Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:11:23 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (278) 1390 Value Destroyed (11723) 11723 Prototype IDs (242) 4840 Alien Tech Used (3) 600 Bonus (15186) 15186 TOTAL SCORE: 41839 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3811 Follower Combat Kills 6916 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 810 Pursued by Intercept 1000 Friendly Fire -2751 Cogmind --------- Core Integrity 0/1300 Matter 108/300 Energy 1753/1840 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY (12) ----- Coolant Network Superbattery Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Experimental Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Core Shielding Advanced Focal Shield Experimental Thermal Defense Suite > --- WEAPON (4) ------- Neutron Cannon Hypervelocity Railgun > --- INVENTORY (5) ---- Long-range Terrain Scanner System Purifier Transdimensional Reconstructor Gamma Bomb Array Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced Myomer Leg Improved Thunder Leg Enhanced Biometal Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Advanced Focal Shield Experimental Thermal Defense Suite > --- WEAPON ----------- Proton Burst Cannon Gamma Bomb Array Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Heavy Antimatter Reactor Enhanced Flexi-carbon Leg Coolant Network Superbattery Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Armor Integrity Analyzer System Purifier Transdimensional Reconstructor Neutron Cannon Plasma Cutter Master Tearclaws [Rating: 161] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 . 1 2 . . . . 2 . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 219 | 7 7 4 2 . 1 25 27 12 1 15 6 9 18 2 6 7 8 17 4 6 10 2 23 Power 24 | 1 1 1 . . . . 7 . . 1 1 1 . . 3 1 . . . . 3 1 3 Engine 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Core 12 | . . . . . . . 6 . . 1 1 1 . . 3 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 3 Propulsion 44 | 2 3 . . . 1 9 . . . 8 . 2 6 . . 1 1 5 . . 4 . 2 Treads 8 | 1 1 . . . . . . . . 4 . 1 1 . . . . . . . . . . Leg 12 | . . . . . . 1 . . . . . 1 . . . . . 4 . . 4 . 2 Wheel 11 | 1 2 . . . . . . . . . . . 5 . . 1 1 1 . . . . . Hover 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 1 4 . . . 4 . . . . . . . . . . . . . Utility 92 | 2 2 1 1 . . 4 12 12 1 5 2 5 7 . 2 2 7 10 3 2 2 . 10 Device 38 | 1 . . . . . 1 4 4 1 1 . 2 2 . 1 1 5 5 2 2 . . 6 Storage 6 | 1 1 . . . . . . . . . 1 2 . . . . . 1 . . . . . Processor 18 | . 1 . . . . 1 1 2 . 2 . . 4 . 1 1 . 2 . . 1 . 2 Hackware 6 | . . . . . . . . 3 . . . . 1 . . . 2 . . . . . . Protection 24 | . . 1 1 . . 2 7 3 . 2 1 1 . . . . . 2 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 2 1 . . 12 8 . . 1 3 1 5 2 1 3 . 2 1 4 1 1 8 Energy Gun 19 | . . 2 1 . . 4 1 . . . . 1 . . 1 1 . 2 . 3 . 1 2 Energy Cannon 11 | . . . . . . 1 2 . . . . . 4 . . . . . . 1 1 . 2 Ballistic Gun 14 | 2 1 . . . . 4 2 . . . 1 . 1 1 . 1 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . 3 1 . . 1 1 . . . . 1 . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 8 6 . . . . . . . . 1 . 1 . 1 2 . . Corrupted Parts 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . System Corruption 32 | . . . . . . . 16 . . . . 16 . . . . . . . . . . . Parts Lost 39 | . . . . . . 1 5 . . . 2 6 . . . . 1 2 . 1 4 2 15 Power 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . 4 . . . . . 1 . . . . 3 Utility 18 | . . . . . . . 3 . . . 1 2 . . . . 1 1 . 1 3 . 6 Weapon 11 | . . . . . . 1 1 . . . . . . . . . . . . . 1 2 6 Highest Loss Streak 9 | . . . . . . 1 2 . . . 2 2 . . . . 1 1 . 1 3 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 9 15 13 12 12 14 14 14 15 14 13 12 13 14 14 13 13 15 14 13 13 13 13 Power . | . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 1 2 1 Propulsion 1 | 2 . . 2 3 3 2 2 2 2 . . . 1 3 3 2 2 1 . . . 1 . Utility 5 | . 3 4 2 2 2 3 4 5 6 5 5 5 5 5 5 5 4 6 6 5 5 6 6 Weapon 4 | . 5 9 8 7 7 7 6 5 5 5 5 5 4 3 3 3 3 4 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 9 3 4 . . 9 5 2 1 6 . . 1 1 1 4 . 5 . . 3 . 7 Power 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Propulsion 18 | . 3 . 2 . . 4 2 . . 2 . . . . . 2 . 1 . . . . 2 Utility 29 | . 3 1 2 . . 2 2 1 1 3 . . 1 1 1 1 . 3 . . 3 . 4 Weapon 10 | . 2 2 . . . 3 1 . . 1 . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 88 100 54 71 74 72 73 88 92 85 93 100 100 94 89 90 93 94 96 99 97 Engine 2 | . 14 14 14 14 9 9 3 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 10 13 13 12 13 13 11 11 11 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 6 10 8 Treads 3 | . 4 14 14 14 4 . . . . 7 26 12 4 5 5 . . . . . . . . Leg 5 | . . . . . . . . . . . . 1 2 . . . . 9 21 20 20 20 17 Wheel 6 | . 23 14 14 14 . . . . . . . . 11 17 17 22 18 6 . . . . . Flight 2 | . . . . . 4 9 7 6 6 13 . . . . . . . . . . . . . Device 14 | . 6 . . . . . 7 12 19 14 10 15 13 11 12 17 20 24 25 24 16 19 25 Storage 6 | . 14 14 14 14 9 9 7 6 6 6 8 6 5 5 5 5 5 5 5 5 10 5 4 Processor 10 | . 7 2 . . . 4 . 3 6 11 9 . 8 17 17 17 11 12 15 15 18 20 18 Protection 7 | . . 11 14 14 9 11 13 10 6 5 9 15 12 5 5 5 4 4 5 5 4 5 3 Energy Gun 5 | . . 3 8 14 9 8 4 . . . . . 4 5 6 9 5 8 5 8 17 14 10 Energy Cannon 2 | . . . . . . . . . . . . . 7 8 5 4 4 5 5 4 2 4 2 Ballistic Gun 4 | . 28 24 8 14 9 13 11 . . . 1 6 2 1 3 . . . . . . . . Launcher 3 | . . . . . . 4 3 6 6 6 7 8 2 . . 2 5 1 4 4 . . 2 Slashing Weapon 1 | . . . . . . . . 6 6 6 3 2 . . . . . . . . . . . Peak Build Rating 161 | 7 11 11 16 16 43 56 82 88 89 89 64 74 78 71 72 89 100 135 139 145 149 137 161 Average Rating 84 | 5 9 10 12 16 33 50 66 85 87 77 58 65 68 69 70 79 94 122 135 139 141 133 148 On Entrance 70 | . 7 11 11 16 16 43 55 78 87 88 64 62 66 70 68 71 85 96 135 136 145 137 133 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 29 35 35 35 35 43 54 53 53 55 68 78 92 73 76 97 101 116 100 108 103 107 128 Greatest Support 120 | 16 20 10 10 10 50 50 50 59 59 91 91 91 52 30 30 40 48 110 110 110 120 116 116 Greatest Overweight (x) 4 | . 2 3 3 3 . 2 1 . . 3 . 3 4 2 2 2 2 3 . . . . 1 Average Overweight (x) . | . . 2 2 3 . . . . . . . 1 1 2 2 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 14 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 Average Carried 14 | 3 9 14 14 15 12 14 14 14 14 14 14 14 14 14 14 14 14 16 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 11 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 26% | Scavenger-Bomber 15% | Scavenger-Tank 15% | Mutant 8% | Scavenger-Gunner 6% | Tank 5% | Scavenger-Assassin 5% | Scavenger-Mutant 4% | Scout 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Bomber | -5/Proximity Caves Scavenger-Bomber | -5/Factory Scavenger-Bomber | -5/Upper Caves Scavenger-Bomber | -5/Upper Caves Scavenger-Bomber | -5/Warlord Bomber | -4/Proximity Caves Scavenger-Bomber | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6202 | 321 184 94 49 30 . 620 1150 150 90 260 140 365 342 164 193 107 399 215 88 159 180 124 778 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13366 | 219 408 152 . 117 . 731 2402 580 171 156 307 434 227 . 1333 338 382 476 158 656 531 622 2966 Parts 583 | 16 25 6 . 9 . 51 105 31 9 15 13 16 13 . 15 17 14 17 5 20 25 19 142 Haulers Intercepted 14 | . 2 . . . . 3 4 1 . . . 1 . . . . . . . . . . 3 Recyclers Shooed 11 | . 1 . . . . 1 5 . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . 9 11 . 34 . . 16 . 12 . 4 5 . 37 . Prevented 45 | . . . . . . . . . . 2 . . . . . . . . 9 12 . 22 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 192 | . 8 1 . 3 . 12 28 6 3 8 3 16 1 . 6 5 17 8 2 8 5 7 45 Melee 10 | . . . . . . . 1 5 . 4 . . . . . . . . . . . . . Guns 67 | . 8 1 . 3 . 8 9 . . . . 2 . . 5 3 1 5 . 1 4 4 13 Cannons 15 | . . . . . . . . . . . . . 1 . 1 2 3 3 . 1 . 1 3 AOE 82 | . . . . . . 4 16 1 3 4 . 14 . . . . 13 . 1 4 . 1 21 Classes Destroyed 27 | 3 4 2 . . . . 7 . 1 1 . . . . 2 2 1 . . 1 . . 3 Worker 21 | 2 . . . . . 3 2 . . . . . 2 . . . . . . . . . 12 Builder 17 | . . 1 . 1 . 2 3 1 . . . . 1 . . . . . . . . . 8 Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . . 3 4 1 . . . 1 . . . . . . . . . . 3 Recycler 15 | 1 1 1 . . . 2 7 1 . . . . 1 . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 Swarmer 36 | . 4 . . 3 . 7 . . . 4 . 6 . . . . 5 . . 1 . . 6 Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 58 | . 4 . . . . 3 19 2 3 . . 8 . . . . 5 1 2 1 . 3 7 Brawler 9 | . . . . . . . . . . . . . . . 3 . 3 . . 1 . 2 . Duelist 5 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 Protector 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 Sentry 19 | . . 1 . . . 2 1 2 . . . . . . 1 . . 1 . 2 . 1 8 Specialist 7 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . . 3 Hunter 18 | . . . . . . . 3 1 . 1 . 1 1 . 1 . . 2 . . . . 8 Programmer 10 | . . . . . . . 1 1 . . . . . . . 1 . 2 . 1 . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Enhanced Grunt 8 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Master Thief 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 5 4 2 . 3 . 5 11 2 2 4 3 9 3 . 3 2 5 3 2 5 4 4 17 Combat Bots Only 10 | . 3 1 . 3 . 4 7 1 2 4 3 9 1 . 3 2 5 3 2 5 4 4 10 Max Kills in Single Turn 7 | 1 1 1 . 1 . 4 2 1 1 3 2 3 2 . 1 1 2 1 1 2 2 1 7 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 1 1 3 . 3 . . . . 2 . 1 2 . 1 3 Melee 1 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 840 | . 12 1 . 4 . 51 123 68 12 13 29 82 15 . 4 2 56 41 6 21 48 34 218 Missed 355 | . 2 1 . 1 . 16 65 35 4 4 16 25 6 . 3 1 27 20 3 13 22 10 81 Hits 485 | . 10 . . 3 . 35 58 33 8 9 13 57 9 . 1 1 29 21 3 8 26 24 137 Melee 14 | . . . . . . . . . . 6 . . . . . . . . . . . 1 7 Projectile 471 | . 10 . . 3 . 35 58 33 8 3 13 57 9 . 1 1 29 21 3 8 26 23 130 AOE 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 21 | . . . . . . 2 3 . . . . 1 . . . . 3 . . . . 4 8 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 10139 | . 183 53 . 51 . 486 1253 425 190 221 377 775 321 . 43 11 454 403 40 147 1420 457 2829 Core 1176 | . 66 . . . . 86 293 19 22 31 . 41 16 . . . 30 9 16 . 208 73 266 Absorbed by Shields 2224 | . . . . . . . 46 21 . 16 234 255 . . . 10 209 277 13 45 364 164 570 Redirected to Shielding 402 | . . . . . . . 215 135 . . . . . . . . . 52 . . . . . Ignored by Resistances 861 | . . . . . . . . . . . . 245 . . . . 2 . . 20 . . 594 Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . Core Remaining (%) 58 | 100 . . . 30 . 48 16 . . . . 74 . . . . 88 . . . . 55 . Volleys Fired 565 | 11 30 13 . 7 . 60 97 3 6 4 4 30 20 . 31 14 30 30 4 24 20 22 105 Largest 4 | 2 2 2 . 2 . 3 3 1 1 1 2 2 3 . 3 3 3 3 1 3 4 4 4 Hottest 354 | 40 43 85 . 63 . 120 108 30 30 30 72 69 243 . 199 206 164 261 46 261 352 354 341 Shots Fired 1147 | 22 60 26 . 15 . 129 179 3 6 4 8 45 38 . 70 35 35 65 4 42 65 59 237 Gun 837 | 22 60 26 . 15 . 123 140 . . . . 17 22 . 58 21 2 37 . 22 65 44 163 Cannon 136 | . . . . . . . 2 . . . . . 16 . 12 14 13 28 . 8 . 8 35 Launcher 174 | . . . . . . 6 37 3 6 4 8 28 . . . . 20 . 4 12 . 7 39 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 344 | 22 60 18 . 7 . 71 102 . . . . 17 10 . 28 4 . . . . . . 5 Thermal 485 | . . . . . . . 1 . . . . . 15 . 42 24 13 60 . 30 65 52 183 Explosive 105 | . . . . . . 6 9 3 6 4 . 28 . . . . 20 . . . . . 29 Electromagnetic 199 | . . 8 . 8 . 52 67 . . . 8 . 13 . . . . . 4 12 . 7 20 Entropic 14 | . . . . . . . . . . . . . . . . 7 2 5 . . . . . Robot Hit Streak 31 | 9 9 5 . 2 . 11 9 . 5 2 3 12 13 . 31 14 7 10 13 20 26 12 14 Robot Miss Streak 5 | 1 3 5 . 2 . 4 5 . . 1 1 2 2 . 3 1 2 3 . 2 1 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 12 | . 1 . . 2 . 3 4 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . 1 . . 1 . 2 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 762 | 10 38 13 . 7 . 72 115 16 8 6 8 34 22 . 42 28 24 40 3 27 58 42 149 Core Hits 644 | 8 18 6 . 5 . 39 87 11 13 9 11 65 10 . 28 13 45 13 6 25 18 26 188 Critical Kills 12 | . . 1 . . . . . . . . . . . . 1 . . . . 3 4 2 1 Critical Parts Destroyed 11 | . . . . . . . 1 . . . . . . . . . . 2 . . 6 1 1 Critical Strikes 44 | . . 1 . . . 1 1 1 . . . . 2 . 3 . . 2 . 3 12 6 12 Burn 14 | . . . . . . . . . . . . . 2 . 2 . . . . . . 1 9 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 27 | . . 1 . . . . 1 . . . . . . . . . . 2 . 3 12 5 3 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 66 | . . . . . . . 8 26 12 12 4 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . 8 26 12 12 4 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 2 4 2 1 1 4 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39886 | 119 459 228 . 106 . 1732 4985 1587 1146 847 613 2984 648 . 1282 1203 3113 1286 319 1786 1243 1932 12268 Guns 12557 | 119 459 171 . 86 . 1137 1641 . . . . 368 460 . 1016 712 118 695 . 523 1243 1025 2784 Cannons 3028 | . . . . . . . . . . . . . 188 . 266 491 294 591 . 77 . 203 918 Explosions 21300 | . . 57 . 20 . 595 2839 153 714 515 477 2590 . . . . 2701 . 319 1186 . 704 8430 Melee 2865 | . . . . . . . 505 1434 432 332 136 26 . . . . . . . . . . . Ramming 136 | . . . . . . . . . . . . . . . . . . . . . . . 136 Kinetic 3620 | 119 459 91 . 16 . 642 1158 . . . . 368 171 . 402 152 . . . . . . 42 Thermal 11724 | . . 57 . 20 . 145 329 . . . . . 357 . 880 680 294 1181 . 995 1243 1271 4272 Explosive 14312 | . . . . . . 450 548 153 714 515 . 2590 . . . . 2701 . . . . . 6641 Electromagnetic 6635 | . . 80 . 70 . 495 2445 . . . 477 . 120 . . . . . 319 791 . 661 1177 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2865 | . . . . . . . 505 1434 432 332 136 26 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 594 | . . . . . . . . . . . . . . . . 371 118 105 . . . . . Highest Corruption 21 | . 1 1 1 1 . 2 21 . . . . 16 . . . 1 1 . . . . . 4 Average Corruption 3 | . 1 1 1 1 . 2 17 . . . . 6 . . . 1 1 . . . . . 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . 2 6 3 4 . 6 8 . . . . 34 . . . 4 2 . . . . . 13 Message Errors 17 | . 1 3 . . . 1 . . . . . 7 . . . . 1 . . . . . 4 Matter Fused 22 | . . 2 1 1 . 1 4 . . . . 8 . . . 1 . . . . . . 4 Heat Flow Errors 8 | . 1 . 1 1 . . 1 . . . . 4 . . . . . . . . . . . Energy Discharges 11 | . . 1 1 . . 2 1 . . . . 3 . . . 1 1 . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 . 1 2 . . . . 3 . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . Misfires 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 683 | . . . . . . . 188 74 . 14 . 26 . . 25 3 58 . . 8 . . 287 Projectiles 54 | . . . . . . . . . . . . . . . 25 3 . . . . . . 26 Explosions 421 | . . . . . . . 70 . . 14 . 26 . . . . 58 . . 8 . . 245 Melee 208 | . . . . . . . 118 74 . . . . . . . . . . . . . . 16 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 544 | . . . . 29 . . 204 . . 47 . . . . . . 34 . . 36 . . 194 Shots 19 | . . . . 1 . . 8 . . 1 . . . . . . 1 . . 2 . . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 226 36 158 176 . 219 152 34 29 20 89 315 234 . 204 44 3 219 . 102 227 380 382 Average Temperature 64 | . 88 18 86 43 . 55 48 20 14 13 48 111 83 . 63 23 2 74 . 27 60 89 65 Received Heat Transfer 1740 | . 66 6 . . . 189 234 100 45 15 . 336 . . . . 78 42 9 29 20 358 213 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 2 . . . 3 . . . . . . . 1 1 . 1 8 Combat Hostiles 15 | . . . . . . . 2 . . . 3 . . . . . . . 1 1 . 1 7 Parts Fried 41 | . . . . . . . 13 . . . 3 . 1 . . . . . 3 1 . 2 18 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Parts Melted 29 | . . . . 1 . 1 1 . . . . 1 . . 3 . . . . . 4 . 18 Heat Transferred 15168 | . . 50 . 12 . 112 350 . . . . . 629 . 1285 713 333 1321 . 1204 1903 1374 5882 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . 1 . 1 . 3 15 . . . . . . . . . . . . 2 . 1 8 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 5 | . 1 . . . . 3 4 4 . . . . . . . . . 3 . . . . 5 Low Security (%) 32 | 100 47 100 . 100 100 26 . . . . . . 100 . . . . . . . . . . Level 1 9 | . 52 . . . . 30 7 . . . . . . . . . . . . . . . 3 Level 2 23 | . . . . . . 17 28 . . . . . . . . . . 86 . . . . 25 Level 3 19 | . . . . . . 26 34 81 . . . . . . . . . 13 . . . . 18 Level 4 8 | . . . . . . . 29 18 . . . . . . . . . . . . . . 9 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 21 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2823 | 20 330 99 . 131 9 748 1541 1214 . . . . 140 . . . . 847 . . . . 2823 Initial 746 | . 3 99 . . 9 3 327 746 . . . . 118 . . . . 490 . . . . 243 Average 616 | 4 187 14 . 63 9 404 886 910 . . . . 105 . . . . 612 . . . . 1399 Influence Increases 13324 | 35 514 43 . 249 . 1362 1980 724 295 248 . 752 219 . 344 303 648 1133 112 249 . 466 3648 Destroy 0b10 Robot/C 6780 | . 300 20 . 160 . 640 1060 220 160 160 . 540 60 . 240 220 420 460 80 180 . 320 1540 Destroy 0b10 Robot/NC 725 | 35 35 10 . 15 . 75 125 30 10 . . 20 60 . 5 5 15 10 . 10 . 15 250 Destroy Leader 1236 | . 78 . . 20 . 164 200 74 20 40 . 50 22 . 20 . 50 124 10 10 . 30 324 Allied During Kill 2153 | . 96 10 . 49 . 267 334 61 45 48 . 142 31 . 79 78 163 160 22 49 . 101 418 Successful Hack 118 | . 5 . . . . 35 5 27 . . . . . . . . . 10 . . . . 36 Disable Machine 255 | . . . . . . 60 30 60 . . . . . . . . . . . . . . 105 Anti-Garrison Action 350 | . . . . . . . . 200 . . . . . . . . . . . . . . 150 Destroy Structure 987 | . . 3 . 5 . 76 121 22 . . . . 46 . . . . 54 . . . . 660 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 300 . . . . 150 Partial Spotted 45 | . . . . . . 15 . 30 . . . . . . . . . . . . . . . Lose Combat Pursuer 225 | . . . . . . 30 105 . 60 . . . . . . . . 15 . . . . 15 Influence Decreases 10597 | 30 263 299 . 225 15 650 1176 1067 702 766 257 564 344 63 238 246 508 625 635 465 72 327 1060 Entered New Map 3146 | . 2 157 . . 15 6 394 779 438 148 257 . 70 24 . 106 163 113 301 55 72 . 46 Time Decay 5932 | 30 261 142 . 198 . 334 502 278 254 618 . 482 254 39 208 140 325 452 334 400 . 247 434 Lost Part 1102 | . . . . . . 80 240 . 10 . . 82 20 . 10 . . 30 . 10 . 40 580 Lost Ally 417 | . . . . 27 . 230 40 10 . . . . . . 20 . 20 30 . . . 40 . Squads Dispatched 61 | . 3 . . . . 2 13 6 . . . 1 3 . 1 . 1 7 . 1 . 1 22 Investigation 7 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . 2 1 . . . . . . . . . 2 . . . . 2 Reinforcement 21 | . 2 . . . . . 6 2 . . . . 3 . . . . 3 . . . . 5 Assault 21 | . . . . . . 2 2 1 . . . 1 . . 1 . 1 . . 1 . 1 11 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . . 2 . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 19 | . 2 . . . . 7 1 . . . . 2 . . . 1 . 2 . . . . 4 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . 3 . . . . 94 Distress Signals 86 | . . . . . . . . . . . . . . . . . . 1 . . . . 85 Times Spotted 422 | . 17 9 . 7 . 34 72 11 12 10 4 27 4 . 13 27 23 19 4 13 12 18 86 Peak Tracking Total 13 | . 3 2 . 4 . 6 10 3 4 4 4 11 2 . 5 10 5 3 4 9 6 7 13 Tactical Retreats 9 | . . 1 . . . 2 3 . 1 . . . . . . . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 2 . . . . 1 1 . . . . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 27 | . . . . . . 4 2 4 . 1 . 2 . 1 . 1 1 . . 1 1 1 8 Max in Single Turn 1 | . . . . . . 1 1 1 . 1 . 1 . 1 . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 50 | . 5 . 2 . . 5 2 9 . 1 4 . 1 1 . 4 . 5 1 1 4 . 5 Terminals 25 | . 5 . . . . 5 1 7 . 1 . . 1 . . . . 3 1 . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Total Hacks 143 | . 8 . 2 . . 22 5 25 . 2 28 . 3 1 . 12 . 11 1 1 13 . 9 Successful 95 | . 2 . 2 . . 16 1 9 . 2 28 . . 1 . 12 . 5 1 1 13 . 2 Failed 48 | . 6 . . . . 6 4 16 . . . . 3 . . . . 6 . . . . 7 Catastrophic 11 | . 2 . . . . 1 . 2 . . . . . . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 11 . 1 . . 14 5 9 . . . . 1 . . 1 . 6 . . . . 8 Terminals 67 | . 8 . . . . 22 2 20 . 2 . . 3 . . . . 7 1 . . . 2 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . . . . 2 . . . . 2 Terminal Hacks 78 | . . . 2 . . 12 . 4 . 2 28 . . 1 . 12 . 1 1 1 13 . 1 Record 22 | . . . 1 . . . . . . 2 11 . . 1 . 1 . . 1 . 5 . . Part Schematic 14 | . . . . . . 2 . . . . 8 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 18 | . . . . . . 1 . . . . 3 . . . . 10 . . . . 4 . . Open Door 4 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 2 . . . . 4 1 5 . . . . . . . . . 3 . . . . 1 Terminals 12 | . 2 . . . . 4 1 4 . . . . . . . . . 1 . . . . . Track 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . . 2 1 3 . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . . 4 2 9 . . . . 1 . . . . 5 . . . . 5 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 2 . . . . 8 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 2 1 1 . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 25 | . 1 3 . . . 12 . 1 . . . . . . 2 1 1 . . 2 . 2 . Largest Group 13 | . 1 4 3 3 1 13 5 2 1 1 1 1 1 1 3 3 4 3 1 3 3 3 1 Highest-Rated Group 326 | . 60 100 84 84 62 316 159 134 112 131 147 147 147 142 238 277 326 281 176 255 256 280 196 Highest-Rated Ally 196 | . 60 60 60 60 62 83 96 112 112 131 147 147 147 142 142 164 164 175 176 177 183 187 196 Total Orders 7 | . . 2 . . . 1 1 . . . . . . . . 1 . . . . 2 . . STAY 4 | . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 667 | . 23 39 . 14 . 102 85 15 9 12 15 27 11 . 25 32 29 42 3 9 23 32 120 Total Damage 31769 | . 364 365 . 213 . 2328 3140 996 479 678 568 1873 844 . 1250 2093 1835 2936 77 609 1607 2149 7365 Kills 236 | . 9 7 . 6 . 24 32 7 5 3 1 16 9 . 8 9 7 17 2 3 4 12 55 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 14159 | 29 268 . . . . . . 317 543 1868 58 1103 545 780 957 691 1403 1120 751 1265 502 701 1258 Optics 1161 | . . . . . . . . . . 1161 . . . . . . . . . . . . . Sensors 13808 | . . . . . . . . 308 543 1868 58 1103 545 780 957 691 1393 1118 751 1265 502 701 1225 IFF 988 | . . . . . . . . . 537 451 . . . . . . . . . . . . . Terrain 478 | . . . . . . . . 9 . . . . . . . . 469 . . . . . . Structural 124 | . . . . . . . . . . . . . 124 . . . . . . . . . . Seismic 297 | 29 268 . . . . . . . . . . . . . . . . . . . . . . Jamming 2275 | . . . . . . . . . . . . . . . . . . 943 73 . . 1 1258 Robot Analysis Total 151 | . . . . . . . . . . . 151 . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 2 . . . 3 2 . 1 . 2 3 . . . Drone Launches 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 20230 | 132 619 927 349 418 6 846 1346 605 543 2073 333 1340 545 780 957 1074 1475 1120 751 1265 671 701 1354 Spaces Moved 15583 | 82 529 586 265 306 8 947 1511 900 772 1502 166 495 302 686 765 710 1176 665 631 948 427 457 747 Core 8 | 6 . . . . . . . . . 2 . . . . . . . . . . . . . Treads 1399 | . . . . . . . . . . 713 166 495 25 . . . . . . . . . . Legs 3569 | . . . . . . 3 . . . . . . . . . . . 356 631 948 427 457 747 Wheels 5685 | 76 529 586 265 306 . . . . . . . . 277 686 765 710 1176 309 . . . . . Hover 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Flight 4919 | . . . . . 8 941 1511 900 772 787 . . . . . . . . . . . . . Fastest Speed 31 | 50 80 110 110 125 50 50 50 50 50 31 160 160 105 110 110 95 101 101 115 115 110 115 115 Average Speed 104 | 96 92 121 119 125 50 50 50 50 50 130 160 248 138 110 110 108 112 141 115 115 113 115 124 Slowest Speed 400 | 100 110 125 125 125 50 170 150 50 50 240 160 400 400 110 110 110 116 183 115 115 115 115 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 31 18 1 . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 89 88 60 56 2 93 16 18 80 98 77 75 5 83 79 91 98 18 75 90 88 54 19 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 34 | . . . 1 . . . . . . . 28 . . . . . . . 1 1 3 . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 . 1 . . 1 . . . . . . . Scrap Searched 16 | . . . . . . . . . 3 3 . . . 2 4 . 2 . 1 1 . . . Spaces Dug 92 | . . . . . . 8 17 3 8 7 . . . . . . 19 6 . 1 . . 23 Terrain Destroyed 1155 | . . 7 . 5 . 69 127 24 39 40 . 196 1 . 4 1 189 13 . 10 3 8 419 Melee 18 | . . . . . . . . 3 8 7 . . . . . . . . . . . . . Projectile 43 | . . . . . . . 1 . . . . . 1 . 4 1 3 13 . 6 3 3 8 AOE 1094 | . . 7 . 5 . 69 126 21 31 33 . 196 . . . . 186 . . 4 . 5 411 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 18382 | 111 614 774 302 327 10 1184 1923 999 898 1597 219 558 397 699 825 985 1292 792 651 1088 577 586 974 Wait 1380 | 4 12 164 22 15 . 108 229 37 103 25 22 5 18 . 11 208 56 40 8 68 87 89 49 Move 15464 | 81 528 585 264 305 7 888 1474 897 771 1501 165 494 301 685 764 709 1175 664 630 947 426 456 747 Hop 46 | . . . . . . 27 18 1 . . . . . . . . . . . . . . . Pick Up 164 | 8 20 3 4 . . 21 13 7 2 10 5 3 12 2 1 7 5 15 . 6 11 1 8 Fast Attach 138 | 7 1 2 . . . 20 19 10 . 14 2 1 17 1 3 4 5 11 3 2 8 1 7 Attach 69 | . 1 . 3 . 1 6 6 . . 1 5 9 2 . . . 5 5 . 3 5 2 15 Detach 19 | . . . 1 . . 3 1 . . . 3 2 . . . . 2 1 . 1 1 1 3 Swap 118 | . 5 2 1 . . 5 27 3 2 7 4 6 5 2 4 4 3 5 3 6 4 6 14 Drop 262 | . 17 5 7 . 2 35 31 15 2 23 5 4 22 3 5 12 10 21 3 8 15 1 16 Fire 565 | 11 30 13 . 7 . 60 97 3 6 4 4 30 20 . 31 14 30 30 4 24 20 22 105 Melee 66 | . . . . . . . 8 26 12 12 4 4 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . . . 4 . . . . . . . . 6 27 1 . . 23 . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 7 . . . . . . . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / [*Tes]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 456 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered new exit (range 5) 633 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Entered Mines 780 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 879 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 882 | -10/Mines | Core integrity fell below 50% 966 | -10/Mines | Assembled infested the area 1278 | -10/Mines | Learned 2 Materials zone layouts 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1292 | -10/Mines | Discovered new exit (range 5) 1328 | -10/Mines | Identified exit to Subcaves 1355 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1401 | -10/Mines | Discovered new exit (range 6) 1555 | -10/Mines | Allies destroyed YI-UF0 1679 | -10/Mines | Entered Exiles 1679 | -10/Exiles | Accompanied by 2 allies 1717 | -10/Exiles | Met 8R-AWN 1735 | -10/Exiles | Met EX-HEX 1765 | -10/Exiles | Met EX-BIN 1784 | -10/Exiles | Aligned with FarCom system 1785 | -10/Exiles | Given EX-Vault access code 1812 | -10/Exiles | Opened EX-Vault 1834 | -10/Exiles | Found Potential Leg 1837 | -10/Exiles | Found Potential Leg 1841 | -10/Exiles | Found Superbattery 1855 | -10/Exiles | Found Flying Fortress v7 1882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -10/Exiles | Met EX-DEC 1924 | -10/Exiles | Learned location of Zion (-7) 1998 | -10/Exiles | Discovered new exit (range 14) 2028 | -10/Exiles | Stole three prototypes: Potential Leg, Flying Fortress v7, Superbattery 2028 | -10/Exiles | Entered Mines 2028 | -9/Mines | Accompanied by 2 allies 2412 | -9/Mines | Learned 2 Materials zone layouts 2414 | -9/Mines | Learned 8 Materials zone layouts 2414 | -9/Mines | Discovered new exit (range 12) 2422 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2446 | -9/Mines | Entered Materials 2446 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2447 | -8/Materials | Identified exit to Storage 2447 | -8/Materials | Identified exit to Factory 2452 | -8/Materials | Entered Storage 2454 | -8/Storage | FarCom data flow suspended 2630 | -8/Storage | Lost 13 allies 2754 | -8/Storage | Build established: Tank 2891 | -8/Storage | Met a pair of Derelict thieves 2965 | -8/Storage | Discovered new exit (range 15) 2974 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2974 | -8/Storage | Identified exit to Recycling 3084 | -8/Storage | Discovered exit to Factory (range 15) 3106 | -8/Storage | Core integrity fell below 50% 3265 | -8/Storage | Build established: Commander-Gunner 3298 | -8/Storage | Entered Factory 3298 | -7/Factory | Accompanied by 4 allies 3298 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3386 | -7/Factory | Discovered new exit (range 6) 3427 | -7/Factory | Lost 3 allies 3469 | -7/Factory | Destroyed 7 combat bots 3566 | -7/Factory | Identified exit to Factory 3675 | -7/Factory | Build established: Tank 3786 | -7/Factory | Cargo convoy interrupted 4098 | -7/Factory | First assault squad dispatched 4277 | -7/Factory | Discovered exit to Factory (range 7) 4281 | -7/Factory | Destroyed 7 combat bots 4433 | -7/Factory | Crushed by falling debris 4433 | -7/Factory | Core integrity fell below 50% 4481 | -7/Factory | System corruption reached 10% 4552 | -7/Factory | Core integrity fell below 20% 4644 | -7/Factory | Entered another Factory area 4644 | -6/Factory | Evolved 2 slots: Utility x2 4652 | -6/Factory | Discovered new exit (range 17) 4652 | -6/Factory | Discovered new exit (range 14) 4803 | -6/Factory | Identified exit to Lower Caves 4994 | -6/Factory | First assault squad dispatched 5165 | -6/Factory | Build established: Mutant 5249 | -6/Factory | Entered Lower Caves 5556 | -6/Lower Caves | Build established: Scout 5572 | -6/Lower Caves | Encountered a Warlord checkpoint 5761 | -6/Lower Caves | Discovered new exit (range 10) 5783 | -6/Lower Caves | Identified exit to Lower Caves 5792 | -6/Lower Caves | Entered another Lower Caves area 5796 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Discovered new exit (range 9) 5811 | -6/Lower Caves | Identified exit to Factory 5953 | -6/Lower Caves | Spotted B-75 Beast 6055 | -6/Lower Caves | Learned 12 Factory zone layouts 6174 | -6/Lower Caves | Learned Factory stockpile data 6215 | -6/Lower Caves | Spotted KS-SXN(f) 6215 | -6/Lower Caves | Spotted AZ-T5Y(f) 6216 | -6/Lower Caves | Encountered a Master Thief 6217 | -6/Lower Caves | Encountered a Master Thief 6219 | -6/Lower Caves | Spotted NL-KMU(f) 6220 | -6/Lower Caves | Encountered a Master Thief 6222 | -6/Lower Caves | Spotted 9Q-U4E(f) 6222 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 6222 | -6/Lower Caves | Superbattery stolen by Master Thief 6223 | -6/Lower Caves | Encountered a Master Thief 6223 | -6/Lower Caves | Destroyed KS-SXN(f) 6226 | -6/Lower Caves | Destroyed AZ-T5Y(f) 6229 | -6/Lower Caves | Destroyed 9Q-U4E(f) 6581 | -6/Lower Caves | Build established: Scavenger-Assassin 6588 | -6/Lower Caves | Discovered new exit (range 5) 6600 | -6/Lower Caves | Identified exit to Data Miner 7673 | -6/Lower Caves | Allies destroyed B-75 Beast 7781 | -6/Lower Caves | Build established: Scavenger-Mutant 7865 | -6/Lower Caves | Entered Data Miner 7865 | -6/Data Miner | Discovered new exit (range 6) 7896 | -6/Data Miner | Met Data Miner 7928 | -6/Data Miner | Learned location of Section 7 (-2) 7928 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7953 | -6/Data Miner | Received God Mode back door access code from Data Miner 8000 | -6/Data Miner | Interfaced with the Data Conduit 8147 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 8198 | -6/Data Miner | Entered Proximity Caves 8219 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 8430 | -5/Proximity Caves | Build established: Scavenger-Bomber 8780 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8965 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8979 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9028 | -5/Proximity Caves | Destroyed 9 combat bots 9381 | -5/Proximity Caves | Build established: Scavenger-Mutant 9533 | -5/Proximity Caves | System corruption reached 10% 9538 | -5/Proximity Caves | Entered Factory 9538 | -5/Factory | Evolved 2 slots: Utility x2 9539 | -5/Factory | Identified exit to Factory 9541 | -5/Factory | Loaded intel: 278 machine locations 9821 | -5/Factory | Build established: Scavenger-Bomber 9871 | -5/Factory | Discovered new exit (range 6) 10083 | -5/Factory | Entered Upper Caves 10346 | -5/Upper Caves | Learned 4 Factory zone layouts 10350 | -5/Upper Caves | Identified exit to Upper Caves 10364 | -5/Upper Caves | Encountered a Warlord checkpoint 10503 | -5/Upper Caves | Found Alien Artifact 10776 | -5/Upper Caves | Learned Factory emergency access door positions 10863 | -5/Upper Caves | Entered another Upper Caves area 10978 | -5/Upper Caves | Discovered exit to Factory (range 7) 11283 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11422 | -5/Upper Caves | Identified exit to Warlord 11746 | -5/Upper Caves | Encountered a Warlord checkpoint 11756 | -5/Upper Caves | Learned location of 1 exit from Factory 11820 | -5/Upper Caves | Entered Warlord 11820 | -5/Warlord | Accompanied by 1 ally 11887 | -5/Warlord | Opened Warlord's prototype stash 11894 | -5/Warlord | Found Vortex Chain Reactor 11907 | -5/Warlord | Found Exp. Phase Shifter 11913 | -5/Warlord | Found System Purifier 12063 | -5/Warlord | Met Warlord 12088 | -5/Warlord | Warlord's base attacked by MAIN.C 12223 | -5/Warlord | Found Prototype Energy Gun 12223 | -5/Warlord | Identified Vortex Rifle 12438 | -5/Warlord | Warlord forces counterattacked 12469 | -5/Warlord | P-70 Sage assimilated allied VR-UK9(Y) 12471 | -5/Warlord | Spotted Executioner 12474 | -5/Warlord | Destroyed Executioner 12507 | -5/Warlord | Found Exp. Targeting Computer 12509 | -5/Warlord | Lost 6 allies 12510 | -5/Warlord | Spotted B-86 Titan 12517 | -5/Warlord | Spotted B-75 Beast 12526 | -5/Warlord | Destroyed B-86 Titan 12530 | -5/Warlord | Allies destroyed B-75 Beast 12561 | -5/Warlord | Lost 3 allies 12606 | -5/Warlord | Spotted Striker 12640 | -5/Warlord | Discovered new exit (range 14) 12648 | -5/Warlord | Lost 16 allies 12763 | -5/Warlord | Warlord base infiltrated, sounded retreat 12894 | -5/Warlord | Entered Proximity Caves 12894 | -4/Proximity Caves | Accompanied by 2 allies 12897 | -4/Proximity Caves | Spotter reported a threat 12899 | -4/Proximity Caves | Spotter reported a threat 12918 | -4/Proximity Caves | Spotted B-86 Titan 12919 | -4/Proximity Caves | Destroyed B-86 Titan 13282 | -4/Proximity Caves | Learned location of 1 exit from Research 13614 | -4/Proximity Caves | Build established: Bomber 13810 | -4/Proximity Caves | Discovered exit to Factory (range 3) 13975 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14369 | -4/Proximity Caves | Entered Factory 14369 | -4/Factory | Accompanied by 2 allies 14369 | -4/Factory | Evolved 2 slots: Utility x2 14370 | -4/Factory | Identified exit to Extension 14371 | -4/Factory | Identified exit to Upper Caves 14374 | -4/Factory | Loaded intel: 257 machine locations 14516 | -4/Factory | Build established: Hacker-Bomber 14975 | -4/Factory | Intercept squad dispatched 15005 | -4/Factory | Spotted Tracker 15013 | -4/Factory | Allies destroyed Tracker 15055 | -4/Factory | Spotted Combat Programmer 15064 | -4/Factory | Destroyed Combat Programmer 15110 | -4/Factory | Build established: Scavenger-Bomber 15489 | -4/Factory | Entered Upper Caves 15701 | -4/Upper Caves | Build established: Scavenger-Tank 15850 | -4/Upper Caves | Discovered new exit (range 7) 15867 | -4/Upper Caves | Identified exit to Upper Caves 15935 | -4/Upper Caves | Learned Research stockpile data 16240 | -4/Upper Caves | Entered another Upper Caves area 16240 | -4/Upper Caves | Spotted NQ-J7F(f) 16242 | -4/Upper Caves | Encountered a Master Thief 16247 | -4/Upper Caves | Learned Research non-interactive machine intel 16318 | -4/Upper Caves | Discovered new exit (range 5) 16322 | -4/Upper Caves | Identified exit to Research 16793 | -4/Upper Caves | Found Alien Artifact 16793 | -4/Upper Caves | Identified Core Expander 16793 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 17132 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17245 | -4/Upper Caves | Discovered new exit (range 8) 17253 | -4/Upper Caves | Identified exit to Zhirov 17260 | -4/Upper Caves | Learned 4 Research zone layouts 17384 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17505 | -4/Upper Caves | Entered Zhirov 17505 | -4/Zhirov | Accompanied by 2 allies 17505 | -4/Zhirov | Discovered new exit (range 3) 17512 | -4/Zhirov | Identified exit to Proximity Caves 17530 | -4/Zhirov | Met Zhirov 17562 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17580 | -4/Zhirov | Found Alien Artifact 17580 | -4/Zhirov | Identified Integrated Reactor 17580 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17603 | -4/Zhirov | Build established: Scavenger-Gunner 17666 | -4/Zhirov | Found Alien Artifact 17752 | -4/Zhirov | Identified Dimensional Node Initializer 17752 | -4/Zhirov | Initialized slip node 17797 | -4/Zhirov | Attacked by Zhirov 17805 | -4/Zhirov | Zhirov warped through subspace 17815 | -4/Zhirov | Zhirov detonated his lab 17815 | -4/Zhirov | Cloak Generator disabled 17825 | -4/Zhirov | Enhanced Grunts warped into view 17846 | -4/Zhirov | Lost 3 parts (2u1w) 17883 | -4/Zhirov | Found Exp. Thermal Shield 17920 | -4/Zhirov | Found Exp. Thermal Shield 17924 | -4/Zhirov | Found Exp. Thermal Shield 18176 | -4/Zhirov | Entered Proximity Caves 18266 | -3/Proximity Caves | Spotted B-86 Titan 18280 | -3/Proximity Caves | Allies destroyed B-86 Titan 18326 | -3/Proximity Caves | Spotter reported a threat 18421 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18806 | -3/Proximity Caves | Discovered exit to Research (range 13) 18877 | -3/Proximity Caves | Entered Research 18877 | -3/Research | Evolved 2 slots: Utility x2 18878 | -3/Research | Identified exit to Armory 18881 | -3/Research | Loaded intel: 116 machine locations 18882 | -3/Research | Loaded intel: 73 non-interactive machine locations 19182 | -3/Research | Build established: Scavenger-Tank 19188 | -3/Research | Found Exp. Terrain Scan Processor 19627 | -3/Research | First assault squad dispatched 19764 | -3/Research | Cargo convoy interrupted 19768 | -3/Research | Spotted Striker 19770 | -3/Research | Spotted Striker 19778 | -3/Research | Destroyed Striker 19783 | -3/Research | Allies destroyed Striker 19810 | -3/Research | Destroyed 10 combat bots 19812 | -3/Research | Found Exp. Thermal Defense Suite 19862 | -3/Research | Intercept squad dispatched 19878 | -3/Research | Spotted Tracker 19883 | -3/Research | Allies destroyed Tracker 19931 | -3/Research | Spotted Combat Programmer 19940 | -3/Research | High security lockdown imminent 19940 | -3/Research | Destroyed Combat Programmer 20020 | -3/Research | High security lockdown engaged 20053 | -3/Research | Core integrity fell below 50% 20073 | -3/Research | Discovered new exit (range 8) 20086 | -3/Research | Spotted Striker 20104 | -3/Research | Destroyed Striker 20127 | -3/Research | Destroyed 8 combat bots 20152 | -3/Research | Found Gamma Bomb Array 20201 | -3/Research | Destroyed 7 combat bots 20216 | -3/Research | Core integrity fell below 20% 20231 | -3/Research | Lost 9 parts (3n3u3w) 20231 | -3/Research | Core destroyed Last Messages --------------- 20204_ Penetrated by Slug. 20204_ Slug penetrates Wall. 20205_ Wall collapses. 20206_ HV Slug penetrates Y-72 Warden. 20207_ Penetrated by Slug. 20209_ Y-72 Warden heat spikes uncontrollably. 20210_ Y-72 Warden system terminally corrupted. 20210_ Adv. Heat Sink fried. 20210_ Med. Treads melted. 20210_ Particle Reactor fried. 20213_ Acquired Imp. Core Shielding. 20215_ Dropped Broken Rnf. Antimatter Reactor. 20217_ Discarded Adv. Signal Interpreter. 20218_ Dropped Master Tearclaws. 20219_ Dropped Lrg. Storage Unit. 20220_ Acquired 85 matter. 20221_ System corrupted: Matter fused (-10). 20225_ Dropped Rnf. Antimatter Reactor. 20226_ Dropped Micro-nuke Launcher. 20231_ Player 2 attaches Impulse Thruster Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????########;##?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ ! ###???????????????? | | ?????????????""" ???# """ /* ; #???????????????? | | ??????????? """ ??# """ /; ##??????????????? | | ?????????? """ ??# *] #??????????????? | | ?????????? ??# #??????????>???? | | ?????????# ??#### = #??????????????? | | ?????????? ### @ =%[ #??????????????? | | ?????????? # # # ! #??????????????? | | ???????????? #??????????????? | | ????????????#### # #??????????????? | | ????????????# # %=! #??????????????? | | ??????????#### ## % [ ##?????????????? | | ???????? < %! % ?????????? | | ???????????### # #### ????????? | | ??????????##! ! %# ! #???????????????? | | ??????????#" %# ## ##???????????????? | | ??????????#" != = ! # # # ##????????????????? | | ??????????#" %[ # ! ! # ### ?????????????????? | | ?????????###"%[ ## #!i ###?? !?????????????????? | | ?????? * " g@# ### ????????????????? | | ?????? ! " =* !g +????????????????????? | | ??# ## ! # [%= """#####?????????T"?????????? | | ??# ## # !| " #?????????????"?????????? | | ??# ## " " ## ##???????????????????????? | | ??# ## """" # ###?##????????????????????????? | | ??# # """" # #?????????????????????????????? | | ??#### """" # #?????????????????????????????? | | ?????# """" # #?????????????????????????????? | | ?????########## #?????????????????????????????? | | ??????????????# #?????????????????=???????????? | | ???????######## #?????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 65 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 9 EM Shielding 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 18 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Propulsion Shielding | -8/Storage | Hacked Weapon Shielding | -8/Storage | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . Utility 7 | . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . 1 . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 249 | . 15 6 1 4 3 24 46 10 2 6 7 4 12 . 4 14 1 14 2 4 12 5 53 Parts Lost 82 | . . . . . . 7 19 . 1 . . 3 2 . 1 . . 1 . . 3 2 43 Damage Taken 15825 | . 166 185 . 96 . 899 2590 77 301 295 . 1380 318 . 345 121 128 866 20 196 1164 519 6159 Core 2030 | . 45 45 . 19 . 200 293 19 . 25 . 59 . . 40 19 9 54 . . 113 41 1049 Player 2/Cogmind (%) 63 | . 40 100 . 100 . 69 50 50 . 44 . 59 . . 100 100 23 85 . . 35 35 79 Absorbed by Shields 1331 | . . . . . . . 9 18 . 73 . 387 . . . 105 101 183 6 58 78 . 313 Damage Inflicted 29142 | . 364 171 . 175 . 1707 2897 996 479 678 568 1873 844 . 765 1588 1618 2912 77 609 1533 1923 7365 Player 2/Cogmind (%) 42 | . 44 42 . 62 . 49 36 38 29 44 48 38 56 . 37 56 34 69 19 25 55 49 37 Combat Hostiles Destroyed 170 | . 7 4 . 4 . 16 23 5 5 3 1 14 2 . 5 6 7 15 2 2 4 12 33 Player 2/Cogmind (%) 46 | . 46 80 . 57 . 57 45 45 62 27 25 46 66 . 45 54 29 65 50 20 44 63 42 Game ------ Seed WeaponsRecoilWartreads Manual? 0 Play Time 03:32:06 Cumulative 294.2 hours Start 2025.06.22 @ 10:06:58 End 2025.06.22 @ 15:11:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 324ddd35-8321-42ec-85e7-ab3642a31e00