Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:40:00 Player: Nisakard Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (863) 863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Aluminum Leg Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod (200) Subdweller Optics Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer > --- WEAPON ----------- Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Aluminum Leg Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod Subdweller Optics Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Subdweller Shrapnel Launcher Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 6 14 . Power 4 | 2 1 1 . Engine 4 | 2 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 3 | . 2 1 . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 13 | 3 12 13 14 Power 2 | . 2 2 2 Propulsion 4 | 1 2 4 6 Utility 2 | . 2 2 2 Weapon 4 | . 4 4 4 Tool/Special . | . . . . Unused Backups 25 | . 4 11 10 Power 3 | . . 1 2 Propulsion 7 | . 1 . 6 Utility 6 | . . 5 1 Weapon 9 | . 3 5 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 100 Engine 13 | . 14 13 14 Treads 9 | . 28 3 . Leg 18 | . . 24 28 Device 2 | . 9 . . Storage 14 | . 14 14 14 Processor 5 | . . 5 14 Protection 4 | . 4 7 . Energy Cannon 6 | . . 7 14 Ballistic Gun 6 | . 10 6 . Ballistic Cannon 6 | . 17 3 . Launcher 7 | . . 9 14 Peak Build Rating 16 | 6 8 16 16 Average Rating 12 | 5 7 14 15 On Entrance 7 | . 6 8 16 Naked Turns . | . . . . Heaviest Build 42 | 12 34 42 39 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 5 15 15 14 Average Carried 13 | 3 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 14 14 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1753 | 283 363 717 390 Remotely 363 | . 363 . . Salvage Created 643 | 83 310 250 . Parts 48 | 7 20 21 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 8 13 . Guns 3 | . . 3 . Cannons 10 | . 8 2 . AOE 8 | . . 8 . Classes Destroyed 7 | 2 2 3 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 10 | . 8 2 . Subdweller 8 | . . 8 . Best Kill Streak 5 | 1 3 5 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 116 | . 31 80 5 Missed 33 | . 6 26 1 Hits 83 | . 25 54 4 Projectile 83 | . 25 54 4 Critical Strikes 1 | . . 1 . Damage Taken 1267 | . 335 830 102 Core 263 | . 45 157 61 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | 13 41 44 1 Largest 2 | 2 2 2 1 Hottest 160 | 60 50 160 40 Shots Fired 189 | 26 82 80 1 Gun 88 | 26 41 21 . Cannon 71 | . 41 30 . Launcher 30 | . . 29 1 Special . | . . . . Kinetic 170 | 13 82 74 1 Thermal 19 | 13 . 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 5 9 9 . Robot Miss Streak 5 | 5 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 16 47 37 . Core Hits 46 | 3 18 25 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2742 | 174 619 1949 . Guns 542 | 174 187 181 . Cannons 858 | . 431 427 . Explosions 1341 | . . 1341 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 2530 | 75 618 1837 . Thermal 211 | 99 . 112 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks 10 | . 5 5 . Impact . | . . . . Kinetic 10 | . 5 5 . Secondary . | . . . . Self-Inflicted Damage 71 | . . 13 58 Shots 2 | . . 1 1 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 87 | 20 43 87 . Average Temperature 16 | 13 14 28 . Received Heat Transfer 513 | . 186 318 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 373 | 225 . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 60 . 20 Initial . | . . . . Average 4 | . 7 . . Influence Increases 441 | 10 242 150 39 Destroy 0b10 Robot/C 300 | . 160 140 . Destroy 0b10 Robot/NC 25 | 10 15 . . Destroy Leader 56 | . 46 10 . Successful Hack 59 | . 20 . 39 Destroy Structure 1 | . 1 . . Influence Decreases 441 | 10 242 150 39 Time Decay 371 | 10 192 130 39 Lost Part 20 | . . 20 . Purge Threat 50 | . 50 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 19 16 4 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 19 | . 9 . 10 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 27 . 29 Successful 35 | . 16 . 19 Failed 20 | . 10 . 10 Catastrophic 5 | . 4 . 1 Database Lockouts 1 | . 1 . . Manual 9 | . 8 . 1 Terminals 37 | . 23 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 19 | . 4 . 15 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 13 . 6 Record 5 | . 3 . 2 Part Schematic 2 | . . . 2 Robot Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 4 | . 3 . 1 Locate Traps 3 | . 3 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 16 | . 3 . 13 Process 6 | . 1 . 5 Report Inventory 6 | . 1 . 5 Retrieve Matter 4 | . 1 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 8 . 9 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 127 | . 19 . 108 Retrieved Matter 45 | . 19 . 26 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2516 | . . 1211 1305 Machine Analysis 2516 | . . 1211 1305 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 6318 | 164 1707 3142 1305 Spaces Moved 3072 | 73 865 1503 631 Core 9 | 9 . . . Treads 1143 | 64 865 214 . Legs 1920 | . . 1289 631 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 184 | 154 160 194 200 Slowest Speed 210 | 200 160 210 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 6 88 79 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 23 | . . 23 . Terrain Destroyed 164 | . . 164 . Melee . | . . . . Projectile . | . . . . AOE 164 | . . 164 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3541 | 97 1115 1655 674 Wait 262 | . 180 46 36 Move 3069 | 72 864 1502 631 Hop . | . . . . Pick Up 40 | 5 14 21 . Fast Attach 9 | 6 1 2 . Attach 4 | . . 4 . Detach 1 | . . 1 . Swap 17 | 1 6 10 . Drop 32 | . 7 25 . Fire 99 | 13 41 44 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire 6 | . . . 6 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 14) 1424 | -10/Materials | Discovered new exit (range 14) 1700 | -10/Materials | Discovered new exit (range 3) 1819 | -10/Materials | Central database locked down 1856 | -10/Materials | Discovered new exit (range 9) 1872 | -10/Materials | Entered Subcaves 1873 | -10/Subcaves | Approached by a straggling Scientist 1890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1897 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1932 | -10/Subcaves | Learned location of Storage (-9) 2033 | -10/Subcaves | Learned location of Zion (-7) 2621 | -10/Subcaves | Build established: Scavenger-Mutant 2801 | -10/Subcaves | Core integrity fell below 50% 3003 | -10/Subcaves | Build established: Mutant 3155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3158 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3163 | -10/Subcaves | Discovered new exit (range 8) 3493 | -10/Subcaves | Discovered new exit (range 13) 3613 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3892 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4086 | -10/Subcaves | Core integrity fell below 20% 4387 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4811 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5014 | -10/Subcaves | Entered Recycling 5015 | -9/Recycling | Met a Zionite searching for Scraptown 5864 | -9/Recycling | Discovered new exit (range 16) 6319 | -9/Recycling | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- Rocket Launcher (7) Particle Cannon (29) Corrupted Authchip [Weapon] (5) 06132_ Attempting to rewire R-06 Scavenger. 06132_ R-06 Scavenger is unpowered. 06133_ Attempting to rewire R-06 Scavenger. 06133_ R-06 Scavenger is unpowered. 06134_ Attempting to rewire R-06 Scavenger. 06134_ R-06 Scavenger is unpowered. 06135_ Attempting to rewire R-06 Scavenger. 06135_ R-06 Scavenger is unpowered. 06172_ Attempting to rewire R-06 Scavenger. 06172_ R-06 Scavenger is unpowered. 06173_ Attempting to rewire R-06 Scavenger. 06173_ R-06 Scavenger is unpowered. 06311_ Y-45 Defender springs to life. 06311_ Aluminum Leg destroyed. 06311_ B-36 Bruiser springs to life. 06311_ G-34 Mercenary springs to life. 06311_ S-10 Pest springs to life. Map ----- +----------------------------------------------------+ | #????# #????#####???????????????????????????????? | | #????# #????#!! #???????????????????????????????? | | ####### ###### !!########????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ########+########## #####????????????????????????? | | #?# #????# ""#??????????????????????????? | | #?# #????# Y"#??????????????????????????? | | #?# #????# ""#??????????????????????????? | | #?# #????# ###??????????????????????????? | | #?# #????# #????????????????????????????? | | #?# #????# ##########???????????????????? | | #?# #????# # ]#???????????????????? | | #?# #????# # [ #???????????????????? | | ##?### #### ##????# # #???????????????????? | | ?????##????##?????# # /#???????????????????? | | ??????????????????? # ! #???????????????????? | | ??????????????????? + / #???????????????????? | | ??????????????????? # ! [#???????????????????? | | ??????????????????? ?? #???????????????????? | | ??????????????????? ???? / ????????????????????? | | ??????????????????? #????#/#?????????????????????? | | ??????????????????# #????# #?????????????????????? | | ??????????????????# ######s#######???????????????? | | ??????????????????# # T @ #???????????????? | | ??????????????????# # """ """ #???????????????? | | ????????????####??# # """ """ #???????????????? | | ????????????#"""??# # """ """ #???????????????? | | ??###+#######"Y"### # #???????????????? | | ? # """ """ #???????????????? | | ? + """ """ #???????????????? | | ? # """ """ #???????????????? | | ?????### ##### ## # ??????????????????? | | ?????????????#??# # ?????????????????? | | ????????????????# # #???????????????? | | ????????????????# # #???????????????? | | ????????????????# ##############???????????????? | | ???#####+######## #????????????????????????????? | | ???# # #????????##########??????????? | | ??## # #????????# #??????????? | | ??# # ########## ! #??????????? | | ???# + + % #??????????? | | ???# # #% % #??????????? | | ##?# # T """ # / #??????????? | | #?# # """ # [ #??????????? | | #?# # """ #! | #??????????? | | #?# # """ # /#??????????? | | ### + """ # #??????????? | | ## # ##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmWeldingDeflector Manual? 0 Play Time 00:38:28 Cumulative 3.5 hours Start 2025.06.01 @ 12:53:49 End 2025.06.01 @ 13:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 6 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c13e181-2b37-4c45-8fd2-3a6f95533341