Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:35:17 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2564) 2564 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 5736 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 43/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Armor Plating Heavy Armor Plating Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Medium Armor Plating Heavy Armor Plating Minigun [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 . 1 Weapon . | . . . . . . Parts Attached 74 | 5 8 7 8 34 12 Power 9 | 1 2 1 . 4 1 Engine 6 | 1 1 . . 3 1 Core 3 | . 1 1 . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 3 . 7 1 Treads 10 | 2 . . . 7 1 Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | . 3 1 6 14 4 Device 1 | . . . . . 1 Storage 1 | . . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 26 | . 3 1 6 14 2 Artifact . | . . . . . . Weapon 24 | 2 3 2 2 9 6 Energy Gun 5 | . 1 . . 1 3 Energy Cannon 4 | . 2 . . 2 . Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 2 | . . 2 . . . Launcher 8 | . . . . 5 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Corrupted Parts 2 | . . . . 2 . System Corruption 20 | . . . . 20 . Parts Lost 42 | . . . . 25 17 Power 5 | . . . . 3 2 Propulsion 6 | . . . . 4 2 Utility 19 | . . . . 12 7 Weapon 12 | . . . . 6 6 Highest Loss Streak 16 | . . . . 12 16 To Critical Strikes 1 | . . . . . 1 Average Backups 3 | . . 4 4 3 6 Power . | . . . 1 . 1 Propulsion . | . . 1 . . . Utility 1 | . . 2 1 1 . Weapon 2 | . . . 1 2 5 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 70 96 95 74 73 Engine 5 | . 13 4 . 2 13 Core 3 | . . 6 9 4 . Treads 17 | . 28 9 . 22 12 Wheel 5 | . . 20 27 . . Protection 25 | . 6 33 40 26 22 Energy Gun 1 | . . 2 . . 6 Energy Cannon 3 | . 12 2 . . 5 Ballistic Gun 3 | . 7 . 2 5 . Ballistic Cannon 3 | . . 16 15 . . Launcher 4 | . . . . 10 . Peak Build Rating 33 | 5 11 20 30 33 25 Average Rating 20 | 4 5 16 24 26 20 On Entrance 13 | . 5 11 20 30 14 Naked Turns 8 | . . . . . 8 Heaviest Build 50 | 6 23 34 50 48 35 Greatest Support 66 | 40 40 40 36 66 40 Greatest Overweight (x) 15 | 1 . . 1 15 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 7 Most Carried 8 | . 5 5 5 5 8 Average Carried 3 | . . 4 4 4 6 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1747 | 193 160 246 102 948 98 Remotely . | . . . . . . Salvage Created 3005 | . 211 344 92 2008 350 Parts 162 | . 10 27 7 102 16 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 69 | . 7 10 4 37 11 Melee 4 | . . . . 4 . Guns 17 | . 5 1 . 4 7 Cannons 16 | . 2 9 4 1 . AOE 29 | . . . . 25 4 Classes Destroyed 12 | . 2 3 . 6 1 Worker 6 | . . . . 5 1 Hauler 3 | . . 1 . 2 . Recycler 3 | . . . . 1 2 Operator 2 | . . . . 1 1 Watcher 1 | . . . . 1 . Swarmer 10 | . 3 3 . 3 1 Grunt 26 | . 4 2 1 19 . Brawler 2 | . . . . 2 . Duelist 3 | . . 1 . 2 . Protector 2 | . . . . 2 . Sentry 17 | . . 4 3 9 1 Assembled 9 | . . . . . 9 Best Kill Streak 11 | . 5 3 2 11 10 Combat Bots Only 10 | . 5 3 2 10 9 Max Kills in Single Turn 8 | . 1 1 1 8 2 Gunslinging . | . . . . . . Exploded 8 | . . . . 8 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 514 | . 44 39 30 259 142 Missed 119 | . 9 14 7 55 34 Hits 395 | . 35 25 23 204 108 Melee 20 | . . . . 8 12 Projectile 375 | . 35 25 23 196 96 AOE 19 | . . . . . 19 Critical Strikes 15 | . 2 1 . 10 2 Actively Blocked 1 | . . . . 1 . Part Disruptions 2 | . . . . . 2 Damage Taken 7268 | . 362 278 339 3883 2406 Core 1177 | . 58 14 31 369 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 427 | . . . . 380 47 Regen/Repaired (Parts) 46 | . . . . . 46 Core Remaining (%) 74 | 100 76 96 . 27 . Volleys Fired 162 | . 21 23 21 64 33 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 80 116 66 123 135 Shots Fired 285 | . 42 46 37 110 50 Gun 106 | . 21 4 . 49 32 Cannon 116 | . 21 42 37 3 13 Launcher 63 | . . . . 58 5 Special . | . . . . . . Kinetic 144 | . 21 38 37 48 . Thermal 78 | . 21 8 . 4 45 Explosive 5 | . . . . . 5 Electromagnetic 58 | . . . . 58 . Robot Hit Streak 14 | . 6 6 11 14 7 Robot Miss Streak 3 | . 3 3 2 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 173 | . 27 26 27 61 32 Core Hits 120 | . 8 13 6 65 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Blast 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7083 | . 432 545 564 3929 1613 Guns 1175 | . 149 30 . 509 487 Cannons 1545 | . 283 515 564 61 122 Explosions 4218 | . . . . 3214 1004 Melee . | . . . . . . Ramming 145 | . . . . 145 . Kinetic 1685 | . 149 463 564 509 . Thermal 1621 | . 283 82 . 647 609 Explosive 1192 | . . . . 188 1004 Electromagnetic 2440 | . . . . 2440 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . 34 7 Average Corruption 10 | . . . . 10 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . 49 1 Message Errors 11 | . . . . 11 . Matter Fused 14 | . . . . 14 . Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 6 | . . . . 6 . Parts Rejected 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Misdirections 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 225 | . . . 18 69 138 Projectiles 19 | . . . 18 . 1 Explosions 206 | . . . . 69 137 Melee . | . . . . . . Knockbacks 5 | . . 2 2 1 . Impact 1 | . . . . 1 . Kinetic 3 | . . 1 2 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 1048 | . . . . 750 298 Shots 37 | . . . . 33 4 Rammed 42 | . . . . 42 . Targets Rammed 46 | . . . . 46 . Kicked . | . . . . . . Crushed 4 | . . . . 4 . Highest Temperature 493 | . 408 288 343 493 242 Average Temperature 142 | . 185 92 143 160 101 Received Heat Transfer 2263 | . 138 96 72 1521 436 Effects 20 | . 2 2 2 14 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . 2 . 1 . . Interference 4 | . . 2 1 1 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 7 | . . . . 7 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . . 1 Heat Transferred 2710 | . 592 185 . 761 1172 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 18 | . . . . 18 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 70 | 100 100 100 100 50 61 Level 1 13 | . . . . 16 38 Level 2 15 | . . . . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 643 | . 140 116 91 643 252 Initial 242 | . . . 38 21 242 Average 155 | . 49 31 43 244 165 Influence Increases 2059 | . 170 300 141 1269 179 Destroy 0b10 Robot/C 1160 | . 140 200 80 700 40 Destroy 0b10 Robot/NC 90 | . . 5 . 60 25 Destroy Leader 318 | . 30 62 30 176 20 Successful Hack 24 | . . 13 . 7 4 Disable Machine 240 | . . . 15 210 15 Destroy Structure 137 | . . 5 1 86 45 Lose Combat Pursuer 90 | . . 15 15 30 30 Influence Decreases 2059 | . 170 208 182 786 713 Entered New Map 376 | . . . 54 30 292 Time Decay 1240 | . 170 208 128 472 262 Lost Part 403 | . . . . 244 159 Lost Ally 40 | . . . . 40 . Squads Dispatched 8 | . 1 1 . 5 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 1 . 2 1 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 8 20 9 49 20 Peak Tracking Total 10 | . 5 4 6 10 8 Tactical Retreats 6 | . . 1 1 2 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . . . . 4 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 16 | . . . 1 14 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 9 | . 1 2 1 4 1 Terminals 7 | . 1 1 1 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 5 1 8 2 Successful 11 | . . 4 1 4 2 Failed 8 | . 3 1 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 15 | . 3 3 1 8 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 1 4 . Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . . 3 . Security Status 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 5 | . 1 1 . 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 51 | . . . . . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 . 2 . Highest-Rated Group 62 | . . 10 . 62 . Highest-Rated Ally 31 | . . 10 . 31 . Total Orders 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 7 | . . . . 7 . Total Damage 142 | . . . . 142 . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3784 | 85 487 580 263 1782 587 Spaces Moved 2102 | 68 247 432 178 912 265 Core 154 | 38 . . . 85 31 Treads 1464 | 30 247 137 . 816 234 Legs . | . . . . . . Wheels 484 | . . 295 178 11 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 90 100 50 Average Speed 141 | 115 160 112 104 153 162 Slowest Speed 800 | 160 160 160 105 800 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 52 32 15 72 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 141 | . . 1 . 75 65 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 140 | . . . . 75 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2600 | 72 297 483 220 1161 367 Wait 142 | . 8 11 . 72 51 Move 2097 | 67 246 431 177 911 265 Hop . | . . . . . . Pick Up 34 | . 7 6 4 12 5 Fast Attach 44 | 5 3 . 4 26 6 Attach 28 | . 1 4 5 11 7 Detach 4 | . 2 . . 2 . Swap 9 | . 4 3 . 2 . Drop 33 | . 5 5 9 14 . Fire 162 | . 21 23 21 64 33 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 45 | . . . . 45 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 352 | -10/Materials | Discovered new exit (range 9) 505 | -10/Materials | Discovered new exit (range 13) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -9/Materials | Discovered new exit (range 16) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x2 1273 | -8/Materials | Discovered new exit (range 12) 1416 | -8/Materials | Entered Storage 1877 | -8/Storage | Lost 5 parts (1n3u1w) 2392 | -8/Storage | System corruption reached 10% 2408 | -8/Storage | Lost 6 parts (2p2u2w) 2768 | -8/Storage | Discovered new exit (range 15) 2816 | -8/Storage | Met a pair of Derelict thieves 2875 | -8/Storage | Destroyed 10 combat bots 2993 | -8/Storage | Core integrity fell below 50% 3059 | -8/Storage | Lost 12 parts (3n6u3w) 3122 | -8/Storage | System corruption reached 30% 3198 | -8/Storage | Entered Factory 3198 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3512 | -7/Factory | Repaired Adv. Beam Cannon 3571 | -7/Factory | Build established: Scavenger-Mutant 3684 | -7/Factory | Assembled infested ambush trap array 3749 | -7/Factory | Destroyed 9 combat bots 3772 | -7/Factory | Core integrity fell below 50% 3778 | -7/Factory | Core integrity fell below 20% 3779 | -7/Factory | Released all parts (2) 3785 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03770_ The unstable cave ceiling collapses. 03770_ Hvy. Missile Launcher destroyed. 03770_ U-05 Engineer lays Concrete. 03772_ Hvy. Particle Gun destroyed. 03772_ U-05 Engineer lays Concrete. 03774_ K-01 Serf collects debris. 03775_ U-05 Engineer lays Concrete. 03776_ The unstable cave ceiling collapses. 03776_ Destroyed Shock Absorption System. 03776_ U-05 Engineer lays Concrete. 03777_ The unstable cave ceiling collapses. 03777_ U-05 Engineer lays Concrete. 03777_ K-01 Serf collects debris. 03779_ The unstable cave ceiling collapses. 03779_ U-05 Engineer builds a Wall. 03779_ Released Hvy. Particle Gun. 03779_ Released Gatling Laser. 03781_ K-01 Serf collects debris. 03782_ The unstable cave ceiling collapses. 03782_ Hvy. Particle Gun crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ?"" ?? | | ????????????????????????????????????# "S #?! | | ????????????????????????????????????# """ #? | | ????????????????????????????????????? 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 64% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TrapLightningActivator Manual? 0 Play Time 00:34:41 Cumulative 40.3 hours Start 2025.06.16 @ 14:52:34 End 2025.06.22 @ 15:35:17 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 78 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4d54c1d-4a7d-49f3-a1ab-58be22028e2d