Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 15:52:52 Player: Sanctumkeeper Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (519) 519 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2169 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (8) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Lightpack 2.0 Modified TNC Light Armor Plating Trap Reconfigurator Sensor Drone Bay EM Pulse Gun Light Assault Rifle Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Lightpack 2.0 Modified TNC Light Armor Plating Trap Reconfigurator Sensor Drone Bay EM Pulse Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 8 7 1 2 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 2 1 1 Treads 5 | 1 1 1 1 1 Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 4 3 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 3 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 4 . 1 Power 2 | . 1 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . 1 2 . 1 Average Slot Usage (%) 97 | . 90 100 100 100 Engine 13 | . 13 14 14 14 Treads 22 | . 14 25 28 28 Wheel 5 | . 14 2 . . Storage 25 | . 19 28 28 28 Energy Gun 3 | . 12 . . . Ballistic Gun 23 | . 14 27 28 28 Naked Turns . | . . . . . Heaviest Build 46 | 13 40 46 43 43 Greatest Support 40 | 10 20 40 40 40 Greatest Overweight (x) 4 | 1 1 4 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 9 16 16 16 Most Carried 16 | 4 13 16 16 16 Average Carried 13 | 2 8 15 15 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 4 13 16 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 564 | 202 163 189 . 10 Remotely . | . . . . . Salvage Created 516 | . 306 210 . . Parts 47 | . 26 21 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 16 | . 9 7 . . Guns 11 | . 7 4 . . AOE 5 | . 2 3 . . Classes Destroyed 5 | . 2 3 . . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Swarmer 6 | . 3 3 . . Grunt 8 | . 6 2 . . Sentry 2 | . . 2 . . Best Kill Streak 4 | . 3 4 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1181 | . 371 452 . 358 Core 250 | . 63 48 . 139 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 52 | . 31 14 . 7 Largest 2 | . 2 2 . 2 Hottest 60 | . 60 43 . 43 Shots Fired 100 | . 61 25 . 14 Gun 97 | . 61 22 . 14 Cannon . | . . . . . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 67 | . 31 22 . 14 Thermal . | . . . . . Explosive 3 | . . 3 . . Electromagnetic 30 | . 30 . . . Robot Hit Streak 9 | . 5 9 . 8 Robot Miss Streak 3 | . 3 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 61 | . 34 15 . 12 Core Hits 30 | . 15 13 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1093 | . 539 437 . 117 Guns 733 | . 429 187 . 117 Cannons . | . . . . . Explosions 281 | . 110 171 . . Melee . | . . . . . Ramming 79 | . . 79 . . Kinetic 474 | . 170 187 . 117 Thermal 168 | . 110 58 . . Explosive 113 | . . 113 . . Electromagnetic 259 | . 259 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . 11 20 . . Projectiles . | . . . . . Explosions 31 | . 11 20 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . 50 89 . . Shots 3 | . 1 2 . . Rammed 10 | . . 10 . . Targets Rammed 11 | . . 11 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 40 | . 40 13 . 14 Average Temperature 13 | . 17 7 . 6 Received Heat Transfer 306 | . 138 132 . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 200 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 370 | . 370 122 . . Initial 42 | . . 42 . . Average 94 | . 169 61 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 85 | 100 60 100 . 100 Level 1 14 | . 39 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 27 7 . 2 Peak Tracking Total 5 | . 5 2 . 2 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 5 | . 2 3 . . Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 6 1 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 12 1 2 . Successful 11 | . 8 1 2 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 4 | . 4 . . . Track 1 | . 1 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3309 | 55 1032 1411 553 258 Spaces Moved 1762 | 49 600 700 304 109 Core 3 | 3 . . . . Treads 1490 | . 412 665 304 109 Legs . | . . . . . Wheels 269 | 46 188 35 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 180 180 Average Speed 164 | 85 144 178 180 180 Slowest Speed 200 | 90 180 200 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 86 98 70 34 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 4 | . 4 . . . Terrain Destroyed 62 | . 9 53 . . Melee 4 | . 4 . . . Projectile . | . . . . . AOE 58 | . 5 53 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2061 | 58 696 835 313 159 Wait 167 | . 35 90 1 41 Move 1758 | 48 599 699 303 109 Hop . | . . . . . Pick Up 27 | 4 10 10 3 . Fast Attach 10 | 6 3 . . 1 Attach 5 | . . 4 . 1 Detach 1 | . 1 . . . Swap 9 | . 5 3 1 . Drop 15 | . 6 4 5 . Fire 52 | . 31 14 . 7 Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . . 11 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Entered Mines 1238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1420 | -10/Mines | Discovered new exit (range 5) 1572 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Learned location of Zion (-7) 2071 | -10/Mines | Discovered new exit (range 6) 2096 | -10/Mines | Discovered new exit (range 5) 2349 | -10/Mines | Found the Drone Emporium 2358 | -10/Mines | Found Prototype Device 2499 | -10/Mines | Entered Exiles 2544 | -10/Exiles | Met 8R-AWN 2572 | -10/Exiles | Met EX-HEX 2659 | -10/Exiles | Met EX-DEC 2783 | -10/Exiles | Met EX-BIN 2808 | -10/Exiles | Aligned with FarCom system 2810 | -10/Exiles | Given EX-Vault access code 2851 | -10/Exiles | Opened EX-Vault 2865 | -10/Exiles | Found Lightpack 2.0 2870 | -10/Exiles | Found Modified TNC 2875 | -10/Exiles | Found Trap Reconfigurator 2916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3033 | -10/Exiles | Discovered new exit (range 14) 3052 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, Trap Reconfigurator 3052 | -10/Exiles | Entered Mines 3297 | -9/Mines | Core integrity fell below 50% 3309 | -9/Mines | Core integrity fell below 20% 3310 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03033_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03052_ Receiving FarCom transmissions... 03089_ Searching scrap... 03089_ Found Targeting Computer. 03089_ Found 30 Matter. 03090_ Acquired 10 matter. 03280_ C-30 ARC bursts open, deploying its payload. 03280_ L-31 Rogue unfolds itself. 03280_ G-34 Mercenary unfolds itself. 03294_ Critical hit. 03294_ Lgt. Assault Rifle destroyed. 03305_ Lgt. Treads severed. 03307_ Acquired Lgt. Treads. 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