Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 20:41:11 Player: SureStep Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1194) 1194 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3279 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Large Battery (300) Advanced Terrain Scanner Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Large Battery Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Plasma Flamer [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 27 | 5 7 11 2 2 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads 8 | 2 . 6 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 2 1 Device 2 | . 1 1 . . Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 1 3 3 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 1 9 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 3 | . . . 1 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . 1 1 9 Average Slot Usage (%) 98 | . 99 99 99 73 Engine 11 | . 14 11 11 7 Treads 30 | . 28 32 33 19 Device 5 | . 5 11 . . Storage 22 | . 22 22 22 16 Protection 2 | . . . 9 5 Energy Gun 1 | . 5 . . . Ballistic Gun 20 | . 16 21 22 15 Launcher 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 59 | 11 49 53 59 56 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 Most Carried 11 | 3 11 11 10 10 Average Carried 7 | . 6 9 8 9 Final Capacity 12 | 6 12 12 12 12 Final Carried 11 | . 11 9 9 9 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1700 | 231 327 714 320 108 Remotely 126 | . 126 . . . Salvage Created 1379 | . 245 766 256 112 Parts 79 | . 13 51 12 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 5 17 9 3 Guns 33 | . 5 17 9 2 Cannons 1 | . . . . 1 Classes Destroyed 9 | . 3 4 1 1 Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Watcher 4 | . 2 2 . . Swarmer 8 | . . 3 4 1 Grunt 19 | . 5 9 4 1 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 4 | . . 4 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 4 4 1 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2622 | . 151 801 446 1224 Core 662 | . 15 58 34 555 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 94 . 77 . Volleys Fired 136 | . 24 68 29 15 Largest 2 | . 2 2 2 2 Hottest 100 | . 70 46 46 100 Shots Fired 262 | . 40 136 58 28 Gun 250 | . 30 136 58 26 Cannon . | . . . . . Launcher 10 | . 10 . . . Special 2 | . . . . 2 Kinetic 232 | . 12 136 58 26 Thermal 2 | . . . . 2 Explosive 10 | . 10 . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 16 | . 5 13 16 6 Robot Miss Streak 5 | . 3 5 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 171 | . 17 96 38 20 Core Hits 65 | . 13 31 14 7 Critical Hits 2 | . . 2 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2676 | . 478 1356 596 246 Guns 2468 | . 301 1356 592 219 Cannons . | . . . . . Explosions 177 | . 177 . . . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 2331 | . 164 1356 592 219 Thermal 27 | . . . . 27 Explosive 177 | . 177 . . . Electromagnetic 137 | . 137 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 2 | . . 2 3 . Corruption Purged . | . . . . . Effects 17 | . . 3 14 . Message Errors 6 | . . 2 4 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . 1 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 38 . . . Shots 1 | . 1 . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 78 32 225 103 Average Temperature 19 | . 19 9 34 28 Received Heat Transfer 921 | . 63 321 105 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 160 | . . . . 160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 258 | . 222 258 140 99 Initial 58 | . . 26 58 54 Average 97 | . 73 150 55 78 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 94 68 100 100 Level 1 13 | . 5 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 25 9 8 Peak Tracking Total 6 | . 3 4 4 6 Tactical Retreats 8 | . 6 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 3 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 5 3 . 1 Terminals 8 | . 5 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 9 8 . 3 Successful 12 | . 5 5 . 2 Failed 8 | . 4 3 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 9 3 . 3 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 3 . 2 Prototype ID Bank 2 | . 1 1 . . Locate Traps 2 | . . 1 . 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3678 | 42 1109 1384 996 147 Spaces Moved 1796 | 24 574 638 513 47 Core 5 | 5 . . . . Treads 1791 | 19 574 638 513 47 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 163 | 137 172 160 160 162 Slowest Speed 200 | 160 180 180 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 96 43 96 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 43 | . 43 . . . Melee . | . . . . . Projectile . | . . . . . AOE 43 | . 43 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2333 | 33 666 899 642 93 Wait 300 | . 21 158 94 27 Move 1792 | 23 573 637 512 47 Hop . | . . . . . Pick Up 44 | 5 25 10 2 2 Fast Attach . | . . . . . Attach 27 | 5 7 11 2 2 Detach 12 | . 4 7 1 . Swap . | . . . . . Drop 21 | . 12 8 1 . Fire 136 | . 24 68 29 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Discovered new exit (range 12) 770 | -10/Materials | Discovered new exit (range 5) 1100 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -9/Materials | Discovered new exit (range 15) 2288 | -9/Materials | Discovered new exit (range 12) 2356 | -9/Materials | Repaired Lgt. Treads 2536 | -9/Materials | Entered Mines 2537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2673 | -9/Mines | Build established: Scavenger-Mutant 2918 | -9/Mines | Identified exit to Materials 2936 | -9/Mines | Found a hidden stash of uninstalled traps 3229 | -9/Mines | Learned location of Zion (-7) 3363 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3500 | -9/Mines | Discovered exit to Materials (range 5) 3532 | -9/Mines | Entered Materials 3532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3640 | -8/Materials | Garrison activated, responded to threat 3663 | -8/Materials | Core integrity fell below 50% 3673 | -8/Materials | Core integrity fell below 20% 3679 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 4x Alarm Trap Map updated. ALERT: Alarm triggered, dispatching investigation squad. Lgt. Treads destroyed. Med. Armor Plating destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Acquired 55 matter. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Lgt. Treads destroyed. R-06 Scavenger collects Imp. Heat Sink. Rnf. Ion Engine destroyed. Autogun destroyed. Com. Matter Pod destroyed. Flight Unit melted. S-10 Pest destroyed. Plasma Flamer destroyed. R-06 Scavenger collects Flight Unit. 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"" # """ !!! #???????? | | ???????????????# """ !!! #???????? | | ???????????????# """ !! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MiningCatalystStabilizer Manual? 0 Play Time 00:41:26 Cumulative 7.8 hours Start 2020.12.24 @ 19:53:52 End 2020.12.24 @ 20:41:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfafb372-0fa3-4721-84e4-9d00b530701f