced Cooling System Experimental Cooling System Large Storage Unit Experimental Energy Well Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger SHELL Armor Graphene Brace Experimental Focal Shield Thermal Barrier > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Advanced Cooling System Experimental Phase Shifter Architect God Chip D Enhanced Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Modified Sigix Sheargun Modified Sigix Sheargun Cooled Phase Cannon Improved Matter Neutralizer Enhanced Nova Cannon Warp Cannon Graviton Cannon Ragnarok Missile Launcher Point Singularity Launcher [Rating: 264] Favorites ----------- Power Improved Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Cooled Linear Gravjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Mapper Protection SHELL Armor Artifact LC Capacitor Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Graviton Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 492 | 9 . 15 13 2 29 11 5 7 11 6 24 6 . 5 15 17 9 3 16 . 7 11 1 1 4 11 17 11 26 24 33 12 14 117 Power 42 | 1 . 3 . . 2 1 1 4 1 2 5 . . 1 3 2 . 2 1 . . . . . . . . . 2 3 . . . 8 Engine 18 | 1 . 3 . . 2 1 1 3 . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 1 . . . 2 2 . 2 . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 3 . . . 8 Propulsion 49 | 4 . 5 . . 5 1 . 3 4 . 2 . . 1 . 5 . . 5 . 2 . . . . . 2 . 3 4 . . . 3 Treads 11 | 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Leg 30 | 2 . 3 . . 5 1 . 2 3 . . . . . . 4 . . 4 . 1 . . . . . 2 . 3 . . . . . Wheel 5 | . . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 206 | 2 . 2 5 1 8 . 3 . 4 1 13 6 . 1 8 4 2 . 2 . 4 4 1 1 1 3 8 3 6 8 19 7 9 70 Device 143 | 1 . 2 2 1 3 . 2 . 2 1 7 3 . 1 6 1 2 . 2 . 3 2 1 1 1 2 7 1 2 7 17 6 7 50 Storage 21 | 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 16 Processor 15 | . . . 1 . 2 . . . 2 . 3 . . . 1 . . . . . 1 . . . . 1 . . 2 . . 1 . 1 Hackware 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 Protection 20 | . . . 1 . 3 . 1 . . . 3 3 . . . . . . . . . 2 . . . . 1 1 1 1 1 . . 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Weapon 195 | 2 . 5 8 1 14 9 1 . 2 3 4 . . 2 4 6 7 1 8 . 1 7 . . 3 8 7 8 15 9 14 5 5 36 Energy Gun 77 | 2 . 2 3 1 8 4 . . . . 1 . . . . 3 . . 3 . . . . . 3 2 4 3 7 5 5 2 1 18 Energy Cannon 53 | . . . . . . 2 . . 2 1 2 . . . 3 1 3 1 4 . 1 5 . . . 4 1 2 5 4 . . 2 10 Ballistic Gun 6 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 23 | . . 1 2 . 6 2 . . . . 1 . . . 1 2 . . . . . . . . . . . . . . 4 1 1 2 Launcher 24 | . . 1 2 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 2 1 2 . 4 2 1 4 Special Weapon 11 | . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . . . 2 . 2 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 1 . 2 . . 2 . 6 . . . . . . . 2 . . 1 . . . . . 8 . 3 5 . . 11 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . . 4 . . 3 1 2 4 . 2 2 . . 6 1 . . . . . . . . . . 1 3 . 1 2 3 1 . 11 Power 10 | . . 2 . . . . 1 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . 1 . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 25 | . . 1 . . 1 . . . . 1 1 . . 3 1 . . . . . . . . . . 1 2 . 1 2 3 1 . 7 Weapon 5 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 6 | . . 3 . . 3 1 2 2 . 2 1 . . 6 1 . . . . . . . . . . 1 1 . 1 1 2 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 98 100 99 100 94 90 99 100 87 86 86 85 75 89 99 100 98 88 89 90 94 94 94 94 94 86 82 75 69 80 76 79 Engine 4 | . 14 13 11 11 9 15 15 14 10 7 9 13 13 11 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 3 11 11 11 8 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 3 7 2 . . 1 . . . . 1 5 5 5 5 5 5 4 4 4 4 7 4 4 4 6 Treads 2 | . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 8 8 8 8 Leg 12 | . 28 22 22 22 26 30 24 21 22 30 3 . . . . 4 23 23 23 23 20 21 21 21 21 19 19 19 17 3 . . . . Wheel 1 | . . . . . . . . . . . 11 13 13 13 13 8 . . . . . . . . . . . . . . . . . . Device 16 | . 14 13 15 20 17 15 14 15 11 7 7 17 13 13 18 11 10 11 11 11 15 10 10 10 10 14 16 11 8 10 17 36 31 26 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 10 Processor 14 | . . . 11 11 11 15 15 15 18 23 24 20 20 19 17 17 17 17 17 17 21 21 21 21 21 23 23 23 20 17 13 8 8 5 Hackware 2 | . . . . . . . . . . . . . . . . 10 11 11 11 11 10 10 10 10 10 9 7 4 4 3 . . 4 . Protection 2 | . . . 5 1 7 . . . . . 6 2 6 6 . . . . . . . 4 5 5 5 3 2 2 4 4 3 4 4 3 Energy Gun 5 | . 28 16 19 22 15 9 . . . . . . . . . 1 3 . 2 5 3 . . . 3 4 11 2 9 8 3 7 4 6 Energy Cannon 6 | . . . . . . . 9 7 10 14 12 13 13 10 5 10 7 1 12 5 6 11 15 15 11 8 . 3 2 3 4 4 3 3 Ballistic Cannon 1 | . . 9 1 . 2 4 . . . . . . . . 3 3 . . . . . . . . . . . . . . 3 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 15 15 29 30 29 44 41 44 42 48 46 62 62 62 62 58 77 66 67 88 79 93 102 102 102 102 100 116 124 134 141 160 168 189 197 Greatest Support 215 | 40 20 40 30 30 42 51 51 39 72 72 72 56 56 56 56 96 96 96 108 108 108 108 108 108 108 108 115 115 120 180 180 180 180 215 Greatest Overweight (x) 2 | 1 . 1 . . 1 . 1 2 1 . 1 1 1 1 1 1 . . . . 1 . . . . . 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 7 8 10 10 10 10 10 10 10 10 10 10 9 10 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 6 7 9 9 9 7 9 9 9 9 9 9 9 9 11 13 15 15 14 15 13 14 15 14 15 14 14 14 14 14 14 14 13 13 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 7 10 10 9 10 10 10 10 10 9 9 9 10 11 15 15 15 15 15 14 15 15 15 15 12 13 15 15 15 15 15 14 6 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Mutant 21% | Hacker-Gunner 11% | Scavenger-Gunner 10% | Scavenger-Tank 5% | Hacker-Mutant 3% | Wizard-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Extension Commander-Gunner | -4/Cetus Hacker-Gunner | -4/Archives Hacker-Mutant | -4/Hub_04(d) Hacker-Gunner | -3/Research Hacker-Gunner | -3/Armory Hacker-Mutant | -3/Lab Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 7801 | 232 . 329 173 . 394 211 64 140 110 71 259 122 9 29 228 187 224 11 304 40 . 206 40 . 10 175 239 251 178 240 888 369 313 1755 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13629 | 63 . 167 419 . 1054 90 335 401 . 334 816 311 . 29 593 366 210 150 110 74 . 314 194 175 225 413 823 . 608 999 1388 404 389 2175 Parts 567 | 6 . 3 26 . 62 5 12 12 . 8 49 8 . 2 10 14 5 6 3 2 . 13 5 2 8 9 36 . 29 42 57 14 7 112 Haulers Intercepted 6 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 14 2 2 18 . 5 . . 10 . 5 2 . 1 . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 232 | . . 11 9 . 23 3 7 6 . 7 12 4 . . 5 5 4 9 2 1 . 5 4 3 1 7 19 . 12 10 21 5 2 35 Guns 71 | . . 6 5 . 18 . . 4 . . . . . . . . . . . 1 . . . . . . 8 . 3 6 2 2 1 15 Cannons 91 | . . 3 1 . 4 . 7 2 . 5 9 3 . . 5 4 1 . 2 . . 5 4 3 1 7 . . 4 2 12 2 . 5 AOE 55 | . . 2 3 . . 3 . . . 2 3 . . . . . 3 8 . . . . . . . . 11 . 5 . 7 1 . 7 Classes Destroyed 28 | 1 . 3 5 . 4 . 1 2 . 1 . . . . 1 . . 1 . . . 1 . . 1 1 3 . . 2 1 . . . Worker 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 2 . . . Tunneler 7 | 3 . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 6 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycler 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Watcher 13 | . . . 1 . 3 1 . . . . 4 . . . . . . . . . . . . . . 1 . . . . 1 2 . . Swarmer 37 | . . . 1 . 8 3 2 . . 2 5 . . . 4 . . 5 . . . . 1 . . . . . 5 . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 52 | . . . 5 . 10 . 1 . . 2 3 3 . . . 1 3 3 2 . . 2 2 . . 3 5 . . . 2 5 . . Brawler 9 | . . . 1 . . . 1 . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Duelist 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Protector 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 26 | . . 2 2 . 4 . 1 . . . 2 . . . . 1 . 1 . . . 1 . 3 1 2 1 . 1 . 4 . . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 12 | . . . . . . . . 1 . . 1 . . . 1 1 . . . 1 . 1 . . . 1 3 . . . 2 . . . Programmer 24 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 3 . 4 5 8 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 . 3 4 . 6 3 6 4 . 4 8 4 . 1 2 2 3 9 2 1 . 2 3 3 2 3 7 . 5 9 5 3 1 4 Combat Bots Only 9 | . . 3 3 . 6 3 6 4 . 4 5 4 . . 2 2 3 9 2 1 . 2 3 3 1 3 6 . 5 6 3 2 1 4 Max Kills in Single Turn 5 | 1 . 2 3 . 2 3 1 1 . 2 5 1 . 1 1 1 2 5 1 1 . 1 2 1 2 1 5 . 5 2 3 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 5 | . . 2 2 . . 3 . . . 2 3 . . . . . 2 5 . . . . . . . . 4 . 5 . 3 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Data Miner (-6/Data Miner) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 23746 | . . 816 226 10 677 148 438 549 . 267 533 100 . 992 284 97 120 38 48 140 . 249 155 15 178 118 659 5 1082 2649 2531 834 484 9304 Core 2168 | . . 133 36 . 74 . 124 72 . 49 167 7 . 38 48 . . 18 . 7 . . 17 . . 17 66 . 126 118 350 . 25 676 Absorbed by Shields 5891 | . . . 29 . . . . . . . 51 104 . 95 13 . . . 27 79 . 35 151 15 . . 238 . 294 60 1492 388 145 2675 Reduced by Siege Mode 537 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 42 . . 331 Regen/Repaired (Parts) 8004 | . . . . . 36 . . . . . . . . . . 212 . . 50 . . . . . . . 72 5 359 1347 2205 405 130 3183 Core Remaining (%) 76 | 100 . 46 . 91 86 . . . . 65 . . . . 69 . . . . 97 . . . . 98 . . 100 . . 45 . . 43 Volleys Fired 924 | 11 . 34 23 . 77 15 12 22 . 17 62 37 . 2 46 10 9 6 7 6 3 37 9 4 22 15 36 9 76 64 83 32 8 130 Largest 4 | 2 . 2 2 . 2 2 2 2 . 2 2 2 . 1 2 3 3 3 3 2 1 3 3 3 3 3 3 1 3 3 3 4 4 4 Hottest 900 | 100 . 132 138 . 138 138 180 118 . 63 90 60 . 5 180 201 269 184 193 175 110 208 198 198 198 194 253 65 250 250 255 320 900 900 Shots Fired 2047 | 22 . 68 41 . 150 21 24 44 . 32 121 77 1 2 57 29 23 16 16 12 3 53 27 12 32 30 94 9 156 149 203 99 16 408 Gun 904 | 22 . 51 36 . 132 8 1 22 . . . . . . . 5 6 . 7 6 . . . . 12 10 72 4 80 85 54 42 6 243 Cannon 1040 | . . 16 3 . 18 13 23 22 . 29 121 77 1 . 57 24 9 5 9 6 3 45 27 12 20 16 6 . 73 64 132 53 8 148 Launcher 80 | . . 1 2 . . . . . . 1 . . . . . . 6 11 . . . . . . . . 16 2 2 . 16 4 2 17 Special 23 | . . . . . . . . . . 2 . . . 2 . . 2 . . . . 8 . . . 4 . 3 1 . 1 . . . Kinetic 231 | . . 22 3 . 18 13 1 22 . . . . . . 3 4 . . . . . . . . . . . . . . 60 22 2 61 Thermal 1400 | 22 . 45 36 . 132 8 23 22 . 29 121 77 1 . 54 25 15 5 9 . 2 29 9 4 20 10 28 4 153 149 126 73 12 157 Explosive 71 | . . 1 2 . . . . . . 1 . . . . . . 6 11 . . . . . . . . 16 . 2 . 9 4 2 17 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . 7 12 1 12 . . . . . . . . . . . 2 Slashing 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Entropic 117 | . . . . . . . . . . . . . . . . . . . . . . 4 18 8 12 16 50 2 . . 7 . . . Robot Hit Streak 38 | 5 . 13 9 . 19 7 8 23 . 8 7 10 . 1 17 9 9 7 11 6 . 7 12 15 5 6 12 1 15 23 38 9 3 25 Robot Miss Streak 8 | 2 . 6 3 . 3 1 2 1 . 2 5 2 . 1 2 2 2 2 1 1 . 2 2 1 2 2 3 1 8 2 4 4 4 5 Penetration Max 4 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 Secondary Targets 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1049 | 13 . 37 24 . 102 5 15 35 . 16 33 16 . 2 26 20 10 8 14 7 . 28 18 8 13 21 54 2 49 76 80 29 4 284 Core Hits 606 | 3 . 17 14 . 44 5 8 15 . 19 27 8 . 1 7 10 11 13 7 3 . 10 9 4 13 10 58 . 31 34 54 29 3 139 Critical Kills 15 | . . 2 . . 6 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 3 Critical Parts Destroyed 7 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Critical Strikes 63 | 1 . 4 5 . 12 1 . . . . . 1 . . . . . . . . . 2 4 3 3 3 5 . . 1 2 1 . 15 Burn 16 | 1 . 1 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Meltdown 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 3 Destroy 11 | . . 3 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . 2 4 3 2 3 . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50419 | 212 . 714 760 . 1745 540 679 1016 . 688 1732 465 . 77 1348 709 845 1182 395 149 . 965 1240 479 1185 1371 4464 . 2571 2559 5812 2085 394 14038 Guns 16813 | 212 . 393 454 . 1599 54 . 401 . . . . . . . 124 81 . 89 77 . . . . 185 184 1757 . 1217 1464 943 445 137 6997 Cannons 19146 | . . 177 54 . 146 19 679 615 . 399 1007 465 . . 890 585 173 145 306 72 . 965 1240 479 563 1187 235 . 839 1095 2710 744 62 3295 Explosions 13910 | . . 144 252 . . 467 . . . 289 725 . . . . . 591 1037 . . . . . . 437 . 2472 . 515 . 2144 896 195 3746 Melee 535 | . . . . . . . . . . . . . . 77 458 . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Kinetic 4180 | . . 206 54 . 146 19 . 401 . . . . . . . 73 . . . . . . . . . . . . . . 1184 465 62 1570 Thermal 23883 | 212 . 364 454 . 1599 521 679 615 . 399 1732 465 . . 890 636 254 145 306 . . 396 325 107 323 184 1437 . 2056 2559 2469 724 137 3895 Explosive 10685 | . . 144 252 . . . . . . 289 . . . . . . 591 1037 . . . . . . . . 1696 . 515 . 1324 896 195 3746 Electromagnetic 1043 | . . . . . . . . . . . . . . . . . . . 89 149 . 330 . . 437 . . . . . . . . 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5324 | . . . . . . . . . . . . . . 77 458 . . . . . . . . . . . . . . . . . . 4789 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5289 | . . . . . . . . . . . . . . . . . . . . . . 239 915 372 425 1187 1331 . . . 820 . . . Highest Corruption 33 | . . . . . . . . . . . 10 5 5 5 15 . . . . . . . . . 2 . 1 1 2 13 33 . 1 31 Average Corruption 13 | . . . . . . . . . . . 7 5 5 5 8 . . . . . . . . . 2 . 1 1 1 5 19 . 1 23 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Effects 488 | . . . . . . . . . . . 40 32 3 7 30 . . . . . . . . . 1 . 4 2 9 29 76 . . 255 Message Errors 122 | . . . . . . . . . . . 9 7 1 . 3 . . . . . . . . . 1 . . 2 2 7 24 . . 66 Matter Fused 92 | . . . . . . . . . . . 9 4 . 2 9 . . . . . . . . . . . 1 . 1 3 16 . . 47 Heat Flow Errors 58 | . . . . . . . . . . . 9 3 . 1 1 . . . . . . . . . . . 1 . . 4 6 . . 33 Energy Discharges 63 | . . . . . . . . . . . 1 13 1 2 6 . . . . . . . . . . . 1 . 2 5 6 . . 26 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Parts Fused 9 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 . . 4 Data Loss (minor) 57 | . . . . . . . . . . . 5 . . 1 4 . . . . . . . . . . . 1 . 2 4 6 . . 34 Data Loss (major) 23 | . . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . 1 1 5 . . 11 Misfires 25 | . . . . . . . . . . . 2 3 1 . 1 . . . . . . . . . . . . . . 1 3 . . 14 Alerts 12 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 9 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 21 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 7 . . 8 Overload Shots 31 | . . . . . . . 12 7 . . 2 . . . 6 . . . . . . . . . . . . . . . . . . 4 Overflow Damage 1309 | . . . . . . 28 64 10 . . 68 4 . . 322 37 10 39 . . . 5 43 . 2 77 95 . 94 50 228 . 2 131 Projectiles 640 | . . . . . . . 64 10 . . 8 4 . . 125 37 . . . . . 5 43 . 2 77 . . 66 50 103 . . 46 Explosions 472 | . . . . . . 28 . . . . 60 . . . . . 10 39 . . . . . . . . 95 . 28 . 125 . 2 85 Melee 197 | . . . . . . . . . . . . . . . 197 . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 . 1 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 27 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 1 20 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 874 | . . 40 . . . 79 . . . 26 . . . . . . 47 . . . . . . . 88 . 153 . . . 264 108 . 69 Shots 13 | . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . 3 . . . 3 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 195 . 279 72 . 150 . 110 . . 42 541 272 . 204 175 90 192 30 31 5 . 81 36 25 36 30 178 . 434 338 438 64 . 156 Average Temperature 68 | 63 . 94 25 . 33 . 49 . . 13 66 50 . 108 39 28 85 14 18 3 . 29 14 13 14 14 42 . 105 97 91 25 . 56 Received Heat Transfer 1794 | . . 92 106 6 288 . 36 63 . 81 102 57 . . . 9 36 18 24 8 . 40 12 4 30 33 90 . 126 63 67 24 . 379 Effects 13 | . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 3 4 . . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 16 Total Turns 506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 70 . . 345 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 27 . . 56 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 2 . . . 3 Combat Hostiles 9 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . 3 Parts Melted 46 | 1 . 1 2 . 7 2 1 . . 1 . 2 . . . 4 . . 2 . . 1 . . 2 1 1 . 2 8 6 . . 2 Heat Transferred 27944 | 703 . 1110 1184 . 3589 361 733 707 . 555 1819 629 . . 892 703 296 200 315 . . 550 400 150 425 203 1166 . 1776 2484 1998 703 148 4145 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 2879 | 15 9 57 476 129 514 675 . . . . 648 . . . . 172 . . . . 163 1392 1372 713 1008 1044 2879 . 552 612 1247 2123 2024 . Initial 1352 | . 9 3 . 129 50 233 . . . . . . . . . 40 . . . . 9 79 710 548 249 437 548 . . 300 286 748 1352 . Average 377 | 5 9 20 252 129 187 433 . . . . 137 . . . . 50 . . . . 53 766 1108 688 504 600 1137 . 114 394 421 1175 1397 . Maximum Alert Level 5 | . . . 2 . 2 2 . . . . 2 . . . . . . . . . . 4 4 3 3 3 5 . 2 2 4 5 5 . Low Security (%) 43 | 100 100 100 22 100 60 . . . . . 79 . . . . 100 . . . . 100 22 . . . . . . 82 . . . . . Level 1 22 | . . . 76 . 24 49 . . . . 1 . . . . . . . . . . 9 . . 43 . . . 8 62 61 . . . Level 2 16 | . . . 1 . 15 50 . . . . 18 . . . . . . . . . . 2 . 23 41 73 37 . 8 37 25 . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . 25 45 76 15 27 28 . . . 9 55 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 40 54 . . . 10 . . . 2 17 50 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 21 48 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . . . 2 . 9 1 . . . 1 6 . . . . 2 . . . . 1 2 . . 1 3 8 . 7 6 13 6 1 . Investigation 11 | . . . 2 . 3 . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . . . . . . Extermination 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 2 5 1 . . Reinforcement 21 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 1 2 . 2 1 5 4 1 . Assault 10 | . . . . . . 1 . . . 1 1 . . . . . . . . . 1 2 . . . . 3 . . . . 1 . . Garrison 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 26 | . . . 2 . 2 1 . . . . . . . . . . . . 2 . . 1 2 . 1 . 1 . 1 . 1 3 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 2 15 21 3 34 6 8 7 1 15 14 4 . 4 9 6 6 7 19 4 . 22 17 3 8 12 49 1 22 16 33 27 23 42 Peak Tracking Total 10 | . 2 5 3 3 8 3 7 4 1 7 3 4 . 4 5 3 4 4 9 2 . 10 6 2 2 4 9 1 5 5 6 9 10 4 Tactical Retreats 13 | . . 2 . . 1 2 1 1 . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 2 . . 4 . 1 . 7 . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 112 | . . 1 1 . 1 8 . 1 . 1 6 . . . . 1 . . . . 1 5 . 1 6 1 13 4 2 6 24 3 8 18 Max in Single Turn 8 | . . 1 1 . 1 8 . 1 . 1 5 . . . . 1 . . . . 1 1 . . 5 . 2 2 . 1 6 1 4 3 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 69 | . . . 5 . 8 5 . . . . 3 2 . 4 . 2 . . 12 . 1 6 3 1 . . 2 3 2 3 3 1 1 2 Terminals 26 | . . . 2 . 6 4 . . . . 1 . . . . . . . . . . 6 3 . . . . . . 1 2 . 1 . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . Repair Stations 7 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Recycling Units 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 257 | . . . 16 . 23 9 . . . . 3 8 . 32 . 8 . . 21 . 2 8 12 25 . . 16 25 7 10 7 1 2 22 Successful 190 | . . . 5 . 11 3 . . . . 1 8 . 32 . 7 . . 21 . . 5 7 25 . . 6 25 2 5 4 . 1 22 Failed 67 | . . . 11 . 12 6 . . . . 2 . . . . 1 . . . . 2 3 5 . . . 10 . 5 5 3 1 1 . Catastrophic 9 | . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . . . 4 . 16 7 . . . . 17 . . . . 4 . . 1 . 7 18 3 2 7 10 4 2 8 17 24 11 4 . Terminals 61 | . . . 6 . 18 8 . . . . 1 . . . . . . . . . . 8 12 . . . . . . 3 3 . 2 . Fabricators 25 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 16 . . 5 . . . . Repair Stations 22 | . . . 8 . 3 1 . . . . . . . . . 4 . . . . . . . . . . . . . 2 4 . . . Recycling Units 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . Terminal Hacks 155 | . . . 1 . 3 2 . . . . . 8 . 32 . . . . 21 . . 5 7 25 . . . 25 . 1 2 . 1 22 Record 111 | . . . . . . . . . . . . 7 . 11 . . . . 20 . . . 6 25 . . . 24 . . . . . 18 Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . 1 . . . . . . 1 . . 5 1 . . . . . . 1 2 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Build 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . Repair Station Hacks 12 | . . . 2 . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . 2 2 . . . Scan Component 8 | . . . 2 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . Repair 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Terminals 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . 4 . 5 5 . . . . 3 . . . . 2 . . . . 1 1 3 . . . 2 . 2 1 1 1 1 . Full Trace Events 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Part Schematics Acquired 47 | . . . 1 . . . . . . . . . . 11 . . . . . . . . . . . 8 . . . . 27 . . . Parts Built 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 452 | . . . . . . . . . . . . . . . . 245 . . . . . . . . . . 207 . . . . . . . Total Part Build Rating 53 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . 30 . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Time 133 | . . . . . 50 . . . . . . . . . . 22 . . . . . . . . . . . . . 24 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . 1 3 10 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . 3 10 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . parse_system 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Relay Couplers Released 10 | . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . . 3 . . . . Machine Destruction 7 | . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . Robots Rewired 23 | . . . . . . . . 2 . 2 . . . . . . . . 5 . . 8 . . . . 6 . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 112 | . . 3 . . . . . 2 4 2 2 . . . . 4 . . 5 . 2 20 . . 4 3 11 . 2 . 1 14 33 . Largest Group 21 | . . 3 3 . . . . 2 6 7 2 2 . . . 4 4 3 7 5 6 21 20 13 13 10 14 5 2 . 1 9 17 . Highest-Rated Group 1193 | . . 40 40 . . . . 62 215 244 76 50 . . . 112 112 84 337 266 339 1051 986 592 821 699 954 300 177 . 219 781 1193 . Highest-Rated Ally 219 | . . 16 16 . . . . 31 40 40 38 30 . . . 28 28 28 68 68 68 81 81 67 103 103 103 103 148 . 219 219 192 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 2 1 1 . 2 . . 5 1 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Demo 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 29 | . . . . . . . . . . . . 2 . . . . 2 . . 2 . . . . 3 . . . 4 . 7 9 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 2 . . RETURN 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 4 . . Ally Attacks 797 | . . . 28 . . . . . 4 40 8 . . . . 14 15 2 26 12 . 93 39 11 33 51 114 6 75 . 16 102 108 . Total Damage 33438 | . . . 283 . . . . . 43 891 150 . . . . 226 244 45 851 393 . 4303 2527 327 1376 2195 4197 207 2304 . 1066 7172 4638 . Kills 206 | . . . 8 . . . . . . 8 1 . . . . 2 4 . 6 2 . 25 14 2 10 11 24 . 12 . 6 32 39 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 131 | . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 3 2 . 1 . 2 . . 1 . . 1 . 2 . . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 8 4 . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Zionite Intel Received 17 | . . . . . . . . . . . 4 . . . . . . . . . 1 1 . . . 2 . . . 2 7 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 32103 | 278 53 1350 791 214 1577 421 947 1199 1847 1333 1379 1374 181 143 994 975 1278 451 959 726 115 580 246 154 454 300 780 348 1169 1055 1773 776 280 5603 Spaces Moved 20679 | 173 44 939 566 175 1006 373 962 1028 1185 1000 834 1084 158 112 655 500 940 370 762 721 97 457 208 126 390 241 455 246 639 443 811 402 123 2454 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4302 | 43 . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 811 402 123 2454 Legs 13269 | 127 44 817 566 175 1006 373 962 1028 1185 1000 118 . . . . 120 940 370 762 721 97 457 208 126 390 241 455 246 639 96 . . . . Wheels 3105 | . . . . . . . . . . . 716 1084 158 112 655 380 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 97 90 90 116 127 100 100 115 100 100 113 115 115 97 97 97 97 97 97 97 97 97 107 107 120 160 160 160 160 Average Speed 127 | 129 120 125 120 120 108 97 92 103 149 127 104 114 115 113 110 115 115 115 111 97 97 97 97 97 97 97 106 120 142 170 160 160 171 191 Slowest Speed 260 | 160 120 190 120 120 186 97 180 260 185 127 127 115 115 115 115 180 115 115 115 97 169 97 97 97 97 97 179 179 190 245 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Exploration Rate (%) 53 | 9 15 99 47 48 52 11 94 80 90 83 18 95 20 78 71 10 79 53 90 93 3 65 80 88 30 8 47 99 20 40 60 16 6 89 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 32 | . . 1 . . . . . . 2 . . . . 27 . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 24 | . . 1 . . . . 4 3 3 1 . 2 1 . 1 . 4 1 . 3 . . . . . . . . . . . . . . Spaces Dug 914 | . . . . . 6 2 . . . 3 31 26 . . 18 2 4 . . . 2 12 . . 3 . 13 45 59 26 124 22 . 516 Terrain Destroyed 8378 | . . 29 22 . 14 69 4 2 . 15 75 33 . . 22 3 90 68 . . 2 16 6 4 176 1 361 64 77 43 182 128 565 6307 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 7230 | . . 16 1 . 14 8 4 2 . 5 35 33 . . 21 3 4 . . . 2 16 6 4 23 1 79 . 70 43 63 33 550 6194 AOE 1147 | . . 13 21 . . 61 . . . 10 40 . . . . . 86 68 . . . . . . 153 . 282 64 7 . 119 95 15 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Total 24514 | 202 44 1045 638 179 1334 409 1000 1119 1263 1032 1218 1136 157 123 858 883 1118 380 857 735 112 548 231 148 434 284 674 293 768 622 1117 464 153 2936 Wait 1706 | . . 30 6 . 195 . 15 1 42 1 264 4 . . 109 318 156 . 30 9 3 19 14 16 17 6 118 . 11 72 151 5 . 94 Move 20640 | 172 43 938 565 174 1005 372 961 1027 1184 999 833 1083 157 111 654 499 939 369 761 720 96 456 207 125 389 240 454 245 638 442 809 401 122 2450 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 8 1 13 17 1 15 6 4 2 10 5 15 2 . 2 10 19 1 . 11 . 1 5 . 1 1 6 9 9 8 3 15 9 3 52 Fast Attach 139 | 7 . 4 1 1 5 3 . 7 7 . 7 2 . 1 6 7 2 2 3 . 2 3 . . . . 1 7 3 10 10 . . 38 Attach 101 | . . 3 1 . 6 3 1 . 2 2 5 . . . 5 4 . . 1 . 2 3 . . . 3 1 5 4 3 14 3 7 23 Detach 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 2 . 2 3 Swap 265 | 2 . 8 11 1 18 5 4 . 2 4 12 4 . 4 4 6 7 1 12 . 3 5 1 1 4 8 15 2 19 11 13 9 8 61 Drop 326 | 2 . 15 14 2 13 5 3 4 16 4 20 4 . 2 7 20 4 2 19 . 2 8 . 1 1 6 9 13 9 15 16 5 3 82 Fire 924 | 11 . 34 23 . 77 15 12 22 . 17 62 37 . 2 46 10 9 6 7 6 3 37 9 4 22 15 36 9 76 64 83 32 8 130 Melee 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Rewire 112 | . . . . . . . . 56 . . . . . . . . . . 13 . . 12 . . . . 31 . . . . . . . Trap 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 47 | -11/Junkyard | Discovered new exit (range 14) 279 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Entered Mines 339 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 361 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Learned location of 1 exit from Materials 451 | -10/Mines | Assembled infested the area 456 | -10/Mines | Assisted by a Guerilla fighting off Assembled 715 | -10/Mines | Lost 3 parts (1p1n1u) 750 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Build established: Scavenger-Mutant 1336 | -10/Mines | Discovered new exit (range 9) 1344 | -10/Mines | Learned location of Storage (-9) 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Accompanied by 3 allies 1682 | -9/Materials | Evolved 2 slots: Utility x2 1683 | -9/Materials | Identified exit to Materials 2110 | -9/Materials | Discovered new exit (range 16) 2146 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Discovered exit to Materials (range 9) 2473 | -9/Materials | Entered Mines 2494 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2497 | -9/Mines | Found Prototype Device 2497 | -9/Mines | Identified Exp. Sensor Array 2649 | -9/Mines | Discovered exit to Materials (range 15) 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3406 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 3552 | -8/Materials | Build established: Mutant 3887 | -8/Materials | Discovered new exit (range 7) 3901 | -8/Materials | Identified exit to Factory 3927 | -8/Materials | Garrison activated, responded to threat 4088 | -8/Materials | Lost 3 parts (1n1u1w) 4197 | -8/Materials | Build established: Scavenger-Mutant 4264 | -8/Materials | Entered Factory 4264 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4654 | -7/Factory | Discovered new exit (range 11) 4655 | -7/Factory | Identified exit to Lower Caves 4685 | -7/Factory | Entered Lower Caves 4932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5002 | -7/Lower Caves | Encountered a Warlord checkpoint 5028 | -7/Lower Caves | Learned Factory machine intel 5101 | -7/Lower Caves | Learned Factory emergency access door positions 5112 | -7/Lower Caves | Spotted B-75 Beast 5134 | -7/Lower Caves | Identified exit to Lower Caves 5229 | -7/Lower Caves | Build established: Mutant 5632 | -7/Lower Caves | Entered another Lower Caves area 5660 | -7/Lower Caves | Discovered new exit (range 9) 5679 | -7/Lower Caves | Ambushed by wild Derelicts 6099 | -7/Lower Caves | Learned Factory stockpile data 6549 | -7/Lower Caves | Discovered new exit (range 5) 6552 | -7/Lower Caves | Identified exit to Zion 6591 | -7/Lower Caves | Learned 8 Factory zone layouts 6672 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6831 | -7/Lower Caves | Entered Zion 6831 | -7/Zion | Accompanied by 2 allies 6907 | -7/Zion | Given A8's code to call for help 7015 | -7/Zion | Build established: Scavenger-Mutant 7027 | -7/Zion | Discovered new exit (range 13) 7331 | -7/Zion | Found GAL Module 7474 | -7/Zion | Learned location of Warlord (-5) 7500 | -7/Zion | Learned location of Data Miner (-6) 7767 | -7/Zion | Found Prototype Processor 7767 | -7/Zion | Identified Exp. Core Analyzer 7770 | -7/Zion | Found Prototype Processor 7776 | -7/Zion | Found Prototype Processor 7778 | -7/Zion | Found Prototype Hackware 7781 | -7/Zion | Found Prototype Processor 8006 | -7/Zion | Found Prototype Device 8006 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8360 | -7/Zion | Imprinted 8362 | -7/Zion | Declared Zion's savior 8633 | -7/Zion | Identified exit to Proximity Caves 8678 | -7/Zion | Entered Proximity Caves 8678 | -6/Proximity Caves | Accompanied by 6 allies 8788 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8842 | -6/Proximity Caves | Learned 4 Factory zone layouts 9149 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9446 | -6/Proximity Caves | Discovered new exit (range 9) 9475 | -6/Proximity Caves | Identified exit to Factory 10011 | -6/Proximity Caves | Entered Factory 10011 | -6/Factory | Accompanied by 2 allies 10011 | -6/Factory | Evolved 2 slots: Utility x2 10011 | -6/Factory | Identified Exp. Melee Analysis Suite (x2) 10012 | -6/Factory | Identified exit to Factory 10012 | -6/Factory | Identified Exp. Armor Integrity Analyzer 10015 | -6/Factory | Loaded intel: 282 machine locations 10155 | -6/Factory | Found Prototype Processor 10157 | -6/Factory | Found Prototype Processor 10218 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10234 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10468 | -6/Factory | Build established: Mutant 10907 | -6/Factory | System corruption reached 10% 11068 | -6/Factory | Retrieved Zion intel report: Active Terminals 11128 | -6/Factory | Garrison activated, responded to threat 11201 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11208 | -6/Factory | Discovered new exit (range 10) 11217 | -6/Factory | Identified exit to Lower Caves 11331 | -6/Factory | Terminal network hard line cut 11390 | -6/Factory | Entered Lower Caves 11390 | -6/Lower Caves | Accompanied by 2 allies 11509 | -6/Lower Caves | Learned Factory emergency access door positions 11721 | -6/Lower Caves | Learned Armory stockpile data 11721 | -6/Lower Caves | Learned Extension terminal intel 11721 | -6/Lower Caves | Learned Armory terminal intel 12085 | -6/Lower Caves | Learned Factory trap positions 12574 | -6/Lower Caves | Encountered a Warlord checkpoint 12680 | -6/Lower Caves | Discovered new exit (range 5) 12683 | -6/Lower Caves | Identified exit to Lower Caves 12764 | -6/Lower Caves | Entered another Lower Caves area 12907 | -6/Lower Caves | Discovered new exit (range 11) 12917 | -6/Lower Caves | Identified exit to Data Miner 12945 | -6/Lower Caves | Entered Data Miner 12945 | -6/Data Miner | Discovered new exit (range 6) 12962 | -6/Data Miner | Identified exit to Proximity Caves 12979 | -6/Data Miner | Met Data Miner 13003 | -6/Data Miner | Learned location of Section 7 (-2) 13003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13026 | -6/Data Miner | Received God Mode back door access code from Data Miner 13051 | -6/Data Miner | Destroyed Data Miner 13054 | -6/Data Miner | Interfaced with the Data Conduit 13054 | -6/Data Miner | Identified Exp. Targeting Computer (x2) 13056 | -6/Data Miner | Found Ghost Barrier 13058 | -6/Data Miner | Found System Mapper 13088 | -6/Data Miner | Entered Proximity Caves 13117 | -5/Proximity Caves | Lost 6 parts (2p3u1w) 14082 | -5/Proximity Caves | Entered Factory 14082 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14083 | -5/Factory | Loaded intel: 120 trap records 14085 | -5/Factory | Loaded intel: 233 machine locations 14125 | -5/Factory | Repaired Arm. Huge Wheel 14293 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x1) 14359 | -5/Factory | Zion Fire squad teleported in 14380 | -5/Factory | Build established: Hacker-Gunner 14423 | -5/Factory | Fabricated Biometal Leg? 14980 | -5/Factory | Discovered new exit (range 5) 14984 | -5/Factory | Identified exit to Upper Caves 15057 | -5/Factory | Entered Upper Caves 15057 | -5/Upper Caves | Accompanied by 4 allies 15241 | -5/Upper Caves | Encountered a Warlord checkpoint 16078 | -5/Upper Caves | Discovered new exit (range 7) 16084 | -5/Upper Caves | Identified exit to Upper Caves 16335 | -5/Upper Caves | Entered another Upper Caves area 16335 | -5/Upper Caves | Accompanied by 3 allies 16382 | -5/Upper Caves | Encountered a Warlord checkpoint 16500 | -5/Upper Caves | Learned Factory emergency access door positions 16625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16652 | -5/Upper Caves | Destroyed 9 combat bots 16771 | -5/Upper Caves | Discovered new exit (range 8) 16785 | -5/Upper Caves | Identified exit to Warlord 16786 | -5/Upper Caves | Entered Warlord 16786 | -5/Warlord | Accompanied by 2 allies 17225 | -5/Warlord | Visited the Vortex Lab 17236 | -5/Warlord | Found Prototype Launcher 17237 | -5/Warlord | Warlord's base attacked by MAIN.C 17239 | -5/Warlord | Found Prototype Energy Cannon 17242 | -5/Warlord | Found Prototype Energy Cannon 17246 | -5/Warlord | Identified Vortex Cannon (x2) 17248 | -5/Warlord | Found Prototype Energy Gun 17249 | -5/Warlord | Identified Vortex Rail 17253 | -5/Warlord | Found Vortex Rail 17341 | -5/Warlord | Learned 4 Armory zone layouts 17342 | -5/Warlord | Learned Armory scanalyzer intel 17342 | -5/Warlord | Learned Armory garrison access intel 17492 | -5/Warlord | Rebuked by Warlord 17510 | -5/Warlord | Opened Warlord's prototype stash 17515 | -5/Warlord | Found Vortex Chain Reactor 17520 | -5/Warlord | Found Exp. Phase Shifter 17530 | -5/Warlord | Found Ghost Barrier 17587 | -5/Warlord | Warlord forces counterattacked 17657 | -5/Warlord | Spotted Executioner 17666 | -5/Warlord | Spotted Executioner 17670 | -5/Warlord | Spotted Striker 17679 | -5/Warlord | Allies destroyed Executioner 17686 | -5/Warlord | Found Exp. Core Analyzer 17719 | -5/Warlord | Discovered new exit (range 8) 17725 | -5/Warlord | Identified exit to Proximity Caves 17745 | -5/Warlord | Entered Proximity Caves 17745 | -4/Proximity Caves | Accompanied by 5 allies 17837 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18072 | -4/Proximity Caves | Learned Research emergency access door positions 18194 | -4/Proximity Caves | Spotted B-86 Titan 18295 | -4/Proximity Caves | Learned location of 1 exit from Research 18353 | -4/Proximity Caves | Discovered new exit (range 7) 18461 | -4/Proximity Caves | Identified exit to Factory 18471 | -4/Proximity Caves | Entered Factory 18471 | -4/Factory | Accompanied by 4 allies 18471 | -4/Factory | Evolved 2 slots: Utility x2 18472 | -4/Factory | Identified exit to Research 18474 | -4/Factory | Loaded intel: 275 machine locations 18560 | -4/Factory | Retrieved Zion intel report: Branch Access 18560 | -4/Factory | Identified exit to Upper Caves 18560 | -4/Factory | Identified exit to Extension 18561 | -4/Factory | Zion Demo squad teleported in 18586 | -4/Factory | Entered Extension 18586 | -4/Extension | Accompanied by 6 allies 18587 | -4/Extension | Loaded intel: 36 machine locations 18588 | -4/Extension | Loaded intel: 15 terminal locations 18627 | -4/Extension | Rescued a captive Derelict 18631 | -4/Extension | Rescued a captive Derelict 18642 | -4/Extension | Rescued a captive Derelict 18673 | -4/Extension | Zion Hacker squad teleported in 18688 | -4/Extension | Rescued a captive Derelict 18690 | -4/Extension | Rescued a captive Derelict 18772 | -4/Extension | Energy Cycler disabled 18773 | -4/Extension | Rescued a captive Derelict 18773 | -4/Extension | Rescued a captive Derelict 18774 | -4/Extension | Identified Vortex Catalyst Activator 18776 | -4/Extension | Rescued a captive Derelict 18779 | -4/Extension | Rescued a captive Derelict 18786 | -4/Extension | Rescued a captive Derelict 18836 | -4/Extension | First assault squad dispatched 18911 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19004 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 19005 | -4/Extension | Zion Demo squad teleported in 19121 | -4/Extension | Discovered exit to Research (range 10) 19122 | -4/Extension | Discovered new exit (range 6) 19137 | -4/Extension | Identified exit to Cetus 19166 | -4/Extension | Entered Cetus 19166 | -4/Cetus | Accompanied by 20 allies 19167 | -4/Cetus | Loaded intel: 24 machine locations 19180 | -4/Cetus | Spotted Cetus Guard 19180 | -4/Cetus | Spotted Cetus Guard 19183 | -4/Cetus | Spotted Cetus Guard 19184 | -4/Cetus | Spotted Cetus Guard 19184 | -4/Cetus | Allies destroyed Cetus Guard 19188 | -4/Cetus | Allies destroyed Cetus Guard 19190 | -4/Cetus | Allies destroyed Cetus Guard 19190 | -4/Cetus | Allies destroyed Cetus Guard 19272 | -4/Cetus | Discovered new exit (range 16) 19300 | -4/Cetus | Spotted Cetus Guard 19300 | -4/Cetus | Spotted Cetus Guard 19302 | -4/Cetus | Spotted Cetus Guard 19303 | -4/Cetus | Spotted Cetus Guard 19312 | -4/Cetus | Allies destroyed Cetus Guard 19313 | -4/Cetus | Destroyed Cetus Guard 19316 | -4/Cetus | Allies destroyed Cetus Guard 19319 | -4/Cetus | Discovered exit to Research (range 16) 19325 | -4/Cetus | Scared off Revision 17 19394 | -4/Cetus | Identified exit to Archives 19412 | -4/Cetus | Entered Archives 19412 | -4/Archives | Accompanied by 13 allies 19413 | -4/Archives | Loaded intel: 8 machine locations 19451 | -4/Archives | Unable to access archive contents 19464 | -4/Archives | Unable to access archive contents 19468 | -4/Archives | Discovered new exit (range 15) 19474 | -4/Archives | Unable to access archive contents 19477 | -4/Archives | Discovered new exit (range 14) 19484 | -4/Archives | Unable to access archive contents 19498 | -4/Archives | Identified exit to Hub_04(d) 19519 | -4/Archives | Discovered exit to Research (range 16) 19566 | -4/Archives | Entered Hub_04(d) 19566 | -4/Hub_04(d) | Accompanied by 11 allies 19567 | -4/Hub_04(d) | Loaded intel: 139 machine locations 19571 | -4/Hub_04(d) | Discovered exit to Research (range 16) 19619 | -4/Hub_04(d) | Zion Heavy squad teleported in 19874 | -4/Hub_04(d) | Zion Heavy squad teleported in 19900 | -4/Hub_04(d) | Build established: Hacker-Mutant 19951 | -4/Hub_04(d) | Network Hub disabled 19985 | -4/Hub_04(d) | Discovered exit to Research (range 15) 20020 | -4/Hub_04(d) | Entered Research 20020 | -3/Research | Accompanied by 10 allies 20020 | -3/Research | Evolved 2 slots: Utility x2 20021 | -3/Research | Identified exit to Armory 20021 | -3/Research | Identified exit to Quarantine 20024 | -3/Research | Loaded intel: 106 machine locations 20147 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 20225 | -3/Research | Retrieved Zion intel report: Prototype Schematics 20226 | -3/Research | Zion Light squad teleported in 20232 | -3/Research | Discovered new exit (range 23) 20269 | -3/Research | Garrison activated, responded to threat 20320 | -3/Research | Entered Armory 20320 | -3/Armory | Accompanied by 8 allies 20321 | -3/Armory | Identified exit to Research 20323 | -3/Armory | Loaded intel: 68 machine locations 20324 | -3/Armory | Loaded intel: 10 terminal locations 20401 | -3/Armory | Fabricated Enh. Quantum Rifle (x2) 20437 | -3/Armory | Zion Heavy squad teleported in 20460 | -3/Armory | Build established: Hacker-Gunner 20482 | -3/Armory | Fabricated Lgt. Regenerative Plating? 20676 | -3/Armory | Found Fusion Bomb Launcher 20678 | -3/Armory | Found Fusion Bomb Launcher 20725 | -3/Armory | Fabricated G-67 Veteran (x3) 20789 | -3/Armory | Fabricated Adv. Thermal Defense Suite (x1) 20820 | -3/Armory | First assault squad dispatched 21093 | -3/Armory | Discovered new exit (range 5) 21099 | -3/Armory | Identified exit to Lab 21100 | -3/Armory | Entered Lab 21100 | -3/Lab | Accompanied by 5 allies 21100 | -3/Lab | Discovered exit to Research (range 9) 21112 | -3/Lab | Hidden lab's door opened automatically 21112 | -3/Lab | Sensor layout match revealed 21113 | -3/Lab | Gained access to the hidden lab's interior 21113 | -3/Lab | Decrypted terminal 21114 | -3/Lab | Detected by scanners 21119 | -3/Lab | Decrypted terminal 21123 | -3/Lab | Confronted by A5 21130 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 21141 | -3/Lab | Decrypted terminal 21147 | -3/Lab | Found Alien Artifact 21180 | -3/Lab | Found Prototype Energy Gun 21180 | -3/Lab | Identified Tachyon Dispersion Ray 21184 | -3/Lab | Found Prototype Energy Cannon 21185 | -3/Lab | Identified Warp Cannon 21191 | -3/Lab | Found Prototype Protection 21191 | -3/Lab | Identified Hvy. Regenerative Plating 21224 | -3/Lab | Decrypted terminal 21224 | -3/Lab | Acquired modification code for an L2 power cell 21261 | -3/Lab | Found Prototype Special Weapon 21261 | -3/Lab | Identified Gui. Remote Datajack 21315 | -3/Lab | Decrypted terminal 21317 | -3/Lab | Found Alien Artifact 21317 | -3/Lab | Identified LC Capacitor 21367 | -3/Lab | Found Alien Artifact 21367 | -3/Lab | Identified Integrated Mediator 21367 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 21375 | -3/Lab | Found Alien Artifact 21375 | -3/Lab | Identified Transdimensional Reconstructor 21375 | -3/Lab | Warped through subspace 21409 | -3/Lab | Found Alien Artifact 21409 | -3/Lab | Identified Core Regenerator 21409 | -3/Lab | Used Core Regenerator, restored core integrity (+162) 21432 | -3/Lab | Decrypted terminal 21435 | -3/Lab | Decrypted terminal 21448 | -3/Lab | Entered Research 21448 | -2/Research | Accompanied by 1 ally 21448 | -2/Research | Evolved 2 slots: Utility x2 21449 | -2/Research | Identified exit to Testing 21450 | -2/Research | Loaded intel: 116 machine locations 21747 | -2/Research | Spotted B-90 Cyclops 21758 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21776 | -2/Research | Zion Recon squad teleported in 22056 | -2/Research | Identified Core Reset Matrix 22088 | -2/Research | Zion Infowar Resupply teleported in 22093 | -2/Research | Found Exp. Signal Interpreter 22096 | -2/Research | Found Spectral Analyzer 22313 | -2/Research | Spotted B-90 Cyclops 22337 | -2/Research | Allies destroyed B-90 Cyclops 22426 | -2/Research | Discovered new exit (range 23) 22479 | -2/Research | Intercept squad dispatched 22502 | -2/Research | Spotted Tracker 22504 | -2/Research | Spotted Tracker 22517 | -2/Research | Destroyed Tracker 22538 | -2/Research | Spotted Combat Programmer 22552 | -2/Research | Spotted Combat Programmer 22553 | -2/Research | Destroyed Combat Programmer 22566 | -2/Research | Allies destroyed Combat Programmer 22574 | -2/Research | Found Prototype Device 22610 | -2/Research | Found Ragnarok Missile Launcher 22617 | -2/Research | Entered Testing 22618 | -2/Testing | Loaded intel: 77 machine locations 22763 | -2/Testing | Found Prototype Energy Gun 22763 | -2/Testing | Identified Hyp. EM Gauss Rifle 22912 | -2/Testing | Repaired Enh. Nova Cannon 22999 | -2/Testing | Found Prototype Protection 22999 | -2/Testing | Identified SHELL Armor 23118 | -2/Testing | Retrieved Zion intel report: Guard Positions 23159 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 23297 | -2/Testing | Intercept squad dispatched 23300 | -2/Testing | Spotted Tracker 23301 | -2/Testing | Spotted Tracker 23303 | -2/Testing | Spotted Combat Programmer 23304 | -2/Testing | Spotted Combat Programmer 23310 | -2/Testing | Destroyed Tracker 23320 | -2/Testing | Destroyed Combat Programmer 23326 | -2/Testing | Destroyed Combat Programmer 23342 | -2/Testing | Destroyed Tracker 23350 | -2/Testing | System corruption reached 10% 23385 | -2/Testing | Found Prototype Energy Gun 23385 | -2/Testing | Identified Immobilizer 23496 | -2/Testing | Spotted Fortress 23528 | -2/Testing | Destroyed Fortress 23552 | -2/Testing | Found Vortex Chain Reactor 23663 | -2/Testing | Discovered new exit (range 6) 23669 | -2/Testing | Identified exit to Section 7 23672 | -2/Testing | Entered Section 7 23673 | -2/Section 7 | Loaded intel: 142 machine locations 23824 | -2/Section 7 | Build established: Scavenger-Gunner 23946 | -2/Section 7 | Repaired Enh. Quantum Rifle 23990 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24075 | -2/Section 7 | Found Alien Artifact 24075 | -2/Section 7 | Identified Integrated Reactor 24075 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24139 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 24223 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24243 | -2/Section 7 | Found Alien Artifact 24243 | -2/Section 7 | Identified Microwarp Drive 24269 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24520 | -2/Section 7 | Retrieved Zion intel report: Main Access 24520 | -2/Section 7 | Identified exit to Access 24525 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24560 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 24681 | -2/Section 7 | Crushed by falling debris 24692 | -2/Section 7 | Crushed by falling debris 24707 | -2/Section 7 | Crushed by falling debris 24820 | -2/Section 7 | Found Alien Artifact 24821 | -2/Section 7 | Identified Integrity Redistributor 24821 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-199) 24883 | -2/Section 7 | Found Alien Artifact 24883 | -2/Section 7 | Identified LRC Matter Compressor 24883 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24942 | -2/Section 7 | Intercept squad dispatched 24952 | -2/Section 7 | Spotted Tracker 24953 | -2/Section 7 | Spotted Tracker 24956 | -2/Section 7 | Destroyed Tracker 24963 | -2/Section 7 | Destroyed Tracker 24982 | -2/Section 7 | Spotted Combat Programmer 24983 | -2/Section 7 | Spotted Combat Programmer 24991 | -2/Section 7 | Destroyed Combat Programmer 25003 | -2/Section 7 | System corruption reached 30% 25004 | -2/Section 7 | Destroyed Combat Programmer 25060 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 25083 | -2/Section 7 | Build established: Scavenger-Tank 25187 | -2/Section 7 | Terminal network hard line cut 25189 | -2/Section 7 | Found Alien Energy Cannon 25190 | -2/Section 7 | Installed L-Cannon capacitor 25241 | -2/Section 7 | Spotted Executioner 25245 | -2/Section 7 | Scanned by Researcher 25247 | -2/Section 7 | Core integrity fell below 50% 25254 | -2/Section 7 | Spotted Executioner 25259 | -2/Section 7 | Destroyed Executioner 25271 | -2/Section 7 | Found Alien Artifact 25286 | -2/Section 7 | Found Transdimensional Reconstructor 25366 | -2/Section 7 | Identified Terrabomb 25366 | -2/Section 7 | Used Terrabomb 25445 | -2/Section 7 | Entered Access 25445 | -1/Access | Accompanied by 1 ally 25445 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25446 | -1/Access | Loaded intel: 107 machine locations 25703 | -1/Access | Zion Heavy squad teleported in 25752 | -1/Access | Zion Fire squad teleported in 25783 | -1/Access | Zion Hacker squad teleported in 25809 | -1/Access | Zion Demo squad teleported in 25834 | -1/Access | Spotted B-99 Colossus 25836 | -1/Access | Allies destroyed B-99 Colossus 25993 | -1/Access | First assault squad dispatched 26065 | -1/Access | Zion Infowar Resupply teleported in 26092 | -1/Access | Found Exp. Shock Absorption System 26174 | -1/Access | High security lockdown imminent 26209 | -1/Access | Spotted B-99 Colossus 26209 | -1/Access | Spotted B-99 Colossus 26218 | -1/Access | Discovered new exit (range 3) 26221 | -1/Access | Entered Command 26222 | -1/Command | Loaded intel: 69 machine locations 26264 | -1/Command | Disengaged cave seal 26361 | -1/Command | Fired L-Cannon 26361 | -1/Command | High security lockdown imminent 26361 | -1/Command | 0b10 Conduit disabled 26364 | -1/Command | MAIN.C activated Command garrisons 26402 | -1/Command | Fired L-Cannon 26403 | -1/Command | Zion Heavy squad teleported in 26419 | -1/Command | Fired L-Cannon 26419 | -1/Command | Destroyed MAIN.C 26429 | -1/Command | Discovered new exit (range 145) 26429 | -1/Command | Discovered new exit (range 37) 26429 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26489 | -1/Command | Warped through subspace to slip node 26489 | -1/Command | Discovered new exit (range 5) 26501 | -1/Command | Entered Access_0 26502 | -1/Access_0 | Loaded intel: 58 machine locations 26505 | -1/Access_0 | Met Architect 26516 | -1/Access_0 | Destroyed A8 26534 | -1/Access_0 | Architect warped through subspace 26542 | -1/Access_0 | Fired L-Cannon 26542 | -1/Access_0 | Subspace Access Node disabled 26542 | -1/Access_0 | Subspace Access Node disabled 26552 | -1/Access_0 | Fired L-Cannon 26562 | -1/Access_0 | Fired L-Cannon 26562 | -1/Access_0 | Subspace Access Node disabled 26562 | -1/Access_0 | Singularity Gate disabled 26572 | -1/Access_0 | Fired L-Cannon 26582 | -1/Access_0 | Fired L-Cannon 26582 | -1/Access_0 | Subspace Access Node disabled 26592 | -1/Access_0 | Fired L-Cannon 26602 | -1/Access_0 | Fired L-Cannon 26613 | -1/Access_0 | Fired L-Cannon 26623 | -1/Access_0 | Fired L-Cannon 26623 | -1/Access_0 | Destroyed Architect 26633 | -1/Access_0 | Fired L-Cannon 26633 | -1/Access_0 | Singularity Gate disabled 26643 | -1/Access_0 | Fired L-Cannon 26688 | -1/Access_0 | Found Prototype Protection 26691 | -1/Access_0 | Found Prototype Hackware 26694 | -1/Access_0 | Found Exp. Phase Shifter 26696 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 26701 | -1/Access_0 | Identified Centrium Linked Plating 26705 | -1/Access_0 | Found Alien Energy Gun 26706 | -1/Access_0 | Identified Modified Sigix Sheargun 26711 | -1/Access_0 | Found Modified Sigix Sheargun 26772 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26987 | -1/Access_0 | Spotted Enhanced Programmer 27009 | -1/Access_0 | Destroyed Enhanced Programmer 27071 | -1/Access_0 | A6 warped into view 27103 | -1/Access_0 | Destroyed A6 27168 | -1/Access_0 | Found Core Expander 27168 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 27221 | -1/Access_0 | Spotted Enhanced Programmer 27234 | -1/Access_0 | Destroyed Enhanced Programmer 27362 | -1/Access_0 | Spotted Enhanced Programmer 27367 | -1/Access_0 | System corruption reached 10% 27378 | -1/Access_0 | Destroyed Enhanced Programmer 27396 | -1/Access_0 | Found Thermal Barrier 27694 | -1/Access_0 | Found Integrated Dissipator 27694 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27857 | -1/Access_0 | Spotted Enhanced Programmer 27899 | -1/Access_0 | Destroyed Enhanced Programmer 27909 | -1/Access_0 | Spotted Enhanced Programmer 27912 | -1/Access_0 | Spotted Enhanced Programmer 27925 | -1/Access_0 | Destroyed Enhanced Programmer 27936 | -1/Access_0 | Warped through subspace to slip node 27936 | -1/Access_0 | Discovered new exit (range 8) 27952 | -1/Access_0 | Fired L-Cannon 27991 | -1/Access_0 | Crushed by falling debris 28022 | -1/Access_0 | Lost 3 parts (1p1n1u) 28131 | -1/Access_0 | Fired L-Cannon 28158 | -1/Access_0 | Found Point Singularity Launcher 28237 | -1/Access_0 | Spotted Enhanced Programmer 28239 | -1/Access_0 | Fired L-Cannon 28249 | -1/Access_0 | Fired L-Cannon 28349 | -1/Access_0 | Found Exp. Focal Shield 28355 | -1/Access_0 | Found Enh. Gamma Rifle 28426 | -1/Access_0 | Fired L-Cannon 28426 | -1/Access_0 | Destroyed Enhanced Programmer 28442 | -1/Access_0 | A4 warped into view 28451 | -1/Access_0 | Fired L-Cannon 28461 | -1/Access_0 | Fired L-Cannon 28461 | -1/Access_0 | Destroyed A4 28471 | -1/Access_0 | Fired L-Cannon 28481 | -1/Access_0 | Fired L-Cannon 28523 | -1/Access_0 | Found Prototype Device 28523 | -1/Access_0 | Identified Desublimator 28528 | -1/Access_0 | Found Exp. Phase Shifter 28530 | -1/Access_0 | Found Exp. Targeting Computer 28581 | -1/Access_0 | Found Prototype Device 28581 | -1/Access_0 | Identified Exp. Shock Absorption System 28799 | -1/Access_0 | Build established: Scavenger-Gunner 28874 | -1/Access_0 | Fired L-Cannon 28884 | -1/Access_0 | Fired L-Cannon 28884 | -1/Access_0 | Destroyed A2 28885 | -1/Access_0 | L-Cannon capacitor drained. 28915 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28918 | -1/Access_0 | Found Prototype Device 28918 | -1/Access_0 | Identified ST Field Compressor 29284 | -1/Access_0 | Found Integrated Mediator 29284 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 29374 | -1/Access_0 | A3 warped into view 29388 | -1/Access_0 | Destroyed A3 29414 | -1/Access_0 | Found Prototype Ballistic Gun 29415 | -1/Access_0 | Identified A3's Sniper Rifle 29649 | -1/Access_0 | Crushed by falling debris 29808 | -1/Access_0 | Crushed by falling debris 29809 | -1/Access_0 | System corruption reached 30% 30708 | -1/Access_0 | Core integrity fell below 50% 30985 | -1/Access_0 | Found Drained L-Cannon 31038 | -1/Access_0 | Identified Architect God Chip D 31265 | -1/Access_0 | Build established: Wizard-Tank 31362 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32088 | -1/Access_0 | Warped through subspace to slip node 32104 | *** | Establishing 0b11! Last Messages --------------- 31774_ System corrupted: Matter fused (-7). 31791_ System corrupted: Heat flow error (+143). 31806_ System corrupted: Heat flow error (+292). 31824_ NMSUUFCXHJYA/ 31834_ Quantum Shear penetrates Wall. 31834_ HV Slug penetrates Wall. 31839_ System corrupted: Energy discharge (-242). 31854_ System corrupted: Substantial component data lost. 31879_ 8BDN5ZZM%&Q4ZW/5RQLBDSOCXSU# |MWIGH 31896_ System corrupted: Matter fused (-9). 31911_ >CGQEUCOJ0FALGVXZYHPXS#<1Z4 6T NN GFJZ 31927_ System corrupted: Exp. Focal Shield fused. 31942_ System corrupted: Matter fused (-5). 31977_ System corrupted: Matter fused (-9). 32003_ System corrupted: Heat flow error (+129). 32036_ System corrupted: Energy discharge (-231). 32051_ System corrupted: Component data lost. 32069_ System corrupted: Substantial component data lost. 32084_ P1VFPLDK%:G=D1NA E&= J984AMTKS>H,9K%XOK 32088_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #???#?????????????????? | | ??????????????????????# #" #?????????????????? | | ??????????????????????# < " ##?????????????????? | | ??????????????????????# #" #??????????????????? | | ??????????????????????## # #??????????????????? | | ?????????????????????##;;;"? #??????????????????? | | ????????????????????## # ##??????????????????? | | ?? ???????????????## ## #???????????????????? | | ??? #?????????????## ##?"" ????????????????????? | | ??? #???????????## ##?? ##???????????????????? | | ???? ??????????## ##??? #????????????????????? | | ??### #????????## ##???? #????????????????????? | | ??# ???????## ##????? #????????????????????? | | ???# #?????## ##?????? ##????????????????????? | | ???# ????## ##??????????????????????????????? | | ????# ##?## ##???????????????????????????????? | | ????# ### ##????????????????????????????????? | | ?????# # ##?????????????????????????????????? | | ??????# ##??????????????????????????????????? | | ??????# ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 100 Energy Capacity 4900 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 70 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 50 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 100 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Exp. Field Recycling Unit | -3/Research | Z-intel Adv. Matter Compressor | -3/Research | Z-intel Exp. Heat Sink | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Imp. Matter Compressor | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Power Amplifier | -2/Section 7 | Z-intel Imp. System Restoration Module | -2/Section 7 | Z-intel Imp. Remote Shield | -2/Section 7 | Z-intel Imp. Hardlight Generator | -2/Section 7 | Z-intel Hrd. Heavy Armor Plating | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Imp. Actuator Array | -2/Section 7 | Z-intel Graphene Brace | -2/Section 7 | Z-intel Point Defense System | -2/Section 7 | Z-intel Adv. Terrain Scan Processor | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Thermal Shield | -2/Section 7 | Z-intel Matter Neutralizer | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel Lrn. Tractor Beam | -2/Section 7 | Z-intel Imp. Phase Shifter | -2/Section 7 | Z-intel Centrium Wheel | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Centrium Leg | -2/Section 7 | Z-intel Adv. Power Amplifier | -2/Section 7 | Z-intel Adv. Hacking Suite | -2/Section 7 | Z-intel Recoil Nullifier | -2/Section 7 | Z-intel Imp. Kinecellerator | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Drone Bay | -2/Section 7 | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Biometal Leg | x2 | -5/Factory Enh. Quantum Rifle | x2 | -3/Armory | Preloaded Lgt. Regenerative Plating | x1 | -3/Armory G-67 Veteran | x3 | -3/Armory | Preloaded Adv. Thermal Defense Suite | x1 | -3/Armory Alien Tech Used ----------------- LC Capacitor Integrated Mediator Transdimensional Reconstructor Core Regenerator Integrated Reactor Microwarp Drive Integrity Redistributor LRC Matter Compressor Terrabomb L-Cannon Modified Sigix Sheargun Core Expander Integrated Dissipator High-powered Transdimensional Reconstructor Drained L-Cannon Achievements -------------- Artifact Hunter Decrypted! The Bigger They Are Challenges ------------ None Game ------ Seed DerelictBiocellExpander Manual? 0 Play Time 08:37:35 Cumulative 252.8 hours Start 2024.01.28 @ 18:10:01 End 2024.02.05 @ 03:07:40 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 1 Total 7 Types 2/3/2/0/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e623655c-32a5-4657-b0de-d04268f5f47f