Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 00:41:21 Player: Darcyisverycute Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (334) 1670 Value Destroyed (17560) 17560 Prototype IDs (125) 2500 Alien Tech Used (3) 600 Bonus (54752) 54752 TOTAL SCORE: 88382 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5283 Follower Combat Kills 867 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1346 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed Superfortress 15000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -444 Cogmind --------- Core Integrity 1384/1600 Matter 164/300 Energy 1487/1685 System Corruption 1% Temperature Cool (0) Movement Treading (480) Ox4 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Neutrino Core Light Antimatter Reactor Hybrid Graviton Reactor > --- PROPULSION (8) --- Medium Treads Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY (11) ----- Concept Antigrav Storage Unit Experimental Optical Array Concept Projectile Intercept Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Centrium Medium Armor Plating Concept RG22 Armor Graphene Brace (fused) Experimental Remote Shield Concept Impact Drone Bay (0/6) > --- WEAPON (3) ------- Concept Blasthammer Concept Blasthammer Concept Deflector Sword (fused) > --- INVENTORY (25) --- Antimatter Reactor Antimatter Reactor Spiked Medium Treads Improved Antigrav System Concept Phasing Heat Sink Advanced Coolant Injector Concept Chromion Battery (800) Concept Weapon Articulator Quantum Capacitor Advanced Phase Shifter Concept Impact Drone Bay (0/6) Concept Plasma Driver Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Hybrid Graviton Reactor > --- PROPULSION ------- Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Optical Array Experimental Active Sensor Suite Concept Melee Reflex Suite Concept Projectile Intercept Suite Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Concept Cloak Mesh > --- WEAPON ----------- Concept Plasma Driver Concept Blasthammer Concept Deflector Sword > --- INVENTORY -------- Thunder Leg Thunder Leg Thunder Leg Concept Combat Aerolev Unit Concept Phasing Heat Sink Advanced Coolant Injector Concept Chromion Battery Concept Weapon Articulator Quantum Capacitor Femtoactuators Experimental ECM Suite Centrium Light Armor Plating Concept RG22 Armor Graphene Brace Experimental Remote Shield Concept Antimissile System Concept Impact Drone Bay Concept Impact Drone Bay Vortex Shotgun Core Cannon Concept Blasthammer Vortex Lance [Rating: 279] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Vortex Rifle Energy Cannon Concept Plasma Driver Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Concept Blasthammer Slashing Weapon Concept Deflector Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . 2 . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . Utility 9 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 335 | 7 3 3 20 2 10 . 8 17 12 1 16 1 4 . 2 3 6 10 12 10 28 7 1 . 8 . 2 24 . 25 7 58 9 19 Power 36 | 1 . 1 2 . . . 1 . 2 . 2 . . . . . . . 2 1 3 . . . . . . 6 . 1 . 8 3 3 Engine 9 | 1 . 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . Core 11 | . . . . . . . 1 . 1 . 2 . . . . . . . 2 1 2 . . . . . . . . . . 1 . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 6 1 2 Propulsion 101 | 2 . . 7 1 3 . 3 5 4 . 4 . 1 . . . 3 1 8 5 11 1 . . 2 . 1 7 . 9 2 10 1 10 Treads 20 | 2 . . 6 1 3 . 1 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Leg 16 | . . . . . . . 1 3 . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 9 2 10 1 2 Flight 38 | . . . 1 . . . 1 . 4 . 4 . 1 . . . 3 1 8 5 1 1 . . 2 . 1 5 . . . . . . Utility 132 | 2 1 . 3 . 2 . 3 7 5 1 9 1 . . 2 2 2 9 1 4 11 4 1 . 2 . 1 4 . 13 5 26 5 6 Device 76 | 1 . . . . 1 . 1 4 1 1 3 1 . . 1 2 1 1 1 2 10 3 1 . 2 . 1 1 . 9 2 17 4 5 Storage 8 | 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . Processor 25 | . . . . . 1 . 1 . 3 . 4 . . . 1 . 1 2 . 1 . 1 . . . . . 3 . 2 . 5 . . Hackware 10 | . . . . . . . 1 . . . 1 . . . . . . 5 . 1 . . . . . . . . . . 2 . . . Protection 12 | . . . 2 . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 2 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 66 | 2 2 2 8 1 5 . 1 5 1 . 1 . 3 . . 1 1 . 1 . 3 2 . . 4 . . 7 . 2 . 14 . . Energy Gun 7 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . . Energy Cannon 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Ballistic Gun 25 | 1 1 1 6 . 4 . . 1 . . 1 . 2 . . 1 1 . . . 2 . . . . . . 2 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . Special Weapon 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 2 . . Piercing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 4 . 2 . 1 1 . . 1 . . . . 1 . . . 1 . . . . 6 . . 8 . 10 1 19 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Lost 83 | . . 1 1 . 8 . 3 7 . . . . . . 2 . 3 . 5 4 16 . . . . . . 5 . . 1 16 5 6 Power 14 | . . 1 . . . . 1 . . . . . . . . . . . 1 1 2 . . . . . . 2 . . . 4 1 1 Propulsion 31 | . . . . . 3 . 2 4 . . . . . . . . 2 . 3 2 8 . . . . . . 3 . . . 2 . 2 Utility 25 | . . . . . 2 . . 2 . . . . . . 2 . . . 1 . 4 . . . . . . . . . . 8 4 2 Weapon 13 | . . . 1 . 3 . . 1 . . . . . . . . 1 . . 1 2 . . . . . . . . . 1 2 . 1 Highest Loss Streak 6 | . . 1 1 . 4 . 1 3 . . . . . . 2 . 3 . 2 2 5 . . . . . . 4 . . 1 3 4 6 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 8 15 22 24 19 21 23 24 11 10 9 10 6 10 10 10 9 8 5 7 3 8 8 8 7 9 9 9 10 12 17 19 21 20 Power . | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 2 5 5 7 2 5 4 4 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . 3 4 Utility 6 | . . 2 6 7 5 7 8 10 4 4 3 2 1 2 2 2 2 3 2 4 2 5 5 5 3 4 4 3 4 5 9 10 13 10 Weapon 6 | 1 3 6 9 10 10 8 9 8 4 4 5 6 3 6 6 6 4 4 2 3 1 2 3 3 3 5 5 4 5 6 6 7 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 4 . 10 . 6 . . 3 2 . 1 1 . . . . 1 . 1 . 3 1 . . 4 . . 2 . 4 4 12 . 13 Power 10 | . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 2 Propulsion 12 | . 1 . 3 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Utility 33 | . 2 . 2 . 3 . . 1 2 . . 1 . . . . 1 . . . 3 1 . . 1 . . 2 . 2 1 6 . 5 Weapon 16 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 5 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 95 99 99 80 100 94 94 85 86 96 100 92 92 89 81 91 90 82 98 82 91 100 100 97 98 97 94 95 98 92 90 86 84 Engine 4 | . 14 9 11 11 11 11 4 . 1 7 1 . . . . . . . . . 4 5 5 5 5 5 4 1 . . . . 6 4 Core 3 | . . . . . . . 4 8 4 . 5 7 7 7 7 6 6 5 7 10 5 5 5 5 5 5 4 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 7 6 4 6 Treads 12 | . 28 28 32 32 32 33 24 19 . . . . . . . . . . . . 7 . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 4 . . . . . . . . . . . . 6 . . . . . . . . . . . . 3 Hover 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 23 30 29 24 19 Flight 9 | . . . . . . . . . 28 30 30 30 30 30 30 26 25 31 31 34 9 33 36 36 36 36 35 34 33 10 . . . . Device 13 | . 14 14 9 10 8 11 11 8 13 9 13 15 15 15 12 14 18 8 2 2 17 26 26 26 26 26 27 16 14 19 15 18 15 16 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 1 7 7 6 6 5 2 5 . 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 12 | . . . . . 2 11 15 11 16 23 17 23 23 23 23 20 21 22 17 19 13 9 10 10 10 10 9 17 19 18 21 22 16 16 Hackware 1 | . . . . . . . 5 5 . . 4 . . . . . . . 5 7 . . . . . . . . . . 3 . . . Protection 3 | . . . 12 11 8 . . 8 2 . . . . . . . . 1 1 2 4 . . . . . . 2 4 4 . . 3 3 Ballistic Gun 6 | . 17 14 19 21 5 13 16 9 1 . . . 11 . . . 10 . 6 1 2 . . . . . . . . . . . . . Launcher 1 | . . 13 1 . . 8 . 2 . . . . . . . . 1 4 1 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 5 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 3 4 4 3 4 4 2 1 4 4 Piercing Weapon 1 | . . . . . . . . . 5 7 6 7 1 7 6 6 . 4 2 4 . . . . . . . . 4 . . 2 . . Peak Build Rating 279 | 7 8 10 23 21 32 32 35 42 44 39 60 53 52 48 52 62 67 70 79 76 87 96 94 92 122 118 133 161 159 198 221 271 279 269 Average Rating 89 | 4 7 9 19 20 17 26 30 34 36 36 47 52 48 48 47 56 62 63 63 73 73 87 92 92 112 117 129 147 159 184 199 228 263 239 On Entrance 79 | . 7 8 10 23 21 32 25 35 30 35 39 52 50 48 48 47 58 63 68 62 76 77 94 92 92 118 118 133 159 159 198 197 237 263 Avg Prop Armor Cover (%) 4 | . . . . . . . 5 5 . . . . . . . . . . 19 . 7 . . . . . 2 3 . 2 . 3 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 47 52 100 100 100 98 108 128 118 19 24 24 31 22 22 21 30 29 31 36 55 38 37 37 51 42 43 64 55 98 131 124 89 123 Greatest Support 178 | 40 40 40 63 60 68 68 68 66 18 18 24 24 24 24 24 36 36 33 32 36 83 39 39 39 43 43 57 64 55 102 117 131 124 178 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 2 5 7 1 1 . 1 . . . 1 1 4 1 1 1 . . 1 . . 3 . 1 1 2 . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 25 25 25 Average Capacity 17 | 7 9 20 23 25 25 25 25 25 12 10 10 10 6 10 10 10 10 10 6 10 5 10 10 10 10 10 10 10 10 13 20 23 25 25 Most Carried 25 | 6 12 18 25 25 25 21 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 25 25 25 Average Carried 16 | 3 8 15 22 24 19 21 23 24 11 9 9 10 6 10 9 10 9 9 6 9 4 9 10 10 8 10 10 9 10 12 19 22 24 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 25 25 25 Final Carried 25 | 6 12 17 25 25 21 21 25 25 10 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 20 19 24 25 14 Class Distribution -------------------- 39% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Scout 8% | Scavenger-Ninja 6% | Scout 3% | Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Ninja | -7/Data Miner Ninja | -6/Proximity Caves Ninja | -6/Factory Scout | -6/DSF Scavenger-Scout | -5/Factory Commander-Sprinter | -5/Garrison Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Infiltrator-Ninja | -3/Lab Infiltrator-Ninja | -2/Research Scientist-Scout | -2/Quarantine Scavenger-Mutant | -2/Protoforge Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Matter Collected 11423 | 204 248 161 775 236 876 50 558 822 264 . 341 64 218 . 50 . 447 422 1029 210 827 85 23 . 190 20 . 424 . 488 84 1715 209 383 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15061 | 101 410 248 1257 142 120 . 904 1145 64 . 407 . 181 . . . 351 1129 1453 100 793 227 . . 383 . . 394 . 200 232 2833 780 1207 Parts 670 | 9 27 9 85 18 4 . 43 62 5 . 33 . 12 . . . 29 47 67 7 27 10 . . 17 . . 11 . 6 8 101 19 14 Haulers Intercepted 14 | . 2 . 6 . . . 2 . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Combat Hostiles Destroyed 250 | . 8 5 27 9 4 . 13 36 . . 5 . 3 . . . 8 6 19 2 14 . . . 11 . . 5 . 1 1 54 8 11 Melee 30 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 5 . . . 17 2 3 Guns 95 | . 3 . 19 2 1 . 13 21 . . . . 3 . . . 3 2 16 2 6 . . . . . . . . . . 4 . . Cannons 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 3 AOE 89 | . 5 5 8 7 3 . . 12 . . 5 . . . . . 5 4 3 . . . . . 10 . . . . . . 20 1 1 Classes Destroyed 28 | 2 5 . 3 . 1 . 1 3 . . 1 . . . . . 1 1 2 . 1 . . . 2 . . . . . . 5 . . Worker 21 | . 2 1 2 2 . . 1 . 3 . 3 . . . . . . 2 . . . . . . . . . . . . 1 4 . . Builder 13 | . 1 . 2 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . 1 1 2 . Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 6 . . . 2 . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . Recycler 15 | 1 1 1 . . . . . . . . 2 . . . . . . 5 . . . 1 . . . . . . . 1 1 . 1 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 9 | . . . . . . . 4 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Swarmer 49 | . 3 . 10 6 . . . 13 . . 5 . . . . . 3 4 3 1 1 . . . . . . . . . . . . . Cutter 5 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 . . Grunt 80 | . 5 5 9 3 . . 11 15 . . . . 3 . . . 2 . 2 1 6 . . . 5 . . . . 1 1 4 3 4 Brawler 12 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . 1 . . . . . . 3 1 . Duelist 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 28 | . . . 7 . . . 1 3 . . . . . . . . . . 4 . 1 . . . . . . 2 . . . 9 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 16 | . . . . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . 8 2 1 Programmer 20 | . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . . . . . . 3 . . . 10 1 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 8 3 13 5 3 . 4 5 2 . 4 . 1 . . . 3 6 4 2 3 2 . . 6 . . 1 . 1 2 7 5 4 Combat Bots Only 12 | . 5 3 12 3 3 . 4 5 . . 4 . 1 . . . 3 4 4 2 3 . . . 6 . . 1 . 1 1 7 5 4 Max Kills in Single Turn 6 | 1 3 2 3 4 2 . 1 4 1 . 2 . 1 . . . 2 2 3 1 1 1 . . 6 . . 1 . 1 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 2 3 3 2 . . 4 . . 2 . . . . . 2 2 3 . . . . . 6 . . . . . . 3 1 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Hostile Shots Fired 1304 | . 32 12 70 19 103 . 72 165 . . 21 . 7 . 17 . 32 2 30 25 170 . . 2 2 . 2 62 . . 5 340 35 79 Missed 423 | . 12 4 23 7 27 . 17 37 . . 10 . 1 . 9 . 14 1 15 13 57 . . 2 1 . 2 18 . . 2 116 13 22 Intercepted 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 11 Deflected 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 10 Hits 881 | . 20 8 47 12 76 . 55 128 . . 11 . 6 . 8 . 18 1 15 12 113 . . . 1 . . 44 . . 3 224 22 57 Melee 35 | . . . . . . . 1 2 . . 1 . 4 . . . 2 . . . 5 . . . 1 . . . . . . 17 1 1 Projectile 846 | . 20 8 47 12 76 . 54 126 . . 10 . 2 . 8 . 16 1 15 12 108 . . . . . . 44 . . 3 207 21 56 AOE 21 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 11 . 7 Critical Strikes 84 | . . . . . 37 . 2 10 . . . . . . . . 3 . 2 1 3 . . . . . . 4 . . . 19 . 3 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 15 . 3 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Damage Taken 18857 | . 241 100 528 188 1325 . 869 1686 . . 235 . 74 . 248 . 609 21 323 352 2340 . . . . . . 1005 . . 167 5656 746 2144 Core 3053 | . 50 . 38 56 213 . 122 177 . . 51 . 30 . 111 . 320 15 24 168 285 . . . . . . 146 . . 20 1023 48 156 Absorbed by Shields 768 | . . . . . . . . 241 . . . . . . . . . . . . . . . . . . . . . . . 196 . 331 Redirected to Core 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 160 . . Ignored by Resistances 135 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 13 114 Regen/Repaired (Parts) 1330 | . . . . . . . 284 . . . . . . . . . . . . 24 252 . . . 48 . . 147 1 46 . 14 44 470 Core Remaining (%) 66 | 100 . 80 . . . 23 . 45 . . . . . . 72 . 62 . . . 50 . . . . 100 . . 88 . . 20 . 86 Volleys Fired 746 | 6 31 6 81 8 50 . 61 77 . . 5 . 10 . . . 45 7 74 7 28 . . . 5 . 3 63 . 5 8 145 7 14 Largest 2 | 2 2 2 2 2 2 . 2 2 . . 2 . 2 . . . 2 2 2 2 2 . . . 1 . 1 1 . 1 1 1 1 1 Hottest 300 | 60 60 63 100 46 46 . 100 75 . . 63 . 66 . . . 66 63 63 66 66 . . . 20 . 40 120 . 120 120 300 140 300 Shots Fired 1172 | 7 58 8 155 12 95 . 118 139 . . 7 . 20 . . . 80 12 141 13 54 . . . 5 . 3 63 . 5 8 146 8 15 Gun 917 | 7 53 . 149 7 89 . 114 123 . . 4 . 20 . . . 77 10 139 12 54 . . . . . 3 9 . . . 45 . 2 Cannon 177 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 54 . 5 8 85 8 13 Launcher 71 | . 5 8 4 5 6 . . 12 . . 3 . . . . . 3 2 1 1 . . . . 5 . . . . . . 16 . . Special 7 | . . . 2 . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 834 | 6 30 . 149 7 89 . 114 123 . . 4 . 20 . . . 77 10 139 12 54 . . . . . . . . . . . . . Thermal 180 | . . . 2 . . . 4 . . . . . . . . . . . 1 . . . . . . . . 54 . 5 8 85 8 13 Explosive 66 | . 5 8 4 5 6 . . 12 . . 3 . . . . . 3 2 1 1 . . . . . . . . . . . 16 . . Electromagnetic 28 | 1 23 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 9 . . . 45 . 2 Robot Hit Streak 49 | 6 10 8 15 8 49 . 17 38 . . . . 9 . . . 13 4 13 6 10 . . . 11 . . 1 . 1 2 13 . 7 Robot Miss Streak 6 | . 4 2 5 . 1 . 3 2 . . 5 . 6 . . . 3 3 3 2 2 . . . . . . 1 . 2 2 5 . 2 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . 1 1 3 . 1 . . . . . . . . . . 1 . 1 Secondary Targets 11 | . . . 3 . . . 4 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Capacitor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 17 . . Shots Hit Robots 1022 | 6 41 5 111 6 86 . 88 112 3 . 14 . 12 . . . 50 25 80 9 80 8 . . 9 . . 22 . 4 4 164 18 65 Core Hits 545 | 3 28 11 53 17 22 . 43 63 3 . 15 . 7 . . . 21 19 46 4 19 3 . . 13 . . 8 . 2 2 121 5 17 Critical Kills 34 | . . . 1 . . . . . . . . . 3 . . . 2 2 13 2 6 . . . . . . . . . . 3 1 1 Critical Parts Destroyed 81 | . . . . . 1 . . 2 . . . . 1 . . . 2 2 30 . 11 . . . . . . . . . . 15 6 11 Critical Strikes 156 | . 1 . 2 . 1 . . 2 . . 4 . 4 . . . 4 5 50 2 19 . . . . . . 4 . 1 . 35 8 14 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 84 | . . . 2 . 1 . . 2 . . . . 4 . . . 4 4 50 2 14 . . . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 35 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 11 7 12 Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 11 1 1 Impale 6 | . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . 1 . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 763 | . . . . . . . . 69 5 . 32 9 2 . 20 . 1 43 8 16 111 30 2 7 9 2 6 82 . 24 13 140 44 88 Impact 315 | . . . . . . . . 69 . . . . . . . . . . . . 98 1 . . . . . . . . . 53 38 56 Slashing 212 | . . . . . . . . . . . . . . . . . . . . . . 28 1 7 1 2 6 73 . 24 13 33 6 18 Piercing 163 | . . . . . . . . . 5 . 32 9 2 . 20 . 1 43 8 16 13 . . . . . . . . . . 14 . . Entropic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 40 . 14 Sneak Attacks 51 | . . . . . . . . 2 3 . 11 . . . . . . 12 . . . 3 . . 8 . . 1 . 1 2 1 4 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 14 Martial Strikes 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 1 . Damage Inflicted 51179 | 77 904 567 2355 698 1514 . 1363 2733 238 . 1359 . 79 . . . 733 1473 1756 62 1715 452 . . 2587 . . 1403 . 268 323 18831 2306 7383 Guns 12200 | 77 531 . 1729 77 1285 . 1333 1573 . . . . 79 . . . 478 107 1447 62 286 . . . . . . 56 . . . 2945 . 135 Cannons 2587 | . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . 45 105 1558 . 808 Explosions 16834 | . 373 538 626 619 229 . . 719 . . 305 . . . . . 255 182 145 . . . . . 2587 . . . . . . 7012 763 2481 Melee 19463 | . . . . . . . . 359 238 . 1054 . . . . . . 1184 148 . 1422 452 . . . . . 1347 . 223 218 7316 1543 3959 Ramming 79 | . . 29 . 2 . . 30 11 . . . . . . . . . . . . 7 . . . . . . . . . . . . . Kinetic 8778 | 77 245 . 1729 77 1285 . 1333 1573 . . . . 79 . . . 478 107 1447 62 286 . . . . . . . . . . . . . Thermal 4501 | . . . . 22 . . . . . . . . . . . . . . 16 . . . . . . . . . . 45 105 3288 . 1025 Explosive 6421 | . 373 538 626 597 229 . . 719 . . 305 . . . . . 255 111 145 . . . . . . . . . . . . 2523 . . Electromagnetic 428 | . 286 . . . . . . 71 . . . . . . . . . 71 . . . . . . . . . . . . . . . . Impact 13756 | . . . . . . . . 359 . . . . . . . . . . . . 1396 . . . . . . . . . . 5307 1925 4769 Slashing 3943 | . . . . . . . . . . . . . . . . . . . . . . 452 . . . . . 926 . 223 218 1123 381 620 Piercing 2936 | . . . . . . . . . 238 . 1054 . . . . . . 1184 148 . 26 . . . . . . . . . . 286 . . Entropic 10337 | . . . . . . . . . . . . . . . . . . . . . . . . . 2587 . . 477 . . . 6304 . 969 Highest Corruption 15 | . . . 2 2 2 2 . 1 . 8 7 . . . 1 2 2 3 1 1 13 . . . . . . 13 13 . . 15 14 14 Average Corruption 5 | . . . 2 2 2 2 . 1 . 7 1 . . . 1 2 2 2 1 1 7 . . . . . . 11 13 . . 10 13 6 Corruption Purged 25 | . . . . . . . . . . 1 7 . . . . . . 3 . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 282 | . . . . 14 31 4 . 9 . 1 1 . . . . . 7 13 10 2 38 . . . . . . 24 . . . 68 48 12 Message Errors 74 | . . . . 3 5 . . 4 . 1 . . . . . . 3 4 3 1 12 . . . . . . 4 . . . 20 12 2 Matter Fused 67 | . . . . 3 6 3 . 2 . . 1 . . . . . 1 3 1 1 13 . . . . . . 4 . . . 13 13 3 Heat Flow Errors 36 | . . . . 2 4 . . 1 . . . . . . . . 1 2 3 . 5 . . . . . . 3 . . . 12 2 1 Energy Discharges 29 | . . . . 1 7 1 . . . . . . . . . . . . . . 1 . . . . . . 7 . . . 7 4 1 Parts Rejected 7 | . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 3 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 36 | . . . . 1 5 . . 2 . . . . . . . . 1 2 2 . 4 . . . . . . 3 . . . 6 9 1 Data Loss (major) 12 | . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 3 1 Misfires 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Alerts 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5358 | . . . 58 2 12 . . 161 . . 247 . . . . . . 322 . . 248 92 . . 43 . . 37 . 30 138 1885 609 1474 Projectiles 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 21 92 Explosions 1433 | . . . 58 2 12 . . 15 . . . . . . . . . 3 . . . . . . 43 . . . . . . 889 17 394 Melee 3796 | . . . . . . . . 146 . . 247 . . . . . . 319 . . 248 92 . . . . . 37 . 30 138 980 571 988 Knockbacks 71 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 32 12 24 Impact 68 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 31 10 24 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 821 | . . . . 69 54 . . 159 . . 47 . . . . . 104 6 . 38 . . . . . . . . . . . 265 . 79 Shots 20 | . . . . 3 2 . . 4 . . 1 . . . . . 3 1 . 1 . . . . . . . . . . . 4 . 1 Rammed 8 | . . 3 . 1 . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 12 | . . 3 . 1 . . 5 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 432 | . 90 23 32 273 186 . 257 313 . . 12 1 33 . 5 . 263 294 387 317 270 26 78 115 58 8 66 306 49 335 304 230 432 324 Average Temperature 66 | . 31 16 9 99 21 . 31 80 . . 6 1 12 . 3 . 92 66 71 66 52 10 34 42 7 3 25 119 35 86 87 79 112 82 Received Heat Transfer 2713 | . 123 54 201 33 20 . 486 737 . . 27 . 18 . 12 . 18 . 9 66 375 . . . . . . 18 . . 18 369 45 84 Effects 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 3 . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . 6 6 4 Combat Hostiles 23 | . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . 6 5 4 Parts Fried 27 | . . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . 9 7 1 Impact Corruptions 105 | . . . . . . . . 3 . . . . . . . . . . . . 10 . . . . . . . . . . 46 14 32 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 9 | . . 1 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . 3 . . Heat Transferred 2736 | . . . . 100 . . . . . . . . . . . . . . 37 . . . . . . . . . . 37 111 1975 . 476 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Maximum Alert Level 5 | . . . 2 . . . . 5 3 1 1 . . . . 3 3 2 5 4 5 3 . . . . 2 1 . . . 5 5 4 Low Security (%) 41 | 100 100 100 61 100 . 100 100 13 . . 27 . . . . . . . . . . . . . . . . 50 . 100 100 14 . . Level 1 10 | . . . 29 . . . . 15 . 100 72 . . . . . . 33 2 . . . . . . . . 49 . . . 2 . . Level 2 9 | . . . 8 . . . . 14 . . . . . . . . 25 66 30 9 . . . . . . 100 . . . . 14 . . Level 3 15 | . . . . . . . . 25 100 . . . . . . 100 74 . 27 47 10 100 . . . . . . . . . 43 . 19 Level 4 15 | . . . . . . . . 23 . . . . . . . . . . 39 43 69 . . . . . . . . . . 14 22 80 Level 5 7 | . . . . . . . . 8 . . . . . . . . . . 1 . 19 . . . . . . . . . . . 77 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1933 | 5 193 84 453 166 . . 114 1803 946 324 352 . . . . 900 894 505 1645 1402 1933 1033 . . . . 493 349 . 51 109 1869 1915 1243 Initial 1108 | . . 39 . 58 . . . 28 946 324 205 . . . . 900 623 469 353 863 953 1014 . . . . 450 254 . . 2 2 1108 1015 Average 597 | 1 48 18 194 77 . . 44 852 922 313 233 . . . . 896 768 401 1019 1017 1426 1003 . . . . 464 221 . 6 51 835 1677 1156 Influence Increases 15477 | 15 302 163 839 275 . . 464 1845 81 . 455 . 70 . 45 900 301 454 1462 859 1160 92 . . 190 . 525 549 . 175 242 2464 1027 523 Destroy 0b10 Robot/C 5420 | . 160 100 540 180 . . 260 720 . . 100 . 60 . . . 160 120 600 180 380 . . . 180 . . 160 . 20 20 1100 160 220 Destroy 0b10 Robot/NC 470 | 15 35 10 55 15 . . 35 10 15 . 50 . . . . . . 65 5 25 . 15 . . 10 . . 5 . 5 15 40 25 20 Destroy Leader 724 | . 34 20 142 30 . . 62 40 . . 14 . 10 . . . 30 24 50 22 50 2 . . . . . 52 . . . 80 40 22 Allied During Kill 386 | . . . 4 . . . . . . . . . . . . . . . 280 41 32 . . . . . . 11 . . . 14 . 4 Successful Hack 507 | . 18 . 18 . . . 28 26 64 . 81 . . . . . . 10 12 2 16 4 . . . . 27 47 . 48 66 26 14 . Disable Machine 1140 | . 15 . 30 15 . . 15 15 . . . . . . . . 15 45 15 360 75 30 . . . . . 45 . 30 105 270 15 45 Anti-Garrison Action 1700 | . . . . . . . . 850 . . . . . . . . . . 350 . 200 . . . . . . . . . . 150 150 . Destroy Structure 1930 | . 25 33 35 35 . . 4 154 2 . 30 . . . . . 21 100 30 214 122 26 . . . . 18 124 . 57 21 604 178 97 Advance Influence 1350 | . . . . . . . . . . . . . . . . 900 . . . . . . . . . . 450 . . . . . . . Partial Spotted 435 | . . . . . . . 15 . . . 105 . . . . . 15 45 . 15 . 15 . . . . 30 105 . 15 . 15 45 15 Lose Combat Pursuer 915 | . 15 . 15 . . . 45 30 . . 75 . . . 45 . 60 45 120 . 285 . . . . . . . . . 15 165 . . Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 100 Influence Decreases 14638 | 15 200 265 687 419 8 . 420 86 957 633 383 216 219 1 45 10 297 843 322 1142 589 1039 405 182 521 68 40 817 217 170 243 802 1289 1088 Entered New Map 7560 | . . 63 . 94 8 . . 16 857 603 89 136 29 1 . . 267 425 152 782 409 919 365 112 399 68 . 231 217 . 3 2 741 572 Time Decay 5424 | 15 200 192 513 325 . . 390 . 100 10 294 80 190 . 45 10 . 318 . 150 . 120 40 70 122 . 40 416 . 170 230 600 498 286 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . . Lost Part 730 | . . 10 10 . . . 30 70 . . . . . . . . 30 . 50 40 160 . . . . . . 50 . . 10 160 50 60 Lost Ally 424 | . . . 14 . . . . . . 20 . . . . . . . . 120 20 20 . . . . . . 20 . . . 40 . 170 Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 82 | . . 1 1 . . . 3 . . . 7 . . . 1 1 2 4 . 3 . . . . . . 2 5 . . 3 22 20 7 Investigation 16 | . . 1 1 . . . 1 . . . 3 . . . 1 1 . . . 1 . . . . . . . 1 . . . 1 4 1 Extermination 16 | . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . 1 3 . . 1 3 2 1 Reinforcement 14 | . . . . . . . 2 . . . . . . . . . 2 2 . 1 . . . . . . 1 1 . . 2 2 . 1 Assault 36 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 16 14 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 5 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Distress Signals 37 | . 1 . 4 . . . 1 . . . 1 . . . 6 . . 2 . . . . . . 1 . . . . 14 . . 4 3 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 10 . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Times Spotted 515 | . 23 5 45 9 9 . 28 37 1 4 14 . 9 . 24 . 15 18 41 4 39 1 . 1 24 3 2 16 . 9 11 90 9 24 Peak Tracking Total 14 | . 5 3 11 3 12 . 4 5 1 4 5 . 4 . 14 . 4 5 6 4 6 1 . 1 8 2 2 3 . 4 5 13 4 4 Tactical Retreats 55 | . 1 . 1 . 4 . 2 2 . . 4 . 2 . 4 . 3 2 7 . 16 . . 1 . . . . . . 1 5 . . ECM-based Alert Blocks 26 | . . . . . . . . . . . . . 6 . 13 . . . . . . . . 1 . . . . . . . 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Traps Triggered 30 | . . . 2 . . . . 5 1 . 2 . . . . . . 1 3 2 3 2 . . . . . . . . . 6 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Machines Disabled 104 | . 1 . 2 1 3 . 1 5 . . . . . . . . 1 3 6 24 7 2 . . 2 . . 3 . 3 7 28 2 3 Max in Single Turn 2 | . 1 . 1 1 1 . 1 1 . . . . . . . . 1 2 1 . 1 1 . . 2 . . 1 . 1 1 2 1 1 Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 1 1 . Garrison Relay 10 | . . . . . . . . 4 . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . 1 . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Machines Accessed 111 | . 5 1 6 . 1 . 7 3 3 . 14 . . 4 1 2 . 8 2 6 2 3 2 1 7 . 3 8 . 3 6 7 3 3 Terminals 66 | . 5 . 5 . . . 4 3 3 . 8 . . . 1 2 . 4 2 2 2 2 . . . . 1 7 . 1 4 5 2 3 Fabricators 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . 1 . . 1 . Repair Stations 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . . . . . 2 . . . . . . . . 2 . 1 . . . . 1 . . 1 2 1 . . Garrison Access 9 | . . . . . . . 1 . . . 4 . . . . . . 2 . 1 . . . . . . . . . . . 1 . . Total Hacks 297 | . 17 1 24 . 1 . 25 5 11 . 35 . . 27 5 4 . 16 5 14 5 11 8 1 17 . 4 15 . 6 16 16 5 3 Successful 170 | . 12 1 14 . 1 . 10 2 5 . 15 . . 27 5 1 . 10 1 6 1 6 8 1 17 . 1 7 . 3 7 8 1 . Failed 122 | . 4 . 9 . . . 15 3 6 . 19 . . . . 3 . 6 4 7 4 5 . . . . 3 8 . 2 9 8 4 3 Catastrophic 30 | . . . . . . . 4 1 . . 1 . . . . 2 . 4 . 2 1 1 . . . . 1 4 . . 2 2 3 2 Database Lockouts 5 | . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Manual 103 | . 19 . 17 . . . 12 1 10 . 17 . . . . . . 5 . 3 1 2 . . 1 . 1 5 . 2 1 2 . 4 Terminals 171 | . 17 . 20 . . . 13 5 11 . 23 . . . 5 4 . 5 5 7 5 5 . . . . 1 13 . 2 12 11 4 3 Fabricators 15 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 1 2 . 2 . . 1 . Repair Stations 11 | . . . . . . . 9 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 4 . . . . . . . 4 . . . . . . . . 3 . 6 . . . . 2 . . 2 4 3 . . Garrison Access 17 | . . . . . . . 3 . . . 8 . . . . . . 2 . 2 . . . . . . . . . . . 2 . . Terminal Hacks 97 | . 3 1 3 . 1 . 1 2 . . 5 . . 27 5 1 . . 1 3 1 1 8 1 17 . . 3 . . 5 7 1 . Record 45 | . . . . . 1 . . . . . . . . 11 5 . . . . . . . 7 . 16 . . . . . . 5 . . Part Schematic 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Prototype ID Bank 7 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 2 . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 1 1 . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Build 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 3 . . . . . . . 2 . . . . . . . . 1 . 5 . . . . . . . 1 2 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 3 . . . . . . . 1 . . . . . . . . 1 . 5 . . . . . . . 1 2 1 . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 9 . 8 . . . 3 . 5 . 7 . . . . . . 1 . 1 . . . . . . . 3 . 1 . . . . Terminals 36 | . 9 . 8 . . . 3 . 5 . 7 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Botnet 18 | . 4 . 3 . . . 1 . 3 . 3 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Skim 18 | . 5 . 5 . . . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 84 | . 5 . 5 . . . 7 3 3 . 12 . . . 1 1 . 7 2 5 2 3 . . . . 3 7 . 2 6 4 3 3 Full Trace Events 9 | . . . . . . . 1 1 . . 3 . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Time 366 | . . . . . . . . . . . . . . . . . . 320 . . . . . . . . . . . 46 . . . . Total Part Build Rating 40 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . 18 . . . . Part Studies Acquired 13 | . . . 3 . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 1 2 1 . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . parse_system 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . Relay Couplers Released 49 | . . . . . . . . 20 . . 3 . . . . . . . 16 . 6 . . . . . . . . 2 . . 2 . Machine Destruction 45 | . . . . . . . . 16 . . 3 . . . . . . . 16 . 6 . . . . . . . . 2 . . 2 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Total Allies 20 | . . 2 . . . . . . . 1 . . . . . . . . 16 . 1 . . . . . . . . . . . . . Largest Group 12 | . . 2 2 . . . . . . 1 . . . . . . . . 12 9 1 . . . . . . . . . . . . . Highest-Rated Group 497 | . . 49 49 . . . . . . 31 . . . . . . . . 497 434 46 . . . . . . . . . . . . . Highest-Rated Ally 68 | . . 31 31 . . . . . . 31 . . . . . . . . 68 51 46 . . . . . . . . . . . . . Initial Warlord ECA Mod 29 | . . . . . . . . . 7 7 7 7 7 7 6 6 6 15 14 23 23 29 29 29 29 28 28 28 28 27 27 27 26 26 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 23 | . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . 4 . . . 2 . 7 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 19 | . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . 4 . . . 2 . 3 Ally Attacks 315 | . . . 19 . . . . . . 2 . . . . . . . . 59 25 43 . . . . . . 34 . . . 79 . 54 Total Damage 15108 | . . . 209 . . . . . . 43 . . . . . . . . 1474 2476 608 . . . . . . 794 . . . 5726 . 3778 Kills 38 | . . . . . . . . . . . . . . . . . . . 11 18 5 . . . . . . 3 . . . 1 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Active Infowar (turns) 22209 | 19 1013 719 1338 742 1346 327 1555 1426 195 29 658 168 399 22 311 29 360 704 1214 304 1264 243 89 146 477 141 88 1014 3 1062 489 2314 1326 675 Optics 14917 | . . . . . . . 1070 806 64 29 399 168 399 22 311 29 283 521 1214 304 1264 243 89 146 477 141 88 981 3 1062 489 2314 1326 675 Sensors 8197 | . . . . . . . . . 158 29 658 168 399 22 308 29 251 680 539 158 1 235 89 146 477 141 88 865 3 1062 436 1255 . . A.S.S. 1612 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 1293 183 Structural 1084 | . . . . . . . 826 . . . 258 . . . . . . . . . . . . . . . . . . . . . . . Seismic 8040 | 19 1013 719 1338 742 1346 327 1116 1420 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Analysis 1186 | . . . . . . . . . 188 29 367 . . . . . . 602 . . . . . . . . . . . . . . . . Cloaking 1748 | . . . . . . . . . . . . . . . . . . . . . . 183 89 134 134 141 72 354 . 58 208 293 82 . Jamming 2802 | . . . . . . . . . . . . . . . . . . . . . 956 . . . . . 26 527 3 237 210 843 . . ECM 536 | . . . . . . . . . . . . 1 334 . 28 . . . . . . . 23 31 . . . . . . . 118 . 1 Robot Analysis Total 6 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . . . 2 . 1 . . . . . . . 1 1 . . . . . . . . . . Drone Launches 42 | . . . . . . . . . . . . . . . . . . . 5 . 11 . . . . . . 5 . . . 9 . 12 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . . 5 . 11 . . . . . . 3 . . . 5 . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Turns Passed 24474 | 122 1013 719 1815 810 1757 327 1555 2620 207 29 658 168 399 22 311 29 360 704 1214 304 1264 243 89 146 477 141 88 1014 3 1062 489 2314 1326 675 Spaces Moved 23341 | 59 524 282 712 322 646 138 463 714 226 74 1482 364 519 85 638 86 276 1683 1420 755 972 609 333 594 1574 326 299 1123 15 2027 575 2233 475 718 Core 27 | 3 . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Treads 3993 | 56 524 282 712 322 646 138 463 573 . . . . . . . . . . . . 277 . . . . . . . . . . . . . Legs 350 | . . . . . . . . 141 . . . . . . . . . . . . 178 . . . . . . . . . . . . 31 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1398 575 2233 475 687 Flight 13597 | . . . . . . . . . 226 74 1482 364 519 85 638 86 276 1683 1396 755 517 609 333 594 1574 326 299 1117 15 629 . . . . Fastest Speed 7 | 50 160 240 160 240 235 235 235 243 28 28 26 26 26 26 26 26 23 20 20 17 20 17 17 17 17 17 8 7 18 18 33 32 33 33 Average Speed 65 | 154 169 240 211 240 239 235 252 290 63 29 27 26 26 26 26 26 27 21 25 20 83 18 17 17 18 17 16 20 18 39 40 45 33 43 Slowest Speed 560 | 160 240 240 240 240 240 235 320 560 413 93 93 26 91 26 26 26 100 73 250 98 240 95 17 17 94 17 17 360 18 151 131 200 38 120 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 37 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 2 1 2 . . . 1 5 2 . 2 1 . . 3 . . . . 4 . . . . Potential Cave-ins 62 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 9 . . . 39 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 5 77 81 75 76 59 35 39 82 8 88 52 59 50 72 70 3 94 33 97 24 73 16 52 55 93 62 14 59 6 45 69 42 16 18 Regions Visited 34 Branch Regions 17 Pre-discovered Areas 10 | . 1 . 1 1 1 . . . . . . 1 . 1 2 . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 23 | . . 1 . . . 1 1 . . . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 2 . 1 . . . . . 1 3 . 5 . . . . . . . 1 1 . 2 . . . . . . . . Spaces Dug 375 | . . . 2 21 6 . 4 38 2 . 17 9 2 . 16 . 11 22 2 11 24 13 1 7 . 2 9 52 . 19 7 31 33 14 Terrain Destroyed 1109 | . 27 49 33 42 22 . 4 95 2 . 29 9 3 . 16 . 27 66 13 24 28 13 1 7 30 2 9 108 . 19 7 311 79 34 Melee 265 | . . . . . . . . 31 2 . 17 9 2 . 16 . . 22 2 11 24 13 1 7 . 2 6 47 . 16 6 5 18 8 Projectile 208 | . . . 2 . . . 4 1 . . . . . . . . 3 . 6 . . . . . . . 3 61 . 3 1 103 15 6 AOE 622 | . 27 49 31 42 22 . . 63 . . 12 . . . . . 20 42 2 13 . . . . 30 . . . . . . 203 46 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Total 30473 | 80 595 310 889 346 784 141 701 1003 287 80 1647 418 751 84 742 90 473 1916 2088 851 1264 697 362 627 1766 407 324 1724 14 2245 818 3335 1587 1027 Wait 4085 | 2 21 8 18 9 22 3 129 49 17 6 69 43 210 . 74 1 127 158 435 42 18 11 27 27 76 76 15 376 . 98 170 570 1040 138 Move 23265 | 58 523 281 711 321 645 137 463 713 226 73 1477 361 514 84 637 85 273 1672 1415 754 968 606 332 593 1569 325 298 1122 14 2019 574 2231 473 718 Hop 19 | . . . . . . . . . . . 2 1 2 . . . 1 5 2 . 1 1 . . 1 . . . . 3 . . . . Pick Up 333 | 7 11 6 27 1 24 . 10 12 5 . 10 1 4 . . . 6 6 9 5 16 4 . . 36 . . 8 . 21 11 66 9 18 Fast Attach 237 | 6 . . 4 . 2 . 6 8 6 . 14 1 2 . 4 3 5 4 11 7 31 5 . . 12 2 2 22 . 20 2 46 3 9 Attach 174 | 1 . 1 4 1 12 . 5 7 8 1 2 . 1 . 1 . 5 6 4 2 10 2 . . 6 . . 5 . 6 12 42 7 23 Detach 100 | . . . . . 4 . 2 3 6 . 6 . 1 . 2 . 2 3 4 1 11 1 . . 4 . . 3 . 6 6 23 1 11 Swap 258 | . 3 5 21 5 2 1 11 42 . . 12 . 3 . 1 . 5 8 11 7 12 1 1 . 1 . . 23 . 13 6 48 5 11 Drop 371 | . 6 . 23 . 22 . 5 12 14 . 17 2 2 . 3 1 3 4 8 6 24 6 . . 45 2 . 25 . 30 16 77 2 16 Fire 746 | 6 31 6 81 8 50 . 61 77 . . 5 . 10 . . . 45 7 74 7 28 . . . 5 . 3 63 . 5 8 145 7 14 Melee 676 | . . . . . . . . 69 5 . 32 9 2 . 20 . 1 43 8 16 111 30 2 7 9 2 6 77 . 24 13 83 39 68 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 3 . 1 . . 5 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . 10 . . . . . . . . . . 31 . 10 30 . . . . . . . . . 4 1 . Rewire 66 | . . . . . 1 . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . 1 Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous 43 | . . . . . . . 4 . . . 1 . . . . . . . 12 4 22 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 6) 504 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Identified exit to Subcaves 569 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Learned location of Recycling (-8) 626 | -10/Materials | Learned location of 1 exit from Storage 669 | -10/Materials | Loaded intel: 2 recycling unit locations 702 | -10/Materials | Learned Recycling recycling unit intel 747 | -10/Materials | Learned 2 Storage zone layouts 1136 | -10/Materials | Entered Mines 1143 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1185 | -10/Mines | Discovered exit to Materials (range 8) 1284 | -10/Mines | Discovered exit to Subcaves (range 10) 1352 | -10/Mines | Met a Derelict shopkeep closing up shop 1797 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Accompanied by 2 allies 1855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1956 | -9/Materials | Central database locked down 2183 | -9/Materials | Destroyed 12 combat bots 2277 | -9/Materials | Discovered new exit (range 8) 2590 | -9/Materials | Discovered new exit (range 19) 3092 | -9/Materials | Discovered new exit (range 16) 3310 | -9/Materials | Identified exit to Materials 3373 | -9/Materials | Learned 4 Recycling zone layouts 3392 | -9/Materials | Learned 2 Storage zone layouts 3395 | -9/Materials | Learned location of Zion (-6) 3446 | -9/Materials | Learned Storage emergency access door positions 3670 | -9/Materials | Entered Mines 3726 | -9/Mines | Learned location of 1 exit from Materials 4471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4471 | -9/Mines | Discovered new exit (range 5) 4480 | -9/Mines | Entered Exiles 4541 | -9/Exiles | Met 8R-AWN 4582 | -9/Exiles | Met EX-HEX 4678 | -9/Exiles | Met EX-DEC 5765 | -9/Exiles | Attacked by the Exiles 5883 | -9/Exiles | Core integrity fell below 50% 5940 | -9/Exiles | Lost 4 parts (2n2u) 5979 | -9/Exiles | Destroyed 8R-AWN 5990 | -9/Exiles | Found Prototype Device 5990 | -9/Exiles | Identified AS-neutralizer No. 17b 6006 | -9/Exiles | Lost 3 parts (1n2w) 6006 | -9/Exiles | Found Prototype Processor 6016 | -9/Exiles | Found Prototype Ballistic Gun 6016 | -9/Exiles | Identified 8R-AWN's Boregun 6205 | -9/Exiles | Discovered new exit (range 14) 6237 | -9/Exiles | Entered Mines 6543 | -8/Mines | Discovered exit to Materials (range 10) 6564 | -8/Mines | Entered Materials 6564 | -8/Materials | Evolved 2 slots: Utility x2 6565 | -8/Materials | Identified exit to Storage 6566 | -8/Materials | Identified exit to Factory 7786 | -8/Materials | Repaired Broken Imp. Assault Rifle 7819 | -8/Materials | Repaired Imp. Treads 8119 | -8/Materials | Identified exit to Garrison 8119 | -8/Materials | Entered Garrison 8201 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Garrison Relay disabled 8477 | -8/Garrison | Triggered checkpoint 8582 | -8/Garrison | Build established: Scavenger-Mutant 8619 | -8/Garrison | Discovered exit to Factory (range 10) 8863 | -8/Garrison | Triggered checkpoint 8881 | -8/Garrison | Garrison Relay disabled 9131 | -8/Garrison | Triggered checkpoint 9183 | -8/Garrison | Triggered checkpoint 9238 | -8/Garrison | Garrison Relay disabled 9257 | -8/Garrison | Triggered checkpoint 9344 | -8/Garrison | Core integrity fell below 50% 9383 | -8/Garrison | Discovered exit to Factory (range 12) 9608 | -8/Garrison | Triggered checkpoint 9853 | -8/Garrison | Triggered checkpoint 9896 | -8/Garrison | Lost 3 parts (2n1u) 9921 | -8/Garrison | Build established: Mutant 9946 | -8/Garrison | Discovered exit to Factory (range 76) 9946 | -8/Garrison | Discovered exit to Factory (range 61) 9946 | -8/Garrison | Discovered exit to Factory (range 13) 9992 | -8/Garrison | Garrison Relay disabled 10739 | -8/Garrison | Entered Factory 10739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10930 | -7/Factory | Discovered new exit (range 17) 10946 | -7/Factory | Sucked down chute 10946 | -7/Factory | Entered Waste 10947 | -7/Waste | Met a frightened Derelict 10949 | -7/Waste | Spotted C-40 Crusher 10957 | -7/Waste | Spotted C-40 Crusher 10961 | -7/Waste | EMP discharged 10961 | -7/Waste | Spotted C-40 Crusher 10961 | -7/Waste | Spotted C-40 Crusher 10961 | -7/Waste | Spotted C-40 Crusher 10962 | -7/Waste | Discovered new exit (range 14) 10966 | -7/Waste | Identified exit to Factory 10975 | -7/Waste | Entered Factory 11316 | -7/Factory | Build established: Scout 11439 | -7/Factory | Discovered new exit (range 18) 11443 | -7/Factory | Identified exit to Factory 11446 | -7/Factory | Central database locked down 11512 | -7/Factory | Identified Exp. Targeting Computer 11540 | -7/Factory | Identified exit to Lower Caves 11550 | -7/Factory | Discovered exit to Factory (range 9) 11633 | -7/Factory | Entered Lower Caves 11687 | -7/Lower Caves | Met a Warlord Commander 11688 | -7/Lower Caves | Learned location of Warlord (-4) 11689 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11691 | -7/Lower Caves | Found Encrypted Comm Array 11745 | -7/Lower Caves | Encountered a Warlord checkpoint 11782 | -7/Lower Caves | Discovered new exit (range 8) 11784 | -7/Lower Caves | Identified exit to Lower Caves 11801 | -7/Lower Caves | Entered another Lower Caves area 11818 | -7/Lower Caves | Discovered exit to Factory (range 7) 11820 | -7/Lower Caves | Learned location of 1 exit from Factory 12156 | -7/Lower Caves | Identified exit to Data Miner 12200 | -7/Lower Caves | Entered Data Miner 12200 | -7/Data Miner | Discovered new exit (range 6) 12205 | -7/Data Miner | Met Data Miner 12212 | -7/Data Miner | Learned location of Section 7 (-2) 12212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12216 | -7/Data Miner | Received God Mode back door access code from Data Miner 12222 | -7/Data Miner | Identified exit to Proximity Caves 12222 | -7/Data Miner | Entered Proximity Caves 12225 | -6/Proximity Caves | Spotter reported a threat 12225 | -6/Proximity Caves | Spotter reported a threat 12307 | -6/Proximity Caves | Spotted B-75 Beast 12312 | -6/Proximity Caves | Learned location of Extension (-5) 12312 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 12312 | -6/Proximity Caves | Learned Factory stockpile data 12312 | -6/Proximity Caves | Learned Armory garrison access intel 12325 | -6/Proximity Caves | Spotter reported a threat 12380 | -6/Proximity Caves | Spotter reported a threat 12433 | -6/Proximity Caves | Build established: Ninja 12433 | -6/Proximity Caves | Spotter reported a threat 12523 | -6/Proximity Caves | Spotter reported a threat 12533 | -6/Proximity Caves | Entered Factory 12533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12534 | -6/Factory | Identified exit to Lower Caves 12562 | -6/Factory | Identified exit to DSF 12562 | -6/Factory | Entered DSF 12594 | -6/DSF | Additional patrols routed to DSF 12830 | -6/DSF | Lost 3 parts (2n1w) 12861 | -6/DSF | Discovered new exit (range 15) 12862 | -6/DSF | Sterilization system engaged 12882 | -6/DSF | Ambient heat levels rising (+10) 12897 | -6/DSF | Ambient heat levels rising (+10) 12912 | -6/DSF | Ambient heat levels rising (+10) 12922 | -6/DSF | Identified exit to Factory 12922 | -6/DSF | Entered Factory 12922 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13033 | -5/Factory | Discovered new exit (range 8) 13040 | -5/Factory | Identified exit to Upper Caves 13131 | -5/Factory | Joined by Warlord Pyro squad 13218 | -5/Factory | Build established: Scavenger-Scout 13222 | -5/Factory | Search patrols dispatched 13274 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13308 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13361 | -5/Factory | Fabricated Combat Drone Bay (x1) 13395 | -5/Factory | Fabricated Combat Drone Bay (x1) 13446 | -5/Factory | Discovered new exit (range 12) 13448 | -5/Factory | Identified exit to Factory 13611 | -5/Factory | Discovered exit to Factory (range 15) 13625 | -5/Factory | Identified exit to Garrison 13626 | -5/Factory | Entered Garrison 13654 | -5/Garrison | Phase Generator disabled 13673 | -5/Garrison | Triggered checkpoint 13699 | -5/Garrison | Garrison Relay disabled 13772 | -5/Garrison | Triggered checkpoint 13778 | -5/Garrison | Spotted B-75 Beast 13948 | -5/Garrison | Garrison Relay disabled 13954 | -5/Garrison | Discovered new exit (range 8) 13972 | -5/Garrison | Triggered checkpoint 14042 | -5/Garrison | Garrison Relay disabled 14192 | -5/Garrison | Discovered new exit (range 21) 14204 | -5/Garrison | Lost 4 allies 14261 | -5/Garrison | Discovered new exit (range 13) 14273 | -5/Garrison | Identified exit to Factory 14362 | -5/Garrison | Triggered checkpoint 14404 | -5/Garrison | Garrison Relay disabled 14486 | -5/Garrison | Triggered checkpoint 14745 | -5/Garrison | Build established: Commander-Sprinter 14840 | -5/Garrison | Entered Factory 14840 | -5/Factory | Accompanied by 9 allies 15049 | -5/Factory | Lost 6 allies 15072 | -5/Factory | Central database locked down 15138 | -5/Factory | Discovered exit to Upper Caves (range 17) 15143 | -5/Factory | Identified exit to Garrison 15144 | -5/Factory | Entered Garrison 15187 | -5/Garrison | Rescued a captive Derelict 15201 | -5/Garrison | H-XX Assembler disabled 15270 | -5/Garrison | Triggered checkpoint 15290 | -5/Garrison | Garrison Relay disabled 15331 | -5/Garrison | Spotted B-75 Beast 15546 | -5/Garrison | Triggered checkpoint 15589 | -5/Garrison | Build established: Scavenger-Mutant 15655 | -5/Garrison | Destroyed B-75 Beast 15682 | -5/Garrison | Lost 3 parts (2n1w) 15706 | -5/Garrison | Triggered checkpoint 15856 | -5/Garrison | Lost 3 parts (2n1u) 15886 | -5/Garrison | System corruption reached 10% 16023 | -5/Garrison | Discovered exit to Factory (range 9) 16098 | -5/Garrison | Triggered checkpoint 16182 | -5/Garrison | Lost 5 parts (2n3u) 16336 | -5/Garrison | Garrison Relay disabled 16381 | -5/Garrison | Learned Factory security intel 16382 | -5/Garrison | Discovered exit to Factory (range 12) 16408 | -5/Garrison | Entered Factory 16408 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16522 | -4/Factory | Discovered new exit (range 8) 16523 | -4/Factory | Identified exit to Upper Caves 16651 | -4/Factory | Entered Upper Caves 16692 | -4/Upper Caves | Learned Research security intel 16712 | -4/Upper Caves | Build established: Scavenger-Ninja 16724 | -4/Upper Caves | Discovered new exit (range 8) 16725 | -4/Upper Caves | Identified exit to Upper Caves 16731 | -4/Upper Caves | Entered an active Warlord outpost 16732 | -4/Upper Caves | Learned Armory garrison access intel 16740 | -4/Upper Caves | Entered another Upper Caves area 16746 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16868 | -4/Upper Caves | Discovered new exit (range 13) 16869 | -4/Upper Caves | Identified exit to Warlord 16875 | -4/Upper Caves | Learned location of Armory (-3) 16886 | -4/Upper Caves | Entered Warlord 16897 | -4/Warlord | Discovered new exit (range 14) 16913 | -4/Warlord | Opened Warlord's prototype stash 16919 | -4/Warlord | Found Prototype Device 16919 | -4/Warlord | Identified Exp. Cloaking Device 16922 | -4/Warlord | Found Prototype Device 16922 | -4/Warlord | Identified Exp. Focal Shield 16926 | -4/Warlord | Found Prototype Processor 16964 | -4/Warlord | Visited the Vortex Lab 16965 | -4/Warlord | Found Prototype Energy Gun 16965 | -4/Warlord | Identified Vortex Rifle 16968 | -4/Warlord | Found Prototype Energy Gun 16968 | -4/Warlord | Identified Vortex Shotgun 16970 | -4/Warlord | Found Vortex Shotgun 16972 | -4/Warlord | Found Prototype Piercing Weapon 16973 | -4/Warlord | Warlord's base attacked by MAIN.C 16974 | -4/Warlord | Found Prototype Piercing Weapon 16976 | -4/Warlord | Found Prototype Launcher 16996 | -4/Warlord | Found Vortex Rifle 17042 | -4/Warlord | Met Warlord 17051 | -4/Warlord | Learned Research trap positions 17051 | -4/Warlord | Learned Armory stockpile data 17051 | -4/Warlord | Learned 4 Research zone layouts 17051 | -4/Warlord | Learned 4 Research zone layouts 17051 | -4/Warlord | Learned 4 Access zone layouts 17051 | -4/Warlord | Learned 4 Access zone layouts 17051 | -4/Warlord | Learned Quarantine security intel 17051 | -4/Warlord | Learned Factory repair station intel 17051 | -4/Warlord | Learned Research terminal intel 17073 | -4/Warlord | Spotted B-90 Cyclops 17076 | -4/Warlord | Identified Vortex Catalyst Activator 17094 | -4/Warlord | Destroyed B-86 Titan 17175 | -4/Warlord | Warlord forces counterattacked 17350 | -4/Warlord | Spotted Striker 17354 | -4/Warlord | Identified exit to Proximity Caves 17363 | -4/Warlord | Entered Proximity Caves 17365 | -3/Proximity Caves | Spotter reported a threat 17374 | -3/Proximity Caves | Spotter reported a threat 17380 | -3/Proximity Caves | Lost 16 allies 17458 | -3/Proximity Caves | Spotter reported a threat 17502 | -3/Proximity Caves | Discovered new exit (range 11) 17503 | -3/Proximity Caves | Identified exit to Research 17504 | -3/Proximity Caves | Entered Research 17504 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17505 | -3/Research | Identified exit to Armory 17507 | -3/Research | Loaded intel: 71 trap records 17509 | -3/Research | Loaded intel: 23 terminal locations 17526 | -3/Research | Spotted B-86 Titan 17592 | -3/Research | Entered Armory 17628 | -3/Armory | Identified Exp. Armor Integrity Analyzer 17629 | -3/Armory | Identified Vortex Lance (x2) 17765 | -3/Armory | Found Prototype Processor 17765 | -3/Armory | Identified Exp. Signal Interpreter 17767 | -3/Armory | Found Prototype Processor 17767 | -3/Armory | Identified Exp. Target Analyzer 17842 | -3/Armory | Search patrols dispatched 18104 | -3/Armory | System corruption reached 10% 18140 | -3/Armory | Lost 4 parts (2p2n) 18523 | -3/Armory | Spotted B-86 Titan 18598 | -3/Armory | Discovered new exit (range 5) 18600 | -3/Armory | Identified exit to Lab 18606 | -3/Armory | Entered Lab 18606 | -3/Lab | Discovered new exit (range 9) 18608 | -3/Lab | Identified exit to Research 18609 | -3/Lab | Unable to decrypt terminal 18609 | -3/Lab | Entered Research 18609 | -2/Research | Warlord forces began assault on 0b10 18609 | -2/Research | Evolved 2 slots: Utility x2 18619 | -2/Research | Found Fusion Bomb Launcher 18630 | -2/Research | Spotted B-90 Cyclops 18634 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 18634 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 18661 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 18696 | -2/Research | Central database locked down 18717 | -2/Research | Met up with Warlord 18719 | -2/Research | Research machine network offline 18927 | -2/Research | Borebot progress halted 18959 | -2/Research | Borebot progress halted 19255 | -2/Research | Found Prototype Device 19255 | -2/Research | Identified Thermal Barrier 19268 | -2/Research | Found Prototype Processor 19268 | -2/Research | Identified Exp. Core Analyzer 19357 | -2/Research | Found Fusion Bomb Launcher 19359 | -2/Research | Found Fusion Bomb Launcher 19430 | -2/Research | Borebot progress halted 19446 | -2/Research | Discovered new exit (range 13) 19449 | -2/Research | Identified exit to Quarantine 19475 | -2/Research | Found Prototype Device 19475 | -2/Research | Identified Exp. EM Shield 19502 | -2/Research | Found Exp. Core Analyzer 19581 | -2/Research | Spotted Striker 19609 | -2/Research | Warlord invited to help at Command 19609 | -2/Research | Given Cave Seal Controls access code 19671 | -2/Research | Entered Quarantine 19696 | -2/Quarantine | Found Alien Artifact 19740 | -2/Quarantine | Found Quantum Capacitor 19790 | -2/Quarantine | Found Alien Artifact 19826 | -2/Quarantine | Discovered new exit (range 15) 19855 | -2/Quarantine | Lost 6 allies 19859 | -2/Quarantine | Cryocooling Duct disabled 19863 | -2/Quarantine | Cryocooling Duct disabled 19874 | -2/Quarantine | Ambient heat levels rising (+20) 19874 | -2/Quarantine | Non-combat units ordered to evacuate 19878 | -2/Quarantine | Ambient heat levels rising (+20) 19878 | -2/Quarantine | Combat units ordered to evacuate 19896 | -2/Quarantine | Lost 3 allies 19927 | -2/Quarantine | Found Alien Energy Cannon 19951 | -2/Quarantine | Identified Phase Armor 19962 | -2/Quarantine | Spotted Fortress 19978 | -2/Quarantine | Quarantine Guard activated 19993 | -2/Quarantine | Discovered new exit (range 6) 19993 | -2/Quarantine | Discovered new exit (range 6) 19995 | -2/Quarantine | Identified exit to Protoforge 20160 | -2/Quarantine | Spotted Quarantine Guard 20160 | -2/Quarantine | Spotted Quarantine Guard 20160 | -2/Quarantine | Entered Protoforge 20293 | -2/Protoforge | Spotted Hotshot 20419 | -2/Protoforge | Spotted Hotshot 20658 | -2/Protoforge | Incoming assault squad redirected 20660 | -2/Protoforge | First assault squad dispatched 20670 | -2/Protoforge | Found Cep. Chromion Battery 20673 | -2/Protoforge | Found Cep. Chromion Battery 20677 | -2/Protoforge | Found Prototype Device 20679 | -2/Protoforge | Spotted Immortal 20684 | -2/Protoforge | Spotted Decapitator 20684 | -2/Protoforge | Spotted Decapitator 20684 | -2/Protoforge | Spotted Decapitator 20686 | -2/Protoforge | Incoming assault squad redirected 20689 | -2/Protoforge | Incoming assault squad redirected 20737 | -2/Protoforge | Found Exp. Terror Saw 20743 | -2/Protoforge | Found Cep. Plasma Driver 20765 | -2/Protoforge | Destroyed Immortal 20770 | -2/Protoforge | Found Prototype Device 20770 | -2/Protoforge | Identified Cep. Antimissile System 20786 | -2/Protoforge | Destroyed Decapitator 20786 | -2/Protoforge | Destroyed Decapitator 20786 | -2/Protoforge | Destroyed Decapitator 20862 | -2/Protoforge | Spotted V934-y 20872 | -2/Protoforge | Superfortress began startup sequence 20911 | -2/Protoforge | Destroyed V934-y 20932 | -2/Protoforge | Found Cep. Antigrav Storage Unit 20940 | -2/Protoforge | Found Prototype Ballistic Gun 20940 | -2/Protoforge | Identified Multirail 20943 | -2/Protoforge | Found Multirail 20945 | -2/Protoforge | Found Prototype Launcher 20945 | -2/Protoforge | Identified Enh. Gamma Bomb Array 20950 | -2/Protoforge | Found Prototype Storage 20950 | -2/Protoforge | Identified Cep. NT7 Matterbank 20971 | -2/Protoforge | Found Cep. Matter Streamer 21001 | -2/Protoforge | Found Prototype Ballistic Gun 21001 | -2/Protoforge | Identified Cep. XC Strikerail 21004 | -2/Protoforge | Found Exp. Jetlance 21008 | -2/Protoforge | Found Cep. Plasma Driver 21011 | -2/Protoforge | Identified Crosscalibrator 21014 | -2/Protoforge | Found Faulty Cep. XC Strikerail 21020 | -2/Protoforge | Found Faulty Cep. XC Strikerail 21023 | -2/Protoforge | Found Faulty Cep. Deflector Sword 21026 | -2/Protoforge | Found Faulty Exp. Terror Saw 21030 | -2/Protoforge | Found Faulty Cep. Deflector Sword 21126 | -2/Protoforge | Found Cep. Weapon Articulator 21136 | -2/Protoforge | Spotted V946-x 21136 | -2/Protoforge | Spotted V012-i 21136 | -2/Protoforge | Spotted V526-z 21137 | -2/Protoforge | Found Exp. Kinecellerator 21144 | -2/Protoforge | Found Femtoactuators 21185 | -2/Protoforge | Spotted Decapitator 21185 | -2/Protoforge | Spotted Decapitator 21185 | -2/Protoforge | Spotted Decapitator 21187 | -2/Protoforge | System corruption reached 10% 21234 | -2/Protoforge | Found Cep. Melee Reflex Suite 21238 | -2/Protoforge | Found Femtoactuators 21299 | -2/Protoforge | Spotted Immortal 21303 | -2/Protoforge | Spotted V607-i 21306 | -2/Protoforge | Spotted V319-k 21306 | -2/Protoforge | Spotted V713-n 21315 | -2/Protoforge | Destroyed V713-n 21322 | -2/Protoforge | Found Prototype Hover Unit 21322 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 21333 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21337 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21339 | -2/Protoforge | Found Cep. Gyrokinetic System 21346 | -2/Protoforge | Found Cep. Gyrokinetic System 21369 | -2/Protoforge | Found Prototype Protection 21369 | -2/Protoforge | Identified Med. Regenerative Plating 21372 | -2/Protoforge | Found Prototype Device 21372 | -2/Protoforge | Identified Adv. Particle Accelerator 21409 | -2/Protoforge | Spotted Decapitator 21409 | -2/Protoforge | Spotted Decapitator 21409 | -2/Protoforge | Spotted Decapitator 21409 | -2/Protoforge | Spotted Decapitator 21413 | -2/Protoforge | Destroyed Decapitator 21424 | -2/Protoforge | Destroyed Decapitator 21434 | -2/Protoforge | Destroyed Decapitator 21447 | -2/Protoforge | Destroyed Decapitator 21471 | -2/Protoforge | Spotted V714-p 21477 | -2/Protoforge | Found Prototype Device 21477 | -2/Protoforge | Identified Exp. Remote Shield 21481 | -2/Protoforge | Found Cep. RG22 Armor 21490 | -2/Protoforge | Found Prototype Processor 21490 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 21563 | -2/Protoforge | Found Prototype Power Core 21563 | -2/Protoforge | Identified Cep. Zero-point Core 21586 | -2/Protoforge | Found Faulty Cep. Zero-point Core 21644 | -2/Protoforge | Spotted AP7-3 21649 | -2/Protoforge | Identified Core Cannon 21664 | -2/Protoforge | Spotted AP7-3 21709 | -2/Protoforge | Core integrity fell below 50% 21712 | -2/Protoforge | Destroyed AP7-3 21731 | -2/Protoforge | Destroyed AP7-3 21733 | -2/Protoforge | Found Prototype Device 21733 | -2/Protoforge | Identified Exp. ECM Suite 21738 | -2/Protoforge | Found Prototype Energy Gun 21738 | -2/Protoforge | Identified Enh. Gamma Rifle 21778 | -2/Protoforge | Found Prototype Device 21778 | -2/Protoforge | Identified Cep. Impact Drone Bay 21781 | -2/Protoforge | Found Cep. Blasthammer 21785 | -2/Protoforge | Found Cep. Cloak Mesh 21787 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 21789 | -2/Protoforge | Identified Subatomic Replicator 21789 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Impact Drone Bay 21796 | -2/Protoforge | Found Cep. Cloak Mesh 21805 | -2/Protoforge | Found Cep. Blasthammer 21970 | -2/Protoforge | Destroyed 7 combat bots 21989 | -2/Protoforge | Spotted V611-u 22060 | -2/Protoforge | Found Exp. Active Sensor Suite 22213 | -2/Protoforge | Destroyed Striker 22245 | -2/Protoforge | Lost 3 allies 22246 | -2/Protoforge | High security lockdown imminent 22247 | -2/Protoforge | Spotted Decapitator 22247 | -2/Protoforge | Spotted Striker 22257 | -2/Protoforge | Lost 3 parts (2u1w) 22263 | -2/Protoforge | Destroyed Striker 22276 | -2/Protoforge | Found Cep. Melee Reflex Suite 22277 | -2/Protoforge | Found Cep. Weapon Articulator 22299 | -2/Protoforge | Found Cep. Chromion Battery 22318 | -2/Protoforge | Additional patrols dispatched to research labs 22326 | -2/Protoforge | High security lockdown engaged 22465 | -2/Protoforge | Discovered new exit (range 8) 22466 | -2/Protoforge | Spotted Hotshot 22466 | -2/Protoforge | Spotted Hotshot 22467 | -2/Protoforge | Spotted Hotshot 22468 | -2/Protoforge | Spotted Hotshot 22469 | -2/Protoforge | Spotted Executioner 22471 | -2/Protoforge | Spotted Hotshot 22474 | -2/Protoforge | Identified exit to Access 22474 | -2/Protoforge | Entered Access 22474 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 22475 | -1/Access | Identified exit to Command 22501 | -1/Access | Lost 3 parts (1p1n1u) 22520 | -1/Access | Incoming investigation squad redirected 22541 | -1/Access | Incoming assault squad redirected 22547 | -1/Access | Incoming assault squad redirected 22590 | -1/Access | Crushed by falling debris 22591 | -1/Access | System corruption reached 10% 22621 | -1/Access | Incoming assault squad redirected 22621 | -1/Access | Lost 4 parts (1p3u) 22724 | -1/Access | First assault squad dispatched 22725 | -1/Access | Found Prototype Device 22725 | -1/Access | Identified Adv. EM Shield 22737 | -1/Access | Incoming investigation squad redirected 22746 | -1/Access | Incoming assault squad redirected 22828 | -1/Access | Incoming investigation squad redirected 22994 | -1/Access | Incoming assault squad redirected 23001 | -1/Access | Incoming assault squad redirected 23049 | -1/Access | Build established: Scavenger-Scout 23317 | -1/Access | Unchained authorized (GL-D0S) 23800 | -1/Access | Entered Command 23903 | -1/Command | Found Quantum Capacitor 23923 | -1/Command | Disengaged cave seal 23924 | -1/Command | Welcomed Warlord to Command 23928 | -1/Command | Spotted Striker 23928 | -1/Command | Spotted Striker 23997 | -1/Command | Lost 4 allies 24050 | -1/Command | First assault squad dispatched 24050 | -1/Command | Spotted X8-2E8(B) 24074 | -1/Command | Incoming assault squad redirected 24075 | -1/Command | Spotted M Guard 24110 | -1/Command | Incoming assault squad redirected 24119 | -1/Command | Spotted M Guard 24119 | -1/Command | Spotted Combat Programmer 24124 | -1/Command | Incoming assault squad redirected 24125 | -1/Command | Spotted Combat Programmer 24133 | -1/Command | Warlord commented on Warlord statues 24184 | -1/Command | Lost 6 allies 24190 | -1/Command | Lost 6 parts (1p2n2u1w) 24205 | -1/Command | Destroyed Combat Programmer 24211 | -1/Command | Destroyed M Guard 24220 | -1/Command | Destroyed Combat Programmer 24220 | -1/Command | All MAIN.C guards destroyed 24244 | -1/Command | Spotted Striker 24246 | -1/Command | Spotted Striker 24280 | -1/Command | Destroyed Striker 24325 | -1/Command | Incoming assault squad redirected 24330 | -1/Command | Incoming assault squad redirected 24402 | -1/Command | Met MAIN.C 24414 | -1/Command | 0b10 Conduit disabled 24427 | -1/Command | MAIN.C activated Command garrisons 24430 | -1/Command | Destroyed MAIN.C Shell 24475 | *** | Establishing Free Derelict Territories! Last Messages --------------- 24472_ Cep. Deflector Sword follow-up attack on MAIN.C. 24472_ Cep. Blasthammer follow-up attack on MAIN.C. 24472_ MAIN.C suffers critical hit (Smash). 24472_ Destroyed Prototype Processor. 24472_ Destroyed Prototype Ballistic Gun. 24474_ MAIN.C suffers critical hit (Smash). 24475_ Blast Slug penetrates MAIN.C. 24475_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 24475_ MAIN.C destroyed. 24475_ Blast Slug penetrates Reinforced Barrier. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####################?????????????????????? | | ????????""""" "" " % #?????????????????????? | | ???????" "" @ #?????????????????????? | | ?????????"" "" %%####################### | | ??????""?"""""""" # | | ?????#" " """ = # | | ?????#"" """"" + == # | | ?????#"" """"" ###################" "# | | ?????# " """"" #??????????????????" "? | | ?????# " " W #?????????????????#" "# | | ?????# " " %% % #?????????????????# T | | ?????#""""""""" % " "" #?????????????????#+ +# | | ?????#"" """ ""% #?????????????????# | | ?????# " """"" " #?????????????????# | | ?????# #?????????????????# | | ?????# " " " % #?????????????????# | | ?????" " " " "" #?????????????????# | | ?????" """ " " """ #?????????????????# | | ?????" " " " " #?????????????????##### | | ?????# """""""""" " #?????????????????????? | | ?????# " """ " """"""" #?????????????????????? | | ?????# """ " " " #?????????????????????? | | ?????##??###################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 57 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 9 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: EM 50 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 30 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 50 Salvage Targeting 2 Offensive Hacking 28 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -2/Research | Preloaded Repaired ---------- Imp. Assault Rifle | 1% | -8/Materials | Broken Imp. Treads | 5% | -8/Materials Studied --------- VTOL Module | -9/Materials | Hacked Autogun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Cesium-ion Thruster | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Hvy. Mace | -4/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Antigrav Array | -2/Quarantine | Hacked Cmb. Gravmag System | -2/Protoforge | Hacked Alien Tech Used ----------------- Phase Armor Core Cannon Subatomic Replicator Achievements -------------- Bending The Rules Dominance Asserted Martial Artist Physics Protects Please No, No That Showdown This Is My Hole True Cogmind Warlord Forever! Welcome To The Revolution Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed GravitonComponentManipulator Manual? 0 Play Time 08:45:58 Cumulative 377.3 hours Start 2025.11.03 @ 23:21:41 End 2025.11.06 @ 00:41:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 168 Adventurer 8 Explorer 0 Win Type 7 Total 25 Types 13/0/4/2/0/1/1/1/2/1 Lore% 89 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec01d46-08d8-40a0-b300-15073a9234c8