Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 21:46:38 Player: Momo Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (731) 731 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1696 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (15) --- Subdweller Power Source Cargo Legs Subdweller Monowheel Subdweller Monowheel Subdweller Optics Experimental Sensor Array Particle Gun Subdweller Laser Subdweller Machine Gun Battle Cannon Makeshift Hammer Shrapnel Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Barrage Gun Makeshift Hammer > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Cargo Legs Subdweller Monowheel Subdweller Optics Experimental Sensor Array Particle Gun Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Shrapnel Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 4 3 3 27 Power 3 | . . . 3 Engine 3 | . . . 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 1 3 Device 3 | . 1 . 2 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 24 | 2 1 2 19 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 . . 6 Ballistic Cannon 4 | . . . 4 Launcher 9 | . 1 2 6 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 48 76 80 Engine 4 | . . . 6 Wheel 27 | . 28 28 27 Device 8 | . . 14 7 Storage 8 | . . . 10 Protection 5 | . 8 14 3 Ballistic Gun 6 | . 5 . 7 Ballistic Cannon 6 | . . . 7 Launcher 9 | . . 19 7 Impact Weapon 1 | . . . 1 Peak Build Rating 17 | 4 4 7 17 Average Rating 9 | 3 3 6 10 On Entrance 3 | . 4 4 7 Naked Turns . | . . . . Heaviest Build 38 | 3 4 10 38 Greatest Support 36 | 32 3 32 36 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 11 | 5 5 5 12 Most Carried 15 | . 4 5 15 Average Carried 9 | . 2 4 10 Final Capacity 15 | 5 5 5 15 Final Carried 13 | . 4 5 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1040 | 240 . 77 723 Remotely . | . . . . Salvage Created 549 | . 7 48 494 Parts 53 | . 1 5 47 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 26 | . . . 26 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 2 2 24 Guns 8 | . . . 8 Cannons 3 | . . . 3 AOE 16 | . 2 2 12 Classes Destroyed 5 | . 1 2 2 Builder 1 | . . 1 . Swarmer 14 | . 2 . 12 Grunt 2 | . . 2 . Sentry 1 | . . . 1 Subdweller 11 | . . . 11 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 93 | . 8 2 83 Missed 32 | . 3 2 27 Damage Taken 1095 | . 44 20 1031 Core 252 | . 7 . 245 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | . 1 2 70 Largest 2 | . 1 2 2 Hottest 110 | . 30 60 110 Shots Fired 115 | . 1 4 110 Gun 52 | . . . 52 Cannon 44 | . . . 44 Launcher 19 | . 1 4 14 Special . | . . . . Kinetic 91 | . . . 91 Thermal 5 | . . . 5 Explosive 19 | . 1 4 14 Electromagnetic . | . . . . Robot Hit Streak 18 | . 1 3 18 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 1 3 53 Core Hits 36 | . 2 4 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Blast 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2024 | . 95 220 1709 Guns 508 | . . . 508 Cannons 383 | . . . 383 Explosions 1070 | . 95 220 755 Melee 63 | . . . 63 Ramming . | . . . . Kinetic 891 | . . . 891 Thermal . | . . . . Explosive 1070 | . 95 220 755 Electromagnetic . | . . . . Impact 63 | . . . 63 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 116 | . . . 116 Projectiles . | . . . . Explosions 53 | . . . 53 Melee 63 | . . . 63 Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 96 | . 7 20 69 Shots 6 | . 1 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 204 | . . . 204 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 132 | . 90 132 . Initial 34 | . . 34 . Average 51 | . 30 58 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 7 2 27 Peak Tracking Total 7 | . 7 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . . . 14 Successful 14 | . . . 14 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . . . 14 Record 13 | . . . 13 Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2895 | 43 55 494 2303 Spaces Moved 2314 | 38 84 262 1930 Core 228 | 1 84 143 . Treads . | . . . . Legs . | . . . . Wheels 2086 | 37 . 119 1930 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 100 Average Speed 101 | 98 55 100 103 Slowest Speed 150 | 100 100 150 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 27 56 85 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 2 4 Spaces Dug 13 | . . . 13 Terrain Destroyed 103 | . 4 18 81 Melee 1 | . . . 1 Projectile 1 | . . . 1 AOE 101 | . 4 18 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2739 | 41 91 489 2118 Wait 285 | . . 220 65 Move 2311 | 37 83 261 1930 Hop . | . . . . Pick Up 21 | . 1 2 18 Fast Attach 9 | 4 3 1 1 Attach 12 | . . 1 11 Detach 5 | . 3 . 2 Swap 16 | . . 1 15 Drop 4 | . . 1 3 Fire 73 | . 1 2 70 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 9) 99 | -10/Materials | Entered Mines 101 | -10/Mines | Learned Materials garrison access intel 102 | -10/Mines | Learned location of Storage (-8) 113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 113 | -10/Mines | Discovered new exit (range 5) 155 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 157 | -10/Mines | Found Prototype Device 198 | -10/Mines | Met a Derelict bent on vengeance 228 | -10/Mines | Discovered new exit (range 5) 267 | -10/Mines | Learned location of Recycling (-8) 310 | -10/Mines | Build established: Mutant 510 | -10/Mines | Discovered new exit (range 6) 593 | -10/Mines | Entered Subcaves 1259 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1289 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1291 | -10/Subcaves | Learned location of 1 exit from Materials 1320 | -10/Subcaves | Discovered new exit (range 6) 1407 | -10/Subcaves | Visited Clippyterm 1410 | -10/Subcaves | Identified exit to Recycling 1410 | -10/Subcaves | Identified exit to Materials 1410 | -10/Subcaves | Learned Factory trap positions 1938 | -10/Subcaves | Visited 4L-MR0's lab 1950 | -10/Subcaves | Found Cargo Legs 2044 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2152 | -10/Subcaves | Core integrity fell below 50% 2353 | -10/Subcaves | Learned location of Zion (-6) 2353 | -10/Subcaves | Met a Zionite searching for "candidates" 2384 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2421 | -10/Subcaves | Disturbed a concealed Subdweller 2776 | -10/Subcaves | Core integrity fell below 20% 2896 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02750_ Lgt. Assault Rifle fries itself beyond repair. 02766_ Grenade Launcher destroyed. 02774_ S-10 Pest destroyed. 02779_ Lgt. Assault Rifle fries itself beyond repair. 02780_ S-10 Pest destroyed. 02782_ Lgt. Ion Engine fries itself beyond repair. 02786_ Destroyed Flight Unit. 02789_ Flight Unit fries itself beyond repair. 02789_ S-10 Pest destroyed. 02797_ Lgt. Ion Engine fries itself beyond repair. 02812_ The unstable cave ceiling collapses. 02859_ Sub. Power Source shoots sparks and powers down. 02867_ Acquired 1 matter. 02886_ Acquired 13 matter. 02888_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | # """""## !# ####### #?????????????? | | # ""##### #% # # # # ### #?????????????? | | "" #??## =&## #?### #?????????????? | | "" #??#" #????##?????????????? | | " #??#" ##### ###???????????????????? | | ## "" ##???###?????????????????????? | | ### "" ######????????????????????????????? | | ??### # "" ##?????????????????????????????????? | | ????#####"### #??????????????????????????????????? | | ????????##??###??????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????#???????????????????????? | | ##??????????????????####>####???????????????????? | | #???????????????????"""" """"???????????????????? | | ##??????????????????? " " ????????????????????? | | #??????????????????? t t ????????????????????? | | ###??????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## #?????????????????????? | | ###?????????????????# @#??????????????????????? | | #?????????????????# ##?????????????????????? | | #??????????????????# ###???????????????????? | | #??????????????????## #???????????????????? | | #???????????????????## #???????????????????? | | #????????????????????## ##???????????????????? | | #?????????????????????## ##????????????????????? | | ##??????????????????##### #?????????????????????? | | ###????????????????# %##????????????????????? | | ##???????????????## #????????????????????? | | #???????????????# #????????????????????? | | # #???????????????## ## ##????????????????????? | | ## ##???????????????## # #?????????????????????? | | # #????????????????# # ##????????????????????? | | # #????????????????# # #????????????????????? | | # ##???????????????## ##????????????????????? | | # #####???????##### #?????????????????????? | | % ##??????# ## #?????????????????????? | | #??##### # #????????????????????? | | #### # "## #????????????????????? | | ## && # ##????????????????????? | | # ####?????????????????????? | | # ###????????????????????????? | | ####### ### ##??????????????????????????? | | ??????# ##?# ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveXenonBlade Manual? 1 Play Time 00:18:48 Cumulative 453.7 hours Start 2025.04.07 @ 21:27:28 End 2025.04.07 @ 21:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 225 Adventurer 0 Explorer 4 Win Type - Total 25 Types 9/1/2/5/1/2/3/1/1 Lore% 67 Gallery% 83 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e07e006-f12e-47f4-ae18-3f3eaa6f20f9