Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 04:26:29 Player: Somberlain Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (9976) 9976 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2532) 2532 TOTAL SCORE: 21463 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 771 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 27/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Graphene Brace Advanced Hacking Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Point Defense System Long-range Proton Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Improved Cloaking Device SHELL Armor Graphene Brace Experimental Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Heavy Shield Leg High-capacity Storage Unit Improved Point Defense System Enhanced Nova Cannon Enhanced Hardcell Cannon Improved Plasma Cutter Force Lance [Rating: 215] Favorites ----------- Power Neutrino Core Engine Makeshift Power Source Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Slots Evolved 18 | . . . . . . 10 2 . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 13 | . . . . . . 7 1 . 1 . 2 2 . Weapon 2 | . . . . . . . 1 . 1 . . . . Parts Attached 193 | 6 7 . 15 8 9 19 8 51 4 36 9 7 14 Power 28 | 1 1 . 4 1 2 2 1 8 . 3 1 1 3 Engine 9 | 1 1 . 4 . 2 1 . . . . . . . Core 10 | . . . . 1 . 1 1 7 . . . . . Reactor 9 | . . . . . . . . 1 . 3 1 1 3 Propulsion 42 | 2 2 . 5 1 1 4 1 15 . 7 1 . 3 Treads 6 | 2 2 . . . . . . 1 . . . . 1 Leg 30 | . . . 4 . . 3 . 14 . 7 1 . 1 Wheel 4 | . . . 1 1 1 . 1 . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 68 | 1 2 . . 2 3 11 4 15 4 17 3 4 2 Device 44 | . . . . 1 1 8 4 12 1 10 3 3 1 Storage 4 | 1 1 . . . 1 . . . . . . 1 . Processor 8 | . . . . . 1 1 . 1 . 4 . . 1 Hackware 9 | . 1 . . 1 . 2 . 2 3 . . . . Protection 3 | . . . . . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 2 . 6 4 3 2 2 13 . 9 4 2 6 Energy Gun 29 | 2 . . 1 3 3 1 1 9 . 5 4 . . Energy Cannon 8 | . . . 1 1 . 1 1 . . 2 . 1 1 Ballistic Gun 9 | . 2 . 3 . . . . 2 . . . . 2 Ballistic Cannon 4 | . . . 1 . . . . . . . . . 3 Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . 1 . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . 19 3 1 1 Corrupted Parts 5 | . . . . . . . . 5 . . . . . System Corruption 21 | . . . . . . . . 21 . . . . . Parts Lost 76 | . . . 7 1 . 3 1 20 . 4 8 5 27 Power 11 | . . . 2 . . 1 . 3 . 1 1 . 3 Propulsion 16 | . . . 2 . . . 1 5 . . 1 . 7 Utility 28 | . . . 1 1 . 1 . 7 . 3 1 2 12 Weapon 21 | . . . 2 . . 1 . 5 . . 5 3 5 Highest Loss Streak 27 | . . . 3 1 . 2 1 8 . 3 5 4 27 To Critical Strikes 2 | . . . . . . 1 . 1 . . . . . Average Backups 12 | 1 6 9 7 8 13 14 14 14 13 14 14 12 11 Power . | . 1 1 . 1 . . . . . . 1 2 1 Propulsion . | . 2 4 1 1 . . . . . . . . 1 Utility 5 | . . 1 1 3 5 6 7 7 6 6 7 7 5 Weapon 3 | . 1 3 3 2 4 3 3 2 3 4 3 1 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . 1 . 3 . 5 5 3 . 3 1 4 8 Power 5 | . . . . . . 1 . . . . 1 1 2 Propulsion 2 | . . . . 1 . . . . . . . . 1 Utility 12 | . . 1 . . . 3 2 . . 1 . 1 4 Weapon 13 | . . . . 2 . 1 3 3 . 1 . 2 1 Tool/Special 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 89 100 95 79 84 86 87 95 99 98 90 87 79 Engine 4 | . 14 14 12 . 13 4 . . . . . . . Core 3 | . . . . 13 . 4 5 8 9 3 . . . Reactor 1 | . . . . . . . . 1 . 5 7 6 7 Treads 1 | . 27 28 2 . . . . . . . . . . Leg 12 | . . . 20 . . 7 4 17 19 19 17 16 13 Wheel 4 | . . . 5 14 13 5 9 1 . . . . . Device 14 | . . . . 7 2 20 25 26 19 20 16 23 18 Storage 8 | . 14 14 14 14 14 5 5 5 4 4 4 4 3 Processor 8 | . . . . . 11 9 10 9 9 14 17 16 17 Hackware 7 | . 5 14 13 . . 10 10 8 17 9 4 4 4 Energy Gun 13 | . . . 11 18 27 6 4 12 17 18 16 6 . Energy Cannon 2 | . . . 3 1 . 3 9 1 . . . 2 6 Ballistic Gun 3 | . 26 28 10 5 . . . . . . . . . Peak Build Rating 215 | 6 12 12 20 25 36 93 107 121 118 177 198 209 215 Average Rating 88 | 4 9 12 14 22 33 83 99 108 112 145 191 199 184 On Entrance 74 | . 6 12 12 11 25 36 83 106 106 114 177 157 202 Avg Prop Armor Cover (%) 9 | . . . 10 9 . 9 5 14 . . . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 12 21 21 28 29 34 72 72 83 74 114 119 133 133 Greatest Support 124 | 40 40 40 40 28 28 28 44 90 80 124 124 121 121 Greatest Overweight (x) 9 | . 6 . 1 1 9 2 2 4 . . 1 1 2 Average Overweight (x) . | . . . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 20 15 Average Capacity 13 | 6 8 10 10 10 14 15 15 15 15 15 15 15 13 Most Carried 17 | 3 9 10 10 10 15 15 15 15 15 15 15 17 15 Average Carried 12 | 1 6 9 9 9 13 14 14 14 13 14 14 12 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 9 10 10 14 15 15 15 15 15 14 12 4 Class Distribution -------------------- 22% | Scavenger-Mutant 21% | Mutant 20% | Scavenger-Gunner 16% | Scavenger-Skirmisher 9% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Matter Collected 3722 | 189 186 63 511 40 60 296 155 709 . 683 259 305 266 Remotely . | . . . . . . . . . . . . . . Salvage Created 9468 | . 211 63 517 . . 1056 321 1333 . 2362 1772 971 862 Parts 412 | . 18 5 38 . . 39 7 62 . 88 58 56 41 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . 23 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Combat Hostiles Destroyed 137 | . 4 2 13 . . 18 5 15 . 29 22 14 15 Melee 1 | . . . . . . . . . . . . . 1 Guns 92 | . 4 2 12 . . 13 3 10 . 25 19 3 1 Cannons 24 | . . . 1 . . 3 1 1 . . . 6 12 AOE 8 | . . . . . . 2 . . . 1 . 4 1 Classes Destroyed 21 | . 4 . 3 . . 5 . 3 . 2 1 1 2 Worker 2 | . . . . . . 1 . . . . . 1 . Builder 6 | . . . . . . . . 3 . . . 3 . Tunneler 4 | . . . . . . . . 4 . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . Recycler 4 | . . . . . . 1 . . . 2 . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 5 | . 1 . . . . . . 3 . . . 1 . Watcher 7 | . 1 . . . . 2 . 2 . 2 . . . Swarmer 24 | . . . 3 . . 5 . 6 . 3 3 . 4 Grunt 46 | . 4 2 . . . 7 . 2 . 14 12 5 . Brawler 1 | . . . . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . 3 . . . Sentry 9 | . . . . . . 1 2 3 . . 1 . 2 Hunter 14 | . . . . . . 2 . 2 . 4 . 6 . Programmer 24 | . . . . . . 3 3 . . 6 5 3 4 Q-Series 1 | . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . 2 . . . . . Executioner 4 | . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . 1 Protovariant G 1 | . . . . . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . Best Kill Streak 16 | . 6 2 3 . . 5 3 5 . 6 4 16 6 Combat Bots Only 10 | . 3 2 3 . . 5 3 4 . 5 4 10 6 Max Kills in Single Turn 4 | . 1 1 1 . . 2 1 1 . 2 2 4 1 Gunslinging 1 | . . . . . . . . . . 1 1 . . Exploded 2 | . . . . . . 2 . . . 1 . 1 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Hostile Shots Fired 1305 | . 24 6 85 . . 98 28 159 4 193 165 85 458 Missed 419 | . 5 2 29 . . 24 11 56 1 64 62 27 138 Hits 886 | . 19 4 56 . . 74 17 103 3 129 103 58 320 Melee 1 | . . . . . . . . . . . . . 1 Projectile 885 | . 19 4 56 . . 74 17 103 3 129 103 58 319 AOE 5 | . . . 4 . . . 1 . . . . . . Critical Strikes 35 | . . . 1 . . 5 . 8 . 9 3 . 9 Actively Blocked 21 | . . . . . . . . 7 . 5 1 . 8 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 17503 | . 228 48 966 . . 1013 465 2112 73 1948 2595 1391 6664 Core 2742 | . 28 . 133 . . 186 38 227 . 293 224 51 1562 Absorbed by Shields 890 | . . . . . . 395 . 285 . 210 . . . Ignored by Resistances 443 | . . . . . . . . . . 268 136 39 . Regen/Repaired (Parts) 2533 | . . . . . 188 . . . 49 25 759 1226 286 Core Remaining (%) 75 | 100 . . . . 35 81 . 76 . 77 84 . . Volleys Fired 441 | . 15 3 72 . . 55 19 80 1 74 45 38 39 Largest 4 | . 2 2 2 . . 2 3 3 4 4 4 4 4 Hottest 538 | . 46 46 155 . . 323 413 538 324 334 335 375 349 Shots Fired 1129 | . 30 6 119 . . 100 49 218 4 261 168 80 94 Gun 886 | . 30 6 108 . . 62 19 183 4 258 168 34 14 Cannon 227 | . . . 11 . . 38 30 33 . . . 38 77 Launcher 13 | . . . . . . . . . . 2 . 8 3 Special 3 | . . . . . . . . 2 . 1 . . . Kinetic 158 | . 30 6 80 . . . . . . . . . 42 Thermal 904 | . . . 21 . . 79 49 216 4 256 168 62 49 Explosive 13 | . . . . . . . . . . 2 . 8 3 Electromagnetic 51 | . . . 18 . . 21 . . . 2 . 10 . Robot Hit Streak 28 | . 9 6 10 . . 8 7 13 . 24 28 8 7 Robot Miss Streak 7 | . 7 1 3 . . 5 2 7 . 2 2 2 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 18 | . 1 1 1 . . 1 . 2 . 6 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . 1 1 . . Shots Hit Robots 737 | . 23 6 68 . . 57 27 142 . 179 129 52 54 Core Hits 358 | . 14 5 27 . . 33 7 53 . 85 52 41 41 Critical Kills 10 | . . . . . . . 1 . . 4 4 1 . Critical Parts Destroyed 7 | . . . . . . . . . . 3 3 1 . Critical Strikes 61 | . . . 3 . . . 1 3 . 22 26 4 2 Burn 40 | . . . 2 . . . . 3 . 15 18 2 . Meltdown 2 | . . . . . . . 1 . . . . 1 . Destroy 17 | . . . 1 . . . . . . 7 8 1 . Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks 25 | . . . . . . . . . 3 . 6 5 11 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . 3 . 6 5 11 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25456 | . 357 114 1099 . . 2498 1207 4306 . 5151 3636 3532 3556 Guns 15713 | . 350 114 958 . . 1445 622 3458 . 4384 3636 599 147 Cannons 5310 | . . . 141 . . 751 585 808 . . . 1126 1899 Explosions 4069 | . . . . . . 302 . . . 767 . 1807 1193 Melee 317 | . . . . . . . . . . . . . 317 Ramming 47 | . 7 . . . . . . 40 . . . . . Kinetic 2008 | . 350 114 651 . . . . . . . . . 893 Thermal 18722 | . . . 296 . . 2129 1207 4266 . 4384 3636 1651 1153 Explosive 3931 | . . . . . . 164 . . . 767 . 1807 1193 Electromagnetic 431 | . . . 152 . . 205 . . . . . 74 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 317 | . . . . . . . . . . . . . 317 Highest Corruption 24 | . . . . . . 1 1 24 1 2 5 6 12 Average Corruption 3 | . . . . . . 1 1 4 1 1 2 5 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 128 | . . . . . . 6 3 61 . 15 6 13 24 Message Errors 32 | . . . . . . 2 2 14 . 5 . 4 5 Matter Fused 30 | . . . . . . 2 . 18 . 3 1 1 5 Heat Flow Errors 13 | . . . . . . . . 6 . 3 1 1 2 Energy Discharges 10 | . . . . . . 1 . 6 . 1 . 1 1 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 20 | . . . . . . . . 11 . 1 1 2 5 Data Loss (major) 4 | . . . . . . . . . . 1 . 2 1 Misfires 5 | . . . . . . . . 1 . . 1 1 2 Alerts 5 | . . . . . . 1 1 3 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 1 . 1 1 1 1 Overload Shots 72 | . . . . . . 37 16 6 . 7 6 . . Effects 2 | . . . . . . . . 1 . 1 . . . Heat Surge 2 | . . . . . . . . 1 . 1 . . . Overflow Damage 337 | . . . . . . 8 43 43 . 44 . 169 30 Projectiles 203 | . . . . . . . 43 23 . . . 107 30 Explosions 114 | . . . . . . 8 . . . 44 . 62 . Melee 20 | . . . . . . . . 20 . . . . . Knockbacks 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 248 | . . . . . . 64 . . . 54 . 121 9 Shots 5 | . . . . . . 1 . . . 1 . 2 1 Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . 1 . . 1 . . Kicked 2 | . . . . . . . . 1 . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | . 6 1 185 . . 337 346 410 226 416 397 440 329 Average Temperature 123 | . 2 1 72 . . 141 132 130 125 144 99 137 112 Received Heat Transfer 1598 | . 126 27 174 . . 117 36 175 . 502 216 36 189 Effects 19 | . . . . . . 2 4 9 . . 1 . 3 Shutdowns 3 | . . . . . . . . 2 . . 1 . . Energy Bleed 4 | . . . . . . 2 . 2 . . . . . Interference 10 | . . . . . . . 3 4 . . . . 3 Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 2 . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 12 | . . . . . . . 1 4 . 3 3 1 . Combat Hostiles 12 | . . . . . . . 1 4 . 3 3 1 . Parts Melted 100 | . . . 1 . . 10 6 12 . 31 36 3 1 Heat Transferred 27240 | . . . 592 . . 2611 1246 6035 . 7774 6207 1776 999 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Maximum Alert Level 2 | . . . . . . 1 . 2 1 1 2 2 2 Low Security (%) 53 | 100 100 100 . 100 . 59 100 12 94 71 51 55 . Level 1 34 | . . . . . . 40 . 69 5 28 47 6 42 Level 2 11 | . . . . . . . . 17 . . 1 38 57 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 688 | . 108 50 . 48 . 277 123 456 207 359 407 596 688 Initial 353 | . . 16 . . . . 123 . 207 13 126 208 353 Average 189 | . 34 21 . 4 . 143 47 296 121 101 185 310 435 Influence Increases 5863 | . 158 50 135 88 . 670 258 1357 28 933 718 713 755 Destroy 0b10 Robot/C 3000 | . 80 40 60 . . 360 100 680 20 640 440 280 300 Destroy 0b10 Robot/NC 170 | . 15 . . . . 20 . 80 . 20 . 30 5 Destroy Leader 498 | . 24 10 . . . 74 30 76 . 94 80 40 70 Allied During Kill 337 | . . . . . . . . 333 4 . . . . Successful Hack 337 | . 24 . . 88 . 32 62 26 . 33 72 . . Disable Machine 360 | . . . . . . 60 30 75 . 60 15 90 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 841 | . . . . . . 124 36 72 4 56 21 273 255 Lose Combat Pursuer 270 | . 15 . 75 . . . . 15 . 30 90 . 45 Influence Decreases 5359 | . 115 53 175 88 . 418 510 960 400 733 596 507 804 Entered New Map 817 | . . 27 21 . . . 129 . 190 12 99 139 200 Time Decay 3250 | . 115 26 104 78 . 398 293 608 170 389 417 318 334 Lost Part 684 | . . . 50 10 . 20 . 172 . 32 80 50 270 Lost Ally 220 | . . . . . . . . 180 40 . . . . Purge Threat 388 | . . . . . . . 88 . . 300 . . . Squads Dispatched 37 | . 1 . . . . 7 2 5 . 8 7 4 3 Investigation 4 | . . . . . . 1 . 2 . . . 1 . Extermination 16 | . . . . . . 3 2 . . 4 3 1 3 Reinforcement 11 | . 1 . . . . . . 3 . 4 1 2 . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Distress Signals 11 | . . . . . . 2 . 2 1 1 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 7 2 29 . . 23 8 44 1 37 34 23 25 Peak Tracking Total 10 | . 2 2 7 . . 6 2 8 3 7 6 5 10 Tactical Retreats 12 | . 1 . 2 . . . . 1 . 1 4 . 3 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Traps Triggered 13 | . 1 . 1 . . . 2 3 . . 1 1 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Machines Disabled 29 | . . . 2 . . 4 2 5 . 5 1 6 4 Max in Single Turn 2 | . . . 1 . . 2 1 . . 1 1 1 2 Phase Generator 1 | . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Machines Accessed 46 | . 4 . 3 6 2 6 5 4 1 8 3 4 . Terminals 31 | . 4 . . 6 . 2 4 4 . 5 2 4 . Fabricators 3 | . . . . . . 2 . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 . . Total Hacks 122 | . 14 . 6 19 9 13 13 13 5 18 5 7 . Successful 61 | . 6 . 6 6 9 6 6 4 4 9 3 2 . Failed 59 | . 7 . . 13 . 7 7 9 1 8 2 5 . Catastrophic 8 | . 1 . . 3 . . 1 1 . 2 . . . Database Lockouts 2 | . 1 . . . . . . . . 1 . . . Manual 24 | . 12 . 1 4 . . 2 . . 4 1 . . Terminals 82 | . 14 . . 19 . 5 10 13 . 11 3 7 . Fabricators 6 | . . . . . . 5 . . . 1 . . . Repair Stations 7 | . . . . . . . . . 5 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . 4 . . . Garrison Access 6 | . . . . . . 1 3 . . . 2 . . Terminal Hacks 49 | . 6 . 6 6 9 2 6 4 . 5 3 2 . Record 16 | . . . 4 . 9 . . 1 . 1 . 1 . Part Schematic 9 | . . . . 4 . 1 2 1 . 1 . . . Robot Analysis 8 | . 2 . . 2 . . 2 . . . 2 . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . Release Object 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 4 2 . . . Scan Component 3 | . . . . . . . . . 2 1 . . . Repair 3 | . . . . . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . 2 . . . Retrieve Study 3 | . . . . . . 1 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . 6 . 6 5 4 . 6 3 4 . Full Trace Events 9 | . . . . 6 . 1 . 1 . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 4 . 1 2 1 . 6 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . 2 . . . Parts Repaired 3 | . . . . . . . . . 2 1 . . . Time 180 | . . . . . . . . . 118 62 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Total Allies 14 | . . . . . . . . 14 . . . . . Largest Group 8 | . . . . . . . . 8 2 . . . . Highest-Rated Group 314 | . . . . . . . . 314 92 . . . . Highest-Rated Ally 51 | . . . . . . . . 51 46 . . . . Initial UFD Resources 46 | . . . . . . 37 39 39 41 41 44 46 46 Total Orders 3 | . . . . . . . . 2 1 . . . . STAY 2 | . . . . . . . . 1 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 105 | . . . . . . . . 100 5 . . . . Total Damage 3056 | . . . . . . . . 2918 138 . . . . Kills 25 | . . . . . . . . 24 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Active Infowar (turns) 7568 | . . . . 359 356 203 870 2125 341 790 1190 704 630 Sensors 4590 | . . . . . . 72 870 1654 341 474 697 482 . Terrain 1501 | . . . . . . . . 701 341 459 . . . Traps 846 | . . . . 359 356 131 . . . . . . . Cloaking 2157 | . . . . . . . . . . 316 509 702 630 Jamming 427 | . . . . . . . . . 340 87 . . . Robot Analysis Total 7 | . 2 . . 1 . . 2 . . . 2 . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Turns Passed 14635 | 80 464 79 2772 653 1849 1149 870 2468 341 1248 1209 704 749 Spaces Moved 9483 | 43 226 34 1926 623 1582 725 653 1386 145 633 754 382 371 Core 16 | 3 1 . . . 3 . . . . . . . 9 Treads 400 | 40 225 34 101 . . . . . . . . . . Legs 4404 | . . . 1050 . . . . 1116 145 633 754 382 324 Wheels 4625 | . . . 775 623 1579 725 653 270 . . . . . Hover . | . . . . . . . . . . . . . . Flight 38 | . . . . . . . . . . . . . 38 Fastest Speed 40 | 50 160 160 110 100 100 115 112 112 120 116 116 120 40 Average Speed 121 | 152 161 160 127 101 113 125 113 127 120 116 116 120 142 Slowest Speed 500 | 160 350 160 190 120 500 130 130 190 120 120 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 47 11 87 95 87 21 20 70 3 67 17 12 15 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 2 . 3 . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . 2 . 3 . . . . . . . . Spaces Dug 19 | . . . . . . 1 2 . 2 4 5 3 2 Terrain Destroyed 347 | . . . 1 . . 60 18 5 2 41 7 100 113 Melee 8 | . . . . . . . . . 2 . 3 3 . Projectile 77 | . . . 1 . . 21 18 5 . 4 4 6 18 AOE 262 | . . . . . . 39 . . . 37 . 91 95 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Res Tes Res Acc Com Total 11691 | 55 293 53 2121 649 1635 890 754 1926 302 998 964 533 518 Wait 1008 | 4 36 15 80 . 18 59 47 239 142 179 116 27 46 Move 9471 | 42 225 33 1925 622 1581 724 652 1385 144 632 754 381 371 Hop . | . . . . . . . . . . . . . . Pick Up 119 | 3 2 1 10 6 12 16 9 21 3 13 6 8 9 Fast Attach 139 | 6 6 . 7 7 3 10 9 26 2 33 11 2 17 Attach 64 | . . . 7 1 4 7 3 13 2 3 6 10 8 Detach 24 | . 2 . . 1 1 1 1 5 1 7 1 1 3 Swap 87 | . 4 . 7 . 6 4 3 25 4 15 11 6 2 Drop 164 | . 2 1 12 12 10 14 11 35 . 42 8 5 12 Fire 441 | . 15 3 72 . . 55 19 80 1 74 45 38 39 Melee 25 | . . . . . . . . . 3 . 6 5 11 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire 88 | . . . . . . . . 88 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 51 | . . . 1 . . . . . . . . 50 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Central database locked down 518 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 8) 624 | -10/Mines | Entered Subcaves 705 | -10/Subcaves | Build established: Scavenger-Mutant 785 | -10/Subcaves | Learned location of Zion (-7) 785 | -10/Subcaves | Met a Zionite searching for "candidates" 795 | -10/Subcaves | Ambushed by swarm of Subdwellers 914 | -10/Subcaves | Learned location of Mines (-9) 975 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 995 | -10/Subcaves | Visited Clippyterm 999 | -10/Subcaves | Learned Research machine intel 1220 | -10/Subcaves | Released subatomizers from SUBCON Basin 1544 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1576 | -10/Subcaves | Discovered new exit (range 9) 2059 | -10/Subcaves | Discovered new exit (range 7) 2178 | -10/Subcaves | Discovered new exit (range 10) 2242 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2296 | -10/Subcaves | Lost 3 parts (2n1w) 2356 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2433 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2436 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2710 | -10/Subcaves | Ambushed by Subdweller buried in earth 2714 | -10/Subcaves | Core integrity fell below 50% 2727 | -10/Subcaves | Ambushed by Subdweller buried in earth 3396 | -10/Subcaves | Entered Recycling 3668 | -7/Recycling | System Shield fried by hacking feedback 3711 | -7/Recycling | Build established: Mutant 3995 | -7/Recycling | Discovered new exit (range 6) 4024 | -7/Recycling | Scanned before Scraplab entrance 4039 | -7/Recycling | Entered Scraplab 4047 | -7/Recycling | Discovered new exit (range 2) 4049 | -7/Recycling | Entered Scraptown 4180 | -7/Scraptown | Visited UFD Registry 4180 | -7/Scraptown | Registered with UFD as "Armorgrid" 4271 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4401 | -7/Scraptown | Visited A0-MCA Data Center 4410 | -7/Scraptown | Given a C+ rating by A0-MCA 4415 | -7/Scraptown | Found A0-MCA's Component Scanner 4451 | -7/Scraptown | Visited Curators Association 4467 | -7/Scraptown | Visited Junk Repository 4527 | -7/Scraptown | Visited Modified Component R&D 4552 | -7/Scraptown | Visited Infowarlord's Domain 4558 | -7/Scraptown | Found Exp. Terrain Scan Processor 4582 | -7/Scraptown | Visited Abandonware Association 4620 | -7/Scraptown | Visited Junk Repository 4733 | -7/Scraptown | Visited Assassins FH 4762 | -7/Scraptown | Visited SPCMW 5165 | -7/Scraptown | Discovered new exit (range 11) 5201 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5211 | -7/Scraptown | Learned location of Quarantine (-2) 5224 | -7/Scraptown | Learned Research terminal intel 5316 | -7/Scraptown | Guru changed UFD alias to "Metaboard" 5373 | -7/Scraptown | Visited Cyclists 5386 | -7/Scraptown | Entered Cyclist Reading Room 5423 | -7/Scraptown | Visited Fellowship of the Rings 5436 | -7/Scraptown | Visited CR-KLE's Repair Center 5603 | -7/Scraptown | Visited The Evicted 5651 | -7/Scraptown | CR-KLE repaired 4 parts 5741 | -7/Scraptown | Received an X-ray algorithm 5765 | -7/Scraptown | Discovered new exit (range 5) 5835 | -7/Scraptown | Met Optimus 5835 | -7/Scraptown | Accepted into 0bPrime 5898 | -7/Scraptown | Entered Factory 5898 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 6223 | -5/Factory | Build established: Hacker-Mutant 6449 | -5/Factory | Garrison activated, responded to threat 6668 | -5/Factory | Identified exit to Factory 7047 | -5/Factory | Entered another Factory area 7047 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7451 | -4/Factory | Build established: Hacker-Skirmisher 7813 | -4/Factory | Discovered new exit (range 5) 7817 | -4/Factory | Identified exit to Upper Caves 7883 | -4/Factory | Discovered new exit (range 16) 7902 | -4/Factory | Identified exit to Extension 7917 | -4/Factory | Entered Extension 8040 | -4/Extension | Lost 3 parts (1n1u1w) 8309 | -4/Extension | Energy Cycler disabled 8309 | -4/Extension | Rescued a captive Derelict 8310 | -4/Extension | Rescued a captive Derelict 8313 | -4/Extension | Rescued a captive Derelict 8314 | -4/Extension | Rescued a captive Derelict 8318 | -4/Extension | Rescued a captive Derelict 8456 | -4/Extension | Attached CPS modules to G-67 Veteran 8527 | -4/Extension | Attached CPS modules to H-77 Assassin 8771 | -4/Extension | Build established: Scavenger-Skirmisher 9003 | -4/Extension | Spotted B-86 Titan 9049 | -4/Extension | Destroyed B-86 Titan 9055 | -4/Extension | Spotted B-86 Titan 9091 | -4/Extension | Destroyed B-86 Titan 9092 | -4/Extension | Disrupted transfer network 9102 | -4/Extension | Lost 3 allies 9121 | -4/Extension | Lost 8 parts (2p2n3u1w) 9150 | -4/Extension | Discovered new exit (range 15) 9998 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10112 | -4/Extension | System corruption reached 10% 10346 | -4/Extension | Identified exit to Research 10385 | -4/Extension | Entered Research 10385 | -3/Research | Accompanied by 2 allies 10385 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10386 | -3/Research | Loaded intel: 101 machine locations 10387 | -3/Research | Loaded intel: 21 terminal locations 10414 | -3/Research | Discovered new exit (range 14) 10479 | -3/Research | Repaired Adv. Power Amplifier 10536 | -3/Research | Repaired Wave Gun 10582 | -3/Research | Identified exit to Testing 10726 | -3/Research | Entered Testing 10977 | -3/Testing | Repaired Adv. Transmission Jammer 11004 | -3/Testing | Central database locked down 11162 | -3/Testing | Found Prototype Energy Gun 11162 | -3/Testing | Identified Tachyon Dispersion Ray 11174 | -3/Testing | Spotted PG-KKUDBNYLYB 11184 | -3/Testing | Attached CPS modules to PG-KKUDBNYLYB 11191 | -3/Testing | Destroyed PG-KKUDBNYLYB 11231 | -3/Testing | Lost 3 parts (1p2u) 11260 | -3/Testing | Found Prototype Processor 11260 | -3/Testing | Identified Exp. Targeting Computer 11263 | -3/Testing | Found Prototype Device 11263 | -3/Testing | Identified Exp. Weapon Cycler 11268 | -3/Testing | Found Prototype Device 11268 | -3/Testing | Identified Exp. Thermal Shield 11415 | -3/Testing | Scanned by Researcher 11509 | -3/Testing | Build established: Scavenger-Gunner 11598 | -3/Testing | Found Prototype Device 11598 | -3/Testing | Identified Adv. Kinecellerator 11680 | -3/Testing | Found Exp. Signal Interpreter 11758 | -3/Testing | Found Fusion Bomb Launcher 11842 | -3/Testing | Discovered new exit (range 11) 11854 | -3/Testing | Identified exit to Research 11912 | -3/Testing | Found Prototype Protection 11912 | -3/Testing | Identified Lgt. Regenerative Plating 11915 | -3/Testing | Found Prototype Protection 11915 | -3/Testing | Identified Hvy. Regenerative Plating 11921 | -3/Testing | Found Prototype Protection 11921 | -3/Testing | Identified SHELL Armor 11974 | -3/Testing | Entered Research 11974 | -2/Research | Evolved 2 slots: Utility x2 12123 | -2/Research | Spotted B-90 Cyclops 12535 | -2/Research | Garrison activated, responded to threat 12620 | -2/Research | Found Prototype Energy Gun 12620 | -2/Research | Identified Enh. Gamma Rifle 12980 | -2/Research | Identified exit to Access 12984 | -2/Research | Found Prototype Device 12984 | -2/Research | Identified Thermal Barrier 13183 | -2/Research | Entered Access 13183 | -1/Access | Evolved 2 slots: Utility x2 13212 | -1/Access | Lost 5 parts (1p1n3w) 13628 | -1/Access | Lost 4 parts (1u3w) 13689 | -1/Access | Destroyed 10 combat bots 13865 | -1/Access | Discovered new exit (range 7) 13871 | -1/Access | Identified exit to Command 13887 | -1/Access | Entered Command 13993 | -1/Command | Found Prototype Processor 13993 | -1/Command | Identified Exp. Core Analyzer 14205 | -1/Command | Phase Generator disabled 14472 | -1/Command | Spotted Alpha 7 14472 | -1/Command | Spotted Striker 14472 | -1/Command | Spotted Executioner 14472 | -1/Command | Spotted Executioner 14472 | -1/Command | Spotted Alpha 7 14472 | -1/Command | Spotted Striker 14472 | -1/Command | Spotted Executioner 14472 | -1/Command | Spotted Executioner 14474 | -1/Command | Spotted B-99 Colossus 14492 | -1/Command | Destroyed Executioner 14494 | -1/Command | Destroyed Executioner 14494 | -1/Command | Spotted B-99 Colossus 14497 | -1/Command | Destroyed Executioner 14512 | -1/Command | System corruption reached 10% 14516 | -1/Command | Destroyed Executioner 14562 | -1/Command | Destroyed Alpha 7 14566 | -1/Command | Core integrity fell below 50% 14619 | -1/Command | Core integrity fell below 20% 14634 | -1/Command | Lost 27 parts (3p7n12u5w) 14636 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 14601_ Penetrated by Slug. 14603_ Exp. Core Analyzer destroyed. 14604_ Penetrated by Slug. 14605_ Y-72 Warden destroyed. 14606_ Slug penetrates Wall. 14609_ Penetrated by Slug. 14609_ Slug penetrates Door. 14612_ Penetrated by Slug. 14612_ Slug penetrates Door. 14624_ Penetrated by Slug. 14629_ Slug penetrates Wall. 14629_ Penetrated by Slug. 14632_ System corrupted: Heat flow error (+129). 14633_ Penetrated by Slug. 14633_ Slug penetrates Wall. 14633_ Penetrated by Slug. 14633_ Slug penetrates Wall. 14636_ Penetrated by Slug. 14636_ Slug penetrates Wall. 14636_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? ????????# =###?????????# # #???? | | ??## #????????# #???????????# # #???? | | ??? ????????# ##########??# # #???? | | ??## #????????# + ! #??# # #???? | | ??? ????????#""##### ! #### ####+####### | | ???" #??????? ????# + #??# # | | ?? ?????# ????# ! #### #??# # | | ??? ?????# #???# ! #??# #??# + | | ??? ?????# #???# #??# #??# # | | ?????"""""??????# #???######+#### #### # | | ????????????????# "#####???# # | | ????????????????# " ??# ############ | | ????????????????######" ?# #??????????? | | ??????????????????????# " " ?# #??????????? | | ???????????????###????# "T" ?# #??????????? | | ???????????????# ???# """ # #??????????? | | ???????????????# ??# # #??????????? | | ???????????????# ??# + #??????????? | | ???????????????# ?#;#;###### #??????????? | | ???????????????# # #??# #??????????? | | ???????????????# # =[ #??# #??????????? | | ????????????????? /Y % #??# #??????????? | | ??????????????????????# ! #??# #??????????? | | ??????????????????????# | #??# #??????????? | | ??????????????????????##; % #### #??????????? | | ????????????????????????#@ #??????????? | | ????????????????????????# #;######### #??????????? | | ????????????????????????# # ??????# #??????????? | | ????????????????????????# #? ????? ??????????? | | ????????????????????????# #?? #???? ?????????? | | ????????????????????????# #??? ### #####?????? | | ????????????????????????# #??? ! "#?????? | | ????????????????????????# #????## |[= ##?????? | | ???????????????????????## ##????# ! #??????? | | ???????????????????????# ###### #??????? | | ???????????????????????# """#?????? | | ???????????????????????# ## "##?????? | | ???????????????????????# ## "#??????? | | ???????????????????????# ## "#??????? | | ???????????????????????# ## """""#??????? | | ???????????????????????# ############??????? | | ???????????????????????# * #?????????????????? | | ???????????????????????#!%##+###?????????????????? | | ???????????????????????# !# ??????????????????? | | ???????????????????????" # ????????????????? | | ????????????? "" #### # ??????????????? | | ??????????????"""" / # #?????????????? | | ??????????????"""" ##### # #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 900 Resistance: TH 30 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 20 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Imp. Thermal Shield | -7/Recycling | Hacked Hpw. Shock Rifle | -7/Recycling | Hacked Adv. Sensor Array | -7/Recycling | Hacked Mic. Nuclear Core | -7/Recycling | Hacked Adv. Heavy Treads | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Centrium Leg | -4/Factory | Hacked Enh. Quantum Rifle | -4/Extension | Hacked Cld. Proton Cannon | -3/Testing | Archive Com. Tesla Bomb Launcher | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive W-44 Eye | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Power Amplifier | 22% | -3/Research Wave Gun | 73% | -3/Research Adv. Transmission Jammer | 16% | -3/Testing Studied --------- Imp. Titanium Leg | -5/Factory | Hacked Wave Gun | -3/Testing | Hacked Imp. Thunder Leg | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed ExplosiveDroneSpear Manual? 0 Play Time 02:07:08 Cumulative 149.6 hours Start 2026.09.21 @ 00:47:08 End 2026.09.21 @ 04:26:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8132cb66-0b3a-434b-b877-9b47ae36f5c4