Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 18:11:22 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1296) 1296 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3461 Bonus ------- None Cogmind --------- Core Integrity 190/550 Matter 300/300 Energy 14/100 System Corruption 1% Temperature Cool (18) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Shield Generator Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- High-capacity Matter Pod (159) Melee Analysis Suite Melee Analysis Suite Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Hardlight Generator Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Structural Scanner Shield Generator Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- High-capacity Matter Pod Melee Analysis Suite Melee Analysis Suite Utility Shielding Weapon Shielding Light Armor Plating Hardlight Generator Authchip [Propulsion] Authchip [Weapon] Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 61 | 7 5 11 23 15 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 2 2 9 4 Treads 7 | . . 2 3 2 Leg 8 | 2 . . 6 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 14 | 2 1 3 7 1 Device 5 | 1 . 1 2 1 Storage 4 | 1 1 . 2 . Processor 2 | . . 1 1 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 23 | 2 1 5 6 9 Energy Gun 2 | . . 2 . . Energy Cannon 4 | . . . 2 2 Ballistic Gun 10 | 2 1 . 2 5 Ballistic Cannon 3 | . . 2 1 . Launcher 3 | . . 1 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 . 4 Parts Lost 21 | . 1 3 14 3 Power 4 | . 1 . 1 2 Propulsion 9 | . . 2 6 1 Utility 1 | . . . 1 . Weapon 7 | . . 1 6 . Highest Loss Streak 7 | . 1 2 7 2 To Critical Strikes . | . . . . . Average Backups 15 | 4 12 23 13 14 Power . | . . . . . Propulsion 2 | 3 4 4 . . Utility 7 | . 4 9 10 9 Weapon 3 | . 3 5 1 3 Tool/Special . | . . . . . Unused Backups 24 | . . 3 2 19 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 16 | . . 1 2 13 Weapon 3 | . . . . 3 Tool/Special 3 | . . 2 . 1 Average Slot Usage (%) 93 | . 96 95 80 98 Engine 7 | . 12 11 5 . Core 2 | . . . . 7 Treads 17 | . . 16 16 35 Leg 4 | . 12 . 7 . Wheel 5 | . 15 5 . . Device 12 | . 12 12 11 14 Storage 10 | . 14 11 9 9 Processor 4 | . . 11 6 . Hackware 3 | . . . 3 9 Protection 3 | . . 5 3 3 Energy Cannon 1 | . . . 1 2 Ballistic Gun 14 | . 27 7 12 13 Ballistic Cannon 4 | . . 14 2 . Peak Build Rating 27 | 7 10 17 23 27 Average Rating 14 | 5 8 13 16 23 On Entrance 10 | . 7 9 17 19 Naked Turns . | . . . . . Heaviest Build 99 | 13 88 99 98 42 Greatest Support 80 | 20 26 40 80 80 Greatest Overweight (x) 5 | . 5 5 3 . Average Overweight (x) 1 | . 1 2 . . Largest Inventory Capacity 25 | 8 25 25 25 15 Average Capacity 18 | 7 17 25 16 15 Most Carried 25 | 7 23 25 24 15 Average Carried 15 | 5 12 23 13 14 Final Capacity 25 | 8 25 25 15 15 Final Carried 25 | 6 21 25 14 15 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1694 | 229 . 358 495 612 Remotely . | . . . . . Salvage Created 1367 | 40 175 452 312 388 Parts 93 | 8 10 40 21 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 36 | . 5 14 11 6 Guns 22 | . 5 4 7 6 Cannons 14 | . . 10 4 . Classes Destroyed 10 | 1 3 3 1 2 Worker 2 | . . 2 . . Tunneler 2 | 2 . . . . Hauler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 12 | . 2 5 5 . Grunt 15 | . 3 4 4 4 Duelist 1 | . . . 1 . Sentry 8 | . . 5 1 2 Best Kill Streak 4 | 1 3 4 3 2 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 342 | . 59 72 152 59 Missed 96 | . 26 21 36 13 Hits 246 | . 33 51 116 46 Melee 5 | . . . 5 . Projectile 241 | . 33 51 111 46 Critical Strikes 8 | . . 1 5 2 Damage Taken 3280 | . 338 548 1750 644 Core 494 | . 63 71 311 49 Absorbed by Shields 76 | . . . . 76 Core Remaining (%) 85 | 100 74 82 . . Volleys Fired 189 | 7 46 45 57 34 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 60 93 100 Shots Fired 317 | 14 90 84 77 52 Gun 241 | 14 90 37 58 42 Cannon 76 | . . 47 19 10 Launcher . | . . . . . Special . | . . . . . Kinetic 300 | 14 90 80 74 42 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic 7 | . . 4 3 . Robot Hit Streak 13 | 5 9 8 13 6 Robot Miss Streak 7 | 2 7 5 4 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 182 | 9 43 49 57 24 Core Hits 100 | 4 19 29 29 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Blast 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2399 | 77 365 703 744 510 Guns 1574 | 77 365 178 469 485 Cannons 807 | . . 525 257 25 Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . . 18 . Kinetic 2302 | 77 365 703 672 485 Thermal 25 | . . . . 25 Explosive . | . . . . . Electromagnetic 54 | . . . 54 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . 5 7 . Impact . | . . . . . Kinetic 9 | . . 4 5 . Secondary 3 | . . 1 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 277 | . 18 33 36 277 Average Temperature 34 | . 8 13 8 65 Received Heat Transfer 1370 | . 114 156 765 335 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | 5 80 145 70 50 Initial 27 | . . . 27 16 Average 35 | . 20 67 36 16 Influence Increases 1145 | 10 167 410 326 232 Destroy 0b10 Robot/C 720 | . 100 280 220 120 Destroy 0b10 Robot/NC 45 | 10 5 20 . 10 Destroy Leader 186 | . 32 82 50 22 Successful Hack 56 | . 30 12 11 3 Disable Machine 75 | . . . 15 60 Destroy Structure 3 | . . 1 . 2 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 1145 | 10 167 343 352 273 Entered New Map 65 | . . . 40 25 Time Decay 938 | 10 157 323 202 246 Lost Part 142 | . 10 20 110 2 Squads Dispatched 6 | . 1 1 4 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 4 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 14 22 23 21 Peak Tracking Total 9 | . 4 4 9 8 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 4 1 2 3 Terminals 9 | . 4 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 9 6 4 5 Successful 11 | . 3 3 2 3 Failed 13 | . 6 3 2 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 7 1 5 2 Terminals 23 | . 9 6 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 2 3 1 1 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Registered Components 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 3 1 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2490 | 25 584 865 280 736 Optics 872 | . . 865 7 . Terrain 159 | . . . 159 . Structural 850 | . . . 114 736 Seismic 1583 | 25 584 865 109 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2876 | 153 630 865 492 736 Spaces Moved 1273 | 106 372 287 166 342 Core 16 | 16 . . . . Treads 620 | . . 155 123 342 Legs 295 | 90 162 . 43 . Wheels 342 | . 210 132 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 135 160 160 Average Speed 166 | 109 129 240 175 160 Slowest Speed 330 | 120 175 320 330 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 59 31 14 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1740 | 131 450 388 298 473 Wait 48 | . . 13 12 23 Move 1269 | 105 371 286 165 342 Hop . | . . . . . Pick Up 90 | 12 22 20 16 20 Fast Attach 9 | 1 . . 2 6 Attach 45 | 6 6 8 21 4 Detach 3 | . . . 2 1 Swap 25 | . 3 5 7 10 Drop 50 | . 2 11 13 24 Fire 189 | 7 46 45 57 34 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 9 | . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Discovered new exit (range 4) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1541 | -9/Materials | Discovered new exit (range 11) 1649 | -9/Materials | Entered another Materials area 1649 | -8/Materials | Evolved 2 slots: Propulsion x2 1742 | -8/Materials | Lost 7 parts (1p3n3w) 1819 | -8/Materials | Lost 4 parts (1n3w) 1867 | -8/Materials | Core integrity fell below 50% 1924 | -8/Materials | Identified exit to Storage 2141 | -8/Materials | Entered Storage 2185 | -8/Storage | Build established: Scavenger-Mutant 2624 | -8/Storage | Met 01-MTF 2877 | -8/Storage | Self-destructed Last Messages --------------- 02783_ W-25 Informer destroyed. 02792_ U-05 Engineer builds a Wall. 02804_ Connecting with Garrison Access... >>Seal Access door sealed. 02805_ System corrupted: Heat flow error (+297). 02814_ U-05 Engineer lays Concrete. 02818_ U-05 Engineer builds a Wall. 02834_ DJFOIUC6/IAJG#O7 |O3VO3FYZ,OW 02845_ Acquired 60 matter. 02864_ Terminal disabled. 02866_ 01-MTF suffers critical hit (Burn). 02867_ 01-MTF heat damages Imp. Weapon Shielding. 02871_ 01-MTF suffers critical hit (Burn). 02871_ 01-MTF critical meltdown. 02873_ Critical hit (Burn: +27). 02874_ Acquired 108 matter. 02875_ Lgt. Nuclear Core destroyed. 02877_ U-05 Engineer destroyed. 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