Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.13 @ 15:02:24 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2528) 2528 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 872/1000 Matter 156/300 Energy 23/350 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Improved Core Analyzer Improved Shield Generator Mini Drone Bay (1/3) > --- WEAPON (3) ------- Improved Grenade Launcher Chainsword > --- INVENTORY (15) --- Improved VSS Leg Medium Matter Pod (54) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Heavy Particle Gun Variable Charge Gun Gauss Rifle Faulty Enhanced Coil Gun Heavy Assault Cannon Grenade Launcher Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Improved Medium Laser Enhanced Coil Gun Chainsword > --- INVENTORY -------- Aluminum Leg Medium Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Heavy Particle Gun Gauss Rifle Heavy Assault Cannon Grenade Launcher Improved Grenade Launcher Rocket Array Rocket Array [Rating: 77] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 7 | . . 2 1 1 1 2 Weapon 1 | . . . . . 1 . Parts Attached 91 | 6 3 22 24 17 7 12 Power 9 | 1 . 4 2 . . 2 Engine 7 | 1 . 4 2 . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 . 4 4 6 3 2 Treads 8 | . . . 4 4 . . Leg 10 | 2 . 4 . 2 1 1 Wheel 3 | . . . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 8 4 7 2 3 Device 10 | . 1 4 1 1 1 2 Storage 6 | 1 1 2 . 1 1 . Processor 7 | . . 2 1 3 . 1 Hackware . | . . . . . . . Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 34 | 2 1 6 14 4 2 5 Energy Gun 12 | 2 1 3 3 2 . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | . . . 5 . . 1 Ballistic Cannon 5 | . . . 3 . . 2 Launcher 8 | . . 2 3 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 4 . . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 23 | . . 6 7 6 1 3 Power 4 | . . 1 2 . . 1 Propulsion 8 | . . . 3 4 1 . Utility 8 | . . 2 2 2 . 2 Weapon 3 | . . 3 . . . . Highest Loss Streak 5 | . . 3 5 3 1 1 Average Slot Usage (%) 77 | . 94 85 89 68 73 57 Engine 7 | . 14 10 7 7 6 4 Treads 11 | . . . 19 22 11 . Leg 9 | . 28 21 5 2 11 . Wheel 1 | . . . . . 1 11 Device 7 | . 8 8 3 7 6 10 Storage 8 | . 14 11 9 7 6 5 Processor 9 | . . 11 17 1 13 12 Protection 4 | . . . 11 8 . . Energy Gun 9 | . 28 18 3 4 13 4 Ballistic Gun 1 | . . . 6 . . . Ballistic Cannon 1 | . . . 4 3 . . Slashing Weapon 1 | . . . . 1 1 5 Naked Turns . | . . . . . . . Heaviest Build 63 | 12 18 26 43 63 44 49 Greatest Support 80 | 20 20 26 60 80 56 56 Greatest Overweight (x) 2 | 1 . 1 1 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 30 | 8 10 30 10 15 15 15 Average Capacity 12 | 7 9 10 10 14 15 15 Most Carried 15 | 4 9 10 10 15 15 15 Average Carried 11 | 2 6 9 9 12 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 4 9 10 10 15 13 15 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Skirmisher 13% | Assassin 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1758 | 239 51 195 652 387 168 66 Remotely . | . . . . . . . Salvage Created 2830 | . 175 913 676 605 307 154 Parts 144 | . 8 43 44 32 11 6 Haulers Intercepted 6 | . . 3 2 1 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 61 | . 3 20 17 12 5 4 Melee 1 | . . . . 1 . . Guns 26 | . 1 13 4 4 4 . Cannons 19 | . . 2 10 5 . 2 AOE 14 | . 2 5 3 2 . 2 Classes Destroyed 13 | . 2 6 3 2 . . Worker 2 | . . 1 . 1 . . Builder 1 | . . . . 1 . . Hauler 6 | . . 3 2 1 . . Recycler 4 | . . 2 . 2 . . Watcher 4 | . 1 1 1 . 1 . Swarmer 16 | . . 11 3 . . 2 Grunt 24 | . 3 5 5 7 2 2 Duelist 1 | . . 1 . . . . Sentry 8 | . . 3 4 . 1 . Specialist 5 | . . . 3 2 . . Hunter 2 | . . . 1 1 . . Programmer 3 | . . . . 1 2 . Heavy 2 | . . . 1 1 . . Best Kill Streak 8 | . 2 8 5 4 3 2 Combat Bots Only 5 | . 2 5 4 3 3 2 Max Kills in Single Turn 3 | . 1 3 3 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 3 1 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5962 | . 177 514 1779 1878 754 860 Core 1032 | . 32 116 386 248 122 128 Absorbed by Shields 209 | . . . . . . 209 Core Remaining (%) 72 | 100 87 71 29 64 85 . Volleys Fired 226 | . 20 53 68 48 25 12 Largest 2 | . 2 2 2 2 2 1 Hottest 225 | . 90 112 79 111 111 225 Shots Fired 358 | . 36 96 107 57 50 12 Gun 252 | . 36 76 63 25 50 2 Cannon 93 | . . 15 39 30 . 9 Launcher 13 | . . 5 5 2 . 1 Special . | . . . . . . . Kinetic 130 | . . . 91 30 . 9 Thermal 182 | . 16 78 11 25 50 2 Explosive 13 | . . 5 5 2 . 1 Electromagnetic 33 | . 20 13 . . . . Robot Hit Streak 35 | . 7 13 20 8 33 35 Robot Miss Streak 5 | . 5 3 3 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 248 | . 19 65 75 41 42 6 Core Hits 127 | . 6 36 33 32 15 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . 2 9 2 5 3 . Burn 15 | . 1 9 . 2 3 . Blast 5 | . . . 2 3 . . Corrupt 1 | . 1 . . . . . Melee Attacks 17 | . . . . 4 8 5 Impact . | . . . . . . . Slashing 17 | . . . . 4 8 5 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7140 | . 329 1408 1983 2192 784 444 Guns 2876 | . 264 787 715 326 784 . Cannons 2750 | . . 211 1053 1179 . 307 Explosions 1230 | . 65 410 215 403 . 137 Melee 250 | . . . . 250 . . Ramming 34 | . . . . 34 . . Kinetic 3133 | . . . 1647 1179 . 307 Thermal 2266 | . 161 874 121 326 784 . Explosive 1165 | . . 410 215 403 . 137 Electromagnetic 292 | . 168 124 . . . . Impact . | . . . . . . . Slashing 250 | . . . . 250 . . Piercing . | . . . . . . . Highest Corruption 3 | . . 1 . . 3 . Average Corruption 1 | . . 1 . . 1 . Corruption Purged . | . . . . . . . Effects 6 | . . 2 . . 4 . Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . 2 . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots 2 | . . . . . . 2 Overflow Damage 127 | . . 15 . 112 . . Projectiles 62 | . . . . 62 . . Explosions 15 | . . 15 . . . . Melee 50 | . . . . 50 . . Knockbacks 13 | . . . 10 3 . . Impact . | . . . . . . . Kinetic 11 | . . . 8 3 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 61 | . 17 . 24 20 . . Shots 4 | . 1 . 2 1 . . Rammed 5 | . . . . 5 . . Targets Rammed 5 | . . . . 5 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 365 | . 258 252 63 207 225 365 Average Temperature 62 | . 99 62 22 52 69 180 Received Heat Transfer 885 | . 84 90 324 162 219 6 Effects 2 | . 1 1 . . . . Interference 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 19 | . . 7 1 2 9 . Heat Transferred 5970 | . 420 2738 259 777 1776 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 437 | . 155 354 437 281 283 273 Initial 137 | . . 65 52 114 137 65 Average 167 | . 97 178 260 139 145 127 Maximum Alert Level 2 | . . 1 2 1 1 1 Low Security (%) 66 | 100 100 63 20 81 80 75 Level 1 33 | . . 36 78 18 19 24 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 1 3 7 6 2 Investigation 5 | . . . . 2 2 1 Extermination 3 | . . . . 1 2 . Reinforcement 12 | . 2 1 3 3 2 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses 3 | . . . . 1 1 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 1 1 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 9 21 28 15 11 11 Peak Tracking Total 8 | . 3 5 6 3 3 8 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 27 | . 3 6 4 4 7 3 Terminals 20 | . 3 5 2 2 5 3 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 68 | . 11 21 8 9 14 5 Successful 36 | . 6 14 4 5 5 2 Failed 32 | . 5 7 4 4 9 3 Catastrophic 4 | . . 2 . . 1 1 Database Lockouts . | . . . . . . . Manual 19 | . 6 9 1 2 . 1 Terminals 55 | . 11 20 4 6 9 5 Fabricators 2 | . . . . 2 . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 23 | . 4 10 1 2 4 2 Robot Analysis 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Repair Station Index 1 | . . . 1 . . . Alert Level 7 | . 1 4 . . 1 1 Unreport Threat 1 | . . 1 . . . . Locate Traps 4 | . 1 2 . . . 1 Hauler Manifests 5 | . 1 2 . 1 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 3 | . . . 2 . 1 . Scan Component 2 | . . . 1 . 1 . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . . 1 1 . . Insert Component 2 | . . . 1 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 3 . 1 . . Terminals 6 | . 2 3 . 1 . . Track 6 | . 2 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 5 3 3 6 3 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . . 3 3 EXPLORE 6 | . . . . . 3 3 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 9 | . . . . . 3 6 Drone Recoveries 5 | . . . . . 1 4 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4726 | 63 299 891 979 1188 819 487 Spaces Moved 2514 | 42 194 492 429 569 411 377 Core 6 | 6 . . . . . . Treads 1185 | . . . 284 566 335 . Legs 870 | 36 194 492 145 3 . . Wheels 453 | . . . . . 76 377 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 152 100 100 Average Speed 143 | 111 120 131 161 174 147 100 Slowest Speed 320 | 120 120 190 190 320 232 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 46 47 33 19 21 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 21 | . . . 8 . 8 5 Terrain Destroyed 152 | . 5 55 43 31 8 10 Melee 13 | . . . . . 8 5 Projectile 18 | . . . 7 6 . 5 AOE 121 | . 5 55 36 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3219 | 55 223 637 600 679 563 462 Wait 286 | 4 1 47 64 17 107 46 Move 2508 | 41 193 491 428 568 410 377 Hop . | . . . . . . . Pick Up 29 | 4 4 8 3 9 . 1 Fast Attach 54 | 6 3 15 10 9 3 8 Attach 23 | . . 4 7 6 3 3 Detach 26 | . 1 4 7 7 2 5 Swap 14 | . . 3 7 2 1 1 Drop 31 | . 1 12 6 4 4 4 Fire 226 | . 20 53 68 48 25 12 Melee 17 | . . . . 4 8 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . . 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Lost 3 parts (1p1u1w) 1225 | -9/Materials | Discovered new exit (range 18) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -8/Materials | Lost 5 parts (1p3n1u) 1632 | -8/Materials | Core integrity fell below 50% 1682 | -8/Materials | Found Prototype Device 1756 | -8/Materials | Discovered new exit (range 18) 2006 | -8/Materials | Repaired Hvy. Assault Cannon 2081 | -8/Materials | Identified Active Sensor Suite 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -7/Factory | Found Prototype Launcher 2520 | -7/Factory | Found Prototype Launcher 2536 | -7/Factory | Build established: Scavenger-Skirmisher 2651 | -7/Factory | Garrison activated, responded to threat 2765 | -7/Factory | Identified Rocket Array (x2) 2898 | -7/Factory | Lost 3 parts (2n1u) 3347 | -7/Factory | Discovered new exit (range 15) 3418 | -7/Factory | Identified exit to Factory 3421 | -7/Factory | Entered another Factory area 3421 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4222 | -6/Factory | Discovered new exit (range 19) 4240 | -6/Factory | Entered another Factory area 4240 | -5/Factory | Evolved 2 slots: Utility x2 4431 | -5/Factory | Build established: Assassin 4727 | -5/Factory | Self-destructed Last Messages --------------- 04671_ Mini Drone released from Mni. Drone Bay. 04677_ Slug penetrates Door. 04681_ Mini Drone retrieved by Mni. Drone Bay. 04700_ Dropped Arm. Huge Wheel. 04701_ Acquired Imp. VSS Leg. 04702_ Mini Drone retrieved by Mni. Drone Bay. 04704_ Acquired Arm. Huge Wheel. 04705_ Slug penetrates Wall. 04707_ Dropped Mic. Nuclear Core. 04708_ Acquired Prototype Power Core. 04708_ Identified Enh. Fission Core. 04708_ Slug penetrates Wall. 04709_ Wall collapses. 04709_ Slug penetrates Wall. 04709_ Adv. Targeting Computer destroyed. 04710_ Mini Drone released from Mni. Drone Bay. 04712_ Slug penetrates Wall. 04723_ Mini Drone retrieved by Mni. Drone Bay. 04725_ S-27 Virus destroyed. 04726_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????# # # """??# #"" " | | ?????????????????????# ## ##+#### """??# #"" " | | ?????????????????????# #??? 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