Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 07:31:27 Player: Naughtyusername Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (476) 2380 Value Destroyed (28406) 28406 Prototype IDs (367) 7340 Alien Tech Used (11) 2200 Bonus (58485) 58485 TOTAL SCORE: 110911 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8754 Follower Combat Kills 884 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2304 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2057 Cogmind --------- Core Integrity 1187/1600 Matter 280/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Advanced Phase Shifter Heavy Regenerative Plating Concept Plasma Driver Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Concept Antigrav Storage Unit Experimental Active Sensor Suite Concept Weapon Articulator Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Phase Shift Module Concept Cloak Mesh Concept Cloak Mesh Heavy Regenerative Plating Concept Network Penetrator > --- WEAPON ----------- Concept Plasma Driver Concept Plasma Driver Sigix Broadsword > --- INVENTORY -------- Concept Zero-point Core Concept Zero-point Core Experimental VSS Leg Experimental VSS Leg Concept Phasing Heat Sink Concept Chromion Battery Concept NT7 Matterbank Spectral Analyzer Concept Countertargeting System Mini Quantum Capacitor Experimental Reaction Control System Concept Phase Shift Module Experimental EM Disruption Field Concept Energy Mantle Concept Energy Mantle Concept Antimissile System High-powered Transdimensional Reconstructor Subatomic Replicator Concept Lightning Penetrator Concept Disintegration Ray Concept Plasma Driver Concept Heavy Railcannon Concept Arcsight Missile Launcher [Rating: 315] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Hybrid Graviton Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Concept Network Penetrator Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Concept Plasma Driver Ballistic Gun Precision Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 306 | 8 8 3 . 6 25 7 . 13 2 3 8 2 24 4 11 7 2 1 8 17 2 1 2 3 10 1 1 . 21 . 1 22 56 5 5 2 13 2 Power 22 | 2 2 . . . 3 1 . 1 . . . 1 2 . . 1 . . . 3 . . . . . . . . 2 . . . 2 1 . . 1 . Engine 8 | 2 2 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . 1 . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . Propulsion 61 | 2 1 . . . 9 4 . 3 . 1 2 . 6 . 2 2 . . 2 3 . . . . 1 . . . 9 . . 4 9 1 . . . . Treads 22 | 2 1 . . . 9 4 . 2 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 38 | . . . . . . . . . . . . . 5 . 2 2 . . 2 3 . . . . 1 . . . 9 . . 4 9 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 2 3 . . 3 6 2 . 3 1 2 3 . 10 2 6 2 . . 5 9 1 . 2 2 7 1 1 . 6 . 1 12 35 2 4 1 11 1 Device 84 | 1 1 . . 2 1 . . . . 1 3 . 3 1 4 2 . . 4 6 1 . 1 1 4 1 1 . 2 . 1 7 22 1 2 . 11 . Storage 9 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 Processor 23 | . . . . . . 1 . 1 . . . . 4 1 1 . . . . 2 . . . . 2 . . . 2 . . 2 5 1 . 1 . . Hackware 5 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Protection 24 | . . . . 1 4 1 . 1 1 1 . . 2 . . . . . . 1 . . 1 1 . . . . 2 . . 2 5 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 77 | 2 2 3 . 3 7 . . 6 1 . 3 1 6 2 3 2 2 1 1 2 1 1 . 1 2 . . . 4 . . 6 10 1 1 1 1 1 Energy Gun 24 | 2 2 1 . 1 1 . . 1 . . 3 . . . . 1 . . . . . 1 . 1 . . . . 3 . . . 7 . . . . . Energy Cannon 15 | . . . . . . . . . . . . . . 1 1 . 2 . . 2 . . . . 1 . . . . . . 3 1 1 1 . 1 1 Ballistic Gun 15 | . . . . 1 5 . . 3 . . . . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . Launcher 11 | . . 2 . . 1 . . . 1 . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 60 | . . . . 1 3 . . 5 . . . . 1 . 2 1 . . 3 2 . 1 2 . 1 . . . 7 . . 13 11 3 3 1 . . Parts Lost 48 | . 2 1 . 1 4 1 . . 1 1 . 1 12 . 1 2 1 . 2 2 . . . . . . 1 . . . . . 10 . . 2 2 1 Power 6 | . 1 . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 13 | . 1 . . . 2 1 . . 1 . . . 4 . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . Utility 15 | . . . . . 1 . . . . 1 . . 3 . 1 . 1 . . 1 . . . . . . . . . . . . 4 . . 2 1 . Weapon 14 | . . 1 . 1 1 . . . . . . . 3 . . 1 . . 1 . . . . . . . . . . . . . 5 . . . . 1 Highest Loss Streak 9 | . 1 1 . 1 1 1 . . 1 2 . 1 9 . 1 1 1 . 2 1 . . . . . . 1 . . . . . 2 . . 2 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 10 18 20 18 19 19 20 19 20 18 19 19 18 19 19 19 19 19 19 19 20 19 19 20 19 20 19 20 19 20 19 18 21 23 24 22 22 23 Power 1 | . 1 2 2 2 2 1 1 1 1 1 1 . . 1 1 . . . . . 1 1 1 1 1 1 1 1 . . . . 1 2 2 2 1 2 Propulsion 2 | . 3 3 3 3 3 5 5 4 4 3 5 5 5 4 4 4 4 4 3 2 2 2 1 1 . 1 . . . . . . . 2 2 2 2 2 Utility 9 | . 5 9 10 9 7 7 8 7 8 7 8 9 7 6 6 6 6 6 7 8 9 8 9 11 11 13 13 14 13 12 11 9 10 11 12 11 12 16 Weapon 5 | . 1 3 5 4 5 4 6 6 7 7 5 4 4 8 8 8 9 9 8 8 8 8 7 6 5 4 4 4 5 7 6 5 5 5 5 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . 2 . . 5 4 . 2 . . 8 . 5 . 5 . . . . 3 . . . . . . . . 2 . . 3 9 . 1 1 6 20 Power 9 | . . . . . 2 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 2 Propulsion 12 | . . . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . 5 2 Utility 37 | . . 2 . . 2 3 . . . . 6 . 1 . . . . . . . . . . . . . . . 2 . . 2 2 . 1 1 1 14 Weapon 17 | . . . . . 1 1 . 1 . . 1 . 2 . 2 . . . . 1 . . . . . . . . . . . 1 6 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 99 100 100 99 99 100 99 100 99 97 99 98 98 100 99 100 84 99 99 100 99 91 100 99 100 100 100 97 95 90 92 81 76 78 75 79 78 Engine 1 | . 14 14 14 14 3 . . . . . . . 1 6 6 2 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 5 7 7 7 7 7 7 6 4 . . 3 6 6 6 10 11 11 11 11 10 10 10 10 5 . . . 1 4 4 3 6 6 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 8 8 7 3 2 Treads 10 | . 27 28 28 28 26 30 30 29 30 29 30 30 25 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . 7 33 33 32 33 33 33 28 29 28 27 27 30 30 30 30 30 30 27 27 16 12 12 11 11 10 Device 17 | . 12 14 14 13 6 11 15 11 14 14 15 8 11 6 10 12 13 13 13 17 23 23 26 27 25 25 25 25 20 15 18 18 20 24 19 21 28 29 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 10 | . . . . . . 6 7 14 15 15 15 15 14 20 20 13 13 13 13 10 5 5 5 5 11 15 15 15 17 20 18 16 12 8 8 8 7 6 Protection 4 | . . . . . 16 10 7 3 . . . 5 5 6 2 6 6 6 6 5 5 5 5 5 3 . . . 2 5 4 5 5 4 4 3 3 2 Energy Gun 6 | . 28 27 28 27 7 7 7 6 . . 20 22 15 . . . . . . . . . . 3 4 5 4 5 1 . . 1 5 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 1 . 15 4 19 11 1 . . 1 5 10 10 10 12 14 13 10 3 5 7 7 6 6 Ballistic Gun 4 | . . . . . 18 13 7 15 20 22 . . 1 14 17 12 . . . . 9 10 . 5 2 . . . . . . . . . . . . . Peak Build Rating 315 | 7 11 14 14 21 32 43 39 52 52 52 60 60 75 77 75 73 74 74 87 107 104 107 113 112 126 127 124 121 154 157 170 197 269 287 293 315 315 304 Average Rating 127 | 5 9 11 14 14 27 37 38 47 51 51 50 59 66 73 71 70 73 58 77 101 103 103 101 109 120 124 121 121 131 156 163 180 229 279 286 313 299 301 On Entrance 105 | . 7 11 14 14 15 32 39 38 52 46 52 59 60 75 69 70 72 74 72 85 99 98 107 107 109 124 124 121 121 154 157 170 196 266 285 293 314 303 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 152 | 13 50 52 52 54 72 74 66 68 69 70 68 73 76 83 83 92 82 85 85 104 104 100 99 102 111 99 106 99 124 117 122 144 133 123 143 152 152 150 Greatest Support 163 | 40 40 40 40 40 60 80 80 83 83 83 99 99 122 80 86 86 85 85 91 96 96 96 96 96 119 119 119 111 163 163 163 163 160 152 152 152 152 152 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 1 . . . . 1 . . . 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 24 Most Carried 25 | 1 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | . 11 18 20 18 19 19 19 19 20 18 19 19 18 19 19 19 19 19 19 19 20 19 19 20 19 20 19 20 19 20 19 19 23 24 24 23 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 1 17 20 20 19 20 20 20 20 20 18 20 20 20 20 20 20 19 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 25 25 25 23 25 5 Class Distribution -------------------- 34% | Mutant 22% | Skirmisher 6% | Scavenger-Tank 5% | Assassin 5% | Scavenger-Mutant 4% | Hacker-Assassin 4% | Gunner 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Mutant | -3/Protoforge Assassin | -2/Research Hacker-Assassin | -2/Testing Hacker-Assassin | -1/Access Mutant | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 15862 | 280 80 60 . 106 1151 255 . 679 309 400 140 179 388 142 1227 473 171 . 477 409 273 331 49 197 467 43 252 26 584 20 . 1088 3279 188 123 315 1641 60 Remotely 797 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 787 . . . . . Salvage Created 26763 | 199 723 156 . 277 2068 264 . 757 535 299 . 110 848 . 1392 504 130 . 253 461 287 280 92 57 827 61 241 53 902 . 36 1436 5593 16 59 1668 3900 2279 Parts 1095 | 19 35 11 . 10 108 12 . 28 9 11 . 8 30 . 49 10 7 . 10 11 8 8 1 6 26 3 10 2 24 1 1 44 290 1 . 71 106 125 Haulers Intercepted 16 | . 2 . . . 4 . . 3 . . . . . . 4 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 8 15 . 7 . . . 5 3 . 6 . 10 4 1 5 . . . . . 1 . . . . . . . . Prevented 12 | . . . . . . . . . . . . 5 . . . 1 3 . . . . 3 . . . . . . . . . . . . . . . . Parts Restored 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Faulty 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 386 | . 14 6 . 3 35 4 . 11 7 5 . 5 17 . 17 12 5 . 4 4 5 10 . 3 3 . 6 . 16 2 . 17 93 . . 21 39 22 Melee 10 | . . . . . . . . . . . . . 3 . . . 2 . . 1 . . . . . . . . . . . . 4 . . . . . Guns 111 | . 14 3 . 3 30 4 . 11 3 4 . 1 4 . 12 . . . . . 1 1 . . . . . . . . . 1 19 . . . . . Cannons 113 | . . . . . . . . . . . . . . . . . 1 . 3 2 . . . 1 1 . 1 . 9 . . 9 38 . . 11 23 14 AOE 98 | . . 3 . . 5 . . . 4 1 . 4 4 . 5 11 2 . 1 . 4 8 . 2 . . 4 . 5 2 . 3 15 . . 6 9 . Classes Destroyed 31 | 3 4 1 . . 7 . . 1 1 1 . 1 1 . 1 . 1 . . . . 2 . . . 1 . . 1 . . 1 4 . . . . . Worker 19 | 2 . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 3 1 . 4 3 . Builder 10 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 16 | . 2 . . . 4 . . 3 . . . . . . 4 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Recycler 10 | 1 . . . 2 2 . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . Drone 9 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . 2 . . 2 . . . . . Watcher 12 | . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . 1 2 . . . 2 1 . Swarmer 63 | . . 3 . . 5 . . . 4 1 . 3 4 . 4 7 3 . . . 5 6 . . . . 4 . . . . . . . . 6 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 116 | . 14 3 . 3 13 . . 8 3 3 . . 3 . 6 5 . . . 1 . 2 . . . . 1 . 11 . . . 24 . . 5 11 . Brawler 7 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . 2 . . . 1 . Duelist 8 | . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 . . . 1 . Protector 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 41 | . . . . . 7 3 . 2 . . . . 2 . 2 . . . 1 1 . 1 . . 1 . . . . . . 3 12 . . 3 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 20 | . . . . . 4 1 . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . 2 . . . 5 4 . Programmer 36 | . . . . . . . . 1 . . . . 4 . 3 . 1 . . . . . . 1 2 . . . 2 . . 3 15 . . . 4 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Immortal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . 2 . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 6 3 . 5 5 1 . 3 4 4 . 3 5 . 5 4 4 . 1 5 5 5 . 2 4 . 4 . 6 2 1 7 11 1 1 11 9 5 Combat Bots Only 9 | . 6 3 . 2 5 1 . 2 4 4 . 3 4 . 5 4 4 . 1 3 5 5 . 2 2 . 4 . 6 2 . 3 9 . . 8 9 5 Max Kills in Single Turn 7 | 1 1 3 . 1 3 1 . 1 2 1 . 2 2 . 5 3 1 . 1 2 2 3 . 1 2 1 3 1 3 1 1 2 5 1 1 7 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . 3 . . . 2 1 . 2 2 . 5 3 1 . 1 . 2 3 . 1 . . 3 . 3 1 . 2 3 . . 6 6 . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 2416 | . 81 23 . 21 182 82 . 99 28 31 . 6 176 . 125 38 27 . 36 44 16 31 . . 25 . 17 . 30 . . 126 502 1 4 56 218 391 Missed 972 | . 25 6 . 4 52 31 . 32 6 7 . . 58 . 43 12 9 . 8 14 7 12 . . 10 . 4 . 13 . . 41 165 1 1 37 108 266 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Hits 1444 | . 56 17 . 17 130 51 . 67 22 24 . 6 118 . 82 26 18 . 28 30 9 19 . . 15 . 13 . 17 . . 85 337 . 3 19 110 125 Melee 78 | . . . . . . . . . . 7 . . 5 . 3 . 2 . . 10 . . . . . . . . . . . . 51 . . . . . Projectile 1366 | . 56 17 . 17 130 51 . 67 22 17 . 6 113 . 79 26 16 . 28 20 9 19 . . 15 . 13 . 17 . . 85 286 . 3 19 110 125 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . Critical Strikes 96 | . 2 . . 3 3 . . . . 3 . . 4 . 2 . . . . 2 . . . . 1 . . . 1 . . 8 45 . . . 10 12 Actively Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 41 . . . 5 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Damage Taken 24089 | . 689 198 . 237 1816 419 . 726 391 504 . 109 2270 . 1174 455 301 . 580 703 140 401 . . 226 28 329 . 459 . . 1200 5785 14 71 493 2135 2236 Core 1939 | . 141 25 . 52 227 16 . 40 35 17 . 15 319 . 173 20 15 . 85 61 17 6 . . 45 . 12 . 56 . . 38 305 . . 14 30 175 Absorbed by Shields 9227 | . . . . . . . . . . . . . . . . . . . . 176 . . . . 85 . 60 . 165 . . 843 4082 13 . 219 1979 1605 Redirected to Shielding 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 339 . . . . . Ignored by Resistances 779 | . . . . . 122 53 . . . . . . . . . . . . . . . . . . . . . . . . . . 604 . . . . . Regen/Repaired (Parts) 5285 | . 136 . . . 108 . . . . . 182 . . . . . . . . . . . . . 114 149 82 . . . . 371 1313 14 . 202 1398 1216 Core Remaining (%) 68 | 100 . . . 12 58 . . . . . . 82 . . . . . . 28 . . . . 91 . . . . . 90 . . 49 . 100 . . 74 Volleys Fired 1369 | 16 66 9 . 11 100 15 . 33 15 13 . 6 21 8 80 14 11 . 17 22 5 7 . 4 36 16 13 . 33 6 6 82 306 5 10 74 134 175 Largest 4 | 2 2 2 . 2 3 3 . 3 3 3 . 3 3 3 3 3 3 . 3 3 2 3 . 2 3 3 3 . 3 1 3 4 4 1 1 2 2 1 Hottest 419 | 80 80 80 . 103 126 105 . 138 84 84 . 240 240 90 103 116 270 . 270 278 98 153 . 131 286 286 286 . 309 98 309 419 418 140 140 280 190 140 Shots Fired 2339 | 32 132 17 . 22 284 45 . 98 42 36 . 14 53 19 185 19 17 . 39 41 6 16 . 5 64 37 28 1 85 6 8 164 420 5 10 75 139 175 Gun 1179 | 32 132 16 . 22 281 45 . 98 39 35 . 9 48 17 165 5 2 . . 2 2 9 . 1 17 7 7 1 . . . 15 146 . . . 26 . Cannon 1087 | . . . . . . . . . . . . . . 2 19 . 10 . 38 39 2 1 . 1 47 30 19 . 79 3 8 148 267 5 10 74 110 175 Launcher 73 | . . 1 . . 3 . . . 3 1 . 5 5 . 1 14 5 . 1 . 2 6 . 3 . . 2 . 6 3 . 1 7 . . 1 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 682 | . . . . 6 210 30 . 64 39 35 . . . 17 165 5 2 . . 2 2 9 . 1 1 . . . . . . . 71 . 2 . 21 . Thermal 1356 | 32 132 16 . 16 71 15 . 34 . . . 9 48 2 19 . 10 . 38 39 2 1 . 1 63 37 26 1 79 3 8 132 175 5 8 74 89 171 Explosive 62 | . . 1 . . 3 . . . 3 1 . 3 5 . 1 11 . . 1 . 2 6 . 3 . . 2 . 6 3 . . 7 . . 1 3 . Electromagnetic 146 | . . . . . . . . . . . . 2 . . . 3 5 . . . . . . . . . . . . . . 17 97 . . . 18 4 Entropic 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 70 . . . 8 . Robot Hit Streak 58 | 9 14 9 . 8 12 15 . 22 26 57 . 58 17 7 13 4 3 . 11 7 3 6 . 4 8 13 8 2 10 . 1 9 36 . 3 14 17 39 Robot Miss Streak 6 | 2 5 2 . 1 4 2 . 2 1 . . 2 2 2 4 2 1 . 2 2 . 1 . . 3 2 5 . 3 . 2 5 6 1 . 2 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 1 1 Secondary Targets 10 | . . . . . 3 . . 2 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 . . 38 96 168 Shots Hit Robots 1590 | 22 90 12 . 17 189 34 . 77 32 31 . 9 53 13 115 15 9 . 22 32 7 12 1 1 24 21 13 1 43 . 1 75 292 1 4 46 130 146 Core Hits 875 | 8 39 10 . 8 82 13 . 29 23 11 . 14 40 1 50 17 5 . 8 13 7 16 . 4 9 4 9 1 37 3 1 41 205 . 2 23 77 65 Critical Kills 41 | . . . . . . . . . 2 . . . 2 . 1 1 1 . . 1 . . . . 2 . 1 . 2 . 1 2 9 . . 4 5 7 Critical Parts Destroyed 28 | . . . . . 2 . . . . . . . 2 . 4 3 1 . . 1 4 1 . . 1 . . . . . . 2 7 . . . . . Critical Strikes 89 | . . . . 2 5 1 . 2 2 . . . 4 4 5 4 2 . 1 2 4 1 . . 3 . 1 . 2 . 1 4 21 . . 4 7 7 Burn 6 | . . . . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 31 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 2 . 1 2 6 . . 4 5 7 Destroy 19 | . . . . . 4 . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . 6 . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 19 | . . . . . . . . . 2 . . . 4 . . 4 2 . . 1 4 1 . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . Melee Attacks 263 | . . . . . 1 2 16 . 7 . . . 21 . 5 10 6 . 1 23 23 26 2 2 7 . . . . . . 2 28 12 6 14 49 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact 144 | . . . . . 1 2 16 . 7 . . . 15 . 5 10 6 . . 23 23 26 1 2 7 . . . . . . . . . . . . . Slashing 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 12 6 14 49 . Piercing 8 | . . . . . . . . . . . . . 6 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 1 . . . . . . 3 . . 1 2 4 1 . . . . . . . . . . 5 1 . 3 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93563 | 247 1000 248 . 228 3586 607 . 1596 1040 672 . 412 2143 291 3250 1857 516 . 817 1341 857 975 . 230 1063 740 930 19 3065 150 37 4948 20826 146 572 5460 17014 16680 Guns 19678 | 247 986 122 . 227 3100 581 . 1538 599 617 . 231 1138 291 2820 40 18 . . . 23 143 . . 242 165 92 19 . . . 566 5345 . . . 528 . Cannons 47727 | . . . . . . . . . . . . . . . . . 204 . 642 938 . . . 41 700 575 450 . 1556 . 37 2357 11265 . 437 3834 8011 16680 Explosions 15065 | . . 126 . . 437 . . . 268 42 . 181 425 . 350 1208 136 . 76 . 336 619 . 189 . . 377 . 1509 150 . 1991 2543 . . 1182 2920 . Melee 10615 | . . . . . . . . . 152 . . . 510 . . 609 158 . 96 376 498 213 . . 66 . . . . . . 25 1657 146 110 444 5555 . Ramming 478 | . 14 . . 1 49 26 . 58 21 13 . . 70 . 80 . . . 3 27 . . . . 55 . 11 . . . . 9 16 . 25 . . . Kinetic 12715 | . . . . 36 2264 329 . 1017 599 617 . . . 291 2820 40 18 . . . 23 143 . . 21 . . . . . . 25 2362 . 193 . 1917 . Thermal 50416 | 247 986 122 . 191 836 252 . 521 . . . 231 1138 . . . 204 . 642 938 . . . 41 921 740 542 19 1556 . 37 4129 9396 . 244 3834 6094 16555 Explosive 11611 | . . 126 . . 437 . . . 268 42 . 123 425 . 350 1028 . . 76 . 336 619 . 189 . . 377 . 1509 150 . . 1509 . . 1127 2920 . Electromagnetic 3123 | . . . . . . . . . . . . 58 . . . 180 136 . . . . . . . . . . . . . . 219 2141 . . 55 209 125 Impact 2455 | . . . . . . . . . 152 . . . 383 . . 609 158 . . 376 498 213 . . 66 . . . . . . . . . . . . . Slashing 7912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1657 146 110 444 5555 . Piercing 223 | . . . . . . . . . . . . . 127 . . . . . 96 . . . . . . . . . . . . . . . . . . . Entropic 4630 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 566 3745 . . . 319 . Highest Corruption 31 | . . . . . . . 13 13 13 13 13 . 9 25 28 28 28 28 28 5 5 5 5 5 4 21 21 21 21 . . 6 31 . . 4 11 . Average Corruption 14 | . . . . . . . 8 13 13 13 13 . 8 20 26 28 28 28 28 3 5 5 5 5 3 14 21 21 21 . . 5 18 . . 4 6 . Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 859 | . . . . . . . 4 49 51 47 4 . 35 14 82 59 33 3 54 21 19 21 9 19 6 11 23 14 2 . . 57 182 . . 1 39 . Message Errors 192 | . . . . . . . 1 12 17 14 . . 7 3 16 9 6 . 15 7 4 6 . 8 1 2 7 . . . . 13 34 . . . 10 . Matter Fused 194 | . . . . . . . . 11 11 6 1 . 9 1 15 17 9 1 10 5 7 6 3 4 2 3 4 5 . . . 15 39 . . 1 9 . Heat Flow Errors 112 | . . . . . . . . 9 6 4 . . 3 . 10 10 5 1 8 3 2 5 2 3 1 . 1 4 1 . . 10 16 . . . 8 . Energy Discharges 102 | . . . . . . . . 5 8 8 2 . 7 4 10 6 3 1 2 . 1 . 1 1 1 3 5 1 1 . . 5 27 . . . . . Parts Rejected 11 | . . . . . . . . . . . . . 1 1 1 2 1 . . 1 . . . . . . 1 . . . . . 3 . . . . . Parts Fused 13 | . . . . . . . . 2 1 2 1 . . . 2 1 . . . 1 . . . . . . . . . . . . 2 . . . 1 . Data Loss (minor) 103 | . . . . . . . 2 5 3 10 . . 2 1 9 4 5 . 10 4 4 1 2 1 . 1 1 3 . . . 7 23 . . . 5 . Data Loss (major) 29 | . . . . . . . . 2 2 2 . . 4 . 5 2 1 . 3 . 1 1 . 1 . . . . . . . 1 4 . . . . . Misfires 29 | . . . . . . . . 1 3 . . . 2 . . 2 1 . 4 . . 1 . . . . 2 1 . . . 3 7 . . . 2 . Alerts 14 | . . . . . . . 1 . . . . . . . 3 2 1 . 1 . . 1 1 1 . . . . . . . 1 1 . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 6 . . . . . Weapon Failures 50 | . . . . . . . . 2 . 1 . . . 1 10 4 1 . 1 . . . . . 1 2 2 . . . . 2 20 . . . 3 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 5683 | . . . . . 16 . . . 12 3 . . 137 . 26 431 13 . 36 54 486 176 . 17 131 . 66 . 60 5 . 7 1160 106 204 714 1084 739 Projectiles 2637 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 65 . 50 . 60 . . 7 816 . 204 360 326 739 Explosions 485 | . . . . . 16 . . . . . . . 41 . 11 60 3 . 36 . 10 13 . 17 . . 16 . . 5 . . 58 . . 97 102 . Melee 2561 | . . . . . . . . . 12 3 . . 96 . 15 371 . . . 54 476 163 . . 66 . . . . . . . 286 106 . 257 656 . Knockbacks 40 | . . . . . . . . . . . . . 2 . 2 2 . . . . 1 . . . . . . . . . . . 16 . 2 . 15 . Impact 7 | . . . . . . . . . . . . . 2 . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 . 14 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Self-Inflicted Damage 614 | . . . . . . . . . 34 . . . 42 . . 7 10 . . . . 18 . . . . . . 87 . . 90 326 . . . . . Shots 14 | . . . . . . . . . 1 . . . 1 . . 1 2 . . . . 1 . . . . . . 2 . . 1 5 . . . . . Rammed 26 | . 3 . . 1 5 1 . 9 . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | . 4 . . 1 9 2 . 9 1 3 . . 6 . 5 . . . 1 2 . . . . 4 . 1 . . . . 1 2 . 1 . . . Kicked 17 | . . . . . . . . . . . . . . . 5 . . . 1 2 . . . . 4 . 1 . . . . 1 2 . 1 . . . Crushed 9 | . 1 . . . 4 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 126 220 194 . 238 439 167 . 263 258 187 . 105 224 80 264 237 297 79 347 363 134 212 221 158 444 162 216 217 270 . 108 256 405 11 30 417 378 289 Average Temperature 95 | 60 101 99 . 125 111 72 . 76 91 78 . 40 92 27 61 99 133 58 141 109 75 94 108 83 163 67 89 93 46 . 66 82 105 7 14 92 99 101 Received Heat Transfer 4067 | . 411 99 . 183 666 102 . 282 144 189 . . 348 . 333 126 . . 39 96 . 84 . . . . 6 . 58 . . 18 777 . 18 16 72 . Effects 10 | . . . . . 4 . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 1 . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 26 | . . . . . . . . . . 1 . . 2 . . 4 . . . . 3 2 . . . . . . . . . . 11 . . . 2 1 Combat Hostiles 20 | . . . . . . . . . . . . . 2 . . 2 . . . . 1 1 . . . . . . . . . . 11 . . . 2 1 Parts Fried 39 | . . . . . . . . . . 1 . . 6 . . 3 . . . . 3 4 . . . . . . . . . 1 17 . . . 1 3 Impact Corruptions 54 | . . . . . . . . . 1 2 . . 3 . 1 12 1 . . 1 27 5 . . 1 . . . . . . . . . . . . . Robots Melted 36 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 3 . 1 . 2 . 1 3 6 . . 4 5 7 Combat Hostiles 34 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . 1 . 2 . . 3 6 . . 4 5 7 Parts Melted 101 | . 4 1 . . 7 2 . 1 . . . 2 15 . . . 3 . 1 4 . . . . 3 . 2 . 6 . . 11 15 . . 4 6 14 Heat Transferred 33809 | 550 2250 275 . 556 1833 555 . 1184 . . . 525 2425 . . . 224 . 881 1287 . . . 50 1083 955 533 37 1994 . 37 2270 4661 . 150 2424 2868 4202 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 1 5 4 3 4 5 . Low Security (%) 51 | 100 100 100 . 100 23 49 100 100 . . . . 100 100 97 . . . . 100 . . . . 100 100 36 . . . 27 91 7 . . . . . Level 1 6 | . . . . . 16 50 . . . . . . . . 2 . . . . . . . . . . . 10 . . . 72 8 11 . . 2 . . Level 2 10 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . 52 . . . . . 2 . 94 37 3 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 19 6 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 100 . 41 12 . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . 74 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2800 | 15 196 103 . 113 684 313 36 85 . . . . 159 42 205 . . . . 150 . . . . 65 30 516 . . . 313 397 2800 1574 708 1511 1708 . Initial 1573 | . . 39 . . . 309 36 . . . . . 150 42 . . . . . 150 . . . . . 6 . . . . 300 51 213 1573 663 413 740 . Average 485 | 3 78 19 . 28 392 207 10 27 . . . . 65 10 61 . . . . 29 . . . . 23 3 288 . . . 239 122 1483 1373 650 950 1151 . Influence Increases 16162 | 35 487 190 . 203 1351 156 4 351 175 110 . 248 762 2 564 275 100 . 137 350 115 195 5 40 233 80 690 . 406 10 363 1000 3427 86 217 1655 1643 497 Destroy 0b10 Robot/C 7400 | . 280 140 . 120 760 80 . 220 140 100 . 140 340 . 340 240 80 . 60 80 100 180 . 20 60 . 280 . 340 . . 340 1780 . 20 380 780 . Destroy 0b10 Robot/NC 585 | 35 20 . . 10 75 5 . 15 15 . . 10 20 . 40 10 . . 10 20 5 5 5 10 35 . 5 . . 10 5 20 75 5 5 55 60 . Destroy Leader 1328 | . 74 20 . 20 222 40 . 56 20 10 . 30 102 . 90 10 20 . 10 14 10 10 . 10 26 . 40 . . . 2 74 200 . . 74 144 . Allied During Kill 548 | . . 1 . 38 60 . . . . . . 68 . . . . . . 12 . . . . . . . 279 . 66 . 2 22 . . . . . . Successful Hack 307 | . 23 6 . . 56 14 . 12 . . . . 43 . 7 . . . . 21 . . . . 20 . . . . . 42 . . . 2 48 13 . Select Force Hacks 120 | . 60 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . . 15 . . 45 15 . . . . . . 15 . 15 . . . . . . . . . 30 . 30 . . . . 225 345 15 45 45 30 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 2529 | . . 8 . . 58 2 4 3 . . . . 32 2 42 . . . . 50 . . . . 62 80 56 . . . 12 274 772 51 45 253 316 407 Advance Influence 600 | . . . . . . . . . . . . . 150 . . . . . . 150 . . . . . . . . . . 300 . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 15 . . . . Lose Combat Pursuer 375 | . 30 . . 15 15 . . 45 . . . . 60 . 30 15 . . 45 15 . . . . . . . . . . . . 105 . . . . . Active Sensor Use 1200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 800 300 . Influence Decreases 15675 | 35 384 293 . 203 671 731 109 322 204 110 . 248 642 122 403 436 100 . 137 295 170 157 43 40 215 98 342 280 206 278 270 712 1010 1703 708 1187 806 2005 Entered New Map 5834 | . . 64 . . . 371 69 . 11 . . . . 78 . 61 . . . . 21 . 38 . . 12 . 130 68 268 . 42 168 1225 518 277 418 1995 Time Decay 8487 | 35 364 219 . 173 581 350 40 322 193 110 . 228 502 32 383 355 90 . 127 293 149 157 5 40 215 46 182 150 138 10 170 610 742 478 190 440 368 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 412 | . 20 10 . 10 30 10 . . . . . . 120 . 10 20 10 . 10 2 . . . . . . 10 . . . . . 100 . . 20 20 10 Lost Ally 392 | . . . . 20 60 . . . . . . 20 20 12 10 . . . . . . . . . . 40 150 . . . . 60 . . . . . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . Squads Dispatched 102 | . 4 1 . . 7 1 . 3 . . . . 5 . 9 . . . . 5 . . . . 3 . 2 . . . . 3 24 2 4 17 12 . Investigation 29 | . 3 1 . . 3 . . . . . . . 1 . 4 . . . . 1 . . . . 1 . 1 . . . . . . 1 1 9 3 . Extermination 30 | . . . . . . 1 . 2 . . . . 3 . 3 . . . . 2 . . . . 1 . 1 . . . . 3 7 . 1 3 3 . Reinforcement 18 | . 1 . . . 3 . . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . 1 1 2 1 2 . Assault 25 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 4 4 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 44 | . . . . . 1 . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . 1 4 3 1 27 . Communications Jammed 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 3 . . . . . . 2 . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . 2 . . . . . . Times Spotted 602 | . 26 7 . 7 54 6 5 19 11 4 . 6 25 6 22 12 7 . 6 5 4 11 . 2 7 4 10 . 60 2 1 21 111 7 8 26 46 54 Peak Tracking Total 12 | . 6 3 . 3 5 2 4 4 5 4 . 3 7 5 5 5 6 . 4 3 5 5 . 1 2 3 5 . 12 1 1 4 10 4 6 7 9 5 Tactical Retreats 16 | . 2 . . 1 1 . 2 1 . . . . 2 . 2 1 . . 2 1 . . . . . . . . . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 37 | . 1 . . . . 1 . 3 . . . . 6 . 2 . . . . 3 . . . . 1 . 4 . . . . . 9 . 1 4 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 88 | . . 1 . . 3 1 . . . . . . 1 . 1 . . . 1 . . 1 . . 2 . 2 . . . . 15 45 1 3 3 2 6 Max in Single Turn 4 | . . 1 . . 3 1 . . . . . . 1 . 1 . . . 1 . . 1 . . 1 . 1 . . . . 2 4 1 1 1 1 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 99 | . 10 2 1 . 12 6 . 3 1 . . . 9 . 5 . . 3 . 3 . . 4 . 6 . 2 . 5 . 2 2 1 5 7 4 6 . Terminals 44 | . 7 1 . . 8 1 . 1 . . . . 6 . 2 . . . . . . . . . . . . . . . . 1 1 2 5 3 6 . Fabricators 8 | . . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . 1 1 . 1 1 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Total Hacks 255 | . 33 4 1 . 41 9 . 4 1 . . . 22 . 14 . . 26 . 5 . . 16 . 13 . 3 . 11 . 4 3 1 9 17 9 9 . Successful 163 | . 20 2 1 . 28 4 . 1 1 . . . 7 . 6 . . 26 . 2 . . 16 . 7 . 2 . 11 . 3 1 1 1 11 8 4 . Failed 91 | . 13 2 . . 12 5 . 3 . . . . 15 . 8 . . . . 3 . . . . 6 . 1 . . . 1 2 . 8 6 1 5 . Catastrophic 18 | . 2 . . . . 2 . 2 . . . . 2 . 3 . . . . . . . . . . . 1 . . . . 1 . 3 . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 22 2 . . 28 4 . . . . . . 8 . 4 . . . . 2 . . . . 4 . 1 . 1 . . . . 3 8 2 7 . Terminals 108 | . 24 3 . . 30 1 . 1 . . . . 11 . 2 . . . . . . . . . . . . . . . . 1 1 4 13 8 9 . Fabricators 22 | . . . . . . 4 . . . . . . 4 . 8 . . . . . . . . . 3 . 2 . . . . . . 1 . . . . Repair Stations 12 | . 4 . . . 3 . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Recycling Units 18 | . 5 . . . 5 1 . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Scanalyzers 33 | . . . . . 3 2 . 2 . . . . 6 . 4 . . . . 2 . . . . 3 . 1 . . . 3 2 . 3 2 . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . Terminal Hacks 88 | . 5 2 1 . 8 . . . 1 . . . 2 . . . . 26 . . . . 16 . . . . . 11 . . . 1 . 5 7 3 . Record 17 | . . . 1 . 1 . . . . . . . . . . . . 6 . . . . 5 . . . . . 4 . . . . . . . . . Part Schematic 16 | . . . . . 1 . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 3 . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . 6 . . . . . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . . . 1 . 4 . . . . . . . . . 1 . 1 . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 2 1 . 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . . 2 1 . 1 2 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . . 2 . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Unauthorized Hacks 36 | . 11 . . . 14 1 . . . . . . 1 . 2 . . . . . . . . . 2 . 1 . . . . . . . 3 . 1 . Terminals 24 | . 8 . . . 11 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Track 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 73 | . 9 1 . . 9 5 . 3 . . . . 8 . 5 . . . . 3 . . . . 4 . 2 . . . 1 2 . 5 7 3 6 . Full Trace Events 6 | . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . 5 . 6 . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . 204 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . . 2 . . . 1 . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . 26 . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 1 . . . 20 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 38 | . . 4 . 2 . . . . . . 5 . . 1 . . . . 1 . . . . . . 20 . . 5 . . . . . . . . . Largest Group 19 | . . 4 3 5 4 . . . . . 5 5 2 1 . . . . 1 . . . . . . 19 10 1 5 5 5 5 . . . . . . Highest-Rated Group 684 | . . 71 40 86 55 . . . . . 104 104 34 31 . . . . 96 . . . . . . 684 388 27 297 297 297 297 . . . . . . Highest-Rated Ally 96 | . . 31 16 31 16 . . . . . 28 28 20 31 . . . . 96 . . . . . . 50 46 27 64 64 64 64 . . . . . . Total Orders 26 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 5 . . . 4 . 2 7 2 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . RETURN 18 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 5 . . . . . 2 5 2 . . . . . Ally Attacks 266 | . . 5 . 10 35 . . . . . . 26 . 12 . . . . 5 . . . . . . 99 42 . 19 1 . 12 . . . . . . Total Damage 5965 | . . 83 . 58 359 . . . . . . 301 . 205 . . . . 227 . . . . . . 2965 740 . 554 44 . 429 . . . . . . Kills 34 | . . 1 . 3 5 . . . . . . 4 . 1 . . . . 1 . . . . . . 9 8 . 1 . . 1 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 30275 | 12 391 . . 1 70 485 157 812 1177 1119 1804 959 1705 207 1463 973 666 91 1140 1326 936 864 185 728 792 191 472 312 1496 481 344 2266 3450 1239 388 1086 487 . Optics 7183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 682 481 344 2266 3073 . . 337 . . Sensors 21028 | . . . . 1 . 2 . 770 1177 1119 1804 959 1705 207 1236 959 666 91 1140 1237 912 704 185 719 706 191 415 312 814 481 329 1704 483 . . . . . A.S.S. 3244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 1239 388 1086 487 . IFF 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terrain 8159 | . . . . . . . . . . . . . . . . . . . . 337 878 864 183 717 647 191 425 312 814 479 333 1483 496 . . . . . Seismic 1156 | 12 391 . . . 70 483 157 42 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . T.N.C. 994 | . . . . . . . . . . . . . . . 936 58 . . . . . . . . . . . . . . . . . . . . . . Cloaking 2736 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 306 984 300 913 231 . Jamming 6090 | . . . . . . . . . . . . . . . 176 . . . . 497 24 214 185 726 774 191 472 312 815 . 226 1478 . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . 1 3 1 1 . . . 2 . . 2 . 2 2 . 1 . . . 1 . . . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . . 2 5 2 . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . 2 5 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 41871 | 161 1420 1103 418 692 2727 787 157 1236 1254 1235 1804 959 1708 208 1517 1084 666 91 1146 1341 936 864 185 728 792 191 472 312 1496 481 344 2266 3838 1239 388 1086 3814 725 Spaces Moved 25702 | 63 623 440 174 267 1020 425 66 577 719 709 1081 560 943 134 1003 851 533 78 907 698 711 652 144 554 504 108 330 287 910 402 257 1410 2199 1135 314 850 2574 490 Core 11 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 7428 | 61 623 440 174 267 1020 425 66 577 719 709 1081 560 706 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18263 | . . . . . . . . . . . . . 237 134 1003 851 533 78 907 698 711 652 144 554 504 108 330 287 910 402 257 1410 2199 1135 314 850 2574 481 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 162 162 162 162 162 162 105 105 105 108 111 111 111 110 110 110 110 110 109 109 109 109 109 113 105 103 100 100 100 100 100 50 Average Speed 130 | 156 179 240 240 240 227 162 162 163 162 162 162 162 148 115 107 112 111 111 111 148 117 113 110 125 110 109 109 109 115 113 107 103 115 100 100 100 100 99 Slowest Speed 250 | 160 240 240 240 240 240 162 162 225 229 229 162 162 175 175 175 178 111 111 111 181 180 180 180 180 111 109 109 109 179 113 113 105 250 100 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Potential Cave-ins 118 | . . . . . . . 12 . . . . . . . 6 . . . . . . . . . . 2 . . . . . 2 86 . . 6 1 3 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Exploration Rate (%) 55 | 5 93 91 59 48 81 14 79 17 88 80 79 68 30 71 39 93 79 68 85 17 80 79 60 52 19 72 15 39 83 65 9 85 38 34 43 27 68 26 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 16 | . 2 . 1 . 3 . . . . 1 3 . . . . . . 1 1 . . . 3 . . . . . 1 . . . . . . . . . Known Exits Taken 23 | . 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . 1 . Scrap Searched 26 | . . . . 1 . . . . 1 1 5 1 . . . 1 1 . 3 . 2 3 . 3 . . . 3 . 1 . . . . . . . . Spaces Dug 483 | . . . . . 16 1 16 . 13 8 . 16 6 2 9 35 3 . 11 21 19 40 . 26 20 3 10 . 1 14 4 22 73 15 8 39 26 6 Terrain Destroyed 2173 | . . 8 . . 58 1 16 . 22 8 . 41 41 2 57 143 8 . 24 27 40 60 . 39 33 11 24 . 67 23 6 836 218 16 17 97 113 117 Melee 138 | . . . . . 1 1 16 . 4 . . . 6 . 5 4 2 . . 13 17 22 . 2 6 . . . . . . . 3 11 4 11 10 . Projectile 694 | . . . . . . . . . . . . . . 2 26 . 6 . 15 14 3 . . . 27 11 4 . 5 3 6 75 215 5 13 78 69 117 AOE 1339 | . . 8 . . 57 . . . 18 8 . 41 35 . 24 139 . . 9 . 20 38 . 37 . . 20 . 62 20 . 761 . . . 8 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total 31547 | 89 788 471 175 293 1263 500 84 781 761 758 1142 594 1160 168 1266 927 578 83 1007 914 755 708 166 511 659 147 409 286 1285 420 313 2042 3128 1205 364 1000 3655 692 Wait 2636 | 3 64 6 2 4 52 21 . 104 7 23 10 8 96 20 93 19 20 . 53 111 1 8 . 1 57 22 43 . 170 9 37 406 301 35 7 28 792 3 Move 25543 | 62 622 439 173 266 1019 425 65 576 718 708 1080 559 943 133 1002 850 532 77 906 697 710 651 143 433 504 107 329 286 909 401 256 1409 2196 1134 313 848 2573 489 Hop 60 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Pick Up 283 | . 17 6 . 1 21 9 1 7 1 . 19 4 21 . 15 5 1 . 5 8 . . 4 . 7 . 2 . 7 . 2 14 62 1 2 3 28 10 Fast Attach 113 | 7 2 . . . 3 . . 9 . 1 1 . 7 1 1 2 2 2 2 10 . 1 2 1 . . 1 . 10 . . 8 26 2 4 1 6 1 Attach 114 | . 2 1 . 2 9 3 . 2 . 2 3 1 12 . 6 3 1 1 3 2 . 1 2 . 2 . 1 . 2 . 2 5 25 2 2 4 12 1 Detach 55 | . 1 . . . 1 . . 1 . . 4 . 2 1 1 1 . 1 2 3 . . 2 . . . . . . . . 5 18 2 4 . 6 . Swap 664 | 1 5 4 . 8 24 14 1 30 10 8 7 11 18 5 46 21 3 . 15 27 16 14 8 8 36 2 18 . 37 4 10 85 97 11 9 26 21 4 Drop 281 | . 5 3 . . 24 9 1 10 1 . 18 3 13 . 12 2 2 2 2 9 . . 4 1 6 . 1 . 26 . . 23 63 1 6 1 24 9 Fire 1369 | 16 66 9 . 11 100 15 . 33 15 13 . 6 21 8 80 14 11 . 17 22 5 7 . 4 36 16 13 . 33 6 6 82 306 5 10 74 134 175 Melee 262 | . . . . . 1 2 16 . 7 . . . 21 . 5 10 6 . 1 23 23 26 1 2 7 . . . . . . 2 28 12 6 14 49 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . 5 . . . 1 2 . . . . 4 . 1 . . . . 1 2 . 1 . . . Crush 35 | . 4 . . 1 9 2 . 9 1 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 10 . Rewire 97 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . 91 . . 2 . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 467 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Learned location of 2 exits from Subcaves 610 | -10/Materials | Discovered new exit (range 10) 625 | -10/Materials | Identified exit to Materials 625 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Learned Storage garrison access intel 737 | -10/Materials | Identified exit to Subcaves 778 | -10/Materials | Learned location of 1 exit from Storage 828 | -10/Materials | Learned Storage stockpile data 1008 | -10/Materials | Core integrity fell below 50% 1051 | -10/Materials | Discovered exit to Mines (range 6) 1133 | -10/Materials | Repaired Lgt. Treads 1582 | -10/Materials | Entered Mines 1587 | -10/Mines | Met a Derelict bent on vengeance 1774 | -10/Mines | Found a hidden stash of uninstalled traps 1910 | -10/Mines | Escorted by a lone wolf Derelict 1937 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1937 | -10/Mines | Discovered new exit (range 5) 2053 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2120 | -10/Mines | Learned Materials trap positions 2459 | -10/Mines | Met a Derelict shopkeep closing up shop 2685 | -10/Mines | Entered Exiles 2685 | -10/Exiles | Accompanied by 4 allies 2724 | -10/Exiles | Discovered new exit (range 15) 2750 | -10/Exiles | Met 8R-AWN 2781 | -10/Exiles | Met EX-HEX 2873 | -10/Exiles | Met EX-DEC 2916 | -10/Exiles | Learned location of Zion (-7) 2957 | -10/Exiles | Met EX-BIN 3081 | -10/Exiles | Discovered new exit (range 10) 3103 | -10/Exiles | Entered Mines 3103 | -9/Mines | Accompanied by 3 allies 3164 | -9/Mines | Core integrity fell below 20% 3239 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3246 | -9/Mines | Found Prototype Device 3246 | -9/Mines | Identified Exp. Sensor Array 3280 | -9/Mines | Discovered new exit (range 11) 3445 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3465 | -9/Mines | Identified exit to Materials 3795 | -9/Mines | Entered Materials 3795 | -8/Materials | Accompanied by 4 allies 3795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3796 | -8/Materials | Loaded intel: 15 trap records 4090 | -8/Materials | Build established: Tank 4310 | -8/Materials | Learned 8 Factory zone layouts 4377 | -8/Materials | Identified exit to Factory 4435 | -8/Materials | Learned 4 Recycling zone layouts 4484 | -8/Materials | Learned location of 1 exit from Recycling 4548 | -8/Materials | Learned 2 Lower Caves zone layouts 4567 | -8/Materials | Learned Factory fabricator intel 4584 | -8/Materials | Central database locked down 4595 | -8/Materials | Learned 4 Lower Caves zone layouts 4632 | -8/Materials | Learned Storage stockpile data 4681 | -8/Materials | Learned location of 1 exit from Storage 4807 | -8/Materials | Repaired Broken Exp. Sensor Array? 5400 | -8/Materials | Build established: Scavenger-Tank 5776 | -8/Materials | Discovered exit to Factory (range 5) 5795 | -8/Materials | First assault squad dispatched 6522 | -8/Materials | Entered Factory 6522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6524 | -7/Factory | Loaded intel: 6 fabricator locations 7309 | -7/Factory | Sucked down chute 7309 | -7/Factory | Entered Waste 7319 | -7/Waste | Spotted C-40 Crusher 7324 | -7/Waste | EMP discharged 7352 | -7/Waste | Spotted C-40 Crusher 7359 | -7/Waste | Spotted C-40 Crusher 7359 | -7/Waste | Spotted C-40 Crusher 7424 | -7/Waste | EMP discharged 7424 | -7/Waste | System corruption reached 10% 7440 | -7/Waste | Discovered new exit (range 16) 7466 | -7/Waste | Entered Factory 7466 | -7/Factory | Discovered new exit (range 16) 7509 | -7/Factory | Identified exit to Factory 8012 | -7/Factory | Discovered new exit (range 3) 8015 | -7/Factory | Identified exit to Lower Caves 8693 | -7/Factory | Build established: Skirmisher 8702 | -7/Factory | Entered Lower Caves 8945 | -7/Lower Caves | Learned location of 1 exit from Factory 9772 | -7/Lower Caves | Murdered Warlord Statue 9890 | -7/Lower Caves | Build established: Mutant 9935 | -7/Lower Caves | Discovered new exit (range 13) 9954 | -7/Lower Caves | Identified exit to Lower Caves 9955 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9956 | -7/Lower Caves | Entered another Lower Caves area 10203 | -7/Lower Caves | Learned Factory emergency access door positions 10621 | -7/Lower Caves | Build established: Skirmisher 11151 | -7/Lower Caves | Discovered new exit (range 9) 11164 | -7/Lower Caves | Identified exit to Zion 11191 | -7/Lower Caves | Entered Zion 11270 | -7/Zion | System corruption cleaned by Quarantine Array 11350 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11361 | -7/Zion | Discovered new exit (range 13) 11380 | -7/Zion | Learned location of Warlord (-4) 11597 | -7/Zion | Gained Derelict followers 11838 | -7/Zion | Found CR-A16's Pointy Stick 11859 | -7/Zion | Given the Hacking Drone Bay 11869 | -7/Zion | Found Prototype Device 12442 | -7/Zion | Identified Hacking Drone Bay 12981 | -7/Zion | Identified exit to Proximity Caves 12995 | -7/Zion | Entered Proximity Caves 12995 | -6/Proximity Caves | Accompanied by 5 allies 13133 | -6/Proximity Caves | Spotter reported a threat 13579 | -6/Proximity Caves | Learned 4 Factory zone layouts 13607 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13814 | -6/Proximity Caves | Lost 3 allies 13954 | -6/Proximity Caves | Entered Factory 13954 | -6/Factory | Accompanied by 2 allies 13954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13955 | -6/Factory | Identified exit to Lower Caves 14366 | -6/Factory | Build established: Derelict-Skirmisher 14473 | -6/Factory | Discovered new exit (range 8) 14483 | -6/Factory | Identified exit to Factory 15265 | -6/Factory | Spotted B-75 Beast 15314 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 15317 | -6/Factory | Destroyed B-75 Beast 15324 | -6/Factory | Discovered exit to Factory (range 14) 15366 | -6/Factory | Lost 9 parts (2p3n1u3w) 15568 | -6/Factory | Build established: Mutant 15662 | -6/Factory | Sucked down chute 15662 | -6/Factory | Entered Waste 15663 | -6/Waste | Met a frightened Derelict 15677 | -6/Waste | EMP discharged 15677 | -6/Waste | System corruption reached 10% 15707 | -6/Waste | Spotted C-40 Crusher 15721 | -6/Waste | Spotted C-40 Crusher 15726 | -6/Waste | Allies destroyed C-40 Crusher 15727 | -6/Waste | Spotted C-40 Crusher 15731 | -6/Waste | Spotted C-40 Crusher 15741 | -6/Waste | Spotted C-40 Crusher 15777 | -6/Waste | EMP discharged 15843 | -6/Waste | Spotted C-40 Crusher 15859 | -6/Waste | Discovered new exit (range 10) 15869 | -6/Waste | Identified exit to Factory 15870 | -6/Waste | Entered Factory 16040 | -6/Factory | Discovered exit to Factory (range 70) 16133 | -6/Factory | Discovered exit to Factory (range 14) 16154 | -6/Factory | Build established: Gunner 16839 | -6/Factory | Discovered exit to Lower Caves (range 15) 16928 | -6/Factory | Build established: Skirmisher 17060 | -6/Factory | Core integrity fell below 50% 17137 | -6/Factory | Discovered exit to Factory (range 14) 17195 | -6/Factory | Fabricated Exp. Sensor Array? 17387 | -6/Factory | Entered Lower Caves 17405 | -6/Lower Caves | Encountered a Warlord checkpoint 17463 | -6/Lower Caves | Learned 4 Factory zone layouts 17852 | -6/Lower Caves | Build established: Mutant 17860 | -6/Lower Caves | Identified exit to Lower Caves 18471 | -6/Lower Caves | Entered another Lower Caves area 19076 | -6/Lower Caves | Build established: Skirmisher 19109 | -6/Lower Caves | Discovered new exit (range 16) 19120 | -6/Lower Caves | Encountered a Warlord checkpoint 19120 | -6/Lower Caves | Identified exit to Data Miner 19135 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19137 | -6/Lower Caves | Entered Data Miner 19137 | -6/Data Miner | Discovered new exit (range 6) 19160 | -6/Data Miner | Met Data Miner 19181 | -6/Data Miner | Learned location of Section 7 (-3) 19181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19197 | -6/Data Miner | Received God Mode back door access code from Data Miner 19225 | -6/Data Miner | Identified exit to Proximity Caves 19228 | -6/Data Miner | Entered Proximity Caves 19350 | -5/Proximity Caves | Spotter reported a threat 19413 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19505 | -5/Proximity Caves | Learned location of 1 exit from Factory 19886 | -5/Proximity Caves | Escorted by Enhanced Grunt 19988 | -5/Proximity Caves | Found Alien Artifact 19988 | -5/Proximity Caves | Identified Dimensional Node Initializer 19988 | -5/Proximity Caves | Initialized slip node 20094 | -5/Proximity Caves | Discovered exit to Factory (range 5) 20124 | -5/Proximity Caves | Learned location of Armory (-3) 20347 | -5/Proximity Caves | Found Prototype Device 20365 | -5/Proximity Caves | Identified Exp. Thermal Shield 20374 | -5/Proximity Caves | Entered Factory 20374 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20375 | -5/Factory | Identified exit to Upper Caves 20937 | -5/Factory | Build established: Assassin 21289 | -5/Factory | Build established: Mutant 21715 | -5/Factory | Entered Upper Caves 22286 | -5/Upper Caves | Discovered new exit (range 10) 22297 | -5/Upper Caves | Learned 8 Factory zone layouts 22461 | -5/Upper Caves | Learned Factory stockpile data 22651 | -5/Upper Caves | Entered another Upper Caves area 22857 | -5/Upper Caves | Learned Factory security intel 22984 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23457 | -5/Upper Caves | Found Alien Artifact 23457 | -5/Upper Caves | Identified Core Expander 23457 | -5/Upper Caves | Installed Core Expander, added new Utility slot 23483 | -5/Upper Caves | Discovered new exit (range 15) 23513 | -5/Upper Caves | Spotted B-75 Beast 23515 | -5/Upper Caves | Entered Zhirov 23515 | -5/Zhirov | Discovered new exit (range 3) 23536 | -5/Zhirov | Met Zhirov 23560 | -5/Zhirov | Learned location of Quarantine (-3) 23560 | -5/Zhirov | Learned location of Testing (-2) 23560 | -5/Zhirov | Learned location of Command (-1) 23567 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23584 | -5/Zhirov | Found Alien Artifact 23584 | -5/Zhirov | Identified Integrated Reactor 23584 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23650 | -5/Zhirov | Found Alien Artifact 23700 | -5/Zhirov | Entered Proximity Caves 23984 | -4/Proximity Caves | Learned location of 1 exit from Research 24161 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24389 | -4/Proximity Caves | Discovered new exit (range 15) 24428 | -4/Proximity Caves | Entered Factory 24428 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24512 | -4/Factory | Incoming investigation squad redirected 24696 | -4/Factory | Discovered new exit (range 15) 24697 | -4/Factory | Identified exit to Research 24911 | -4/Factory | Identified exit to Upper Caves 25193 | -4/Factory | Build established: Skirmisher 25220 | -4/Factory | Sucked down chute 25220 | -4/Factory | Entered Waste 25221 | -4/Waste | Met a frightened Derelict 25235 | -4/Waste | EMP discharged 25235 | -4/Waste | System corruption reached 10% 25253 | -4/Waste | Spotted C-40 Crusher 25254 | -4/Waste | Spotted C-40 Crusher 25288 | -4/Waste | Met Warlord forces unprepared to attack 25307 | -4/Waste | Spotted C-40 Crusher 25314 | -4/Waste | Allies destroyed C-40 Crusher 25318 | -4/Waste | Allies destroyed C-40 Crusher 25322 | -4/Waste | Spotted C-40 Crusher 25335 | -4/Waste | EMP discharged 25338 | -4/Waste | Allies destroyed C-40 Crusher 25343 | -4/Waste | Spotted C-40 Crusher 25351 | -4/Waste | Allies destroyed C-40 Crusher 25365 | -4/Waste | Lost 8 allies 25366 | -4/Waste | Discovered new exit (range 16) 25385 | -4/Waste | Identified exit to Factory 25411 | -4/Waste | Entered Factory 25411 | -4/Factory | Accompanied by 10 allies 25595 | -4/Factory | Incoming investigation squad redirected 25682 | -4/Factory | Discovered exit to Upper Caves (range 11) 25883 | -4/Factory | Entered Upper Caves 25883 | -4/Upper Caves | Accompanied by 1 ally 26059 | -4/Upper Caves | Learned Research trap positions 26190 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 26194 | -4/Upper Caves | Identified exit to Warlord 26195 | -4/Upper Caves | Entered Warlord 26225 | -4/Warlord | Discovered new exit (range 23) 26233 | -4/Warlord | System corruption cleaned by Quarantine Array 26703 | -4/Warlord | Learned Testing security intel 26703 | -4/Warlord | Learned 4 Armory zone layouts 26703 | -4/Warlord | Learned Quarantine emergency access door positions 26786 | -4/Warlord | Build established: Commander-Skirmisher 26807 | -4/Warlord | Opened Warlord's prototype stash 26812 | -4/Warlord | Found Prototype Reactor 26820 | -4/Warlord | Found Prototype Device 26822 | -4/Warlord | Found Prototype Processor 26882 | -4/Warlord | Warlord's base attacked by MAIN.C 26898 | -4/Warlord | Met Warlord 27017 | -4/Warlord | Identified Vortex Chain Reactor 27022 | -4/Warlord | Found Prototype Energy Gun 27025 | -4/Warlord | Found Prototype Energy Gun 27033 | -4/Warlord | Found Prototype Energy Gun 27033 | -4/Warlord | Identified Vortex Shotgun 27040 | -4/Warlord | Identified Vortex Rifle (x2) 27047 | -4/Warlord | Found Vortex Shotgun 27191 | -4/Warlord | Warlord forces counterattacked 27229 | -4/Warlord | Spotted Executioner 27273 | -4/Warlord | Lost 6 allies 27293 | -4/Warlord | Spotted Executioner 27326 | -4/Warlord | Lost 7 allies 27338 | -4/Warlord | Spotted Executioner 27360 | -4/Warlord | Allies destroyed Executioner 27374 | -4/Warlord | Found Prototype Processor 27374 | -4/Warlord | Identified Exp. Core Analyzer (x2) 27408 | -4/Warlord | Spotted Striker 27411 | -4/Warlord | P-80 Master assimilated allied Q9-7QU(M) 27446 | -4/Warlord | Lost 13 allies 27482 | -4/Warlord | Spotted Executioner 27491 | -4/Warlord | Build established: Scavenger-Tank 27514 | -4/Warlord | Spotted B-90 Cyclops 27521 | -4/Warlord | Spotted B-86 Titan 27557 | -4/Warlord | Warlord base infiltrated, sounded retreat 27602 | -4/Warlord | Spotted Striker 27610 | -4/Warlord | Destroyed Striker 27620 | -4/Warlord | Spotted Striker 27678 | -4/Warlord | Identified exit to Proximity Caves 27691 | -4/Warlord | Entered Proximity Caves 27691 | -3/Proximity Caves | Accompanied by 5 allies 27928 | -3/Proximity Caves | Spotter reported a threat 27960 | -3/Proximity Caves | Spotter reported a threat 27986 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 28054 | -3/Proximity Caves | Discovered exit to Research (range 22) 28172 | -3/Proximity Caves | Entered Research 28172 | -3/Research | Accompanied by 5 allies 28172 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28173 | -3/Research | Identified exit to Quarantine 28174 | -3/Research | Loaded intel: 100 trap records 28422 | -3/Research | Search patrols dispatched 28516 | -3/Research | Entered Quarantine 28516 | -3/Quarantine | Accompanied by 5 allies 28628 | -3/Quarantine | Found Alien Artifact 28628 | -3/Quarantine | Identified Phase Redirector 28708 | -3/Quarantine | Found Alien Energy Cannon 28733 | -3/Quarantine | Identified System Purifier 28786 | -3/Quarantine | Build established: Scavenger-Assassin 28946 | -3/Quarantine | P-80 Master assimilated allied Archangel 7c 29014 | -3/Quarantine | Found Alien Artifact 29022 | -3/Quarantine | Found Dimensional Node Initializer 29131 | -3/Quarantine | Cryocooling Duct disabled 29146 | -3/Quarantine | Ambient heat levels rising (+20) 29146 | -3/Quarantine | Non-combat units ordered to evacuate 29196 | -3/Quarantine | Identified exit to Research 29254 | -3/Quarantine | Found Alien Impact Weapon 29312 | -3/Quarantine | Build established: Scavenger-Skirmisher 29331 | -3/Quarantine | Found Prototype Device 29331 | -3/Quarantine | Identified Exp. Focal Shield 29383 | -3/Quarantine | Identified Core Stripper 29410 | -3/Quarantine | Spotted Fortress 29419 | -3/Quarantine | Destroyed Fortress 29431 | -3/Quarantine | Found Prototype Device 29431 | -3/Quarantine | Identified Exp. Force Field 29466 | -3/Quarantine | Found Prototype Device 29466 | -3/Quarantine | Identified Exp. EM Shield 29474 | -3/Quarantine | Found Prototype Device 29474 | -3/Quarantine | Identified Thermal Barrier 29557 | -3/Quarantine | Found Prototype Processor 29557 | -3/Quarantine | Identified Exp. Target Analyzer 29686 | -3/Quarantine | Found Alien Artifact 29697 | -3/Quarantine | Cryocooling Duct disabled 29712 | -3/Quarantine | Ambient heat levels rising (+20) 29712 | -3/Quarantine | Combat units ordered to evacuate 29775 | -3/Quarantine | Found Alien Slashing Weapon 29775 | -3/Quarantine | Identified Sigix Broadsword 29812 | -3/Quarantine | Quarantine Guard activated 29941 | -3/Quarantine | Spotted Quarantine Guard 29954 | -3/Quarantine | Spotted Quarantine Guard 30023 | -3/Quarantine | Destroyed Quarantine Guard 30048 | -3/Quarantine | Spotted Quarantine Guard 30049 | -3/Quarantine | Spotted Quarantine Guard 30065 | -3/Quarantine | Spotted Quarantine Guard 30149 | -3/Quarantine | Spotted Quarantine Guard 30150 | -3/Quarantine | Destroyed Quarantine Guard 30359 | -3/Quarantine | Spotted Quarantine Guard 30368 | -3/Quarantine | Spotted Alpha 7 30382 | -3/Quarantine | Identified Core Cannon 30394 | -3/Quarantine | Found Alien Launcher 30453 | -3/Quarantine | Build established: Scavenger-Assassin 30526 | -3/Quarantine | Destroyed Quarantine Guard 30571 | -3/Quarantine | Identified Sigix Terminator 30627 | -3/Quarantine | Fired Sigix Terminator 30627 | -3/Quarantine | Destroyed Quarantine Guard 30627 | -3/Quarantine | Destroyed Quarantine Guard 30756 | -3/Quarantine | Discovered new exit (range 22) 30758 | -3/Quarantine | Discovered new exit (range 21) 30782 | -3/Quarantine | Entered Protoforge 30869 | -3/Protoforge | Spotted Hotshot 30878 | -3/Protoforge | Spotted Hotshot 30895 | -3/Protoforge | Superfortress began startup sequence 30977 | -3/Protoforge | Spotted Hotshot 30977 | -3/Protoforge | Spotted Hotshot 30977 | -3/Protoforge | Spotted Hotshot 30977 | -3/Protoforge | Spotted Hotshot 31011 | -3/Protoforge | Spotted Hotshot 31047 | -3/Protoforge | Destroyed Hotshot 31118 | -3/Protoforge | Destroyed Hotshot 31125 | -3/Protoforge | Destroyed Hotshot 31134 | -3/Protoforge | Destroyed Hotshot 31146 | -3/Protoforge | Destroyed Hotshot 31226 | -3/Protoforge | Spotted Immortal 31323 | -3/Protoforge | Initialized slip node 31520 | -3/Protoforge | Additional patrols dispatched to research labs 31520 | -3/Protoforge | Destroyed Hotshot 31532 | -3/Protoforge | First assault squad dispatched 31548 | -3/Protoforge | Crushed by falling debris 31550 | -3/Protoforge | Incoming assault squad redirected 31555 | -3/Protoforge | Crushed by falling debris 31556 | -3/Protoforge | System corruption reached 10% 31560 | -3/Protoforge | Incoming assault squad redirected 31564 | -3/Protoforge | Identified Transdimensional Reconstructor 31566 | -3/Protoforge | Found Prototype Device 31575 | -3/Protoforge | Found Cep. Weapon Articulator 31579 | -3/Protoforge | Spotted Immortal 31579 | -3/Protoforge | Spotted Immortal 31594 | -3/Protoforge | Spotted Decapitator 31594 | -3/Protoforge | Spotted Decapitator 31594 | -3/Protoforge | Spotted Decapitator 31594 | -3/Protoforge | Spotted Decapitator 31607 | -3/Protoforge | Destroyed Immortal 31613 | -3/Protoforge | Destroyed Immortal 31625 | -3/Protoforge | Destroyed Decapitator 31627 | -3/Protoforge | Destroyed Decapitator 31627 | -3/Protoforge | Destroyed Decapitator 31663 | -3/Protoforge | Spotted Immortal 31664 | -3/Protoforge | Spotted Immortal 31666 | -3/Protoforge | Destroyed 7 combat bots 31689 | -3/Protoforge | Destroyed Immortal 31690 | -3/Protoforge | Spotted Hotshot 31709 | -3/Protoforge | Destroyed Immortal 31723 | -3/Protoforge | Destroyed Immortal 31740 | -3/Protoforge | Found Prototype Protection 31770 | -3/Protoforge | Found Cep. Chromion Battery 31774 | -3/Protoforge | Found Cep. NT7 Matterbank 31780 | -3/Protoforge | Found Prototype Storage 31780 | -3/Protoforge | Identified Cep. Antigrav Storage Unit 31788 | -3/Protoforge | Found Faulty Cep. Matter Streamer 31793 | -3/Protoforge | Found Faulty Cep. Matter Streamer 31794 | -3/Protoforge | Identified Crosscalibrator 31804 | -3/Protoforge | Identified Cep. Core Shell 31869 | -3/Protoforge | Build established: Scavenger-Mutant 31925 | -3/Protoforge | Forge Plexus network access discovered 31951 | -3/Protoforge | Destroyed Hotshot 31956 | -3/Protoforge | Spotted Decapitator 31957 | -3/Protoforge | Destroyed Decapitator 31958 | -3/Protoforge | Spotted Decapitator 31958 | -3/Protoforge | Spotted Decapitator 31960 | -3/Protoforge | Destroyed Decapitator 31966 | -3/Protoforge | Destroyed Decapitator 32064 | -3/Protoforge | Destroyed 8 combat bots 32109 | -3/Protoforge | Spotted Decapitator 32112 | -3/Protoforge | Spotted Decapitator 32112 | -3/Protoforge | Spotted Decapitator 32113 | -3/Protoforge | Spotted V106-l 32115 | -3/Protoforge | Spotted Decapitator 32125 | -3/Protoforge | Destroyed V106-l 32128 | -3/Protoforge | Destroyed Decapitator 32128 | -3/Protoforge | Destroyed Decapitator 32132 | -3/Protoforge | Destroyed Decapitator 32135 | -3/Protoforge | Destroyed Decapitator 32143 | -3/Protoforge | Found Exp. EM Disruption Field 32171 | -3/Protoforge | Found Cep. Countertargeting System 32177 | -3/Protoforge | Found Exp. Kinecellerator 32221 | -3/Protoforge | Found Faulty Cep. Zero-point Core 32226 | -3/Protoforge | Found Cep. Zero-point Core 32229 | -3/Protoforge | Spotted V974-a 32231 | -3/Protoforge | Found Faulty Cep. Zero-point Core 32278 | -3/Protoforge | Found Mni. Quantum Capacitor 32383 | -3/Protoforge | Spotted Decapitator 32383 | -3/Protoforge | Spotted Decapitator 32383 | -3/Protoforge | Spotted Decapitator 32394 | -3/Protoforge | Destroyed Decapitator 32542 | -3/Protoforge | Spotted Immortal 32542 | -3/Protoforge | Spotted Immortal 32591 | -3/Protoforge | Warped through subspace to slip node 32869 | -3/Protoforge | Destroyed 9 combat bots 32966 | -3/Protoforge | Destroyed Immortal 32986 | -3/Protoforge | Destroyed Immortal 33026 | -3/Protoforge | Spotted V493-u 33032 | -3/Protoforge | Found Cep. Plasma Driver 33050 | -3/Protoforge | Found Faulty Cep. Plasma Driver 33054 | -3/Protoforge | Found Faulty Cep. Heavy Railcannon 33062 | -3/Protoforge | Found Faulty Cep. Heavy Railcannon 33065 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 33070 | -3/Protoforge | Found Cep. Disintegration Ray 33077 | -3/Protoforge | Spotted V175-l 33105 | -3/Protoforge | Spotted V380-b 33120 | -3/Protoforge | Destroyed V380-b 33135 | -3/Protoforge | Destroyed V175-l 33148 | -3/Protoforge | Found Prototype Device 33148 | -3/Protoforge | Identified Exp. Thermal Defense Suite 33166 | -3/Protoforge | Found Faulty Cep. Plasma Driver 33172 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 33211 | -3/Protoforge | Build established: Scavenger-Gunner 33430 | -3/Protoforge | Found Faulty Cep. Arcsight Missile Launcher 33449 | -3/Protoforge | Found Cep. Arcsight Missile Launcher 33464 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 33534 | -3/Protoforge | Build established: Gunner 33538 | -3/Protoforge | Found Transdimensional Reconstructor 33554 | -3/Protoforge | Incoming assault squad redirected 33614 | -3/Protoforge | Spotted AP7-3 33634 | -3/Protoforge | Destroyed 7 combat bots 33737 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 33740 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 33745 | -3/Protoforge | Found Cep. Cloak Mesh 33756 | -3/Protoforge | Found Cld. Directed Potential Cannon 33891 | -3/Protoforge | Build established: Mutant 33903 | -3/Protoforge | Found Prototype Device 33903 | -3/Protoforge | Identified Cep. Phase Shift Module 33909 | -3/Protoforge | Spotted V730-u 33911 | -3/Protoforge | Spotted V672-o 33913 | -3/Protoforge | Spotted V349-n 33916 | -3/Protoforge | Found Faulty Cep. Phase Shift Module 33922 | -3/Protoforge | Spotted V136-m 33929 | -3/Protoforge | Destroyed V136-m 33945 | -3/Protoforge | Found Cep. Energy Mantle 33953 | -3/Protoforge | System corruption reached 30% 33954 | -3/Protoforge | Destroyed V672-o 33965 | -3/Protoforge | Destroyed V730-u 33972 | -3/Protoforge | Destroyed V349-n 33975 | -3/Protoforge | Found Cep. Antimissile System 33978 | -3/Protoforge | Found Prototype Device 33978 | -3/Protoforge | Identified Exp. Shield Generator 33982 | -3/Protoforge | Found Prototype Processor 33982 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 33988 | -3/Protoforge | Found Prototype Processor 33988 | -3/Protoforge | Identified Exp. Targeting Computer 34014 | -3/Protoforge | Found Faulty Cep. Energy Mantle 34067 | -3/Protoforge | Spotted V136-w 34572 | -3/Protoforge | Found Cep. Network Penetrator 34574 | -3/Protoforge | Warped through subspace to slip node 34575 | -3/Protoforge | Core integrity fell below 50% 34576 | -3/Protoforge | Found Exp. Active Sensor Suite 34620 | -3/Protoforge | Entered Research 34620 | -2/Research | Warlord forces began assault on 0b10 34620 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34652 | -2/Research | Identified Subatomic Replicator 34714 | -2/Research | Met up with Warlord 34730 | -2/Research | Research machine network offline 34873 | -2/Research | Build established: Assassin 34888 | -2/Research | Spotted Executioner 34896 | -2/Research | Spotted Executioner 35089 | -2/Research | Borebot progress halted 35100 | -2/Research | Borebot progress halted 35147 | -2/Research | Spotted Striker 35199 | -2/Research | Borebot progress halted 35212 | -2/Research | Discovered new exit (range 5) 35231 | -2/Research | Identified exit to Testing 35309 | -2/Research | Spotted Striker 35327 | -2/Research | Found Prototype Processor 35327 | -2/Research | Identified Exp. Melee Analysis Suite 35594 | -2/Research | Discovered new exit (range 8) 35599 | -2/Research | Identified exit to Access 35603 | -2/Research | Found Prototype Device 35603 | -2/Research | Identified Exp. Actuator Array 35742 | -2/Research | Warlord invited to help at Command 35742 | -2/Research | Given Cave Seal Controls access code 35747 | -2/Research | Spotted Striker 35859 | -2/Research | Entered Testing 35901 | -2/Testing | Found Prototype Device 35901 | -2/Testing | Identified 2N-1CE's Frost Array 35924 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 36029 | -2/Testing | Spotted Striker 36030 | -2/Testing | Unchained authorized (CL-0N3) 36039 | -2/Testing | Found Prototype Device 36039 | -2/Testing | Identified Exp. ECM Suite 36203 | -2/Testing | Found Prototype Protection 36203 | -2/Testing | Identified Hvy. Regenerative Plating 36236 | -2/Testing | Build established: Hacker-Assassin 36247 | -2/Testing | Entered Access 36247 | -1/Access | Evolved 2 slots: Utility x2 36407 | -1/Access | Spotted B-99 Colossus 36471 | -1/Access | Unchained authorized (CL-0N3) 36666 | -1/Access | T-07 Excavator reconstituted as S7 Guard 36666 | -1/Access | Spotted S7 Guard 36675 | -1/Access | Destroyed S7 Guard 36675 | -1/Access | S7 Guard reconstituted as CL-0N3 36728 | -1/Access | Destroyed 8 combat bots 36747 | -1/Access | First assault squad dispatched 36897 | -1/Access | K-01 Serf reconstituted as S7 Guard 36897 | -1/Access | Spotted S7 Guard 36904 | -1/Access | Destroyed S7 Guard 36904 | -1/Access | S7 Guard reconstituted as CL-0N3 36937 | -1/Access | Destroyed 7 combat bots 36976 | -1/Access | Found Prototype Processor 36978 | -1/Access | Found Prototype Processor 36978 | -1/Access | Identified Spectral Analyzer (x2) 37160 | -1/Access | Identified exit to Surface 37160 | -1/Access | Identified exit to Command 37315 | -1/Access | Crushed by falling debris 37333 | -1/Access | Entered Command 37438 | -1/Command | Disengaged cave seal 37438 | -1/Command | Derelicts emerged from the dark tunnel 37438 | -1/Command | Welcomed Warlord to Command 37562 | -1/Command | Spotted B-99 Colossus 37570 | -1/Command | Destroyed B-99 Colossus 37583 | -1/Command | First assault squad dispatched 37613 | -1/Command | Lost 6 allies 37902 | -1/Command | Spotted B-99 Colossus 38043 | -1/Command | Destroyed 9 combat bots 38084 | -1/Command | Spotted M Guard 38084 | -1/Command | Spotted M Guard 38085 | -1/Command | Spotted Combat Programmer 38086 | -1/Command | Spotted Combat Programmer 38102 | -1/Command | System corruption reached 10% 38105 | -1/Command | Destroyed Combat Programmer 38106 | -1/Command | Destroyed Combat Programmer 38128 | -1/Command | Destroyed M Guard 38136 | -1/Command | Warlord commented on Warlord statues 38150 | -1/Command | Destroyed M Guard 38150 | -1/Command | All MAIN.C guards destroyed 38192 | -1/Command | High security lockdown imminent 38270 | -1/Command | 0b10 Conduit disabled 38271 | -1/Command | Met MAIN.C 38272 | -1/Command | High security lockdown engaged 38273 | -1/Command | Warlord shut down involuntarily 38288 | -1/Command | Destroyed MAIN.C Shell 38290 | -1/Command | MAIN.C activated Command garrisons 38335 | -1/Command | Destroyed MAIN.C 38344 | -1/Command | Discovered exit to Surface (range 32) 38344 | -1/Command | Discovered exit to Surface (range 100) 38344 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38423 | -1/Command | Build established: Mutant 38436 | -1/Command | Found Cld. Nova Cannon 38454 | -1/Command | Found Exp. Force Field 38457 | -1/Command | Found Exp. System Purifier 38460 | -1/Command | Found Adv. Particle Accelerator 38474 | -1/Command | Found Zero-point Reactor 38497 | -1/Command | Found Exp. Hardlight Generator 39517 | -1/Command | Attacked by Warlord forces 40928 | -1/Command | Used Subatomic Replicator to replicate Hvy. Regenerative Plating 41112 | -1/Command | Warped through subspace to slip node 41112 | -1/Command | Discovered new exit (range 4) 41147 | -1/Command | Entered Access_0 41149 | -1/Access_0 | Met Architect 41154 | -1/Access_0 | Architect warped through subspace 41160 | -1/Access_0 | Destroyed A8 41202 | -1/Access_0 | Architect warped through subspace 41239 | -1/Access_0 | Architect warped through subspace 41256 | -1/Access_0 | Architect warped through subspace 41284 | -1/Access_0 | Architect warped through subspace 41289 | -1/Access_0 | Found Integrity Redistributor 41314 | -1/Access_0 | Architect warped through subspace 41335 | -1/Access_0 | Subspace Access Node disabled 41337 | -1/Access_0 | Architect warped through subspace 41344 | -1/Access_0 | A6 warped into view 41349 | -1/Access_0 | Destroyed A6 41363 | -1/Access_0 | Architect warped through subspace 41371 | -1/Access_0 | Found Exp. Phase Shifter 41383 | -1/Access_0 | Architect warped through subspace 41398 | -1/Access_0 | Architect warped through subspace 41414 | -1/Access_0 | Architect warped through subspace 41440 | -1/Access_0 | Architect warped through subspace 41458 | -1/Access_0 | Architect warped through subspace 41479 | -1/Access_0 | Architect warped through subspace 41507 | -1/Access_0 | Architect warped through subspace 41530 | -1/Access_0 | Architect warped through subspace 41549 | -1/Access_0 | Architect warped through subspace 41565 | -1/Access_0 | Architect warped through subspace 41582 | -1/Access_0 | Architect warped through subspace 41597 | -1/Access_0 | Architect warped through subspace 41608 | -1/Access_0 | Architect warped through subspace 41644 | -1/Access_0 | Architect warped through subspace 41663 | -1/Access_0 | Subspace Access Node disabled 41679 | -1/Access_0 | Architect warped through subspace 41708 | -1/Access_0 | Architect warped through subspace 41724 | -1/Access_0 | Subspace Access Node disabled 41735 | -1/Access_0 | Architect warped through subspace 41763 | -1/Access_0 | Architect warped through subspace 41776 | -1/Access_0 | Architect warped through subspace 41790 | -1/Access_0 | Architect warped through subspace 41806 | -1/Access_0 | Architect warped through subspace 41830 | -1/Access_0 | Architect warped through subspace 41838 | -1/Access_0 | Architect warped through subspace 41847 | -1/Access_0 | Architect warped through subspace 41847 | -1/Access_0 | Subspace Access Node disabled 41865 | -1/Access_0 | Destroyed Architect 41866 | -1/Access_0 | Architect triggered a singularity event 41867 | -1/Access_0 | Released all parts (21) 41867 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41868 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41868 | -1/Access_0 | Warped through subspace to slip node 41868 | -1/Access_0 | Discovered exit to Surface (range 8) 41872 | *** | Escaped singularity! Last Messages --------------- 41867_ Released Cep. Countertargeting System. 41867_ Released Cld. Nova Cannon. 41867_ Released Mni. Quantum Capacitor. 41867_ Released Cep. Phase Shift Module. 41867_ Released Exp. Force Field. 41867_ Released Cep. Plasma Driver. 41867_ Acquired data core, extracted unknown sensor trigger ID. 41868_ A0_COM: 9. 41868_ Acquired Hpw. Transdimensional Reconstructor. 41868_ Warped through subspace, drawn to slip node. 41868_ EXIT=FOUND: SURFACE 41869_ A0_COM: 8. 41870_ A0_COM: 7. 41871_ A0_COM: 6. 41872_ A0_COM: 5. [Achievement: 100k Club] [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 50 Energy Generation 83 Energy Capacity 2170 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 9 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 90 Power Shielding 90 Weapon Shielding 90 Point Defense Rating 480 Phase Shifting 25 Evasion (%) 94 Targeting Accuracy 30 Melee Accuracy 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 50 Kinecelleration 66 Offensive Hacking 50 Authchip Count 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -3/Protoforge | Archive Cld. Field Propulsion Drive | -3/Protoforge | Archive Hvy. Dispersion Rifle | -3/Protoforge | Archive Exp. Thermal Shield | -3/Protoforge | Archive Exp. Cooling System | -3/Protoforge | Archive Centrium Light Armor Plating | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -2/Testing | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 2% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- Lgt. Treads | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Titanium Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked HERF Cannon | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Myomer Leg | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Phase Redirector Core Stripper Sigix Broadsword Core Cannon Sigix Terminator Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- 100k Club Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed DiametricCarbideInterface Manual? 0 Play Time 06:40:22 Cumulative 575.1 hours Start 2025.11.15 @ 08:11:54 End 2025.11.16 @ 07:31:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type 6 Total 28 Types 14/2/7/1/0/0/1/1/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfcf90d9-e93d-4a7c-bea6-f4d86a932276