Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 21:02:45 Player: bugsniper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1614) 1614 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 6386 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Terrain Scan Processor Advanced Melee Analysis Suite Microactuators > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Nuclear Core Advanced Signal Interpreter Improved Reaction Control System Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Sensor Array Microactuators > --- WEAPON ----------- Minigun Makeshift Sword > --- INVENTORY -------- Shock Bomb Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Flight Unit VTOL Module Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 81 | . 1 10 . 5 32 12 5 2 8 6 Power 9 | . . . . 1 4 3 1 . . . Engine 4 | . . . . 1 2 1 . . . . Core 5 | . . . . . 2 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | . . 2 . 1 10 5 2 . . 2 Treads 1 | . . . . . 1 . . . . . Leg 13 | . . 2 . 1 9 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . . 4 2 . . 2 Utility 25 | . 1 1 . . 7 3 2 2 8 1 Device 8 | . . . . . 2 3 2 . 1 . Storage . | . . . . . . . . . . . Processor 11 | . 1 . . . 1 . . 2 6 1 Hackware 1 | . . . . . 1 . . . . . Protection 5 | . . 1 . . 3 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 25 | . . 7 . 3 11 1 . . . 3 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon 8 | . . 3 . 2 3 . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . Launcher 7 | . . 3 . 1 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . 6 . Parts Lost 17 | . . . . . 4 5 4 . . 4 Power 2 | . . . . . 1 1 . . . . Propulsion 9 | . . . . . 1 1 4 . . 3 Utility 4 | . . . . . 1 2 . . . 1 Weapon 2 | . . . . . 1 1 . . . . Highest Loss Streak 5 | . . . . . 3 5 3 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 86 100 100 100 92 76 34 28 38 41 Engine 7 | . 14 14 14 14 9 5 . . . . Core 1 | . . . . . 7 3 1 . . . Leg 17 | . 28 28 28 28 26 15 4 . . . Flight 3 | . . . . . . 6 11 7 7 4 Device 5 | . . . . . 5 16 7 7 7 7 Storage 7 | . 14 14 14 14 9 7 1 . . . Processor 3 | . . . . . 2 . . 5 15 21 Protection 6 | . . 13 14 14 10 . . . . . Energy Cannon 4 | . . 9 . 12 6 . . . . . Ballistic Gun 1 | . 14 . . . 2 5 . . . . Ballistic Cannon 7 | . . 13 14 14 7 4 . . . . Launcher 2 | . . 3 14 1 . . . . . . Slashing Weapon 2 | . . . . . . 2 7 7 7 4 Peak Build Rating 41 | . 8 16 14 17 32 41 25 18 38 28 Average Rating 19 | . 6 15 14 16 27 29 16 13 20 25 On Entrance 15 | 6 6 8 14 14 17 28 25 11 18 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 11 11 28 25 28 42 31 14 4 5 5 Greatest Support 51 | 20 20 25 25 28 51 47 12 4 4 4 Greatest Overweight (x) 2 | . . 1 . 1 2 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 6 5 5 5 Average Carried 6 | . 6 7 8 7 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 8 7 2 5 5 5 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1777 | 200 5 122 . 278 652 247 127 36 15 95 Remotely . | . . . . . . . . . . . Salvage Created 1724 | . 43 132 . 105 817 243 184 76 . 124 Parts 89 | . 6 21 . 10 27 9 12 1 . 3 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 1 . 4 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 52 | . . 13 . 11 19 2 5 . . 2 Melee 7 | . . . . . . . 5 . . 2 Guns 2 | . . . . . 1 1 . . . . Cannons 17 | . . 2 . 3 11 1 . . . . AOE 26 | . . 11 . 8 7 . . . . . Classes Destroyed 16 | . 2 2 . 3 7 . 1 1 . . Worker 4 | . 1 . . 2 . 1 . . . . Builder 2 | . . . . 1 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | . . . . . 2 2 . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 18 | . . 9 . . 3 . 4 . . 2 Grunt 18 | . . 4 . 2 9 2 1 . . . Brawler 1 | . . . . . 1 . . . . . Sentry 3 | . . . . . 3 . . . . . Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . Assembled 8 | . . . . 8 . . . . . . Best Kill Streak 12 | . 1 5 . 5 12 2 3 1 . 2 Combat Bots Only 8 | . . 5 . 5 8 2 3 . . 2 Max Kills in Single Turn 4 | . 1 3 . 3 4 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 3 2 . . . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 196 | . . 17 . 4 86 19 18 1 . 51 Missed 63 | . . 6 . . 34 8 3 . . 12 Damage Taken 3016 | . . 190 . 180 1055 755 264 13 . 559 Core 958 | . . 32 . 29 193 129 128 . . 447 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 11 | . . . . . 11 . . . . . Core Remaining (%) 79 | 100 . . . 75 64 . . . . . Volleys Fired 104 | . 7 15 . 14 63 5 . . . . Largest 2 | . 2 2 . 2 2 2 . . . . Hottest 119 | . 60 119 . 119 119 69 . . . . Shots Fired 157 | . 14 20 . 20 93 10 . . . . Gun 32 | . 14 . . . 13 5 . . . . Cannon 93 | . . 10 . 12 66 5 . . . . Launcher 32 | . . 10 . 8 14 . . . . . Special . | . . . . . . . . . . . Kinetic 90 | . 7 5 . 6 62 10 . . . . Thermal 28 | . . 5 . 6 17 . . . . . Explosive 25 | . . 10 . 8 7 . . . . . Electromagnetic 14 | . 7 . . . 7 . . . . . Robot Hit Streak 9 | . 2 5 . 4 8 9 . . . . Robot Miss Streak 11 | . 4 4 . 3 11 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 116 | . 5 7 . 8 61 17 8 4 . 6 Core Hits 142 | . 3 21 . 31 71 9 5 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . Sever 2 | . . . . . . 2 . . . . Melee Attacks 57 | . . . . . . 26 14 4 1 12 Impact . | . . . . . . . . . . . Slashing 46 | . . . . . . 26 14 4 1 1 Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 10 | . . . . . . 5 1 3 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5268 | . 74 656 . 668 2298 695 330 285 . 262 Guns 196 | . 74 . . . 73 49 . . . . Cannons 1378 | . . 140 . 152 996 90 . . . . Explosions 2217 | . . 508 . 503 1206 . . . . . Melee 1433 | . . . . . . 556 330 285 . 262 Ramming 44 | . . 8 . 13 23 . . . . . Kinetic 1269 | . 19 90 . 102 919 139 . . . . Thermal 250 | . . 50 . 50 150 . . . . . Explosive 1817 | . . 508 . 503 806 . . . . . Electromagnetic 455 | . 55 . . . 400 . . . . . Impact . | . . . . . . . . . . . Slashing 1254 | . . . . . . 556 330 285 . 83 Piercing 179 | . . . . . . . . . . 179 Highest Corruption 16 | . . . . . . 16 16 12 12 . Average Corruption 10 | . . . . . . 5 15 12 6 . Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . 11 23 14 2 . Message Errors 10 | . . . . . . 2 4 4 . . Matter Fused 13 | . . . . . . 4 6 2 1 . Heat Flow Errors 6 | . . . . . . . 4 2 . . Energy Discharges 3 | . . . . . . 1 1 1 . . Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 3 | . . . . . . 1 2 . . . Data Loss (minor) 7 | . . . . . . . 3 4 . . Data Loss (major) 5 | . . . . . . . 3 1 1 . Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 586 | . . 12 . 13 50 116 97 214 . 84 Projectiles 13 | . . . . 13 . . . . . . Explosions 62 | . . 12 . . 50 . . . . . Melee 511 | . . . . . . 116 97 214 . 84 Knockbacks 29 | . . 2 . 3 18 6 . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 27 | . . 2 . 3 16 6 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 202 | . . 39 . 40 123 . . . . . Shots 7 | . . 1 . 2 4 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 3 . 1 4 . . . . . Kicked 8 | . . 3 . 1 4 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 512 | . 20 315 . 144 512 1 196 239 336 . Average Temperature 152 | . 14 107 . 62 192 1 88 110 174 . Received Heat Transfer 420 | . . 81 . . 180 99 30 9 . 21 Effects 16 | . . . . . 16 . . . . . Shutdowns 6 | . . . . . 6 . . . . . Energy Bleed 4 | . . . . . 4 . . . . . Interference 3 | . . . . . 3 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 370 | . . 74 . 74 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 693 | . 42 234 . 71 693 360 . . . . Initial 294 | . . 16 . . 3 294 . . . . Average 199 | . 13 122 . 44 427 274 . . . . Maximum Alert Level 2 | . . 1 . . 2 1 . . . . Low Security (%) 60 | . 100 78 . 100 26 16 . . . . Level 1 23 | . . 21 . . 5 83 . . . . Level 2 16 | . . . . . 67 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . 1 . 1 5 2 . . . . Investigation 3 | . . 1 . . 1 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . 1 4 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 2 10 . 12 29 15 10 5 . 10 Peak Tracking Total 6 | . 2 5 . 5 5 6 4 4 . 5 Tactical Retreats 13 | . . . . . 1 3 2 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 4 | . . 1 . 1 2 . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 15 | . . 1 4 . 7 2 . 1 . . Terminals 8 | . . . . . 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 24 | . . 1 4 . 13 5 . 1 . . Successful 17 | . . 1 4 . 9 2 . 1 . . Failed 7 | . . . . . 4 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . 6 1 . . . . Terminals 17 | . . . . . 12 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 10 | . . 1 4 . 3 1 . 1 . . Record 4 | . . . 4 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 6 1 . . . . Terminals 6 | . . . . . 5 1 . . . . Botnet 4 | . . . . . 3 1 . . . . Disrupt 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . 6 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . . 2 . . . . 4 . Largest Group 4 | . . . . 2 . . . . 4 4 Highest-Rated Group 162 | . . . . 40 . . . . 162 162 Highest-Rated Ally 42 | . . . . 31 . . . . 42 42 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . 7 . . . . . 2 Total Damage 180 | . . . . 158 . . . . . 22 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 2 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6074 | . 155 819 668 914 797 694 519 317 987 204 Spaces Moved 6882 | 1 110 452 557 545 348 619 813 871 2142 424 Core 69 | . . . . . . . 2 . . 67 Treads . | . . . . . . . . . . . Legs 2360 | 1 110 452 557 545 348 347 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4453 | . . . . . . 272 811 871 2142 357 Fastest Speed 35 | 120 120 120 120 120 110 44 35 35 35 35 Average Speed 74 | 120 120 162 120 157 136 96 52 35 35 38 Slowest Speed 270 | 120 120 190 120 190 270 207 127 35 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 57 | 2 21 85 92 83 32 17 75 81 90 54 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 3 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 17 | . . 1 . 3 . . 4 3 3 3 Spaces Dug 73 | . . 16 . 20 20 13 3 . . 1 Terrain Destroyed 170 | . . 53 . 67 33 13 3 . . 1 Melee 17 | . . . . . . 13 3 . . 1 Projectile 14 | . . 3 . 4 7 . . . . . AOE 139 | . . 50 . 63 26 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7643 | . 120 513 556 582 575 693 897 880 2378 449 Wait 427 | . 1 22 . 10 106 14 56 . 214 4 Move 6866 | . 109 451 556 544 347 614 810 870 2141 424 Hop 3 | . . . . . . 2 1 . . . Pick Up 30 | . 2 4 . 3 6 6 4 2 3 . Fast Attach 41 | . 1 3 . . 14 6 4 2 8 3 Attach 15 | . . . . . 5 6 1 . . 3 Detach 8 | . . . . . 1 2 3 . . 2 Swap 25 | . . 7 . 5 13 . . . . . Drop 59 | . . 8 . 5 16 12 4 2 11 1 Fire 104 | . 7 15 . 14 63 5 . . . . Melee 57 | . . . . . . 26 14 4 1 12 Ram . | . . . . . . . . . . . Kick 8 | . . 3 . 1 4 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 6) 156 | -10/Materials | Entered Mines 162 | -10/Mines | Met a Derelict shopkeep closing up shop 276 | -10/Mines | Discovered new exit (range 13) 314 | -10/Mines | Build established: Mutant 412 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 512 | -10/Mines | Found a hidden stash of uninstalled traps 727 | -10/Mines | Learned Materials security intel 784 | -10/Mines | Discovered new exit (range 5) 952 | -10/Mines | Discovered new exit (range 13) 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Entered Exiles 975 | -10/Exiles | Found Exiles lab abandoned 1267 | -10/Exiles | Discovered new exit (range 14) 1628 | -10/Exiles | Discovered new exit (range 14) 1643 | -10/Exiles | Entered Mines 1652 | -9/Mines | Assembled infested the area 2052 | -9/Mines | Learned 8 Materials zone layouts 2052 | -9/Mines | Discovered new exit (range 6) 2174 | -9/Mines | Discovered new exit (range 7) 2380 | -9/Mines | Learned Materials security intel 2557 | -9/Mines | Entered Materials 2557 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2558 | -8/Materials | Identified exit to Factory 2946 | -8/Materials | Destroyed 8 combat bots 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -7/Factory | Lost 3 parts (1p1n1w) 3616 | -7/Factory | Identified exit to Storage 3616 | -7/Factory | Identified exit to Lower Caves 3847 | -7/Factory | Crushed by falling debris 3868 | -7/Factory | Crushed by falling debris 3868 | -7/Factory | System corruption reached 10% 3899 | -7/Factory | Lost 5 parts (1p1n2u1w) 4048 | -7/Factory | Entered Lower Caves 4125 | -7/Lower Caves | Spotted B-75 Beast 4181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4217 | -7/Lower Caves | Encountered a Warlord checkpoint 4408 | -7/Lower Caves | Lost 3 parts (3n) 4486 | -7/Lower Caves | Discovered new exit (range 7) 4567 | -7/Lower Caves | Entered another Lower Caves area 4568 | -7/Lower Caves | Encountered a Warlord checkpoint 4572 | -7/Lower Caves | Discovered new exit (range 7) 4654 | -7/Lower Caves | Learned Factory emergency access door positions 4669 | -7/Lower Caves | Learned Factory stockpile data 4880 | -7/Lower Caves | Discovered new exit (range 7) 4883 | -7/Lower Caves | Spotted B-75 Beast 4884 | -7/Lower Caves | Entered Zion 4897 | -7/Zion | System corruption cleaned by Quarantine Array 4903 | -7/Zion | Given the Hacking Drone Bay 4903 | -7/Zion | Found Prototype Device 4903 | -7/Zion | Identified Hacking Drone Bay 4917 | -7/Zion | Given A8's code to call for help 4942 | -7/Zion | Discovered new exit (range 12) 4990 | -7/Zion | Learned location of Storage (-7) 5064 | -7/Zion | Learned location of Data Miner (-6) 5071 | -7/Zion | Identified exit to Deep Caves 5172 | -7/Zion | Found CR-A16's Pointy Stick 5276 | -7/Zion | Found Prototype Processor 5276 | -7/Zion | Identified Exp. Melee Analysis Suite 5291 | -7/Zion | Found Prototype Processor 5291 | -7/Zion | Identified Exp. Targeting Computer 5334 | -7/Zion | System corruption cleaned by Quarantine Array 5386 | -7/Zion | Found Prototype Processor 5386 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5388 | -7/Zion | Found Exp. Armor Integrity Analyzer 5391 | -7/Zion | Found Prototype Processor 5391 | -7/Zion | Identified Exp. Target Analyzer 5402 | -7/Zion | Found Prototype Processor 5402 | -7/Zion | Identified Exp. Terrain Scan Processor 5433 | -7/Zion | Met Imprinter 5439 | -7/Zion | Imprinted 5441 | -7/Zion | Declared Zion's savior 5871 | -7/Zion | Entered Proximity Caves 5871 | -6/Proximity Caves | Accompanied by 4 allies 5881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6000 | -6/Proximity Caves | Spotted B-75 Beast 6045 | -6/Proximity Caves | Core integrity fell below 50% 6062 | -6/Proximity Caves | Core integrity fell below 20% 6075 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05932_ Found Angular Momentum Engine. 05932_ Found Plasma Cannon. 05932_ Found Mak. Salvage Targeting Computer. 05932_ Found 57 Matter. 05939_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 05970_ AC-64A(k) breaks down the debris. 06001_ Knocked back. 06001_ VTOL Module destroyed. 06002_ Discarded Mak. Sword. 06006_ J7-5GD(k) breaks down the debris. 06023_ Acquired 10 matter. 06051_ S-27 Virus destroyed. 06054_ Acquired VTOL Module. 06060_ VTOL Module fries itself beyond repair. 06060_ VTOL Module destroyed. 06066_ S-27 Virus destroyed. 06072_ Melee Analysis Suite destroyed. 06073_ VTOL Module fries itself beyond repair. 06073_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | #??????????????????????????????????? | | ###??????????????????????????????????? | | ### #????????????????????????????????????? | | ## ##?# #????????????????????????????????????? | | ?## ##??# #????????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ?? ##???# #####????????????????????????????????? | | ?# ##????# = #????????????????????????????????? | | ?##??????# ### #????????????????????????????????? | | ?????????# #?# #????????????????????????????????? | | ?????????# ### #????????????????????????????????? | | ?????????# ## #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ????????## ##??????####?????????????????????? | | ???????## ####### #?????????????????????? | | ??????## ###### #??????###?????????????? | | ??????# ##??## ###?????? ##????????????? | | ??????# #???# ##?????? #????????????? | | ?????## #??## ##????? m #?????????????? | | ##???# ##### ##??? #??????????????? | | #####" #### #### ##?????????????? | | # ### % #" #????? | | ## #?## % % "#????? | | #### #### ##### "" ???? | | ##??# ]!! @ #?????? % ????? | | #???# *% ##????????"" ????? | | ############### # s #???????????" ?????? | | ##?????????# #;## #?????##?????? "?????? | | ## #????# BB #### ##?????# ????????????? | | #????# #??####??????# ????????????? | | ## ##????### #???########## #####???????? | | ##########???????# #???# ######??? | | ####???????????# ##### ##?? | | #??########## ## ##? | | ## #?## ## # "" " """" ## | | ## ### # "" " """ # | | # # ## " " "" | | ## """" " ## | | ?# % #### "" "" ##??? | | ?##### #??# """" "" " ##?????? | | ????# #?# #???????? | | ???# #?# """" """ #???????? | | ??# ## """" """ ####????? | | ??# ##### """ "" # ###??? | | ??## ### #???## " " "" # ##?? | | ???# ##?###????## # " """" #?? | | ???# #??????????# ## """ """ #?? | | ??? #?????????# #### #?? | | ?? ?????????# #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 1010 Additional Mass Support 9 Armor Coverage 375 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 13 Armor Integrity Analysis 50 Offensive Hacking 10 Item Schematics ----------------- Energy Well | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Force Field | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireRestorationSubcomponent Manual? 0 Play Time 01:02:06 Cumulative 409.3 hours Start 2024.09.02 @ 19:59:38 End 2024.09.02 @ 21:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a58d7c03-0f33-4f66-b9e8-001e1e0d73cb