Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 14:33:45 Player: EgorIV Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (219) 1095 Value Destroyed (5767) 5767 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 12279 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 1529 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1639 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 123/125 System Corruption 15% Temperature Cool (9) Movement Rolling (80) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- Wheel Wheel > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Trap Scanner Relay Coupler [NC] (28) Relay Coupler [NC] (28) Heavy Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- 0b10 Decoder Chip [Generic] Mobile Refinery Mk. CCLXVII Heart of Steel > --- WEAPON ----------- Improved Spread Laser Remote Datajack > --- INVENTORY -------- Advanced ECM Suite Improved Light Armor Plating Recalibrator Hacking Drone Bay [Rating: 69] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . Utility 4 | . . 1 1 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 272 | 4 20 32 33 71 28 12 7 21 2 3 23 16 Power 29 | 1 2 1 3 9 3 1 3 1 . . 2 3 Engine 15 | 1 . 1 3 2 2 . . 1 . . 2 3 Core 14 | . 2 . . 7 1 1 3 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 61 | 2 5 8 5 18 3 4 . 7 . . 5 4 Treads 7 | . . . . . . 1 . 6 . . . . Leg 2 | . . . . . . 2 . . . . . . Wheel 49 | 2 5 7 5 16 3 1 . 1 . . 5 4 Hover 1 | . . . . 1 . . . . . . . . Flight 2 | . . 1 . 1 . . . . . . . . Utility 87 | . 4 5 10 26 13 4 4 7 2 1 9 2 Device 55 | . 1 4 6 20 9 3 2 4 1 . 3 2 Storage 7 | . 2 . . 2 . . . 2 . . 1 . Processor 8 | . . . . 1 2 . 2 . 1 . 2 . Hackware 3 | . . 1 2 . . . . . . . . . Protection 14 | . 1 . 2 3 2 1 . 1 . 1 3 . Artifact . | . . . . . . . . . . . . . Weapon 95 | 1 9 18 15 18 9 3 . 6 . 2 7 7 Energy Gun 23 | 1 1 3 . 7 3 1 . 2 . . 1 4 Energy Cannon 28 | . 4 8 6 5 . . . . . 1 4 . Ballistic Gun 1 | . 1 . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 2 1 1 . 1 . . . . Launcher 19 | . 2 4 5 2 1 1 . 1 . 1 1 1 Special Weapon 6 | . . . . 1 2 . . 2 . . 1 . Impact Weapon 11 | . 1 2 3 1 2 . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 12 | . . 3 . 5 . . 2 1 . 1 . . Parts Lost 79 | . 1 4 13 13 11 12 . 2 . 1 2 20 Power 15 | . . . 2 3 2 3 . . . . . 5 Propulsion 35 | . 1 3 5 8 5 3 . . . . 2 8 Utility 11 | . . 1 2 . 2 4 . . . . . 2 Weapon 18 | . . . 4 2 2 2 . 2 . 1 . 5 Highest Loss Streak 20 | . 1 1 4 4 11 5 . 1 . 1 2 20 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 95 96 90 90 87 70 88 88 88 68 83 56 Engine 5 | . 3 6 17 2 6 9 . 1 6 6 12 7 Core 8 | . 10 4 . 12 6 2 13 13 6 1 . . Treads 2 | . . . . . . . . 12 13 13 7 1 Leg 3 | . . . . . . 4 15 4 . . . . Wheel 16 | . 27 31 22 22 19 5 7 8 13 13 22 15 Device 10 | . 7 19 11 17 13 8 6 11 13 3 5 3 Storage 7 | . 13 11 9 7 7 7 7 5 6 1 3 2 Processor 7 | . . . . 2 7 7 14 9 8 7 12 13 Hackware 5 | . . 1 9 7 7 7 7 2 . . . . Protection 1 | . 5 . 3 2 . 2 . 1 6 6 3 . Energy Gun 3 | . 6 . . 5 7 4 . 5 6 1 1 2 Energy Cannon 4 | . 14 20 7 4 3 . . . . 3 9 1 Ballistic Cannon 2 | . . . 2 3 . 2 7 1 . . . . Launcher 2 | . 1 . 4 . . . 7 3 6 6 1 . Impact Weapon 1 | . 5 . 2 . 2 4 . . . . . 7 Peak Build Rating 69 | 4 13 20 27 43 45 45 56 69 52 66 65 48 Average Rating 38 | 2 10 16 24 37 40 36 52 56 51 57 52 23 On Entrance 33 | . 4 12 20 25 39 42 31 56 50 52 62 48 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 162 | 5 56 58 77 115 111 108 127 125 124 162 127 119 Greatest Support 76 | 20 26 42 36 46 40 30 12 76 22 22 42 42 Greatest Overweight (x) 35 | . 5 3 7 21 30 35 10 10 5 7 5 34 Average Overweight (x) 4 | . 1 1 1 2 3 8 9 5 5 3 2 1 Largest Inventory Capacity 25 | 5 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 17 20 20 21 25 25 25 19 25 11 16 12 Most Carried 25 | 4 18 20 20 25 25 24 20 19 17 24 7 9 Average Carried 16 | 2 7 18 18 20 22 21 17 13 16 9 3 4 Final Capacity 25 | 5 20 20 20 25 25 25 25 25 25 5 25 5 Final Carried 25 | 4 17 20 20 25 24 19 18 16 17 5 7 4 Class Distribution -------------------- 47% | Scavenger-Mutant 38% | Hacker-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 6253 | 240 404 361 400 893 521 197 115 2285 . 308 460 69 Remotely . | . . . . . . . . . . . . . Salvage Created 8394 | 49 776 1129 1444 1811 584 373 . 143 . 1410 513 162 Parts 434 | 3 47 99 99 112 14 17 . 2 . 8 25 8 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 8 | . 2 . . 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 14 16 . 15 . . . . Prevented 6 | . . . . . 3 2 . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 129 | 1 15 19 28 24 13 12 . 2 . 6 7 2 Melee 6 | . 1 . . . 1 4 . . . . . . Guns 22 | 1 1 . . 11 6 1 . 1 . . 1 . Cannons 55 | . 8 12 15 10 1 2 . . . . 6 1 AOE 38 | . 2 7 12 3 5 2 . 1 . 6 . . Classes Destroyed 20 | 1 5 4 2 3 1 . . 1 . 1 2 . Worker 16 | . 1 2 3 9 . . . . . . 1 . Builder 39 | . 1 16 10 7 . . . . . . 4 1 Tunneler 3 | . . . . 2 . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . . Recycler 11 | . 3 1 1 6 . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . Operator 3 | . . 1 . 1 . . . . . . 1 . Watcher 12 | . 3 3 1 3 . . . . . . 1 1 Swarmer 35 | . 6 3 10 5 5 6 . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 56 | 1 9 13 11 9 2 6 . 2 . . 3 . Brawler 4 | . . 1 1 . 1 . . . . . 1 . Duelist 6 | . . . 1 2 3 . . . . . . . Sentry 12 | . . 2 5 2 1 . . . . . . 2 Hunter 3 | . . . . 2 1 . . . . . . . Programmer 5 | . . . . 4 . . . . . . 1 . Compactor 6 | . . . . . . . . . . 6 . . Samaritan 3 | . . . . . 3 . . . . . . . Assembled 1 | . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 18 | 1 4 12 18 7 7 3 . 1 . 2 3 2 Combat Bots Only 10 | 1 3 5 10 3 7 3 . 1 . 2 3 1 Max Kills in Single Turn 5 | 1 2 5 3 2 2 2 . 1 . 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . 2 3 3 1 2 2 . 1 . 1 . . Melee 1 | . 1 . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 1194 | 4 63 84 151 247 66 98 . 20 . 2 51 408 Missed 424 | 1 22 27 35 89 17 27 . 7 . . 17 182 Damage Taken 8212 | 25 386 563 1264 1320 942 854 . 220 . 324 439 1875 Core 1981 | 17 89 126 228 254 181 175 . 49 . 4 48 810 Absorbed by Shields 177 | . . . 10 111 56 . . . . . . . Redirected to Shielding 129 | . . . 89 40 . . . . . . . . Ignored by Resistances 2517 | 9 117 173 381 431 275 252 . 60 . 89 130 600 Regen/Repaired (Parts) 327 | . . . . . . . . . . 163 141 23 Core Remaining (%) 56 | 93 57 68 58 . . . . 5 . . . . Volleys Fired 360 | 5 35 48 50 101 24 8 . 14 . 22 31 22 Largest 2 | 1 2 2 2 2 2 2 . 2 . 2 2 2 Hottest 155 | 40 121 116 116 155 144 123 . 87 . 89 130 100 Shots Fired 580 | 5 50 90 82 162 37 14 . 16 . 34 59 31 Gun 186 | 5 10 5 . 102 15 6 . 4 . 9 13 17 Cannon 306 | . 39 81 54 57 11 7 . 2 . 1 41 13 Launcher 71 | . 1 4 28 3 3 1 . 1 . 24 5 1 Special 17 | . . . . . 8 . . 9 . . . . Kinetic 42 | . . . 15 16 2 7 . 2 . . . . Thermal 151 | . 10 2 20 76 12 5 . 5 . . 12 9 Explosive 45 | . 1 4 2 3 3 1 . 1 . 24 5 1 Electromagnetic 326 | 5 39 84 45 67 12 1 . . . 10 42 21 Robot Hit Streak 32 | 5 11 20 23 22 13 22 . 13 . 16 9 32 Robot Miss Streak 4 | . 2 2 2 4 2 1 . 4 . 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 510 | 5 45 74 62 144 37 22 . 14 . 28 44 35 Core Hits 385 | 2 20 43 56 135 35 17 . 14 . 29 23 11 Critical Kills 2 | . . . 1 . . 1 . . . . . . Critical Parts Destroyed 8 | . 2 1 . 1 . 3 . . . . . 1 Critical Strikes 22 | . 2 1 2 6 . 5 . 2 . . 1 3 Burn 1 | . . . . . . . . 1 . . . . Blast 5 | . . . 1 2 . 1 . 1 . . . . Corrupt 5 | . . . . 2 . . . . . . 1 2 Smash 11 | . 2 1 1 2 . 4 . . . . . 1 Melee Attacks 58 | . 9 9 6 10 8 11 . . . . . 5 Impact 56 | . 9 7 6 10 8 11 . . . . . 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . 3 . 3 4 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20600 | 62 1324 3059 2755 4135 1518 1026 . 313 . 3870 1733 805 Guns 3273 | 62 140 41 . 2061 300 135 . 83 . 6 181 264 Cannons 5921 | . 684 1355 915 1081 158 165 . 29 . 42 1156 336 Explosions 9001 | . 187 1485 1648 454 546 193 . 190 . 3822 396 80 Melee 2394 | . 313 178 192 539 514 533 . . . . . 125 Ramming . | . . . . . . . . . . . . . Kinetic 776 | . . . 245 310 27 165 . 29 . . . . Thermal 4779 | . 180 912 830 1922 264 114 . 94 . . 339 124 Explosive 6431 | . 147 591 203 263 546 193 . 190 . 3822 396 80 Electromagnetic 6220 | 62 684 1378 1285 1101 167 21 . . . 48 998 476 Impact 2394 | . 313 178 192 539 514 533 . . . . . 125 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . 9 4 4 4 1 . 12 15 15 Average Corruption 5 | . . . . 3 4 4 4 1 . 10 12 15 Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 213 | . . . . 34 61 24 3 9 . 20 35 27 Message Errors 52 | . . . . 5 17 9 2 2 . 4 7 6 Matter Fused 58 | . . . . 7 19 9 1 3 . 5 8 6 Heat Flow Errors 23 | . . . . 5 6 2 . . . 1 5 4 Energy Discharges 24 | . . . . 3 11 3 . . . 1 2 4 Parts Rejected 2 | . . . . . . . . . . 1 1 . Parts Fused 3 | . . . . 1 1 . . . . . 1 . Data Loss (minor) 23 | . . . . 5 4 1 . 1 . 4 5 3 Data Loss (major) 10 | . . . . 6 1 . . . . . 1 2 Misfires 7 | . . . . 1 1 . . 1 . 3 1 . Alerts 6 | . . . . . 1 . . 2 . . 3 . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . 1 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1438 | . 129 228 138 287 360 131 . . . 24 84 57 Projectiles 208 | . 18 66 26 9 4 3 . . . . 82 . Explosions 265 | . 9 127 72 2 26 3 . . . 24 2 . Melee 965 | . 102 35 40 276 330 125 . . . . . 57 Knockbacks 18 | . 1 2 3 4 1 6 . . . . . 1 Impact 10 | . 1 2 2 . 1 3 . . . . . 1 Kinetic 6 | . . . 1 2 . 3 . . . . . . Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 611 | . 24 33 145 . 65 12 . 39 . 281 12 . Shots 33 | . 1 3 8 . 3 1 . 1 . 15 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 427 | 12 297 198 333 427 408 255 . 54 . 245 264 142 Average Temperature 90 | 9 69 55 83 122 140 86 . 23 . 56 79 33 Received Heat Transfer 3007 | 18 192 363 522 411 168 504 . 9 . . 232 588 Effects 14 | . 1 . 1 9 3 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . Interference 7 | . . . 1 6 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 14 | . 4 . 2 . 3 3 . . . . . 2 Combat Hostiles 8 | . 3 . 1 . . 3 . . . . . 1 Parts Fried 56 | 1 6 7 9 16 3 3 . . . . 7 4 Impact Corruptions 43 | . 5 2 4 5 21 3 . . . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 2 . 2 . . . . . . 1 . Heat Transferred 6043 | . 383 937 1018 2220 215 95 . 305 . . 537 333 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 8 8 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Peak Influence 870 | 20 183 472 683 341 . . . . . 75 870 384 Initial 367 | . 11 1 102 218 . . . . . . 5 367 Average 198 | 1 63 207 321 123 . . . . . 30 509 212 Maximum Alert Level 3 | . . 2 3 1 . . . . . . 3 1 Low Security (%) 65 | 100 100 55 43 79 . . . . 100 100 15 31 Level 1 19 | . . 34 14 20 . . . . . . 17 68 Level 2 11 | . . 10 41 . . . . . . . 30 . Level 3 3 | . . . . . . . . . . . 36 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 5 4 8 . 1 . 1 . . 5 1 Investigation 8 | . 1 2 1 3 . 1 . . . . . . Extermination 5 | . . . . 4 . . . . . . 1 . Reinforcement 10 | . . 3 3 1 . . . . . . 2 1 Assault 3 | . . . . . . . . 1 . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . 1 3 . . . . . . . 2 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 3 | . 1 . 1 1 . . . . . . . . Communications Jammed 19 | . . . . 19 . . . . . . . . Distress Signals 19 | . . . . 19 . . . . . . . . Times Spotted 221 | 1 19 23 45 44 13 15 . 13 . 6 32 10 Peak Tracking Total 9 | 1 3 5 9 4 9 4 . 7 . 4 7 5 Tactical Retreats 17 | . 1 2 5 6 . 2 . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 9 | . 2 . . 3 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 31 | . 3 5 7 2 . . . . . . 14 . Max in Single Turn 3 | . 1 2 2 1 . . . . . . 3 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 42 | . 10 9 11 8 2 1 1 . . . . . Terminals 32 | . 7 8 9 7 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 5 | . 2 1 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 89 | . 23 20 22 17 2 3 2 . . . . . Successful 54 | . 11 13 14 9 2 3 2 . . . . . Failed 35 | . 12 7 8 8 . . . . . . . . Catastrophic 5 | . 3 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 3 . . . . . 4 . . . 3 . Terminals 75 | . 18 19 19 16 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 7 | . 3 1 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 46 | . 8 12 11 8 2 3 2 . . . . . Record 10 | . 3 1 1 2 . 3 . . . . . . Part Schematic 2 | . . . . . . . 2 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 3 | . . 1 1 1 . . . . . . . . Alert Level 5 | . 2 2 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 4 | . 1 2 . 1 . . . . . . . . Dispatch Records 4 | . . 1 2 1 . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Patrol Status 2 | . . . 2 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 1 2 1 . . . . . . . . Report Inventory 5 | . 2 1 1 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 6 3 6 7 . 1 . . . . 1 . Full Trace Events 7 | . 1 2 1 2 . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat 1 | . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . 1 . . 1 . . . . . . . parse_system 2 | . . 1 . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 29 | . . . . . 2 . 4 3 . 20 . . Largest Group 19 | . . . . . 2 1 4 4 1 19 16 3 Highest-Rated Group 684 | . . . . . 60 30 157 157 99 684 609 93 Highest-Rated Ally 99 | . . . . . 30 30 41 99 99 99 50 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 273 | . . . . . 1 6 . 37 . 21 197 11 Total Damage 7689 | . . . . . . 161 . 1200 . 1155 4980 193 Kills 51 | . . . . . . 1 . 12 . . 37 1 Allies Corrupted 6 | . . . . . . . . 1 . . 5 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 1 1 . . . . Drone Launches 1 | . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . Decoded 0b10 Intel 54 | . . . . . . . . . 2 7 30 15 Traps 9 | . . . . . . . . . . . 3 6 Emergency Access 3 | . . . . . . . . . . . . 3 Items 29 | . . . . . . . . . 1 6 20 2 Machines 8 | . . . . . . . . . . . 4 4 Patrols 2 | . . . . . . . . . 1 . 1 . Guards 1 | . . . . . . . . . . . 1 . Exits 2 | . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 18778 | 75 1490 1260 1452 2370 2670 1571 3914 1916 99 470 936 555 Spaces Moved 9853 | 76 971 762 910 1200 1801 487 1624 861 55 294 668 144 Core 73 | 27 . . . 7 2 36 . . . . . 1 Treads 245 | . . . . . . . . 245 . . . . Legs 6 | . . . . . . 6 . . . . . . Wheels 9529 | 49 971 762 910 1193 1799 445 1624 616 55 294 668 143 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 110 155 195 150 160 115 82 80 Average Speed 154 | 69 104 99 110 121 139 297 233 201 160 136 114 113 Slowest Speed 1800 | 80 155 145 185 1100 1550 1800 240 480 160 190 160 1750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 97 60 62 25 97 61 90 85 1 91 17 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 8 | . . . . . 4 3 1 . . . . . Spaces Dug 34 | . . . . . . . . . . 24 10 . Terrain Destroyed 529 | . 12 106 94 18 47 7 . 18 . 196 26 5 Melee . | . . . . . . . . . . . . . Projectile 9 | . . . 2 4 . 2 . 1 . . . . AOE 520 | . 12 106 92 14 47 5 . 17 . 196 26 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Ext Total 12777 | 93 1381 1155 1258 1925 1918 581 1750 1037 67 332 786 494 Wait 1920 | 1 308 270 224 473 37 56 115 101 8 9 23 295 Move 9842 | 75 970 761 909 1199 1800 486 1623 860 55 293 667 144 Hop . | . . . . . . . . . . . . . Pick Up 215 | 8 27 20 27 43 13 6 4 29 2 1 26 9 Fast Attach 11 | . 1 1 . 5 1 . . . . 2 1 . Attach 123 | 4 5 6 18 18 11 9 5 16 1 1 15 14 Detach 11 | . . 1 1 1 . . . 3 . 3 . 2 Swap 138 | . 14 25 15 48 16 3 2 5 1 . 7 2 Drop 97 | . 12 14 8 27 6 2 1 9 . 1 16 1 Fire 360 | 5 35 48 50 101 24 8 . 14 . 22 31 22 Melee 58 | . 9 9 6 10 8 11 . . . . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 12) 212 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Discovered new exit (range 8) 1566 | -10/Materials | Entered another Materials area 1566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1918 | -9/Materials | Discovered new exit (range 11) 1975 | -9/Materials | Build established: Scavenger-Mutant 2281 | -9/Materials | Build established: Mutant 2498 | -9/Materials | Discovered new exit (range 11) 2826 | -9/Materials | Entered another Materials area 2826 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2924 | -8/Materials | Build established: Hacker-Mutant 3078 | -8/Materials | Discovered new exit (range 13) 3451 | -8/Materials | Lost 3 parts (3n) 3515 | -8/Materials | Lost 4 parts (1p1n1u1w) 3536 | -8/Materials | Destroyed 10 combat bots 4000 | -8/Materials | Discovered new exit (range 13) 4278 | -8/Materials | Entered Factory 4278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5067 | -7/Factory | Lost 3 parts (2n1w) 5457 | -7/Factory | Discovered new exit (range 4) 5549 | -7/Factory | Lost 4 parts (1p3n) 6376 | -7/Factory | Discovered new exit (range 3) 6390 | -7/Factory | Build established: Scavenger-Mutant 6648 | -7/Factory | Entered Lower Caves 6744 | -7/Lower Caves | Build established: Hacker-Mutant 6942 | -7/Lower Caves | Learned location of 1 exit from Factory 6951 | -7/Lower Caves | Learned location of Zion (-7) 7332 | -7/Lower Caves | Found Prototype Device 7659 | -7/Lower Caves | Discovered new exit (range 7) 7799 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7837 | -7/Lower Caves | Core integrity fell below 50% 7866 | -7/Lower Caves | Destroyed 7 combat bots 7872 | -7/Lower Caves | Lost 11 parts (2p5n2u2w) 9318 | -7/Lower Caves | Entered another Lower Caves area 9318 | -7/Lower Caves | Accompanied by 1 ally 9365 | -7/Lower Caves | Discovered new exit (range 8) 9482 | -7/Lower Caves | Build established: Scavenger-Mutant 9726 | -7/Lower Caves | Attracted the attention of an 0b10 base 9735 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 9735 | -7/Lower Caves | Learned Armory stockpile data 9784 | -7/Lower Caves | Lost 5 parts (3n1u1w) 10041 | -7/Lower Caves | Build established: Hacker-Mutant 10347 | -7/Lower Caves | Core integrity fell below 20% 10372 | -7/Lower Caves | Lost 5 parts (2p2u1w) 10544 | -7/Lower Caves | Identified exit to Zion 10889 | -7/Lower Caves | Entered Zion 11100 | -7/Zion | System corruption cleaned by Quarantine Array 11161 | -7/Zion | Learned Factory emergency access door positions 11399 | -7/Zion | Found Prototype Device 11400 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11655 | -7/Zion | Build established: Scavenger-Mutant 12021 | -7/Zion | Given the Hacking Drone Bay 12021 | -7/Zion | Found Prototype Device 12022 | -7/Zion | Identified Hacking Drone Bay 12081 | -7/Zion | Learned Factory emergency access door positions 12914 | -7/Zion | Met Imprinter 12970 | -7/Zion | Imprinted 12973 | -7/Zion | Declared Zion's savior 13696 | -7/Zion | Discovered new exit (range 15) 14803 | -7/Zion | Entered Proximity Caves 14803 | -6/Proximity Caves | Accompanied by 4 allies 15022 | -6/Proximity Caves | Identified exit to Factory 15300 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15407 | -6/Proximity Caves | Identified Heart of Steel 15910 | -6/Proximity Caves | Heart of Steel transformed into Warbot 16251 | -6/Proximity Caves | Spotted B-75 Beast 16261 | -6/Proximity Caves | Allies destroyed B-75 Beast 16719 | -6/Proximity Caves | Entered Factory 16719 | -6/Factory | Accompanied by 1 ally (Warbot) 16719 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16720 | -6/Factory | Identified exit to Factory 16818 | -6/Factory | Sucked down chute 16818 | -6/Factory | Entered Waste 16819 | -6/Waste | Met a frightened Derelict 16833 | -6/Waste | 1 allies followed down the chute 16833 | -6/Waste | EMP discharged 16871 | -6/Waste | Spotted C-40 Crusher 16874 | -6/Waste | Spotted C-40 Crusher 16878 | -6/Waste | Destroyed C-40 Crusher 16896 | -6/Waste | Spotted C-40 Crusher 16899 | -6/Waste | Found Damper Plating 16906 | -6/Waste | Spotted C-40 Crusher 16911 | -6/Waste | Spotted C-40 Crusher 16917 | -6/Waste | Destroyed C-40 Crusher 16930 | -6/Waste | Spotted C-40 Crusher 16933 | -6/Waste | EMP discharged 16933 | -6/Waste | System corruption reached 10% 16949 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16965 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16989 | -6/Waste | Destroyed C-40 Crusher 17007 | -6/Waste | Destroyed C-40 Crusher 17030 | -6/Waste | Destroyed C-40 Crusher 17033 | -6/Waste | EMP discharged 17100 | -6/Waste | Destroyed C-40 Crusher 17133 | -6/Waste | EMP discharged 17137 | -6/Waste | Identified exit to Factory 17206 | -6/Waste | Met Warlord forces unprepared to attack 17233 | -6/Waste | EMP discharged 17288 | -6/Waste | Entered Factory 17288 | -6/Factory | Accompanied by 16 allies 17298 | -6/Factory | Murdered 3 allies 17638 | -6/Factory | First assault squad dispatched 17663 | -6/Factory | Assembled infested ambush trap array 17807 | -6/Factory | Lost 3 allies 18059 | -6/Factory | Identified exit to Extension 18224 | -6/Factory | Entered Extension 18224 | -6/Extension | Accompanied by 3 allies 18243 | -6/Extension | Lost 3 allies 18320 | -6/Extension | Spotted B-75 Beast 18341 | -6/Extension | Allies destroyed B-75 Beast 18350 | -6/Extension | Spotted B-75 Beast 18411 | -6/Extension | Core integrity fell below 50% 18422 | -6/Extension | Core integrity fell below 20% 18467 | -6/Extension | Lost 20 parts (5p8n2u5w) 18649 | -6/Extension | Build established: Mutant 18779 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: Matter fused (-8). System corrupted: Matter fused (-9). System corrupted: Energy discharge (-32). Acquired 60 matter. System corrupted: Heat flow error (+150). >> DECODED: Stasis Trap location. Destroyed Unknown Device. W-25 Informer system corrupted by crushing effect. W-25 Informer knocked back. System corrupted: Matter fused (-10). Destroyed Unknown Processor. W-25 Informer system corrupted by crushing effect. W-25 Informer system terminally corrupted. Imp. Hover Unit fried. >> DECODED: Door Terminal location. Map ----- +----------------------------------------------------+ | ??????????????^??????????????????????????????????? | | ??????????????^??????????????????????????????????? | | ??????????????^??????????????????????????????????? | | ??????????????^??????????????????????????????????? | | ??????????????^??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ??????????????????# ######????????????????????? | | ??????????????????# @ #??????????????????### | | ??????????????????# ####g###?????##??###???? # | | ####################+#####g###########"#"##### ##! | | % %% !% | | | | | !! %* | | %%! =! | | k %%! %! %%%* %= | | #################################################! | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 4 Jamming Range 12 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Close Call Collateral Damage Decoder Ring Hey, That's Mine! I'm Back, Baby! Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Novice Programmer Oh No You Don't! Omniscient Cartographer Power Corrupts Robot Respite Significant Disruption Superinsulated System Compromised Tank The More The Merrier The One Total Silence Tourist Challenges ------------ None Game ------ Seed TargetAnalysisBroadsword Manual? 0 Play Time 05:09:01 Cumulative 12.7 hours Start 2024.08.06 @ 21:34:54 End 2024.08.08 @ 14:33:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fe0673b6-4698-4716-b361-71fe1c7dcf35