Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.18 @ 10:34:13 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (99) 495 Value Destroyed (2922) 2922 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (1284) 1284 TOTAL SCORE: 11901 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 298 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 331/340 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Experimental Power Shielding Experimental Weapon Shielding > --- WEAPON (4) ------- Impact Mace Makeshift Axe Makeshift Axe Lance > --- INVENTORY (10) --- Makeshift Power Source Micro Fission Core Advanced Power Amplifier Particle Accelerator Advanced Hacking Suite Transdimensional Reconstructor Powered Hammer Power Sword Power Sword Spear Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Melee Analysis Suite Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Particle Accelerator Experimental Weapon Shielding > --- WEAPON ----------- Impact Mace Makeshift Axe Makeshift Axe Lance > --- INVENTORY -------- Makeshift Power Source Micro Fission Core Advanced Hardlight Generator Transdimensional Reconstructor Powered Hammer Power Sword Power Sword Spear [Rating: 92] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Experimental Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Experimental Weapon Shielding Weapon Impact Mace Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 6 | . . 2 . . . . 2 . . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . 1 1 . . . . Parts Attached 136 | 6 . 28 7 5 . 7 11 2 6 . 1 17 14 17 6 8 1 Power 21 | 1 . 6 4 . . 1 3 . 1 . . 1 1 1 1 1 . Engine 18 | 1 . 6 4 . . 1 3 . 1 . . . 1 1 . . . Core 1 | . . . . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 40 | 2 . 5 2 2 . . 1 2 2 . 1 5 5 9 1 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 28 | 2 . 5 2 2 . . . 1 2 . . 4 3 4 . 3 . Wheel 1 | . . . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . Flight 10 | . . . . . . . 1 . . . . 1 2 5 1 . . Utility 51 | 1 . 7 1 1 . 3 5 . 3 . . 10 6 5 4 4 1 Device 18 | . . 3 . . . . 1 . . . . 2 4 4 1 3 . Storage 8 | 1 . 2 . 1 . 2 1 . . . . 1 . . . . . Processor 9 | . . 1 . . . . 1 . 2 . . 3 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . . 1 1 . . 1 2 . 1 . . 4 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 10 . 2 . 3 2 . . . . 1 2 2 . . . Energy Gun 5 | 1 . 4 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . 6 . 2 . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . 1 . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . 2 . . . . 1 . . . 6 . Parts Lost 39 | . 3 3 4 . . . . . 2 . . 3 3 7 12 . 2 Power 9 | . . 2 2 . . . . . 1 . . 1 . 1 2 . . Propulsion 13 | . 1 . 2 . . . . . . . . 2 1 2 5 . . Utility 14 | . . 1 . . . . . . 1 . . . 2 3 5 . 2 Weapon 3 | . 2 . . . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . 3 2 2 . . . . . 2 . . 2 1 4 6 . 2 Average Slot Usage (%) 86 | . 83 93 90 100 100 81 68 71 89 100 100 91 88 83 82 65 92 Engine 5 | . 14 9 9 11 11 9 7 7 6 7 7 1 1 4 3 . . Reactor 1 | . . . . . . . . . . . . 3 3 . . 1 5 Leg 16 | . 28 20 19 22 22 18 3 6 15 23 23 23 19 10 12 3 17 Flight 1 | . . . . . . . 5 . . . . 1 . 9 . . . Device 3 | . . 10 . . . . . . . . . 3 4 5 7 . 4 Storage 11 | . 14 21 22 22 22 18 9 7 7 7 7 6 5 5 5 5 5 Processor 17 | . . 6 11 11 11 9 12 15 21 23 23 25 23 23 21 23 22 Protection 7 | . . 1 6 11 11 9 12 15 13 15 15 9 9 4 5 6 11 Energy Gun 1 | . 12 7 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 22 22 22 18 3 . . . . . . . . . . Impact Weapon 3 | . . . . . . . 5 7 7 7 7 6 5 5 5 5 5 Slashing Weapon 4 | . . . . . . . 5 7 7 7 7 6 5 5 11 11 11 Piercing Weapon 1 | . . . . . . . . . . . . . 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 13 48 48 46 46 51 51 48 48 32 32 49 59 44 46 58 58 Greatest Support 90 | 20 20 34 34 60 60 60 72 72 60 60 60 75 75 75 75 90 90 Greatest Overweight (x) 12 | 1 . 4 4 1 . . . 1 1 . . . 1 8 12 9 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . 4 . Largest Inventory Capacity 18 | 6 6 18 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 5 6 15 16 16 16 16 11 10 10 10 10 10 10 10 10 10 10 Most Carried 16 | 1 2 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | . 1 9 14 13 16 15 11 8 9 10 9 9 9 8 9 7 10 Final Capacity 16 | 6 6 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 Final Carried 16 | 1 2 16 13 16 16 16 10 9 10 10 10 10 10 9 7 10 10 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Mutant 9% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 2504 | 241 46 565 230 . 86 446 178 12 70 . 10 145 150 170 60 90 5 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4484 | . 91 931 153 . 145 684 49 140 172 . . 447 614 274 440 187 157 Parts 224 | . 4 64 5 . 6 47 5 4 12 . . 14 21 15 19 1 7 Haulers Intercepted 8 | . . 3 . . . 3 . . . . . 1 1 . . . . Recyclers Shooed 4 | . . 1 . . . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . 3 15 . 12 . . 15 18 . 7 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 86 | . 2 17 11 . 3 12 1 1 5 . . 8 5 8 9 . 4 Melee 40 | . . . . . . . 1 1 5 . . 7 5 8 9 . 4 Guns 44 | . 2 16 11 . 3 12 . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 11 | . 1 6 1 . . 2 1 . . . . . . . . . . Worker 3 | . . 1 . . . 2 . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . 1 . . . . Hauler 8 | . . 3 . . . 3 . . . . . 1 1 . . . . Recycler 5 | . . 1 . . 1 2 . . . . . . 1 . . . . Watcher 3 | . . 1 . . . 1 . . . . . 1 . . . . . Swarmer 36 | . . 2 3 . 3 8 . . 3 . . 4 . 6 4 . 3 Grunt 24 | . 2 9 . . . 1 . . 2 . . 3 3 . 4 . . Sentry 14 | . . 6 . . . 2 . . . . . 1 2 1 1 . 1 Hunter 2 | . . . . . . 1 . . . . . . . 1 . . . Programmer 2 | . . . . . . . 1 1 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 3 6 . 4 5 1 1 3 . . 3 3 5 4 . 3 Combat Bots Only 6 | . 2 3 6 . 3 5 1 1 3 . . 3 3 5 4 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 1 1 . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Damage Taken 8402 | . 474 1181 586 . 100 675 71 254 413 . 71 758 761 704 1216 . 1138 Core 1638 | . 95 126 113 . 7 94 . 16 47 . 9 123 138 138 401 . 331 Absorbed by Shields 403 | . . . . . . . . . . . . 12 132 27 148 . 84 Core Remaining (%) 76 | 100 62 . . . 38 82 . . . . 89 85 . . . . . Volleys Fired 177 | . 13 61 30 . 6 66 1 . . . . . . . . . . Largest 2 | . 2 2 2 . 2 2 2 . . . . . . . . . . Hottest 110 | . 70 110 46 . 46 51 51 . . . . . . . . . . Shots Fired 350 | . 22 122 60 . 12 132 2 . . . . . . . . . . Gun 350 | . 22 122 60 . 12 132 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 319 | . 13 100 60 . 12 132 2 . . . . . . . . . . Thermal 20 | . 9 11 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 7 16 11 . 4 15 1 . . . . . . . . . . Robot Miss Streak 7 | . 4 4 4 . 3 7 1 . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . . 2 2 . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 363 | . 11 92 39 . 6 84 3 7 18 . . 22 35 13 21 3 9 Core Hits 165 | . 5 42 20 . 4 28 2 2 8 . . 9 16 9 13 2 5 Critical Hits 29 | . . 5 1 . . 8 . . 2 . . 2 4 1 4 . 2 Critical Kills 12 | . . . 1 . . 4 . . 1 . . 1 1 1 2 . 1 Critical Parts Destroyed 13 | . . 2 . . . 4 . . 1 . . 1 2 . 2 . 1 Melee Attacks 196 | . . . . . . . 3 13 25 . . 32 45 20 34 5 19 Impact 32 | . . . . . . . . 2 3 . . 9 6 2 6 . 4 Slashing 95 | . . . . . . . 3 11 22 . . 23 13 10 7 2 4 Piercing 69 | . . . . . . . . . . . . . 26 8 21 3 11 Sneak Attacks 10 | . . . . . . . . 1 . . . 3 6 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 39 | . . . . . . . . . 3 . . 6 10 2 12 . 6 Damage Inflicted 9554 | . 133 1336 586 . 94 1441 97 274 540 . . 1268 1911 560 703 273 338 Guns 3588 | . 133 1295 586 . 94 1441 39 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 41 | . . 41 . . . . . . . . . . . . . . . Melee 5925 | . . . . . . . 58 274 540 . . 1268 1911 560 703 273 338 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3304 | . 68 1076 586 . 94 1441 39 . . . . . . . . . . Thermal 183 | . 65 118 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 142 | . . 142 . . . . . . . . . . . . . . . Impact 594 | . . . . . . . . . 60 . . 265 91 25 76 . 77 Slashing 3313 | . . . . . . . 58 274 480 . . 1003 894 351 142 . 111 Piercing 2018 | . . . . . . . . . . . . . 926 184 485 273 150 Highest Corruption 2 | . . 2 2 2 2 2 1 1 1 1 1 . . . . . . Average Corruption 1 | . . 2 2 2 2 2 1 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 28 | . . 4 2 5 1 9 . 1 4 . 2 . . . . . . Message Errors 12 | . . . 1 1 . 7 . . 2 . 1 . . . . . . Heat Flow Errors 5 | . . . . 2 1 2 . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . 2 . . . 1 1 . 1 . . . . . . Targeting Errors 4 | . . 3 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 660 | . . . . . . . . 93 9 . . 148 277 5 36 92 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 660 | . . . . . . . . 93 9 . . 148 277 5 36 92 . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 190 | . 132 108 16 183 190 145 . . . . . . . . . . . Average Temperature 54 | . 72 33 9 80 98 35 . . . . . . . . . . . Received Heat Transfer 1573 | . 267 336 60 . . 117 6 24 90 . 12 155 188 12 255 . 51 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 330 | . 185 145 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Peak Influence 534 | . 110 321 173 . 90 399 128 . . . . 297 534 . . . . Initial 101 | . . 39 73 . . 35 68 . . . . 101 65 . . . . Average 154 | . 52 85 108 . 85 200 83 . . . . 193 277 . . . . Maximum Alert Level 2 | . . 1 . . . 1 . . . . . 1 2 . . . . Low Security (%) 73 | 100 100 91 100 . 100 50 100 . . . . 51 52 . . . . Level 1 19 | . . 8 . . . 49 . . . . . 48 . . . . . Level 2 7 | . . . . . . . . . . . . . 47 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 3 . . . 2 1 . . . . 5 2 . . . . Investigation 7 | . 1 1 . . . . 1 . . . . 3 1 . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . Reinforcement 5 | . . 2 . . . 2 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . 3 . . . 1 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 11 27 15 . 4 21 3 6 19 . 4 18 9 14 18 . 7 Peak Tracking Total 10 | . 6 6 10 . 4 7 2 2 4 . 2 6 4 5 5 . 5 Tactical Retreats 30 | . 2 . 2 . . 2 . 1 7 . . 5 3 1 5 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . 1 2 . . . 3 2 . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . . 2 . . . 3 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 32 | . 2 1 1 1 . . 6 . 1 4 . 6 1 2 3 4 . Terminals 10 | . 2 1 1 . . . 3 . . . . 3 . . . . . Fabricators 5 | . . . . . . . 2 . . . . 2 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 104 | . 7 3 5 1 . . 8 . 1 30 . 17 4 5 6 17 . Successful 74 | . 1 1 3 1 . . 2 . 1 30 . 4 3 5 6 17 . Failed 30 | . 6 2 2 . . . 6 . . . . 13 1 . . . . Catastrophic 8 | . 2 . . . . . 2 . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 7 1 2 1 . . 2 . . . . 4 . . . . . Terminals 26 | . 7 3 5 . . . 4 . . . . 7 . . . . . Fabricators 14 | . . . . . . . 2 . . . . 8 4 . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Terminal Hacks 69 | . 1 1 3 1 . . 2 . 1 30 . 2 . 5 6 17 . Record 24 | . . . . . . . . . . 11 . . . 4 4 5 . Part Schematic 14 | . . . . . . . . . . 10 . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 8 | . 1 1 2 . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . 4 . Open Door 4 | . . . . . . . . . 1 . . . . 1 2 . . Zone Layout 5 | . . . 1 . . . 2 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 3 . . . . Load Schematic 3 | . . . . . . . . . . . . 2 1 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 . . . . 3 . . . . 6 1 . . . . Full Trace Events 5 | . 1 . . . . . 1 . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 10 . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 636 | . . . . . . . . . . . . . 636 . . . . Time 338 | . . . . . . . . . . . . . 338 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . . Highest-Rated Group 94 | . . . . . . . . . . . 94 94 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . 12 8 . . . . . Total Damage 887 | . . . . . . . . . . . 563 324 . . . . . Kills 8 | . . . . . . . . . . . 6 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 1 1 2 . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . 1 . . . . 1 . . 1 . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 9251 | 71 175 1214 548 313 122 883 347 309 668 86 269 906 773 683 741 578 565 Spaces Moved 5389 | 51 113 513 263 249 114 372 539 222 496 79 218 565 270 478 423 179 245 Core 130 | 4 . . . . . . . . . . . . . 3 34 89 . Treads . | . . . . . . . . . . . . . . . . . . Legs 4575 | 47 113 513 263 249 114 372 79 221 496 79 218 565 269 265 377 90 245 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 684 | . . . . . . . 460 1 . . . . 1 210 12 . . Fastest Speed 23 | 50 120 120 155 90 90 90 50 50 70 110 110 82 105 23 82 120 120 Average Speed 123 | 121 120 173 163 121 90 90 55 125 107 110 110 110 111 112 155 308 120 Slowest Speed 650 | 150 120 240 240 155 90 90 90 130 130 110 110 112 150 450 650 500 120 Overloaded Moves 95 | . . . . . . . . 22 25 . . 6 . . 42 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 26 42 49 61 33 29 19 44 50 70 42 17 5 65 54 60 37 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . . 3 . Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . 1 . 1 . . 1 2 . 1 . . 2 1 . 1 Spaces Dug 2 | . . . . . . . 1 . . . . . 1 . . . . Terrain Destroyed 14 | . . 8 . . . 4 1 . . . . . 1 . . . . Melee 2 | . . . . . . . 1 . . . . . 1 . . . . Projectile 4 | . . . . . . 4 . . . . . . . . . . . AOE 8 | . . 8 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 7382 | 57 130 713 321 260 121 793 576 235 595 78 247 805 685 594 477 196 499 Wait 1400 | . 2 81 19 . 2 332 10 . 68 . 27 169 354 67 25 2 242 Move 5365 | 50 112 512 262 248 113 371 531 221 495 78 217 564 269 477 422 178 245 Hop 3 | . . . . . . . 3 . . . . . . . . . . Pick Up 57 | 1 1 14 1 2 . 6 5 1 4 . 1 11 1 5 2 2 . Fast Attach 68 | 6 . 11 1 . . 1 3 1 3 . . 10 9 12 3 8 . Attach 30 | . . 3 4 . . . 4 1 2 . 1 2 4 5 3 1 . Detach 12 | . . . . . . . 1 . . . . 1 4 4 . 2 . Swap 39 | . . 14 2 5 . 6 4 . 1 . . 5 1 . . . 1 Drop 85 | . . 17 2 5 . 11 11 . . . 1 20 8 9 1 . . Fire 177 | . 13 61 30 . 6 66 1 . . . . . . . . . . Melee 142 | . . . . . . . 3 11 22 . . 23 33 15 21 3 11 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 277 | -9/Materials | Lost 3 parts (1n2w) 310 | -9/Materials | Build established: Mutant 661 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Discovered new exit (range 14) 965 | -9/Materials | Discovered new exit (range 15) 1095 | -9/Materials | Discovered new exit (range 5) 1285 | -9/Materials | Build established: Mutant 1375 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Entered Mines 1521 | -9/Mines | Assembled infested the area 1540 | -9/Mines | Met a Derelict bent on vengeance 1553 | -9/Mines | Core integrity fell below 50% 1786 | -9/Mines | Discovered new exit (range 4) 1788 | -9/Mines | Learned 4 Materials zone layouts 1868 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1871 | -9/Mines | Found Prototype Device 2003 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2003 | -9/Mines | Discovered new exit (range 5) 2009 | -9/Mines | Entered Exiles 2048 | -9/Exiles | Met 8R-AWN 2075 | -9/Exiles | Met EX-HEX 2115 | -9/Exiles | Met EX-BIN 2137 | -9/Exiles | Aligned with FarCom system 2138 | -9/Exiles | Given EX-Vault access code 2183 | -9/Exiles | Opened EX-Vault 2198 | -9/Exiles | Found Potential Leg 2201 | -9/Exiles | Found Potential Leg 2207 | -9/Exiles | Found Gui. Plasma Cannon 2213 | -9/Exiles | Found Flying Fortress v7 2231 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2262 | -9/Exiles | Met EX-DEC 2312 | -9/Exiles | Discovered new exit (range 14) 2322 | -9/Exiles | Stole three prototypes: Potential Leg, Gui. Plasma Cannon, Flying Fortress v7 2322 | -9/Exiles | Entered Mines 2426 | -8/Mines | Discovered new exit (range 3) 2444 | -8/Mines | Entered Materials 2444 | -8/Materials | Evolved 2 slots: Propulsion x2 2445 | -8/Materials | Identified exit to Factory 3327 | -8/Materials | Entered Factory 3327 | -7/Factory | Evolved 2 slots: Utility x2 3329 | -7/Factory | FarCom data flow suspended 3411 | -7/Factory | Identified Exp. Sensor Array 3667 | -7/Factory | Discovered new exit (range 8) 3674 | -7/Factory | Entered Lower Caves 3674 | -7/Lower Caves | Spotted 3B-4KN(f) 3674 | -7/Lower Caves | Spotted YI-0AW(f) 3675 | -7/Lower Caves | Encountered a Master Thief 3675 | -7/Lower Caves | Encountered a Master Thief 3675 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 3693 | -7/Lower Caves | Potential Leg stolen by Master Thief 3887 | -7/Lower Caves | Spotted B-75 Beast 3937 | -7/Lower Caves | Learned 4 Factory zone layouts 3962 | -7/Lower Caves | Discovered new exit (range 6) 3983 | -7/Lower Caves | Entered another Lower Caves area 4152 | -7/Lower Caves | Encountered a Warlord checkpoint 4632 | -7/Lower Caves | Discovered new exit (range 10) 4651 | -7/Lower Caves | Entered Data Miner 4651 | -7/Data Miner | Discovered new exit (range 6) 4672 | -7/Data Miner | Met Data Miner 4692 | -7/Data Miner | Learned location of Section 7 (-3) 4692 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4709 | -7/Data Miner | Received God Mode back door access code from Data Miner 4737 | -7/Data Miner | Entered Proximity Caves 4888 | -6/Proximity Caves | Identified exit to Factory 4918 | -6/Proximity Caves | Escorted by Enhanced Grunt 4940 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5006 | -6/Proximity Caves | Entered Factory 5006 | -6/Factory | Accompanied by 1 ally 5006 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5007 | -6/Factory | Identified exit to Lower Caves 5007 | -6/Factory | Identified exit to Factory 5087 | -6/Factory | Build established: Scavenger-Mutant 5525 | -6/Factory | Discovered exit to Lower Caves (range 16) 5701 | -6/Factory | Build established: Scavenger-Gladiator 5903 | -6/Factory | Discovered exit to Factory (range 8) 5912 | -6/Factory | Entered another Factory area 5912 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6007 | -5/Factory | Discovered new exit (range 15) 6268 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6316 | -5/Factory | Local fabrication network quarantined 6440 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6617 | -5/Factory | Garrison activated, responded to threat 6685 | -5/Factory | Entered Upper Caves 6708 | -5/Upper Caves | Encountered a Warlord checkpoint 6900 | -5/Upper Caves | Lost 4 parts (1p2n1u) 7031 | -5/Upper Caves | Lost 3 parts (2u1w) 7149 | -5/Upper Caves | Learned location of 1 exit from Research 7149 | -5/Upper Caves | Learned Research emergency access door positions 7209 | -5/Upper Caves | Learned 8 Factory zone layouts 7248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7345 | -5/Upper Caves | Discovered new exit (range 13) 7368 | -5/Upper Caves | Entered another Upper Caves area 7378 | -5/Upper Caves | Build established: Scavenger-Mutant 7379 | -5/Upper Caves | Discovered new exit (range 15) 7461 | -5/Upper Caves | Learned Factory stockpile data 7487 | -5/Upper Caves | Learned Armory garrison access intel 7588 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7862 | -5/Upper Caves | Lost 6 parts (1p3n2u) 7951 | -5/Upper Caves | Core integrity fell below 50% 8074 | -5/Upper Caves | Discovered new exit (range 9) 8099 | -5/Upper Caves | Build established: Mutant 8109 | -5/Upper Caves | Entered Zhirov 8109 | -5/Zhirov | Discovered new exit (range 3) 8199 | -5/Zhirov | Met Zhirov 8289 | -5/Zhirov | Learned location of Quarantine (-3) 8289 | -5/Zhirov | Learned location of Testing (-2) 8289 | -5/Zhirov | Learned location of Command (-1) 8339 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8419 | -5/Zhirov | Found Alien Artifact 8419 | -5/Zhirov | Identified Integrated Dissipator 8419 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8476 | -5/Zhirov | Found Alien Artifact 8687 | -5/Zhirov | Entered Proximity Caves 8709 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8819 | -4/Proximity Caves | Spotted B-86 Titan 9014 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9156 | -4/Proximity Caves | Identified exit to Factory 9178 | -4/Proximity Caves | Core integrity fell below 20% 9252 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09174_ Acquired 5 matter. 09177_ Penetrated by Slug. 09177_ Slug penetrates Wall. 09180_ Penetrated by Slug. 09180_ Slug penetrates Wall. 09183_ Penetrated by Slug. 09183_ Target Analyzer destroyed. 09201_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 09215_ Mak. Axe follow-up attack on S-27 Virus. 09215_ S-27 Virus destroyed. 09221_ S-27 Virus suffers critical hit. 09221_ Destroyed VTOL Module. 09221_ Impact Mace follow-up attack on S-27 Virus. 09230_ Lgt. Nuclear Core fries itself beyond repair. 09230_ S-27 Virus destroyed. 09235_ Lgt. Nuclear Core fries itself beyond repair. 09235_ Impact Mace follow-up attack on S-27 Virus. 09235_ S-27 Virus destroyed. 09242_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ???? ?????????# ##??????????????????????????????? | | ???? ###????# #######????????????????????????? | | ????# ????# =%##???????????????????????? | | ?????? ??## % #########???????????????? | | ????????## ## [ % #?????????????? | | ????????# % #######???????????????? | | ???????# ## ### !#?????????????????????? | | ??# ! #### *#####?# s#?????????????????????? | | ????? % ????### %#????##@!#?????????????????????? | | ????????????## #????# #?????????????????????? | | ???????????## ###??# # #????????????????? | | ????????#### ##?## ? #???????????????? | | ???????## ##?## ## ??????????????????? | | ???????# #??? ? ????????????????? | | ???????# #### # ? ##???????????????? | | ???????# # ?##????????????????? | | ???# #### ### ## # #??????????????????? | | ???# ##?? #? ??#??????????????????? | | ???# #???? ? ?????????????????????? | | ???######## ##????? ?????????????????????? | | ??????????# #####??????? ?????????????????????? | | ??????????## #?????????? #????????????????????? | | ?????#####?# ###????? #? #????????????????????? | | ????# ### # #### #??? ?????????????????????? | | ????# ## #??????????????????????????? | | ??## #??????????????????????????? | | "# %##### #??????????????????????????? | | " ##?????????????????????????????????? | | ##??????????????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | ##" ###???????????????????????????????????? | | ?## ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Power Shielding 90 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 60 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed KineticLayeredUnit Manual? 0 Play Time 01:04:54 Cumulative 154.3 hours Start 2021.04.18 @ 09:24:06 End 2021.04.18 @ 10:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 177 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a85796b-e666-4b91-9958-e4cd95bc5500