Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 22:41:43 Player: TBExtent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (209) 1045 Value Destroyed (8146) 8146 Prototype IDs (136) 2720 Alien Tech Used (10) 2000 Bonus (23139) 23139 TOTAL SCORE: 47950 Bonus ------- High Alert Combat Kills 938 Follower Combat Kills 1004 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -2403 Cogmind --------- Core Integrity 1349/1850 Matter 267/300 Energy 274/280 System Corruption 31% Temperature Cool (0) Movement Hovering (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (16) ----- Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Experimental Powered Armor Beam Splitter Advanced Force Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (18) --- Light Quantum Reactor Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Experimental Sensor Array Experimental Target Analyzer Nanoactuators Nanoactuators Improved Stasis Canceller Advanced Reaction Control System Experimental Propulsion Shielding Experimental Powered Armor Advanced Force Field Advanced Force Field Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Advanced Force Field Phase Redirector Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Experimental Sensor Array Nanoactuators Nanoactuators Improved Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Advanced Force Field Advanced Force Field Integrity Redistributor Longsword +1 Sigix Broadsword [Rating: 230] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Utility Advanced System Shield Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Experimental Propulsion Shielding Artifact Phase Redirector Weapon Plasma Sword Energy Gun EM Pulse Gun Energy Cannon High-powered Disruptor Cannon Ballistic Gun Flak Gun Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Utility 13 | . . . . . 3 2 . . 2 . . . . 2 . . . . . . 2 . . . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 2 11 1 6 . 27 32 1 4 12 . 5 3 2 8 2 14 1 . 5 . 12 . . 6 11 26 12 12 17 7 17 22 Power 26 | . 2 . 2 . 3 3 . . 1 . 1 . . . . 2 . . . . 1 . . . 1 4 2 . 2 . 1 1 Engine 11 | . 2 . 2 . 2 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 2 . 2 . 1 1 Propulsion 47 | 2 . . 2 . 10 8 . 1 5 . . 1 . 1 . 2 . . 2 . . . . 2 . 3 2 1 . . 1 4 Treads 17 | 2 . . 2 . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . 6 . 1 5 . . 1 . 1 . 2 . . 2 . . . . 2 . 3 2 1 . . 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | . 6 . . . 6 15 . 2 5 . 4 1 1 6 2 9 1 . 3 . 10 . . 4 10 18 8 10 15 6 14 12 Device 88 | . . . . . . 7 . 2 2 . 2 1 1 2 1 1 . . 1 . 4 . . 2 10 14 1 7 8 5 10 7 Storage 15 | . 4 . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . Processor 10 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 3 1 . 1 1 . . Hackware 24 | . . . . . . 4 . . 2 . . . . 3 . 5 . . . . 3 . . . . 1 2 . . . 2 2 Protection 27 | . 2 . . . 2 . . . 1 . . . . 1 1 3 . . 2 . 2 . . 1 . . 3 2 3 . 1 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Weapon 37 | . 3 1 2 . 8 6 1 1 1 . . 1 1 1 . 1 . . . . 1 . . . . 1 . 1 . 1 1 5 Energy Gun 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | . 2 . 2 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 2 4 1 1 1 . . 1 1 1 . . . . . . 1 . . . . . . 1 . 1 1 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . . 1 . . . . . 1 . . . . 3 . 2 . . 4 . 1 1 2 . . 1 6 Parts Lost 42 | . 1 . . . 9 . . . 2 . 1 4 . . . 1 1 . . . 2 . . . 2 7 3 . 2 1 1 5 Power 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . . . 4 . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Utility 22 | . . . . . 1 . . . . . . 2 . . . 1 1 . . . 2 . . . 2 5 1 . 2 1 1 3 Weapon 7 | . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 4 | . 1 . . . 2 . . . 2 . 1 3 . . . 1 1 . . . 2 . . . 2 3 2 . 1 1 1 4 Average Slot Usage (%) 97 | . 99 100 100 100 99 98 100 93 93 93 93 92 90 98 99 99 99 100 100 100 99 100 100 99 99 99 99 89 90 92 95 95 Engine 4 | . 14 14 14 14 7 7 7 7 6 6 6 6 6 5 5 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 9 8 4 4 8 7 7 Treads 7 | . 28 28 28 28 26 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 13 23 21 18 18 18 18 18 16 16 16 16 16 16 16 15 15 15 15 15 17 18 20 20 20 22 22 Device 6 | . . . . . . 4 7 11 8 6 6 5 6 5 5 4 5 5 5 5 5 5 5 6 17 16 8 6 11 13 12 13 Storage 15 | . 22 28 28 28 35 23 15 14 12 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 Processor 6 | . . . . . . 5 7 7 6 6 6 6 6 5 5 5 10 11 11 11 10 10 10 8 5 10 13 12 9 12 13 11 Hackware 20 | . . . . . . 15 23 21 31 31 31 31 31 37 38 38 27 27 27 27 35 35 35 35 30 24 30 25 24 20 21 21 Protection 4 | . 5 . . . 8 1 . . 3 6 6 6 . 4 4 4 11 11 11 11 9 10 10 9 5 2 . 8 7 3 1 3 Energy Gun 1 | . 9 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 18 14 20 28 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 9 15 8 6 6 6 6 9 11 11 10 5 5 5 5 9 10 10 10 10 8 3 . 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 10 41 41 42 42 111 132 32 33 33 33 34 33 33 36 35 41 41 41 41 41 46 46 46 47 47 68 75 85 92 97 112 114 Greatest Support 139 | 40 40 40 40 40 66 64 35 35 41 40 40 42 42 42 40 41 41 41 47 47 47 47 47 50 50 77 78 96 96 96 114 139 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 6 16 16 16 16 32 38 12 12 12 12 14 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 16 18 18 Average Capacity 15 | 6 11 16 16 16 30 21 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 13 14 14 14 17 18 Most Carried 38 | 6 16 16 16 16 32 38 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 16 18 18 Average Carried 14 | 6 11 15 15 15 28 21 12 11 11 12 11 11 10 11 12 11 11 12 11 12 11 12 11 11 11 10 13 13 13 13 16 13 Final Capacity 32 | 6 16 16 16 16 32 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 16 18 18 Final Carried 32 | 6 16 16 16 16 32 12 12 12 12 12 12 10 11 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 16 18 14 Class Distribution -------------------- 43% | Wizard-Mutant 19% | Wizard-Sprinter 13% | Mutant 13% | Hauler-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5038 | 220 239 25 39 51 1537 345 70 50 121 67 43 . 81 65 20 50 137 38 . 76 144 12 5 . 150 286 138 169 207 170 186 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12675 | . 450 95 60 38 2337 284 . 20 209 25 40 . 61 291 . 305 . . . . 182 . . . 318 1458 161 811 785 900 571 3274 Parts 589 | . 33 4 1 4 129 15 . 1 6 . 3 . 2 9 . 6 . . . . 11 . . . 18 81 10 38 50 33 23 112 Haulers Intercepted 31 | . 2 . . . 6 2 . . 1 . . . . 2 . 3 . . . . 1 . . . . 3 1 5 1 4 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 16 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 145 | . 12 2 . 3 54 3 . 1 3 1 1 . . 1 . . . . . . 1 . . . 9 17 . 3 8 8 8 10 Melee 73 | . . . . . . 2 . 1 3 1 1 . . 1 . . . . . . 1 . . . 9 17 . 3 8 8 8 10 Guns 72 | . 12 2 . 3 54 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 . . . 7 1 . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Worker 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 31 | . 2 . . . 6 2 . . 1 . . . . 2 . 3 . . . . 1 . . . . 3 1 5 1 4 . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . . . . 1 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . 2 3 1 . Watcher 12 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 1 3 2 2 . . Swarmer 62 | . 6 . . 3 20 . . . 3 1 . . . . . . . . . . . . . . 9 9 . . . 7 3 1 Grunt 38 | . 6 2 . . 23 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 3 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 9 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Programmer 19 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 3 . 2 7 . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 2 . 3 6 1 . 1 3 1 1 . . 1 . 1 . . . . 1 . . . 5 5 1 3 3 4 3 2 Combat Bots Only 5 | . 3 2 . 3 5 1 . 1 3 1 1 . . 1 . . . . . . 1 . . . 5 5 . 1 3 4 3 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . 1 1 1 1 . . 1 . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 1 1 . . 1 . . . . . . 1 . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 14111 | . 417 63 . 51 2653 210 . . 437 39 154 606 . 120 . 326 49 . . . 410 . . 112 624 1148 1113 225 716 1078 426 3134 Core 2322 | . 67 . . . 357 82 . . 60 20 16 138 . 28 . 48 25 . . . 159 . . 59 23 317 427 27 49 75 101 244 Absorbed by Shields 3227 | . . . . . . . . . . . . . . . . . . . . . . . . . . 428 153 . 23 843 447 1333 Redirected to Core 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 142 Core Remaining (%) 73 | 100 . . . 73 35 . . 88 . . . . 72 . . . . . . 89 . . . . 79 . 42 . . 83 . 72 Volleys Fired 203 | . 40 5 3 4 143 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 70 | . 70 60 63 47 56 56 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 407 | . 80 10 6 8 287 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Gun 407 | . 80 10 6 8 287 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | . 56 5 3 8 287 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 13 15 6 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 . 1 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 4 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 710 | . 50 10 4 5 246 29 . 2 11 1 3 1 1 19 . 17 . . . . 4 . . . 15 54 6 20 37 39 27 109 Core Hits 402 | . 24 5 1 4 192 14 . 1 5 1 1 . 1 5 . 5 . . . . 3 . . . 9 32 5 13 13 15 9 44 Critical Hits 63 | . 1 . . . . . . . . 1 1 1 . . . 2 . . . . 1 . . . . 2 . 2 1 12 8 31 Critical Kills 16 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 5 2 6 Critical Parts Destroyed 32 | . 1 . . . . . . . . . 1 1 . . . 2 . . . . 1 . . . . 1 . . . 7 5 13 Melee Attacks 1328 | . . . . . 3 57 7 8 46 2 23 16 1 48 . 156 2 3 . 3 115 2 . 1 41 211 87 66 106 112 54 158 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1176 | . . . . . 3 57 7 8 46 2 23 16 1 48 . 156 . . . 3 107 2 . 1 41 193 20 12 106 112 54 158 Piercing 152 | . . . . . . . . . . . . . . . . . 2 3 . . 8 . . . . 18 67 54 . . . . Sneak Attacks 48 | . . . . . 1 2 . 1 3 . . 1 . 3 . 7 . . . . 1 . . . . 6 3 7 1 10 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Follow-up Attacks 24 | . . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . 5 10 2 . . . . . Damage Inflicted 45542 | . 616 127 66 52 4283 904 . 130 906 58 155 177 99 1154 . 1372 . . . . 337 . . . 661 3147 720 2261 3057 5498 2519 17243 Guns 5239 | . 616 127 66 52 4141 237 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 40303 | . . . . . 142 667 . 130 906 58 155 177 99 1154 . 1372 . . . . 337 . . . 661 3147 720 2261 3057 5498 2519 17243 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4918 | . 390 59 39 52 4141 237 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 226 | . 226 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 95 | . . 68 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37823 | . . . . . 142 667 . 130 906 58 155 177 99 1154 . 1372 . . . . 295 . . . 661 3147 40 503 3057 5498 2519 17243 Piercing 2480 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . 680 1758 . . . . Highest Corruption 31 | . 2 2 2 2 6 1 1 1 6 6 7 7 7 . . 3 3 3 3 3 7 7 7 8 . 8 8 3 8 8 . 31 Average Corruption 5 | . 2 2 2 2 3 1 1 1 5 6 6 7 7 . . 1 3 3 3 3 3 7 7 7 . 7 8 2 4 8 . 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 420 | . 3 10 10 1 19 2 . 2 16 10 12 7 7 . . 14 9 11 1 3 15 7 4 1 . 34 32 5 33 40 . 112 Message Errors 78 | . 1 6 2 1 4 . . 1 2 1 3 1 3 . . 3 1 2 . 2 4 . 2 1 . 7 6 1 8 12 . 4 Matter Fused 79 | . . . . . 3 . . . 7 4 4 3 1 . . 4 2 2 1 1 4 3 . . . 4 8 1 9 6 . 12 Heat Flow Errors 50 | . . 4 5 . 2 . . . . 2 1 . 2 . . 2 1 3 . . 1 2 1 . . 4 3 1 5 4 . 7 Energy Discharges 40 | . . . 1 . 2 1 . 1 1 2 . 1 . . . 1 3 2 . . 2 . . . . 3 4 1 4 5 . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 50 | . 2 . 2 . 2 1 . . 3 . 1 . 1 . . 3 2 2 . . 1 2 1 . . 4 3 1 2 5 . 12 Data Loss (major) 11 | . . . . . . . . . . 1 2 . . . . . . . . . 2 . . . . 1 2 . . 1 . 2 Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Targeting Errors 70 | . . . . . 3 . . . 3 . 1 2 . . . 1 . . . . 1 . . . . 11 4 . 5 7 . 32 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5220 | . . . . . 108 146 . 53 . . 5 . . 252 . 100 . . . . . . . . 46 49 65 124 394 1310 339 2229 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5220 | . . . . . 108 146 . 53 . . 5 . . 252 . 100 . . . . . . . . 46 49 65 124 394 1310 339 2229 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 45 182 253 . 150 8 . . . 212 221 . 251 . . 269 148 247 . . 154 149 132 . . 229 255 130 253 256 . 248 Average Temperature 68 | . 15 69 93 . 20 5 . . . 100 115 . 100 . . 149 81 110 . . 75 74 67 . . 107 116 77 108 101 . 101 Received Heat Transfer 1587 | . 120 33 . . 972 30 . . 45 18 . 78 . 27 . 24 9 . . . 9 . . 9 . 45 36 18 9 38 12 55 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 666 | . 666 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1297 | . 202 65 . 88 890 699 . . 169 . . . . 587 118 226 . . . . 431 . . . . 899 669 359 348 399 748 1297 Average Influence 242 | . 91 14 . 6 498 354 . . 72 . . . . 128 75 93 . . . . 57 . . . . 178 321 240 199 193 368 872 Maximum Alert Level 4 | . 1 . . . 3 2 . . . . . . . 2 . 1 . . . . 2 . . . . 3 2 1 1 1 3 4 Low Security (%) 57 | 100 96 100 . 100 9 2 . . 100 . . . . 85 100 99 . . . . 94 . . . . 64 41 16 54 49 21 57 Level 1 22 | . 3 . . . 32 60 . . . . . . . . . . . . . . . . . . . 29 5 83 45 50 36 2 Level 2 11 | . . . . . 25 37 . . . . . . . 14 . . . . . . 5 . . . . 2 52 . . . 33 5 Level 3 6 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . . . 6 3 . . 4 . . . . 3 . 9 . . . . 1 . . . . 8 5 . 9 5 4 2 Investigation 21 | . 2 . . . 1 1 . . 2 . . . . 1 . 4 . . . . . . . . . 5 1 . 3 . 1 . Extermination 14 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 3 2 1 1 Reinforcement 19 | . 2 . . . 1 . . . 2 . . . . 2 . 4 . . . . . . . . . 1 1 . 3 3 . . Assault 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 4 3 4 2 3 1 . Communications Jammed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 432 | . 20 2 . 3 88 9 . 1 12 6 3 4 . 4 6 15 1 . . . 4 . . 12 14 37 19 19 32 59 22 40 Peak Tracking Total 20 | . 5 2 . 3 7 2 . 1 9 4 3 4 . 1 4 5 1 . . . 2 . . 20 5 7 14 4 8 16 5 8 Tactical Retreats 55 | . 1 . . . 3 1 . . 2 2 1 . . . . 5 1 . . . 1 . . . 2 5 1 1 5 16 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 2 . . . 5 1 . . 3 . . . . 1 . 3 . . . . . . . . . 2 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 34 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 2 2 8 . 12 4 2 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 1 1 . 1 1 1 1 Garrison Access 19 | . . . . . 1 1 . . 1 . . . . 1 . 3 . . . . 3 . . . . 3 1 2 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 219 | . 6 . 5 . 13 20 1 1 11 1 1 4 . 11 . 20 2 . 5 . 14 3 1 8 2 21 14 3 14 19 11 8 Terminals 125 | . 5 . . . 9 11 . . 6 . . . . 8 . 10 . . . . 6 1 . . 2 12 10 1 11 16 9 8 Fabricators 19 | . . . . . . 4 . . 1 . . . . 1 . 4 . . . . 3 . . . . 3 2 . . . 1 . Repair Stations 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 2 4 . . 1 . . . . . . . . . . . 2 . . . . 2 1 . 2 2 . . Garrison Access 19 | . . . . . 1 1 . . 1 . . . . 1 . 3 . . . . 3 . . . . 3 1 2 1 1 1 . Total Hacks 974 | . 24 . 18 . 42 75 1 1 73 1 1 26 . 62 . 72 5 . 18 . 75 5 1 9 25 98 84 13 66 72 56 51 Successful 677 | . 14 . 18 . 23 35 1 1 45 1 1 26 . 40 . 66 5 . 18 . 63 5 1 9 13 69 60 8 49 47 26 33 Failed 292 | . 9 . . . 18 40 . . 27 . . . . 22 . 6 . . . . 12 . . . 12 27 24 5 17 25 30 18 Catastrophic 37 | . 1 . . . 1 6 . . 1 . . . . 7 . . . . . . . . . . 1 3 3 1 1 3 5 4 Database Lockouts 6 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Manual 467 | . 18 . 2 . 27 23 . . 53 . . . . 48 . 31 . . . . 34 2 . 1 23 33 39 9 34 36 15 39 Terminals 677 | . 23 . . . 31 36 . . 58 . . . . 56 . 41 . . . . 46 3 . . 25 67 76 11 52 61 40 51 Fabricators 102 | . . . . . . 17 . . 6 . . . . 3 . 22 . . . . 18 . . . . 16 6 . . . 14 . Repair Stations 9 | . . . . . 3 . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . . . Recycling Units 10 | . 1 . . . . . . . 3 . . . . 2 . 4 . . . . . . . . . . . . . . . . Scanalyzers 70 | . . . . . 7 21 . . 2 . . . . . . . . . . . 8 . . . . 9 1 . 13 9 . . Garrison Access 23 | . . . . . 1 1 . . 2 . . . . 1 . 3 . . . . 3 . . . . 4 1 2 1 2 2 . Terminal Hacks 376 | . 7 . 18 . 7 9 1 1 22 1 1 26 . 26 . 25 5 . 18 . 27 4 1 9 11 36 38 5 23 22 14 19 Record 62 | . . . 17 . . . . . . . 1 11 . . . . 4 . 6 . 3 2 . 7 1 3 2 . 2 . . 3 Part Schematic 40 | . . . . . 1 2 . . 4 . . 6 . 9 . . . . 4 . 4 . . . 6 3 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . 4 2 . . . 1 . Prototype ID Bank 36 | . 1 . . . . . . . 1 . . 3 . 3 . 4 . . 4 . 3 . . . . 6 4 . 3 2 1 1 Open Door 19 | . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 1 2 1 . . . 1 5 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Branch Access Points 9 | . . . . . 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . 1 Emergency Access Points 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 Machine Index 7 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 . 1 Terminal Index 8 | . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 Fabricator Index 4 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 21 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 5 . 1 2 7 . Locate Traps 31 | . 2 . . . 1 1 . . 2 . . . . 3 . 4 . . . . 3 . . . . 4 6 1 2 . . 2 Dispatch Records 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Recall Extermination 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 1 1 1 Recall Reinforcements 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler Manifests 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Registered Components 13 | . 1 . . . 1 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 . 1 Registered Prototypes 9 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . . 1 Zone Layout 58 | . 2 . . . . . . . 3 . . . . 2 . 7 . . . . 4 1 . . 2 9 7 1 8 9 . 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 58 | . . . . . . 8 . . 2 . . . . 2 . 16 . . . . 12 . . . . 8 5 . . . 5 . Load Schematic 23 | . . . . . . 2 . . 1 . . . . 1 . 7 . . . . 4 . . . . 4 2 . . . 2 . Build 35 | . . . . . . 6 . . 1 . . . . 1 . 9 . . . . 8 . . . . 4 3 . . . 3 . Repair Station Hacks 8 | . . . . . 2 . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzer 52 | . . . . . 5 10 . . 2 . . . . . . . . . . . 8 . . . . 9 . . 13 5 . . Insert Component 35 | . . . . . 3 6 . . 1 . . . . . . . . . . . 3 . . . . 5 . . 12 5 . . Analyze 17 | . . . . . 2 4 . . 1 . . . . . . . . . . . 5 . . . . 4 . . 1 . . . Garrison Access Hacks 19 | . . . . . 1 1 . . 1 . . . . 1 . 3 . . . . 3 . . . . 3 1 2 1 1 1 . Seal Access 19 | . . . . . 1 1 . . 1 . . . . 1 . 3 . . . . 3 . . . . 3 1 2 1 1 1 . Unauthorized Hacks 361 | . 17 . . . 21 17 . . 34 . . . . 23 . 37 . . . . 27 2 . . 4 23 33 2 28 45 14 34 Terminals 134 | . 6 . . . 8 5 . . 13 . . . . 8 . 11 . . . . 9 1 . . 2 7 14 1 12 18 5 14 Track 45 | . 2 . . . 3 1 . . 3 . . . . 3 . 2 . . . . 3 1 . . 1 2 5 1 4 7 2 5 Assimilate 19 | . . . . . . . . . 3 . . . . 1 . 2 . . . . 2 . . . . . 3 . 1 4 . 3 Botnet 61 | . 4 . . . 3 3 . . 6 . . . . 4 . 7 . . . . 3 . . . . 4 6 . 7 7 2 5 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 8 | . . . . . 2 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Fabricators 19 | . . . . . . 2 . . 1 . . . . 1 . 5 . . . . 4 . . . . 4 1 . . . 1 . Report 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Siphon 15 | . . . . . . 2 . . 1 . . . . 1 . 3 . . . . 3 . . . . 3 1 . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 3 Used 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 3 Hacking Detections 126 | . 4 . . . 11 19 . . 7 . . . . 6 . 11 . . . . 9 . . . 2 16 9 1 11 8 6 6 Full Trace Events 10 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 1 . 3 . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . 2 5 . . 5 . . 6 . 9 . . . . 4 . 7 . . . 6 6 1 . 1 . . . Parts Built 31 | . . . . . . 4 . . 1 . . . . 1 . 8 . . . . 7 . . . . 4 3 . . . 3 . Matter 6513 | . . . . . . 750 . . 142 . . . . 213 . 1322 . . . . 1290 . . . . 1128 882 . . . 786 . Time 2228 | . . . . . . 168 . . 47 . . . . 152 . 527 . . . . 454 . . . . 338 374 . . . 168 . Total Part Build Rating 195 | . . . . . . 21 . . 5 . . . . 5 . 51 . . . . 41 . . . . 35 19 . . . 18 . Parts Repaired 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 240 | . . . . . 100 . . . 70 . . . . . . 25 . . . . . . . . . 45 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . 2 4 . . 1 . . . . . . . . . . . 3 . . . . 3 . . 1 . . . Part Schematics Acquired 13 | . . . . . 1 4 . . 1 . . . . . . . . . . . 3 . . . . 3 . . 1 . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 60 | . . 1 1 . . . . . 1 . . . . 1 18 1 . . . . . . . . . . 1 . . 3 3 30 Largest Group 18 | . . 1 1 1 1 . . . 1 . . . . . 18 1 . . . . . . . . . . . . . 1 3 14 Highest-Rated Group 762 | . . 31 8 8 8 . . . 10 . . . . . 668 26 . . . . . . . . . . . . . 44 359 762 Highest-Rated Ally 124 | . . 31 8 8 8 . . . 10 . . . . . 50 26 . . . . . . . . . . . . . 44 124 122 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 358 | . . . . . 1 . . . . . . . . . 110 . . . . . . . . . . . . . . . 25 222 Total Damage 11408 | . . . . . . . . . . . . . . . 4273 . . . . . . . . . . . . . . . 940 6195 Kills 52 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 3 37 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 13 | . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . 4 2 . . . 1 . Derelict Logs Recovered 17 | . . 2 . . . . 2 2 . 1 1 . 1 . . . 3 . . 2 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 24125 | 10 1087 985 1043 241 2567 1434 427 477 628 381 416 156 236 464 116 1645 503 794 64 227 1587 263 164 317 467 1538 845 542 1434 1040 663 1364 Spaces Moved 31048 | 5 522 533 564 127 1073 1257 910 964 905 777 682 139 507 656 211 1903 1020 899 130 498 1877 595 426 726 837 1996 1168 910 2575 2434 700 2522 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3076 | 5 522 533 564 127 1073 252 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27972 | . . . . . . 1005 910 964 905 777 682 139 507 656 211 1903 1020 899 130 498 1877 595 426 726 837 1996 1168 910 2575 2434 700 2522 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 160 160 180 180 180 160 45 45 45 42 45 45 45 45 38 38 38 38 38 38 38 38 38 38 38 38 35 35 30 30 30 25 25 Average Speed 50 | 160 163 180 180 180 170 78 45 45 44 45 45 45 45 42 38 38 38 38 38 38 38 38 38 38 38 36 35 30 30 30 25 25 Slowest Speed 198 | 160 180 180 180 180 180 198 45 111 48 45 45 45 45 45 38 38 38 38 38 38 38 38 38 96 38 42 94 30 30 88 25 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 65 | 2 85 80 93 40 93 36 93 91 31 90 82 80 60 18 87 49 95 86 60 46 36 69 56 94 67 46 87 26 96 91 23 75 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 13 | . 1 2 1 . . . . . 1 . . 1 . 1 . 2 . . 3 1 . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 2 . . 3 5 . 4 4 . 1 . . . 2 2 . 2 . 3 5 . 4 . . . . . . . Spaces Dug 678 | . . . . . 2 36 6 5 32 1 18 . . 18 . 107 2 3 . 3 93 . . 1 9 101 49 39 47 60 21 25 Terrain Destroyed 678 | . . . . . 2 36 6 5 32 1 18 . . 18 . 107 2 3 . 3 93 . . 1 9 101 49 39 47 60 21 25 Melee 678 | . . . . . 2 36 6 5 32 1 18 . . 18 . 107 2 3 . 3 93 . . 1 9 101 49 39 47 60 21 25 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 37726 | 6 683 552 589 132 1527 1627 917 994 1056 803 747 204 512 780 246 2627 1131 1346 144 530 2603 629 427 765 959 2641 1463 1095 3145 2679 1099 3068 Wait 4497 | . 73 . . . 214 204 . 15 70 25 31 47 . 67 32 572 108 445 . 30 599 34 . 22 69 412 203 91 412 89 304 329 Move 31014 | 4 521 532 563 126 1072 1256 909 963 904 776 681 138 506 656 210 1902 1019 898 129 497 1875 594 425 725 836 1995 1167 909 2574 2433 699 2520 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | . 21 7 3 1 46 28 . 1 12 . 4 . 3 5 . 7 1 . 2 . 9 . 1 2 4 22 6 10 17 18 14 15 Fast Attach 60 | . 4 . 1 . 1 2 1 4 2 . 2 . . 3 2 4 . . 5 . 5 . . 6 3 3 5 . 2 3 1 1 Attach 115 | . 1 . 1 . 14 9 . 1 5 . . 2 2 3 . 3 1 . . . 4 . . . 3 10 2 8 10 8 10 18 Detach 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 2 Swap 114 | 2 6 1 4 . 12 21 . . 5 . 3 1 . 2 . 7 . . 1 . 3 . . . 5 13 5 4 5 2 8 4 Drop 243 | . 17 7 7 1 21 47 1 3 12 . 3 . . 4 2 7 . . 7 . 11 . 1 9 6 14 7 6 18 10 8 14 Fire 203 | . 40 5 3 4 143 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1193 | . . . . . 3 51 6 7 46 2 23 16 1 40 . 125 2 3 . 3 96 1 . 1 33 171 67 66 106 112 54 158 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 Rewire 13 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 12) 845 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Central database locked down 1071 | -10/Materials | Discovered new exit (range 14) 1098 | -10/Materials | Entered Mines 1142 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1351 | -10/Mines | Discovered new exit (range 7) 1583 | -10/Mines | Learned location of Storage (-7) 1748 | -10/Mines | Received a Mining Laser from a helpful Derelict 1920 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1962 | -10/Mines | Found Prototype Device 2074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -10/Mines | Discovered new exit (range 5) 2083 | -10/Mines | Entered Exiles 2083 | -10/Exiles | Found Exiles lab destroyed 2328 | -10/Exiles | Opened EX-Vault 2344 | -10/Exiles | Found Longsword +1 2470 | -10/Exiles | Rewired Cogmind 2813 | -10/Exiles | Learned location of Zion (-7) 2903 | -10/Exiles | Discovered new exit (range 10) 3104 | -10/Exiles | Discovered new exit (range 14) 3126 | -10/Exiles | Entered Mines 3126 | -9/Mines | Accompanied by 1 ally 3360 | -9/Mines | Discovered new exit (range 5) 3367 | -9/Mines | Entered Materials 3367 | -8/Materials | Accompanied by 1 ally 3367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3660 | -8/Materials | Build established: Hauler-Mutant 3799 | -8/Materials | Discovered new exit (range 16) 4250 | -8/Materials | Discovered new exit (range 15) 4565 | -8/Materials | Identified Exp. Sensor Array 4718 | -8/Materials | Central database locked down 4821 | -8/Materials | Garrison activated, responded to threat 5012 | -8/Materials | Discovered new exit (range 9) 5067 | -8/Materials | Core integrity fell below 50% 5307 | -8/Materials | Repaired Broken Exp. Sensor Array 5767 | -8/Materials | First assault squad dispatched 5934 | -8/Materials | Entered Factory 5934 | -7/Factory | Evolved 2 slots: Utility x2 6197 | -7/Factory | Discovered new exit (range 7) 6246 | -7/Factory | Identified exit to Storage 6583 | -7/Factory | Discovered new exit (range 12) 6668 | -7/Factory | Identified exit to Factory 6723 | -7/Factory | Discovered exit to Factory (range 15) 6824 | -7/Factory | Build established: Hacker-Mutant 6883 | -7/Factory | Fabricated Adv. System Shield? 6888 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6954 | -7/Factory | Fabricated Adv. System Shield? 7142 | -7/Factory | Fabricated Imp. Airjet (x1) 7237 | -7/Factory | Local fabrication network quarantined 7244 | -7/Factory | Identified exit to Lower Caves 7368 | -7/Factory | Entered Lower Caves 7651 | -7/Lower Caves | Learned Factory emergency access door positions 7778 | -7/Lower Caves | Discovered new exit (range 10) 7782 | -7/Lower Caves | Identified exit to Lower Caves 7795 | -7/Lower Caves | Entered another Lower Caves area 7820 | -7/Lower Caves | Aerolev Unit stolen by Master Thief 7854 | -7/Lower Caves | Discovered exit to Factory (range 10) 7971 | -7/Lower Caves | Found Alien Artifact 7971 | -7/Lower Caves | Identified Core Expander 7971 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8024 | -7/Lower Caves | Learned 4 Factory zone layouts 8168 | -7/Lower Caves | Discovered new exit (range 5) 8170 | -7/Lower Caves | Identified exit to Zion 8261 | -7/Lower Caves | Build established: Hacker-Gladiator 8272 | -7/Lower Caves | Entered Factory 8272 | -6/Factory | Evolved 2 slots: Utility x2 8273 | -6/Factory | Identified exit to Lower Caves 8423 | -6/Factory | Found Prototype Processor 8606 | -6/Factory | Repaired Imp. Airjet? 8703 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8758 | -6/Factory | Central database locked down 8809 | -6/Factory | Build established: Wizard-Mutant 8900 | -6/Factory | Entered Lower Caves 8994 | -6/Lower Caves | Encountered a Warlord checkpoint 9013 | -6/Lower Caves | Learned Factory emergency access door positions 9206 | -6/Lower Caves | Discovered new exit (range 8) 9225 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9280 | -6/Lower Caves | Identified exit to Lower Caves 9281 | -6/Lower Caves | Entered another Lower Caves area 9305 | -6/Lower Caves | Discovered new exit (range 8) 9309 | -6/Lower Caves | Identified exit to Factory 9626 | -6/Lower Caves | Identified exit to Data Miner 9646 | -6/Lower Caves | Encountered a Warlord checkpoint 9697 | -6/Lower Caves | Entered Data Miner 9697 | -6/Data Miner | Discovered new exit (range 6) 9706 | -6/Data Miner | Met Data Miner 9715 | -6/Data Miner | Learned location of Section 7 (-2) 9715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9724 | -6/Data Miner | Received God Mode back door access code from Data Miner 9756 | -6/Data Miner | Data Conduit disabled 9852 | -6/Data Miner | Identified exit to Proximity Caves 9853 | -6/Data Miner | Entered Proximity Caves 9881 | -5/Proximity Caves | Lost 3 parts (1n2u) 10034 | -5/Proximity Caves | Learned Factory garrison access intel 10043 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10089 | -5/Proximity Caves | Entered Factory 10089 | -5/Factory | Evolved 2 slots: Utility x2 10090 | -5/Factory | Identified exit to Upper Caves 10090 | -5/Factory | Identified exit to Extension 10092 | -5/Factory | Loaded intel: 4 garrison access locations 10293 | -5/Factory | Local fabrication network quarantined 10344 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 10553 | -5/Factory | Sucked down chute 10553 | -5/Factory | Entered Waste 10569 | -5/Waste | Spotted C-40 Crusher 10570 | -5/Waste | Spotted C-40 Crusher 10571 | -5/Waste | Spotted C-40 Crusher 10577 | -5/Waste | Warlord forces began an assault 10582 | -5/Waste | Allies destroyed C-40 Crusher 10586 | -5/Waste | Spotted C-40 Crusher 10602 | -5/Waste | Spotted C-40 Crusher 10604 | -5/Waste | Allies destroyed C-40 Crusher 10614 | -5/Waste | Spotted C-40 Crusher 10634 | -5/Waste | Allies destroyed C-40 Crusher 10663 | -5/Waste | Discovered new exit (range 13) 10669 | -5/Waste | Identified exit to Factory 10669 | -5/Waste | Entered Factory 10702 | -5/Factory | Repaired Lgt. Angular Momentum Engine? 11205 | -5/Factory | Discovered new exit (range 12) 11209 | -5/Factory | Identified exit to Factory 11302 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 11344 | -5/Factory | Fabricated Antigrav Array? 11539 | -5/Factory | Fabricated Adv. Hacking Suite? 11540 | -5/Factory | Discovered exit to Factory (range 7) 11623 | -5/Factory | Fabricated Adv. Hacking Suite? 11652 | -5/Factory | Discovered exit to Factory (range 3) 11749 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11783 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11882 | -5/Factory | Found Powered Armor 12303 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 12314 | -5/Factory | Entered Upper Caves 12329 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12336 | -5/Upper Caves | Learned Factory emergency access door positions 12337 | -5/Upper Caves | Identified exit to Upper Caves 12392 | -5/Upper Caves | Learned Factory emergency access door positions 12392 | -5/Upper Caves | Learned Extension terminal intel 12817 | -5/Upper Caves | Entered another Upper Caves area 12836 | -5/Upper Caves | Encountered a Warlord checkpoint 12882 | -5/Upper Caves | Discovered exit to Factory (range 7) 13577 | -5/Upper Caves | Discovered new exit (range 14) 13588 | -5/Upper Caves | Identified exit to Zhirov 13611 | -5/Upper Caves | Entered Zhirov 13611 | -5/Zhirov | Discovered new exit (range 3) 13618 | -5/Zhirov | Met Zhirov 13625 | -5/Zhirov | Learned location of Quarantine (-2) 13625 | -5/Zhirov | Learned location of Testing (-3) 13629 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13636 | -5/Zhirov | Found Alien Artifact 13636 | -5/Zhirov | Identified Integrated Reactor 13636 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13674 | -5/Zhirov | Identified exit to Proximity Caves 13675 | -5/Zhirov | Entered Proximity Caves 13902 | -4/Proximity Caves | Entered Factory 13902 | -4/Factory | Evolved 2 slots: Utility x2 13903 | -4/Factory | Identified exit to Armory 13999 | -4/Factory | Fabricated Nanoactuators? 14092 | -4/Factory | Identified exit to Upper Caves 14189 | -4/Factory | Found Centrium Greatsword 14204 | -4/Factory | Discovered new exit (range 21) 14268 | -4/Factory | Spotted B-86 Titan 14370 | -4/Factory | Fabricated Cld. Gravmag System (x1) 14446 | -4/Factory | Discovered new exit (range 16) 14455 | -4/Factory | Fabricated Cld. Gravmag System? 14842 | -4/Factory | Fabricated Exp. Signal Interpreter? 14982 | -4/Factory | Fabricated Exp. Signal Interpreter? 14991 | -4/Factory | Fabricated Exp. Sensor Array (x1) 15061 | -4/Factory | Found Prototype Hackware 15061 | -4/Factory | Identified Exp. Hacking Suite 15072 | -4/Factory | Crushed by falling debris 15396 | -4/Factory | Local fabrication network quarantined 15489 | -4/Factory | Entered Upper Caves 15555 | -4/Upper Caves | Learned Research machine intel 15627 | -4/Upper Caves | Encountered a Warlord checkpoint 15733 | -4/Upper Caves | Discovered new exit (range 14) 15745 | -4/Upper Caves | Identified exit to Upper Caves 15752 | -4/Upper Caves | Entered another Upper Caves area 15799 | -4/Upper Caves | Learned location of 1 exit from Research 15885 | -4/Upper Caves | Discovered new exit (range 4) 15886 | -4/Upper Caves | Identified exit to Warlord 15916 | -4/Upper Caves | Entered Warlord 15929 | -4/Warlord | System corruption cleaned by Quarantine Array 16116 | -4/Warlord | Visited the Vortex Lab 16131 | -4/Warlord | Warlord's base attacked by MAIN.C 16142 | -4/Warlord | Met Warlord 16148 | -4/Warlord | Opened Warlord's prototype stash 16150 | -4/Warlord | Found Prototype Device 16150 | -4/Warlord | Identified Thermal Barrier 16153 | -4/Warlord | Found Prototype Processor 16153 | -4/Warlord | Identified Exp. Targeting Computer 16171 | -4/Warlord | Found Prototype Reactor 16223 | -4/Warlord | Opened side exit 16230 | -4/Warlord | Discovered new exit (range 11) 16232 | -4/Warlord | Identified exit to Proximity Caves 16233 | -4/Warlord | Entered Proximity Caves 16417 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16571 | -3/Proximity Caves | Identified exit to Research 16667 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16700 | -3/Proximity Caves | Entered Research 16700 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16701 | -3/Research | Identified exit to Testing 16702 | -3/Research | Loaded intel: 92 machine locations 16894 | -3/Research | Identified Vortex Chain Reactor 17401 | -3/Research | Central database locked down 17481 | -3/Research | Repaired Broken Cld. Antigrav System? 17644 | -3/Research | Central database locked down 17693 | -3/Research | Fabricated Cld. Linear Gravjet? 17740 | -3/Research | Lost 3 parts (2n1u) 17788 | -3/Research | Found Enh. Force Lance 17865 | -3/Research | Discovered new exit (range 12) 17865 | -3/Research | Spotted B-86 Titan 17935 | -3/Research | Fabricated Cld. Linear Gravjet? 17946 | -3/Research | Fabricated Adv. Powered Armor? 18064 | -3/Research | Identified exit to Research 18100 | -3/Research | Fabricated Cld. Linear Gravjet? 18193 | -3/Research | Local fabrication network quarantined 18238 | -3/Research | Entered Testing 18252 | -3/Testing | Found Exp. Melee Analysis Suite 18266 | -3/Testing | Spotted PX-I6C3JMIM3B 18274 | -3/Testing | Found Prototype Hackware 18274 | -3/Testing | Identified Ghost Barrier 18488 | -3/Testing | First assault squad dispatched 18586 | -3/Testing | Fabricated Exp. Propulsion Shielding? 18683 | -3/Testing | Fabricated Exp. Propulsion Shielding? 18837 | -3/Testing | Fabricated Vortex Chain Reactor (x1) 18845 | -3/Testing | Local fabrication network quarantined 18945 | -3/Testing | Spotted Striker 18998 | -3/Testing | Spotted Striker 19013 | -3/Testing | Spotted Alpha 7 19034 | -3/Testing | Stole the SGEMP Prototype 19050 | -3/Testing | Core integrity fell below 50% 19083 | -3/Testing | Entered Research 19083 | -2/Research | Warlord forces began assault on 0b10 19083 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19088 | -2/Research | Identified exit to Quarantine 19193 | -2/Research | Research machine network offline 19204 | -2/Research | Met up with Warlord 19241 | -2/Research | Spotted FM-D52(H) 19294 | -2/Research | Borebot progress halted 19372 | -2/Research | Build established: Wizard-Sprinter 19388 | -2/Research | Spotted B-90 Cyclops 19395 | -2/Research | Borebot progress halted 19482 | -2/Research | Borebot progress halted 19605 | -2/Research | Discovered new exit (range 14) 19608 | -2/Research | Spotted Striker 19609 | -2/Research | Spotted Striker 19617 | -2/Research | Destroyed Striker 19625 | -2/Research | Entered Quarantine 19816 | -2/Quarantine | Cryocooling Duct disabled 19831 | -2/Quarantine | Ambient heat levels rising (+20) 19831 | -2/Quarantine | Non-combat units ordered to evacuate 19851 | -2/Quarantine | Found Alien Artifact 19884 | -2/Quarantine | Identified Phase Redirector 19904 | -2/Quarantine | Found Alien Artifact 19926 | -2/Quarantine | Identified Phase Armor 19998 | -2/Quarantine | Spotted Alpha 7 20013 | -2/Quarantine | Found Alien Launcher 20072 | -2/Quarantine | Identified Sigix Terminator 20119 | -2/Quarantine | Found Alien Energy Cannon 20192 | -2/Quarantine | Identified Core Cannon 20212 | -2/Quarantine | Found Alien Artifact 20228 | -2/Quarantine | Found Alien Artifact 20246 | -2/Quarantine | Identified Core Reset Matrix 20246 | -2/Quarantine | Identified Stasis Generator 20321 | -2/Quarantine | Found Alien Artifact 20356 | -2/Quarantine | Discovered new exit (range 12) 20409 | -2/Quarantine | Found Alien Artifact 20411 | -2/Quarantine | Identified exit to Access 20448 | -2/Quarantine | Identified Subatomic Replicator 20448 | -2/Quarantine | Identified Matter Drive 20610 | -2/Quarantine | Found Alien Artifact 20661 | -2/Quarantine | Identified Terrabomb 20671 | -2/Quarantine | Found Alien Slashing Weapon 20687 | -2/Quarantine | Identified Sigix Broadsword 20927 | -2/Quarantine | Adv. Hacking Suite fried by hacking feedback 21025 | -2/Quarantine | Spotted Fortress 21058 | -2/Quarantine | Discovered new exit (range 5) 21059 | -2/Quarantine | Identified exit to Section 7 21059 | -2/Quarantine | Entered Section 7 21108 | -2/Section 7 | Found Alien Artifact 21118 | -2/Section 7 | Identified Integrity Redistributor 21198 | -2/Section 7 | Spotted Alpha 7 21219 | -2/Section 7 | Spotted Alpha 7 21293 | -2/Section 7 | Found Alien Artifact 21296 | -2/Section 7 | Found Alien Artifact 21313 | -2/Section 7 | Spotted Executioner 21313 | -2/Section 7 | Spotted Executioner 21364 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 21424 | -2/Section 7 | Found Integrity Redistributor 21425 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-129) 21633 | -2/Section 7 | Spotted B-99 Colossus 21644 | -2/Section 7 | Found Integrated Reactor 21646 | -2/Section 7 | Found Integrated Reactor 21646 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21648 | -2/Section 7 | Found Integrated Reactor 21648 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21661 | -2/Section 7 | Found Alien Artifact 21806 | -2/Section 7 | Identified LRC Armor 21829 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21909 | -2/Section 7 | Found Alien Artifact 21911 | -2/Section 7 | Found Alien Artifact 22011 | -2/Section 7 | Identified LRC Storage (x2) 22011 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22015 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22026 | -2/Section 7 | Found Integrity Redistributor 22099 | -2/Section 7 | Entered Access 22099 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22100 | -1/Access | Loaded intel: 117 machine locations 22100 | -1/Access | Loaded intel: 71 trap records 22100 | -1/Access | Identified exit to Surface 22100 | -1/Access | Discovered exit to Surface (range 186) 22100 | -1/Access | Identified exit to Command 22100 | -1/Access | Discovered exit to Command (range 88) 22100 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22100 | -1/Access | Zhirov transferred Access data 22103 | -1/Access | Installed LRC Storage, increased inventory capacity (+2) 22186 | -1/Access | Fabricated Exp. Sensor Array (x1) 22238 | -1/Access | Fabricated Exp. Sensor Array (x1) 22302 | -1/Access | Local fabrication network quarantined 22308 | -1/Access | Fabricated Cld. Antigrav System (x1) 22349 | -1/Access | First assault squad dispatched 22491 | -1/Access | Build established: Wizard-Scout 22549 | -1/Access | Zhirov warped through subspace 22560 | -1/Access | Found Adv. Powered Armor 22596 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 22629 | -1/Access | Imp. Hacking Suite fried by hacking feedback 22762 | -1/Access | Entered Command 22786 | -1/Command | Disengaged cave seal 22816 | -1/Command | Spotted B-99 Colossus 22822 | -1/Command | Destroyed B-99 Colossus 22834 | -1/Command | Build established: Wizard-Sprinter 23026 | -1/Command | Spotted B-99 Colossus 23262 | -1/Command | First assault squad dispatched 23267 | -1/Command | Spotted M Guard 23267 | -1/Command | Spotted M Guard 23267 | -1/Command | Spotted Combat Programmer 23269 | -1/Command | Spotted Combat Programmer 23303 | -1/Command | Destroyed Combat Programmer 23304 | -1/Command | System corruption reached 10% 23324 | -1/Command | Combat Programmer assimilated allied VV-R4R(g) 23348 | -1/Command | Destroyed Combat Programmer 23372 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-156) 23381 | -1/Command | Met MAIN.C 23385 | -1/Command | 0b10 Conduit disabled 23397 | -1/Command | System corruption reached 30% 23412 | -1/Command | Destroyed MAIN.C Shell 23414 | -1/Command | MAIN.C activated Command garrisons 23418 | -1/Command | Zhirov used SGEMP to disable MAIN.C 23423 | -1/Command | Lost 4 parts (1n2u1w) 23781 | -1/Command | Found Prototype Slashing Weapon 23783 | -1/Command | Identified Vibroblade 23888 | -1/Command | Found Prototype Energy Cannon 23890 | -1/Command | Identified Hpw. Disruptor Cannon 23918 | -1/Command | Found Prototype Protection 23919 | -1/Command | Identified Exp. Powered Armor 23925 | -1/Command | Found Prototype Device 23926 | -1/Command | Identified Beam Splitter 23929 | -1/Command | Found Exp. Powered Armor 23930 | -1/Command | Found Exp. Target Analyzer 24126 | *** | Escaped! Last Messages --------------- 23925_ System corrupted: Component data lost. 23925_ Dropped Dimensional Manipulator. 23925_ Acquired Prototype Device. 23926_ Identified Beam Splitter. 23928_ Acquired Exp. Propulsion Shielding. 23929_ Acquired 20 matter. 23929_ Acquired Exp. Powered Armor. 23930_ Acquired Exp. Target Analyzer. 23942_ System corrupted: Heat flow error (+156). 23957_ System corrupted: Matter fused (-9). 23975_ System corrupted: Matter fused (-10). 24016_ System corrupted: Energy discharge (-95). 24031_ System corrupted: Component data lost. 24046_ System corrupted: Energy discharge (-78). 24064_ System corrupted: Matter fused (-5). 24080_ System corrupted: Heat flow error (+231). 24095_ System corrupted: Component data lost. 24112_ System corrupted: Matter fused (-9). [Achievement: I Was Wrong!] [Achievement: Collector] Map ----- +----------------------------------------------------+ | #######?????# #*!! ""## ?# #? ! #??? | | #?????# #*! ""###/## # #??? | | #############!! # # #??? | | #""""""# #?# # + #??? | | #""" + #?# + # #??? | | #""" + #?# ###### # #??? | | #"" + #########+######????# # #??? | | ! #""""""# ## + * #?????# + #??? | | ######## ## # #?????# # #??? | | #??????# ## # #?????# #######??? | | #??????# ## % # #?????# #????????? | | #??????# ## # ####### ########## | | #?????## ## [ # | | ############# # # * ####### | | # # ######?????# | | # # #???????#####+########### | | ############# ###### #???????# #?????? | | ???????????######????# #???????# #?????? | | #???????????????????# #???????#!! | #????? | | ""#???????????????????# #???????#!! ##????? | | ""#???????????????????# #???????# #?????? | | R"#???????????????????# #???????# #?????? | | ""#???????????????????# #???????# ""T"" #?????? | | ""????????????????????# ###?????# """"" #?????? | | ?????????????????????# #?????###########?????? | | ?????????????????????# @ #?????????????????????? | | #?????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 85 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 800 Resistance: TH 75 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 89 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Stasis Canceling 2 Offensive Hacking 70 Defensive Hacking 58 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. Airjet | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Greatsword | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Sensor Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Antigrav Array | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Particle Reactor | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Cld. Gravmag System | -4/Factory | Scanalyzed Centrium Greatsword | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Lrg. Storage Unit | -4/Factory | Hacked Adv. Powered Armor | -3/Proximity Caves | Hacked Imp. Powered Armor | -3/Proximity Caves | Hacked Imp. Fusion Compressor | -3/Proximity Caves | Hacked Exp. Melee Analysis Suite | -3/Proximity Caves | Hacked Adv. Actuator Array | -3/Proximity Caves | Hacked Adv. Transmission Jammer | -3/Proximity Caves | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Cld. Antigrav System | -3/Research | Scanalyzed Vortex Chain Reactor | -3/Research | Scanalyzed Adv. Force Field | -3/Research | Scanalyzed Exp. Hacking Suite | -3/Research | Hacked Cld. Linear Gravjet | -3/Research | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Adv. Reaction Control System | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. System Shield | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory | Preloaded Imp. Airjet | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Antigrav Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory Nanoactuators | x2 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Cld. Linear Gravjet | x1 | -3/Research Cld. Linear Gravjet | x1 | -3/Research Adv. Powered Armor | x1 | -3/Research Cld. Linear Gravjet | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Vortex Chain Reactor | x1 | -3/Testing Exp. Sensor Array | x1 | -1/Access Exp. Sensor Array | x1 | -1/Access Cld. Antigrav System | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Stasis Generator Phase Armor Phase Redirector Sigix Broadsword Integrity Redistributor LRC Storage LRC Armor Subatomic Replicator Achievements -------------- Collector I Was Wrong! Sorry Old Pal Challenges ------------ None Game ------ Seed PowerHardenedMaul Manual? 0 Play Time 09:52:57 Cumulative 230.8 hours Start 2020.04.08 @ 19:02:48 End 2020.04.13 @ 22:41:43 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 116 Adventurer 8 Explorer 0 Win Type 0 Total 10 Types 8/0/0/2/0/0/0 Lore% 75 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9fb1059d-c023-4e2f-a23b-11e2e25a0ce6