Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 00:22:29 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (3894) 3894 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-992) -992 TOTAL SCORE: 8672 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 335 Friendly Fire -1402 Cogmind --------- Core Integrity 943/1000 Matter 203/300 Energy 38/315 System Corruption 0% Temperature Warning (358) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Fission Core > --- PROPULSION (4) --- Improved Medium Treads Spiked Medium Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Remote Force Field Remote Force Field Trap Extractor (1/4 Fire) (fused) > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Long-range Missile Launcher > --- INVENTORY (15) --- Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Sensor Array Makeshift Light Armor Plating Damper Plating Component Analysis Suite Advanced Beam Cannon Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Remote Force Field Remote Force Field Trap Extractor > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Sensor Array Makeshift Light Armor Plating Damper Plating Component Analysis Suite Advanced Beam Cannon Autogun Gauss Rifle [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 4 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . . . . 2 . . . . 1 . . 2 Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 95 | 8 3 2 20 24 8 3 1 8 5 7 1 . 5 Power 14 | 1 . . 6 2 2 . . . . 2 . . 1 Engine 10 | 1 . . 6 . 2 . . . . 1 . . . Core 3 | . . . . 1 . . . . . 1 . . 1 Reactor 1 | . . . . 1 . . . . . . . . . Propulsion 25 | 2 . . 4 10 2 2 1 2 . 1 1 . . Treads 23 | 2 . . 2 10 2 2 1 2 . 1 1 . . Leg 1 | . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 14 | 1 2 1 1 . 4 . . 2 . 1 . . 2 Device 4 | . . . . . 1 . . 1 . . . . 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 . . 1 . 1 . . . Hackware 1 | . . . 1 . . . . . . . . . . Protection 4 | . 1 1 . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 4 1 1 9 12 . 1 . 4 5 3 . . 2 Energy Gun 5 | 1 . . 1 3 . . . . . . . . . Energy Cannon 6 | . . . . 3 . . . . 1 1 . . 1 Ballistic Gun 24 | 3 1 1 8 4 . . . 3 2 2 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 6 | . . . . 2 . 1 . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 1 . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . Parts Lost 29 | . . . 10 3 . . . 7 6 1 1 . 1 Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 10 | . . . 4 1 . . . 3 2 . . . . Utility 2 | . . . . . . . . 2 . . . . . Weapon 15 | . . . 5 2 . . . 2 3 1 1 . 1 Highest Loss Streak 6 | . . . 6 3 . . . 4 5 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 78 96 99 93 92 86 63 67 80 80 79 Engine 5 | . 14 14 7 . 6 7 7 7 . 3 6 6 5 Core 1 | . . . . . . . . . . 1 6 6 5 Reactor 1 | . . . . 8 . . . . . . . . . Treads 19 | . 28 28 15 32 30 24 23 21 2 4 12 13 11 Device 3 | . . . . . 5 7 7 4 7 6 6 6 8 Storage 8 | . 14 14 9 9 7 7 7 7 7 6 6 6 5 Processor 8 | . . . . . . 7 7 13 15 17 20 20 17 Hackware 2 | . . . . 9 7 7 7 . . . . . . Protection 2 | . 13 14 8 . 8 . . . . . . . . Energy Gun 3 | . . . 1 5 7 7 7 7 . . . . . Energy Cannon 4 | . . . . 7 7 7 7 2 6 6 6 6 10 Ballistic Gun 16 | . 28 28 30 19 15 7 7 10 14 12 13 13 10 Ballistic Cannon 1 | . . . . . . . . . 6 6 . . . Launcher 2 | . . . . 2 . 6 7 7 . . . . . Peak Build Rating 68 | 6 12 16 30 33 38 46 46 48 30 44 49 47 68 Average Rating 33 | 4 10 12 22 29 37 44 46 44 25 35 46 47 55 On Entrance 29 | . 6 12 16 25 26 37 46 46 29 25 44 47 47 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 11 33 34 45 48 50 46 46 49 45 58 58 53 79 Greatest Support 118 | 40 40 40 40 82 88 118 118 118 40 30 58 58 58 Greatest Overweight (x) 14 | . . . 10 1 . . . 14 12 12 1 . 1 Average Overweight (x) . | . . . . . . . . . 8 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 11 13 15 15 15 15 15 15 13 11 12 12 14 Average Carried 12 | 1 8 11 12 14 14 14 15 14 9 10 11 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 11 13 15 15 15 15 15 13 9 11 12 12 13 Class Distribution -------------------- 40% | Scavenger-Gunner 20% | Gunner 13% | Mutant 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Commander-Skirmisher 4% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Gunner | -8/Storage Commander-Tank | -7/Factory Commander-Skirmisher | -7/Waste Commander-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Matter Collected 3145 | 225 115 54 665 633 . 394 62 595 254 68 80 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4758 | . 79 131 1257 1523 164 602 179 545 80 98 87 . 13 Parts 214 | . 5 8 59 78 6 6 16 11 5 12 8 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 11 . . . . . 6 5 . 8 . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 78 | . 2 3 16 23 1 2 2 19 5 2 3 . . Guns 36 | . 2 3 16 10 . . . 1 1 . 3 . . Cannons 13 | . . . . 6 1 . . 1 4 1 . . . AOE 26 | . . . . 5 . 2 2 16 . 1 . . . Classes Destroyed 18 | . 1 1 8 4 . 1 1 1 1 . . . . Worker 8 | . . . 4 3 . . 1 . . . . . . Builder 5 | . . . . 3 . . 2 . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 6 | . . . 3 1 1 . 1 . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . . Swarmer 9 | . . . . . . . . 2 4 . 3 . . Grunt 40 | . 2 . 8 11 . 1 4 14 . . . . . Brawler 3 | . . . . 1 . . . 2 . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . Sentry 17 | . . . 4 10 1 . . 2 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 4 | . . . 1 . . . . 1 . 2 . . . Heavy 1 | . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Compactor 2 | . . . . . . 2 . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 1 2 9 7 2 1 7 11 4 2 3 . . Combat Bots Only 11 | . 1 2 7 6 1 1 2 11 4 2 3 . . Max Kills in Single Turn 5 | . 1 2 2 2 1 2 5 3 2 1 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 2 | . . . . 2 . 1 1 2 . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Hostile Shots Fired 476 | . 6 19 109 104 36 . 46 72 40 19 7 . 18 Missed 143 | . 1 5 28 29 18 . 17 24 12 3 2 . 4 Damage Taken 5534 | . 54 291 1378 1245 144 20 320 959 560 220 73 . 270 Core 325 | . 12 . 68 46 28 . 27 46 18 23 . . 57 Absorbed by Shields 36 | . . . . . . . . . . . . . 36 Core Remaining (%) 90 | 100 . 95 . 79 . . . . 83 . . 97 . Volleys Fired 233 | . 7 9 61 66 6 14 8 35 11 5 3 . 8 Largest 4 | . 2 2 4 4 4 4 3 3 4 4 4 . 4 Hottest 231 | . 43 43 127 170 170 180 147 157 160 185 185 . 231 Shots Fired 609 | . 14 18 166 181 25 51 16 52 41 18 10 . 17 Gun 439 | . 14 18 166 125 18 27 8 19 20 8 6 . 10 Cannon 107 | . . . . 41 7 14 3 8 14 10 4 . 6 Launcher 63 | . . . . 15 . 10 5 25 7 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 398 | . 14 18 160 113 12 13 4 8 26 13 7 . 10 Thermal 148 | . . . 6 53 13 28 7 19 8 5 3 . 6 Explosive 48 | . . . . . . 10 5 25 7 . . . 1 Electromagnetic 15 | . . . . 15 . . . . . . . . . Robot Hit Streak 22 | . 3 11 22 9 3 8 6 9 4 3 3 . 4 Robot Miss Streak 5 | . 2 3 5 3 4 4 1 3 4 2 3 . 2 Penetration Max 1 | . . . . 1 . . . . . . . . 1 Secondary Targets 4 | . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 350 | . 8 15 106 101 11 31 8 27 21 7 4 . 11 Core Hits 222 | . 4 6 49 56 4 13 14 55 11 5 3 . 2 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . Critical Strikes 7 | . . . 3 2 1 . 1 . . . . . . Burn 4 | . . . 2 . 1 . 1 . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11539 | . 94 225 1728 2722 197 1451 1002 2787 728 163 102 . 340 Guns 4252 | . 94 225 1694 1195 89 312 86 96 150 57 70 . 184 Cannons 1538 | . . . . 574 103 268 42 124 210 59 32 . 126 Explosions 5695 | . . . . 938 . 871 874 2567 368 47 . . 30 Melee . | . . . . . . . . . . . . . . Ramming 54 | . . . 34 15 5 . . . . . . . . Kinetic 3997 | . 94 225 1636 1093 60 166 43 22 288 116 70 . 184 Thermal 2480 | . . . 58 797 132 414 604 198 72 47 32 . 126 Explosive 4191 | . . . . . . 871 355 2567 368 . . . 30 Electromagnetic 817 | . . . . 817 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . . . 2 4 41 41 42 42 . . . . Average Corruption 27 | . . . . 2 4 23 41 41 42 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 176 | . . . . 11 8 18 15 97 27 . . . . Message Errors 33 | . . . . 2 1 4 4 14 8 . . . . Matter Fused 45 | . . . . 5 2 4 3 26 5 . . . . Heat Flow Errors 24 | . . . . 2 2 2 3 11 4 . . . . Energy Discharges 20 | . . . . 1 2 2 2 12 1 . . . . Parts Rejected 2 | . . . . . . 1 . 1 . . . . . Parts Fused 4 | . . . . . . 1 1 2 . . . . . Data Loss (minor) 20 | . . . . 1 . 2 . 15 2 . . . . Data Loss (major) 6 | . . . . . . . . 5 1 . . . . Misfires 12 | . . . . . 1 1 1 4 5 . . . . Alerts 2 | . . . . . . . . 2 . . . . . Weapon Failures 8 | . . . . . . 1 1 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . 108 62 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 170 | . . . . . . . 108 62 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . 1 . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . 29 . 22 82 320 . . . . 39 Shots 18 | . . . . 3 . 2 1 11 . . . . 1 Rammed 5 | . . . 1 3 1 . . . . . . . . Targets Rammed 9 | . . . 3 5 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 2 . . . . . . . . . Highest Temperature 454 | . 27 . 416 296 406 384 251 254 219 228 235 . 454 Average Temperature 118 | . 11 . 146 75 175 145 120 97 98 89 130 . 325 Received Heat Transfer 1468 | . 30 66 432 423 54 . 84 222 60 . . . 97 Effects 17 | . . . 8 . 2 . . 1 . . 2 . 4 Shutdowns 4 | . . . 1 . 1 . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 10 | . . . 5 . . . . 1 . . 2 . 2 Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . 5 . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . Parts Melted 5 | . . . . 1 2 1 . 1 . . . . . Heat Transferred 4389 | . . . 296 1445 333 851 609 407 148 50 50 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Peak Influence 478 | . 65 . 260 478 283 110 457 . . 98 . . 45 Initial 214 | . . . . 39 214 99 76 . . . . . . Average 154 | . 41 . 93 348 230 106 212 . . 13 . . 3 Maximum Alert Level 2 | . . . 1 2 1 . 2 . . . . . . Low Security (%) 62 | 100 100 . 87 3 . 100 62 . . 100 . . 100 Level 1 28 | . . . 12 66 100 . 8 . . . . . . Level 2 9 | . . . . 29 . . 29 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 4 2 1 . . . . 2 . . 1 Investigation 4 | . . . 2 . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . 2 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Distress Signals 12 | . 2 . 2 6 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 7 3 23 31 1 6 3 21 5 4 3 . 8 Peak Tracking Total 11 | . 3 2 8 6 1 2 2 11 4 2 3 . 9 Tactical Retreats 3 | . . . 1 1 . . . 1 . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Traps Triggered 6 | . . . 1 4 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Machines Disabled 20 | . . . 1 2 . . 10 1 . 2 . . 4 Max in Single Turn 9 | . . . 1 1 . . 9 1 . 2 . . 2 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Machines Accessed 9 | . 1 . 1 4 1 . 1 . . 1 . . . Terminals 5 | . 1 . 1 3 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 21 | . 2 . 3 9 2 . 2 . . 3 . . . Successful 7 | . 1 . 1 4 . . 1 . . . . . . Failed 14 | . 1 . 2 5 2 . 1 . . 3 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . Terminals 13 | . 2 . 3 8 . . . . . . . . . Fabricators 5 | . . . . . . . 2 . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . Terminal Hacks 4 | . . . 1 3 . . . . . . . . . Record 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 3 1 . 1 . . 1 . . . Full Trace Events 3 | . . . 1 . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Total Allies 13 | . . . . 10 . 1 . 2 . . . . . Largest Group 10 | . . . . 10 8 6 5 3 . . . . . Highest-Rated Group 173 | . . . . 173 141 109 80 42 . . . . . Highest-Rated Ally 31 | . . . . 29 29 31 16 20 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 129 | . . . . 17 . 91 11 10 . . . . . Total Damage 1662 | . . . . 194 . 1196 96 176 . . . . . Kills 10 | . . . . 3 . 4 2 1 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Turns Passed 8882 | 74 420 629 879 1457 330 378 237 1799 508 909 777 76 409 Spaces Moved 3986 | 41 102 356 316 709 180 200 93 1000 94 224 468 48 155 Core 106 | 3 . . 8 . . . . 1 60 34 . . . Treads 3880 | 38 102 356 308 709 180 200 93 999 34 190 468 48 155 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 160 160 160 160 240 240 160 160 160 Average Speed 185 | 151 160 160 205 162 161 160 160 167 501 302 163 160 245 Slowest Speed 750 | 160 160 160 550 245 162 160 160 750 650 650 240 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 21 21 22 88 5 95 4 94 18 6 66 12 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . . . . . . . 9 . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 271 | . . . . 10 . 53 64 114 16 12 2 . . Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 . 4 2 . . AOE 264 | . . . . 10 . 53 64 113 16 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Fac Low Low Fac Total 5006 | 49 345 397 420 883 204 226 169 1074 109 442 472 47 169 Wait 613 | . 226 31 9 53 4 3 67 14 . 206 . . . Move 3970 | 40 101 355 315 704 180 199 92 999 93 223 467 47 155 Hop 2 | . . . . 2 . . . . . . . . . Pick Up 31 | 1 8 . 8 8 2 1 . . . 1 1 . 1 Fast Attach 39 | 6 1 . 8 10 1 2 . 3 . 4 1 . 3 Attach 16 | . . . 5 . 2 . . 3 4 1 . . 1 Detach . | . . . . . . . . . . . . . . Swap 40 | 2 2 2 7 14 5 1 1 2 1 2 . . 1 Drop 32 | . . . 4 17 3 6 1 1 . . . . . Fire 233 | . 7 9 61 66 6 14 8 35 11 5 3 . 8 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . . 3 5 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 21 | . . . . 4 . . . 17 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 495 | -10/Materials | Entered Subcaves 495 | -10/Subcaves | Learned location of Storage (-8) 721 | -10/Subcaves | Learned location of Zion (-7) 721 | -10/Subcaves | Met a Zionite searching for "candidates" 735 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1095 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1105 | -10/Subcaves | Discovered new exit (range 9) 1108 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1124 | -10/Subcaves | Entered Materials 1124 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1400 | -8/Materials | Build established: Tank 1521 | -8/Materials | Destroyed 7 combat bots 1551 | -8/Materials | Lost 6 parts (1p3n2w) 1724 | -8/Materials | Discovered new exit (range 7) 1746 | -8/Materials | Lost 3 parts (1n2w) 2003 | -8/Materials | Entered Storage 2279 | -8/Storage | Build established: Scavenger-Gunner 2562 | -8/Storage | Garrison activated, responded to threat 2643 | -8/Storage | Lost 3 parts (1n2w) 3231 | -8/Storage | Learned location of Armory (-3) 3252 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3377 | -8/Storage | Discovered new exit (range 12) 3460 | -8/Storage | Entered Factory 3460 | -7/Factory | Accompanied by 8 allies 3460 | -7/Factory | Evolved 2 slots: Utility x2 3790 | -7/Factory | Sucked down chute 3790 | -7/Factory | Entered Waste 3791 | -7/Waste | Met a frightened Derelict 3805 | -7/Waste | EMP discharged 3805 | -7/Waste | System corruption reached 10% 3822 | -7/Waste | Spotted C-40 Crusher 3826 | -7/Waste | Allies destroyed C-40 Crusher 3830 | -7/Waste | Spotted C-40 Crusher 3835 | -7/Waste | Spotted C-40 Crusher 3841 | -7/Waste | Allies destroyed C-40 Crusher 3848 | -7/Waste | Allies destroyed C-40 Crusher 3863 | -7/Waste | Spotted C-40 Crusher 3868 | -7/Waste | Spotted C-40 Crusher 3879 | -7/Waste | Destroyed C-40 Crusher 3889 | -7/Waste | Allies destroyed C-40 Crusher 3905 | -7/Waste | EMP discharged 3941 | -7/Waste | Found Damper Plating 3944 | -7/Waste | Spotted C-40 Crusher 3953 | -7/Waste | Destroyed C-40 Crusher 3955 | -7/Waste | 8 allies followed down the chute 4005 | -7/Waste | EMP discharged 4005 | -7/Waste | System corruption reached 30% 4010 | -7/Waste | Discovered new exit (range 16) 4105 | -7/Waste | EMP discharged 4167 | -7/Waste | Identified exit to Factory 4168 | -7/Waste | Entered Factory 4168 | -7/Factory | Accompanied by 5 allies 4227 | -7/Factory | Build established: Commander-Skirmisher 4254 | -7/Factory | Fabricated Adv. Trap Scanner (x2) 4376 | -7/Factory | Discovered new exit (range 13) 4400 | -7/Factory | Identified exit to Lower Caves 4405 | -7/Factory | Entered Lower Caves 4405 | -7/Lower Caves | Accompanied by 3 allies 4406 | -7/Lower Caves | Encountered a Warlord checkpoint 4610 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4629 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4669 | -7/Lower Caves | Lost 3 allies 4686 | -7/Lower Caves | Destroyed 11 combat bots 4781 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4903 | -7/Lower Caves | Learned 4 Factory zone layouts 4944 | -7/Lower Caves | Build established: Gunner 5619 | -7/Lower Caves | Build established: Scavenger-Gunner 6015 | -7/Lower Caves | Lost 4 parts (3n1w) 6172 | -7/Lower Caves | Discovered new exit (range 14) 6201 | -7/Lower Caves | Identified exit to Lower Caves 6204 | -7/Lower Caves | Entered another Lower Caves area 6231 | -7/Lower Caves | Spotted B-75 Beast 6261 | -7/Lower Caves | Destroyed B-75 Beast 6288 | -7/Lower Caves | Lost 5 parts (1p1n3w) 6601 | -7/Lower Caves | Discovered new exit (range 13) 6604 | -7/Lower Caves | Build established: Gunner 6692 | -7/Lower Caves | Identified exit to Factory 6712 | -7/Lower Caves | Entered Factory 6712 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7587 | -6/Factory | Discovered new exit (range 14) 7619 | -6/Factory | Identified exit to Lower Caves 7621 | -6/Factory | Entered Lower Caves 7712 | -6/Lower Caves | Build established: Scavenger-Gunner 8205 | -6/Lower Caves | Discovered new exit (range 10) 8240 | -6/Lower Caves | Identified exit to Lower Caves 8398 | -6/Lower Caves | Entered another Lower Caves area 8450 | -6/Lower Caves | Discovered new exit (range 9) 8461 | -6/Lower Caves | Identified exit to Factory 8474 | -6/Lower Caves | Entered Factory 8474 | -5/Factory | Evolved 2 slots: Utility x2 8475 | -5/Factory | Identified exit to Upper Caves 8883 | -5/Factory | Self-destructed Last Messages --------------- Pressure Siphon disabled. Slug penetrates G-50 Soldier. Power failure, Mic. Fission Core shutdown. Hvy. Assault Rifle destroyed. Pressure Siphon disabled. Overheating: System interference. Remote Force Field temporarily disabled. Lrn. Missile Launcher temporarily disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates B-60 Warrior. U-05 Engineer lays Concrete. Slug penetrates B-60 Warrior. U-05 Engineer lays Concrete. Slug penetrates B-60 Warrior. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Power failure, Imp. Ion Engine shutdown. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????############## | | ?????????????????????????? ??????# # | | ?????????????????????????? ??????# # | | ????????????????????? ???? ??????# = # | | ??????????????????? ?? #?????# = # | | ?????????????????? ?"" #?????# !% # | | ??????????????????# """ #?????# # | | ??????????????????# """ #?????# # | | ??????????????????# #?????# # | | ??????????????????# ^// #?????# +^ | | ??????????????????# !!/ #?????# # | | ??????????????????# !/ #?????# # | | ??????????????????# #?????# # | | ??????????????????# #################### | | ??????????????????# | | ??????????????????# | | ??????????????????# """" * """" """ """" """" | | ??????????????????# ""%" * """" """ """" """" | | ??????????????????# ""%% """" """ """" """" | | ??????????????????# | | ??????????????????# " @ " """" """ """ """" | | ??????????????????# b " """" """ """ """" | | ??????????????????# """" """ """ """? | | ???????????????? ? | | ????????????? u" g """" """" """" ""?? | | ???????????? " u """" """" """" "??? | | ???????????? g """"g g"" """" """" """" ???? | | ???????????? k u ? ? ???? | | ????????????? w ? ?? ???? | | ????????????? g ??? ?? ???? | | ?????????????? ?? ######+###???###??????? | | ??????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 6 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed IonHeatSword Manual? 0 Play Time 01:02:55 Cumulative 27.2 hours Start 2024.12.12 @ 23:13:13 End 2024.12.13 @ 00:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06f13e3a-df9a-45e9-82e4-bec6982f2406